New Report: Record Wi-Fi at Super Bowl 53, and Wi-Fi and DAS for Colorado’s Folsom Field

MOBILE SPORTS REPORT is pleased to announce the Spring 2019 issue of our STADIUM TECH REPORT series, the ONLY in-depth publication created specifically for the stadium technology professional and the stadium technology marketplace.

Our string of historical in-depth profiles of successful stadium technology deployments continues with reports from the record-setting Wi-Fi day at Super Bowl 53, a look at the network performance at Little Caesars Arena, plans for Wi-Fi and DAS at the University of Colorado and more! Download your FREE copy today!

We’d like to take a quick moment to thank our sponsors, which for this issue include Mobilitie, JMA Wireless, Corning, Boingo, MatSing, and Cox Business/Hospitality Network. Their generous sponsorship makes it possible for us to offer this content free of charge to our readers. We’d also like to welcome readers from the Inside Towers community, who may have found their way here via our ongoing partnership with the excellent publication Inside Towers. We’d also like to thank the SEAT community for your continued interest and support.

Venue Display Report: Samsung, RevelTV bring new displays to Utah Jazz and Vivint Smart Home Arena

A multi-panel display in the Vivint Smart Home Arena concourse. Credit all photos and video: Paul Kapustka, MSR

Vivint Smart Home Arena, one of the oldest NBA venues, now has one of the more advanced in-arena digital display systems, thanks to a recent deployment of 600-plus Samsung “system on a chip” screens, which don’t require a separate digital media player to operate.

Part of a recent remodel of the home of the Utah Jazz, the new display screens are mounted throughout the concourses, in club areas and suites, as well as in concession stands. Run on management software from RevelTV, the screens currently show a mix of live game action and an ever-changing program of advertisements, both from outside sponsors as well as inside marketing programs for Jazz tickets and tickets to other events like concerts.

The displays are also used for concessions menu boards, often mounted next to other displays showing live action so that fans waiting in concession lines don’t miss a single Rudy Gobert dunk or a Joe Ingles 3-pointer. Those fans also now see an increasingly growing number of messages, all pushed from a central location on a system that seems light years ahead of the stadium’s previous display technology.

Replacing static screens

Editor’s note: This profile is from our new VENUE DISPLAY REPORT series, a vertical-specific offering of MSR’s existing STADIUM TECH REPORT series. The VENUE DISPLAY REPORT series will focus on telling the stories of successful venue display technology deployments and the business opportunities these deployments enable. No registration or email address required — just click on this link and start reading!

A vertical display with advertising atop live game action.

In a recent tour of the stadium before a home game against the Denver Nuggets, BJ Vander Linden, CIO for Larry H. Miller Sports & Entertainment (the Jazz owners), said many things inside Vivint Smart Home Arena were changed during a recent $125 million makeover. In addition to some physical and structural changes — mainly opening up walls and turning former office space into open-air club spaces — Vivint Smart Home Arena also got a big digital display upgrade.

“We wanted to make it more simple to put things on the walls,” said Vander Linden of one of the overarching signage strategies. The Jazz also wanted to move past the arena’s former display technology, which used digital media players (DMPs) on the backs of screens. According to Vander Linden, that system had fixed programs for each display, which couldn’t be easily changed.

“You would just sell them one time for the entire season,” Vander Linden said.

After dealing with Samsung’s Prismview division for its new center-hung video display and its in-bowl ribbon boards, the Jazz decided to buy in to Samsung’s so-called “system on a chip” (or SOC) Smart Signage display technology, where the DMPs are essentially embedded into the display itself.

Ed Stock, global account manager for sports and entertainment at Samsung, said the SOC displays not only cut deployment costs significantly by making the DMP costs go away, they are also easier to deploy and maintain since they only require a network connection and power, which can sometimes be deployed in a PoE (power over Ethernet) connection.

“If each DMP costs you $500 and you’re installing 600 screens, the costs can really add up,” Stock said. System-on-a-chip displays, he said, “can save you a ton of money.”

‘Like selling TV ads’

Also part of the display partnership was RevelTV (also known as Revel Media Group of Kaysville, Utah), which provides the content management system that runs the display programs, as well as templates and designs for screens and displays of all types and sizes, including concession menu boards and multi-screen display panels.

A look at the minimal infrastructure needed to mount the Samsung displays.

