Levi’s Stadium sees its second-highest Wi-Fi mark with nearly 6 TB at Niners-Vikings playoff game

The video board shows team captains assembling before kickoff at last week’s playoff game between the Vikings and Niners at Levi’s Stadium. Credit: Brian Nitenson, MSR (click on any picture for a larger image)

The first NFL playoff game at Levi’s Stadium last Sunday saw the second-highest Wi-Fi data usage mark for the venue, with 5.95 terabytes used, according to figures provided by the San Francisco 49ers.

While that mark may eventually be eclipsed at this weekend’s NFL Championship game against the visiting Green Bay Packers, the packed house of 71,649 fans who witnessed the Niners’ 27-10 victory over the visiting Minnesota Vikings spent a lot of time using the stadium’s Wi-Fi network, with 21,195 unique connections recorded by the Niners. The peak concurrent connection number was 15,075, according to the Niners.

Of all the big events at Levi’s Stadium since its opening in 2014, only Super Bowl 50 on Feb. 7, 2016, saw more Wi-Fi used by fans, with 10.1 TB used that day. Last January, a crowd of 74,814 attending the college football playoff championship game between Alabama and Clemson used 5.1 TB of Wi-Fi data, the previous No. 2 mark at Levi’s. Other big-event totals included 4.5 TB used during Wrestlemania 31 on March 29, 2015 (with 76,976 fans in attendance).

DAS also strong

Speedtest of the DAS network during Sunday’s game. Credit: Keith Newman, MSR

While Levi’s Stadium still has the original number of approximately 1,300 Aruba Wi-Fi APs as the opening-day design, the cellular distributed antenna network (DAS) has undergone additions and improvements almost since the venue opened, including a significant upgrade from Verizon ahead of Super Bowl 50. Though we don’t have an exact count yet of the total of DAS antennas in the stadium, from visits over the past few years MSR has seen more DAS antennas each time we’ve visited, no surprise since the bandwidth demands from fans continue to increase.

MSR contributing editor Keith Newman was at Sunday’s game and got strong DAS speed tests on the main concourse and on the stadium’s top levels, in the 30 Mbps range each time. On the press box level on Levi’s Stadium’s west side, he got a mark of 116 Mbps on the download and 33.2 Mbps on the upload.

Below, some more photos from our field team at Sunday’s game. If you are at the championship game this week, send us some pix and speedtests!

Wi-Fi and DAS antennas visible on the stadium structures. Credit: Keith Newman, MSR

Niners fans getting their tailgate on before the game. Credit: Brian Nitenson, MSR

Wireless outlook for 2020: Will the iPhone 11 drive faster Wi-Fi 6 adoption?

You may not immediately think of Apple as a huge driver in the Wi-Fi business, but some initial data points surfacing at early Wi-Fi 6 network deployments may be showing that Apple’s decision to include Wi-Fi 6 support in its new iPhone 11 line could end up driving faster adoption of the latest version of Wi-Fi technology.

As always with any such predictions we suggest you order a side grain of salt to go with our year-end crystal-ball outlook for what lies ahead in 2020. But from an active fall season where we traveled a bunch and talked to a lot of smart people, here are some other observations we have for what lies immediately ahead for the wireless technology marketplace for stadiums, arenas and other large public venues.

1. Wi-Fi 6 adoption may happen faster, thanks to Apple

Editor’s note: This column is from our latest STADIUM TECH REPORT, which is available to read instantly online or as a free PDF download! Inside the issue are profiles of new Wi-Fi deployments at the University of Oklahoma and the University of Florida, as well as profiles of wireless deployments at Chase Center and Fiserv Forum! Start reading the issue now online or download a free copy!

If you were building a new stadium or doing a full Wi-Fi refresh over the past summer, the big budget decision most likely on your plate was whether to go with Wi-Fi 6 gear or to wait and use Wi-Fi 5 equipment for now. While those who went the Wi-Fi 6 route may have paid a higer up-front cost and gone through some of the normal struggles with first-generation products, some of the data we are seeing from stadiums with operational Wi-Fi 6 networks is that Wi-Fi 6 client devices are already showing up, in not-so-small numbers.

And you can largely thank Apple for that.

One unofficial but largely true statement we feel comfortable in making is that at most stadiums, iPhones are still the vast majority of devices in use. We haven’t asked for any formal numbers but everywhere we go we keep hearing that stadium network users are typically a majority of Apple devices, sometimes as high as 70 percent of the active devices. (If this sounds like a good topic for future in-depth research, you think the same way we do.)

Oklahoma is already seeing Wi-Fi 6 traffic on its new stadium network. Credit: Paul Kapustka, MSR

When the iPhone 11 line came out in September with support for the emerging Wi-Fi 6 standard, it caught many in the industry a little by surprise, since historically Apple has been conservative when it comes to putting new technology into iPhones. Those of us who have been around a bit remember that happening during the shift to 4G, when iPhones were pretty much a year behind the leading Android platforms in supporting LTE.

If you also believe (as I do) that sports fans represent both ends of the device-adoption curve — meaning that a certain percentage of fans will have the latest phones, while others may still have flip phones — it is those forward-leaning fans who most likely got iPhone 11 devices as soon as they were available. According to the Golden State Warriors, they are already seeing iPhone 11 traffic on the Wi-Fi 6 network they have in the bowl seating at Chase Center. And at the University of Oklahoma, the all-Wi-Fi 6 network put in at the football stadium this year saw a growing number of Wi-Fi 6 connections as the season went on, hitting 2,000+ at one game later in the year.

So it’s just a drip of data, but enough to be noticed. Certainly something for you (and us) to watch as the year progresses and more Wi-Fi 6 networks come on line.

2. CBRS deployments will take time to arrive

And even though Apple also included support for Citizens Broadband Radio Service (CBRS) spectrum in the iPhone 11 line, we don’t expect to see CBRS deployments in venues accelerate anytime soon. Though there was a lot of CBRS talk ahead of the FCC approval for initial commercial deployments (and a lot of whispers about numerous trials at venues), so far there have been only two public announcements of live CBRS networks inside sports stadiums, and both those involve trial networks with no real deployment goal, and most significantly, no signed contracts.

While we remain big believers in the utility that the new bandwidth and LTE support may eventually bring, it’s easy to see why CBRS faces a slow adoption rate in sports venues. The main reason may just be historical inertia, the same conservative approach that has (still!) kept many venues from deploying even basic connectivity on the Wi-Fi or cellular fronts. Second may be the combination of a lack of budget and expertise; because there is no have-to problem that CBRS solves, teams and venues don’t need to rush into deployments.

And while we do believe that CBRS will eventually do great things for applications that need more mobility and security, the lack of turnkey-type approaches (like, “here is