RevelTV president and CEO Brian Fitzpatrick said that RevelTV also has a game-day operator on hand to help the Jazz run their display show, as well as design teams who can help ensure that content looks like it should in the 12 different resolutions found in the mix of displays at Vivint Smart Home Arena.

Vander Linden said the Utah Jazz can now sell a wide range of display-based options, including messages timed to live events.

“It’s like selling TV ads,” Vander Linden said.

Currently in its inventory, the Jazz sell all-screen “takeovers” for game action like 3-point shots or a Rudy Gobert block or dunk. If the arena’s main competition really is the fan’s living room couch, Vander Linden said having a display system that can keep creating visual energy only helps to make the live event an even more entertaining place to be.

For now, Vander Linden likes that the new display systems are easier to maintain, and easier to expand to places where there previously were no displays. In the future, he foresees even more flexibility and opportunity with the new display system, perhaps adding elements like facial recognition (where the displays could sense how long people look at the screen) and machine learning to figure out better places to put displays or how long to run different pieces of content.

But right now, with live game action right next to sponsor messages as well as advertisements for upcoming events (like concerts) at Vivint Smart Home Arena, the concourse display system is already helping Vander Linden and the Jazz keep its fans entertained and informed, while improving its own bottom line — and keeping that couch empty.

BELOW: Take a quick look at one of the Vivint multi-panel screens in action:

Raiders sign Cox Communications as Wi-Fi partner for Las Vegas Stadium

Cox president Pat Esser, left, and Raiders president Marc Badain in front of the under-construction Las Vegas Stadium. Credit, photo and renderings: Cox Communications /Raiders

Cox Communications signed on with the NFL’s Raiders as a founding partner and “official Wi-Fi and Internet provider” for the under-construction Las Vegas Stadium, which is scheduled to open next summer.

Though no details are available yet on whose gear Cox will use for the venue’s Wi-Fi network or how many APs they will place in the 65,000-seat stadium, a press release did say that Cox would provide “multiple gig-speed bandwidth” to the venue, which at the very least should ensure good connectivity when the now-Oakland Raiders and their fans arrive.

“With a rich history of powering the largest stadiums, hotels and convention centers – many right here in Las Vegas – we’re excited to work with Cox on the next evolution of the connected fan experience,” said Marc Badain, president of the Raiders, in a prepared statement. Cox, which is targeting the large public venue space more aggressively lately, also is the lead technology provider at T-Mobile Arena in Las Vegas and recently took over in the same role at State Farm Stadium in Glendale, Ariz., home of the NFL’s Arizona Cardinals and multiple big events.

“Las Vegas is the sports and entertainment capital of the world, but it’s also becoming one of the smartest, and most connected cities in the world,” said Pat Esser, president, Cox Communications, in a prepared statement. “The new Las Vegas Stadium will perfectly complement this progression and could become the smartest gridiron yet.” Cox is also the wireless provider at the huge Las Vegas Convention Center, where shows like CES drive lots of Wi-Fi and cellular traffic.

As the bones of the stadium are now rising into the Las Vegas skyline, MSR will keep tabs on the construction development and how all the technology is coming together, so stay tuned. Some renderings of what the finished product is supposed to look like are below.

What the new stadium is supposed to look like inside

And from the outside

Introducing: The VENUE DISPLAY REPORT!

Mobile Sports Report is pleased to announce our latest editorial endeavor, the VENUE DISPLAY REPORT!

A new vertical-specific offering of MSR’s existing STADIUM TECH REPORT series, the VENUE DISPLAY REPORT series will focus on telling the stories of successful venue display technology deployments and the business opportunities these deployments enable. No registration or email address required — just click on the image below and start reading!

Like its sibling Stadium Tech Report series, the Venue Display Report series will offer valuable information about cutting-edge deployments that venue owners and operators can use to inform their own plans for advanced digital-display strategies.

Our reporting and analysis will be similar to that found in our popular STR series, with stadium and venue visits to see the display technology in action, and interviews and analysis with thought leaders to help readers better inform their upcoming technology purchasing decisions. And in case you are new to the MSR world, rest assured that all our VDR reports will be editorially objective, done in the old-school way of real reporting. We do not accept paid content and do not pick profiles based on any sponsorship or advertising arrangements.

Our inaugural issue contains profiles of a new concourse display strategy at the San Jose Sharks’ SAP Center, powered by new LED screens from Daktronics and the Cisco Vision IPTV digital display management system; a look at the Utah Jazz’s decision to use Samsung’s system-on-a-chip displays at Vivint Smart Home Arena; and the San Francisco 49ers’ decision to use Cisco Vision to control displays at Levi’s Stadium.

Start reading the first issue now! No download or registration necessary.

As venues seek to improve fan engagement and increase sponsor activation, display technology offers powerful new ways to improve the in-stadium fan experience. While these topics are of prime interest to many of our long-term audience of stadium tech professionals, we suggest that you share the link with colleagues on the marketing and advertising sales side of the house, as they will likely find great interest in the ROI enabled by strategic display system deployments.

Sponsorship spots are currently available for future VDR series reports; please contact Paul at kaps at mobilesportsreport.com for media kit information.

PGA Tour gives CBRS a test

Volunteers track shots with lasers on the fairways of PGA Tour tournaments. Credit: Chris Condon/PGA TOUR (click on any photo for a larger image)

CBRS technology doesn’t need spikey shoes to gain traction on the fairways, if early results from technology tests undertaken by the PGA Tour at courses around the country are any indication.

A recent 14-state test run by the top professional U.S. golf tour tapped the newly designated Citizens Broadband Radio Service (CBRS), which comprises 150 MHz of spectrum in the 3.5 GHz band. Golf courses, which typically lack the dense wireless coverage of more populated urban areas, are easily maxed out when thousands of fans show up on a sunny weekend to trail top-ranked players like Brooks Koepka, Rory McIlroy or perennial favorite Tiger Woods.

To cover the bandwidth needs of tournaments, the PGA Tour has over time used a mix of technologies, many portable in nature given the short stay of a tournament at any given course. Like Wi-Fi or temporary cellular infrastructures used in the past, the hope is that CBRS will help support public safety, scoring and broadcast applications required to keep its events operating smoothly and safely, according to the PGA Tour.

“We’re looking at replacing our 5 GHz Wi-Fi solution with CBRS so we can have more control over service levels,” said Steve Evans, senior vice president of information systems for the PGA Tour. Unlike 5 GHz Wi-Fi, CBRS is licensed spectrum and less prone to interference the Tour occasionally experienced.

CBRS will also make a big difference with the Tour’s ShotLink system, a wireless data collection system used by the PGA Tour that gathers data on every shot made during competition play – distance, speed and other scoring data.

“CBRS would help us get the data off the golf course faster” than Wi-Fi can, Evans explained. “And after more than 15 months of testing we’ve done so far, CBRS has better coverage per access point than Wi-Fi.”

The preliminary results are so encouraging that the Tour is also looking to CBRS to carry some of its own voice traffic and has already done some testing there. “We need to have voice outside the field of play, and we think CBRS can help solve that problem,” Evans added.

But as an emerging technology, it’s important to acknowledge the limitations of CBRS. Compatible handsets aren’t widely available; the PGA Tour has been testing CBRS prototypes from Essential. Those units only operate in CBRS bands 42 and 43; a third, band 48, is expected to be added by device makers sometime in the first half of 2019.

“We’re waiting for the phones to include band 48 and then we’ll test several,” Evans told Mobile Sports Report. “I expect Android would move first and be very aggressive with it.”

CBRS gear mounted on temporary poles at a PGA Tour event. Credit: PGA Tour

The PGA Tour isn’t the only sports entity looking at CBRS’s potential. The National Football League is testing coach-to-coach and coach-to-player communications over CBRS at all the league’s stadiums; the NBA’s Sacramento
Kings are testing it at Golden 1 Center with Ruckus; NASCAR has been testing video transmission from inside cars using CBRS along with Nokia and Google, and the ISM Raceway in Phoenix, Ariz., recently launched a live CBRS network that it is currently using for backhaul to remote parking lot Wi-Fi hotspots.

Outside of sports and entertainment, FedEx, the Port of Los Angeles and General Electric are jointly testing CBRS in Southern California. Love Field Airport in Dallas is working with Boingo and Ruckus in a CBRS trial; service provider Pavlov Media is testing CBRS near the University of Illinois Champaign-Urbana with Ruckus gear. Multiple service providers from telecom, cable and wireless are also testing the emerging technology’s potential all around the country.

Where CBRS came from, where it’s going

Editor’s note: This profile is from our latest STADIUM TECH REPORT, an in-depth look at successful deployments of stadium technology. Included with this report is a profile of the new game-day digital fan engagement strategy at Texas A&M, as well as a profile of Wi-Fi at Merceds-Benz Stadium, home of Super Bowl LIII in Atlanta! DOWNLOAD YOUR FREE COPY now!

CBRS has undergone a 6-year gestation period; 150 MHz worth of bandwidth was culled from the 3.5 GHz spectrum, which must be shared (and not interfere) with U.S. government radar operations already operating in that same spectrum.

From a regulatory perspective, CBRS’s experimental status is expected to give way to full commercial availability in the near future. Consequently, wireless equipment vendors have been busy building – and marketing – CBRS access points and antennas for test and commercial usage. But entities like the PGA Tour have already identified the benefits and aren’t waiting for the FCC to confer full commercial status on the emerging wireless technology.

CBRS equipment vendors and would-be service providers were hard to miss at last fall’s Mobile World
Congress Americas meeting in Los Angeles. More than 20 organizations – all part of the CBRS Alliance – exhibited their trademarked OnGo services, equipment and software in a day-long showcase event. (Editor’s note: “OnGo” is the alliance’s attempt to “brand” the service as something more marketable than the geeky CBRS acronym).

The CBRS Alliance envisions five potential use cases of the technology, according to Dave Wright, alliance president and director of regulatory affairs and network standards at Ruckus:
• Mobile operators that want to augment capacity of their existing spectrum
• Cable operators looking to expand into wireless services instead of paying a mobile virtual network operator (MVNO)
• Other third-party providers looking to offer fixed broadband services
• Enterprise and industrial applications: extending or amplifying wireless in business parks and remote locations; Internet of Things data acquisition.
• Neutral host capabilities, which some have likened to LTE roaming, an important development as 5G cellular services ramp up.

Previously, if customers wanted to extend cell coverage inside a building or a stadium, their best option was often distributed antenna systems (DAS). But DAS is complicated, expensive and relies on carrier participation, according to Wright. “Carriers also want to make sure your use of their spectrum doesn’t interfere with their macro spectrum nearby,” he added.

CBRS uses discrete spectrum not owned by a mobile operator, allowing an NFL franchise, for example, to buy CBRS radios and deploy them around the stadium, exclusively or shared, depending on their requirements and budgets.

More CBRS antenna deployment. Credit: PGA Tour

On a neutral host network, a mobile device would query the LTE network to see which operations are supported. The device would then exchange credentials with the mobile carriers – CBRS and cellular – then permissions are granted, the user is authenticated, and their usage info gets passed back to the carrier, Wright explained.

With the PGA Tour tests, the Essential CBRS devices get provisioned on the network, then connect to the CBRS network just like a cell phone connects to public LTE, Evans explained. The Tour’s custom apps send collected data back to the Tour’s network via the CBRS access point, which is connected to temporary fiber the Tour installs. And while some of Ruckus’s CBRS access points also support Wi-Fi, the Tour uses only the CBRS. “When we’re testing, we’re not turning Wi-Fi on if it’s there,” Evans clarified.

While the idea of “private LTE” networks supported by CBRS is gaining lots of headline time, current deployments would require a new SIM card for any devices wanting to use the private CBRS network, something that may slow down deployments until programmable SIM cards move from good idea to reality. But CBRS networks could also be used for local backhaul, using Wi-Fi to connect to client devices, a tactic currently being used at ISM Raceway in Phoenix.

“It’s an exciting time… CBRS really opens up a lot of new opportunities,” Wright added. “The PGA Tour and NFL applications really address some unmet needs.”

CBRS on the Fairways

Prior to deploying CBRS access points at a location, the PGA Tour surveys the tournament course to create a digital image of every hole, along with other data to calculate exact locations and distances between any two coordinates, like the tee box and the player’s first shot or the shot location and the location of the hole. The survey also helps the Tour decide how and where to place APs on the course.

Courses tend to be designed in two different ways, according to the PGA Tour’s Evans. With some courses, the majority number of holes are adjacent to each other and create a more compact course; other courses are routed through neighborhoods and may snake around, end-to-end.

“In the adjacent model, which is 70 percent of the courses we play, we can usually cover the property with about 10 access points,” Evans explained.

Adjacent-style courses where the PGA Tour has tested CBRS include Ridgewood Country Club in Paramus, N.J.; Aronimink Golf Club in Newtown Square, Penn.; and East Lake Golf Club in Atlanta.

In the second model, where the holes are strung back to back, the PGA Tour may have to deploy as many as 18 or 20 APs to get the coverage and throughput it needs. That’s the configuration used during a recent tournament at the TPC Summerlin course in Las Vegas, Nev., Evans told Mobile Sports Report.

On the course, CBRS APs get attached to some kind of structure where possible, Evans added. “Where that doesn’t make sense, we have portable masts we use – a tripod with a pole that goes up 20 feet,” he said. The only reason he’d relocate an AP once a tournament began is if it caused a problem with the competition or fan egress. “We’re pretty skilled at avoiding those issues,” he said.

A handful of PGA Tour employees operates its ShotLink system, which also relies on an army of volunteers – as many as 350 at each tournament – who help with data collection and score updates (that leader board doesn’t refresh itself!). “There’s a walker with each group, recording data about each shot. There’s technology for us on each fairway and green, and even in the ball itself, as the ball hits the green and as player hits putts,” said Evans.

The walker-volunteers relay their data back to a central repository; from there, ShotLink data then gets sent to PGA Tour management and is picked up by a variety of organizations from onsite TV broadcast partners; the pgatour.com Website; players, coaches and caddies; print media; and mobile devices.

In addition to pushing PGA Tour voice traffic over on to CBRS, the organization is also looking for the technology to handle broadcast video. “We think broadcast video capture could become a [CBRS] feature,” Evans said. The current transport method, UHF video, is a low-latency way to get video back to a truck where it can be uploaded for broadcast audiences.

A broadcast program produced by the organization, PGA Tour Live, follows two groups on the course; each group has four cameras and producers cut between each group and each camera. That video needs to be low latency, high reliability, but is expensive due to UHF transmission.

Once 5G standards are created for video capture, the PGA Tour could use public LTE to bond a number of cell signals together. Unfortunately, that method has higher latency. “It’s fine for replay but not for live production,” Evans said, but is expected to eventually improve performance-wise. “The idea is eventually to move to outside cameras with CBRS and then use [CBRS] for data collection too,” he added. “If we could take out the UHF cost, it would be significant for us.”

In the meantime, the Tour will continue to rely largely on Cisco-Meraki Wi-Fi and use Wi-Fi as an alternate route if something happens to CBRS, Evans said. “But we expect CBRS to be primary and used 99 percent of the time.”

Super Bowl 53 smashes Wi-Fi record with 24 TB of traffic at Mercedes-Benz Stadium

Super Bowl 53 at Mercedes-Benz Stadium in Atlanta. Credit: Mercedes-Benz Stadium.

Super Bowl 53 at Atlanta’s Mercedes-Benz Stadium rewrote the record book when it comes to single-day stadium Wi-Fi, with 24.05 terabytes of traffic seen on the stadium’s network. That is a huge leap from the official 16.31 TB seen at last year’s Super Bowl 52 in Minneapolis at U.S. Bank Stadium.

According to official statistics provided by Extreme Networks, new high-water marks were set last Sunday in every category of network measurement, including an amazing 48,845 unique users on the network, a take rate of 69 percent out of the 70,081 who were in attendance to watch the New England Patriots beat the Los Angeles Rams 13-3. The average Wi-Fi data use per connected fan also set a new record, with the per-fan mark of 492.3 megabytes per user eclipsing last year’s mark of 407.4.

With some 1,800 APs installed inside Mercedes-Benz Stadium — with most of the bowl seating APs located underneath the seats — the Wi-Fi gear from Aruba, a Hewlett Packard Enterprise company, in a design from AmpThink, also saw a peak throughput rate of 13.06 Gbps, seen at halftime. The peak number of concurrent network users, 30,605, also took place during the halftime show, which featured the band Maroon 5 (whose show played to mixed reviews). While Mobile Sports Report deemed the network ready to rock in a December visit, the record-breaking statistics are sure to give pause to any venue in line to host the Super Bowl in the next few years. No pressure, Miami!

An under-seat Wi-Fi enclosure at Mercedes-Benz Stadium. Credit: Paul Kapustka, MSR

Extreme Networks, which provides Wi-Fi analysis in a sponsorship deal with the NFL, had a great list of specific details from the event, which you can also peruse in the fine infographic that the company produces after each Super Bowl. Here are some of the top-line stats:

Need proof that people still watch the game? Out of the 24.05 TB total, Extreme said 9.99 TB of the traffic took place before the kickoff, followed by 11.11 TB during the game and halftime, and another 2.95 TB after the game concluded.

On the most-used apps side, Extreme said the most-used social apps were, in order of usage, Facebook, Instagram, Twitter, Snapchat and Bitmoji; on the streaming side, the most-used apps were iTunes, YouTube, Airplay, Spotify and Netflix. The most-used sporting apps by fans at the game were, in order, ESPN, NFL, the Super Bowl LIII Fan Mobile Pass (the official app for the game), CBS Sports (which broadcast the game live) and Bleacher Report.

While Super Bowl Wi-Fi traffic has grown significantly each year since we started reporting the statistics, one reason for the bigger leap this year may have been due to the fact that Verizon Wireless used its sponsorship relationship with the NFL to acquire its own SSID on the Mercedes-Benz Stadium Wi-Fi network.

A mini-IDF ‘closet’ above a Wi-Fi AP at Mercedes-Benz Stadium. Credit: Paul Kapustka, MSR

According to Andrea Caldini, Verizon vice president for networking engineering in the Eastern U.S., Verizon had “autoconnect in play,” which meant that any Verizon customer with Wi-Fi active on their devices would be switched over to Wi-Fi when inside the stadium.

“It’s going to be a good offload for us,” said Caldini in a phone interview ahead of the Super Bowl. While Verizon claimed this week to see record cellular traffic as well during Super Bowl Sunday, a spokesperson said Verizon will no longer release such statistics from the game.

As an interesting business note when it comes to sponsorships, the regular Mercedes-Benz Stadium free Wi-Fi SSID, normally ATTWiFi thanks to AT&T’s sponsorship of the network backbone, was switched to #SBWiFi for the big game. Verizon customers were able to connect via a Verizon-specific SSID.

New records list below! Anyone with a missing game that makes the list, send your info in!

THE MSR TOP 18 FOR WI-FI

1. Super Bowl 53, Mercedes-Benz Stadium, Atlanta, Ga., Feb. 3, 2019: Wi-Fi: 24.05 TB
2. Super Bowl 52, U.S. Bank Stadium, Minneapolis, Minn., Feb. 4, 2018: Wi-Fi: 16.31 TB
3. 2018 College Football Playoff Championship, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Jan. 8, 2018: Wi-Fi: 12.0 TB*
4. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8 TB
5. Atlanta Falcons vs. Philadelphia Eagles, Lincoln Financial Field, Philadelphia, Pa., Sept. 6, 2018: Wi-Fi: 10.86 TB
6. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB
7. Taylor Swift Reputation Tour, Gillette Stadium, Foxborough, Mass., July 27, 2018: Wi-Fi: 9.76 TB
8. Minnesota Vikings vs. Philadelphia Eagles, NFC Championship Game, Lincoln Financial Field, Philadelphia, Pa., Jan. 21, 2018: Wi-Fi: 8.76 TB
9. Jacksonville Jaguars vs. New England Patriots, AFC Championship Game, Gillette Stadium, Foxborough, Mass., Jan. 21, 2018: Wi-Fi: 8.53 TB
10. Taylor Swift Reputation Tour, Broncos Stadium at Mile High, May 25, 2018: Wi-Fi: 8.1 TB
11. Kansas City Chiefs vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 7, 2017: Wi-Fi: 8.08 TB
12. SEC Championship Game, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Dec. 1, 2018: Wi-Fi: 8.06 TB*
13. Green Bay Packers vs. Dallas Cowboys, Divisional Playoffs, AT&T Stadium, Arlington, Texas, Jan. 15, 2017: Wi-Fi: 7.25 TB
14. Stanford vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Sept. 29, 2018: 7.19 TB
15. (tie) Southern California vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Oct. 21, 2017: 7.0 TB
Arkansas State vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept 2, 2017: Wi-Fi: 7.0 TB
16. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB
17. Wisconsin vs. Nebraska, Memorial Stadium, Lincoln, Neb., Oct. 7, 2017: Wi-Fi: 6.3 TB
18. Super Bowl 49, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB

* = pending official exact data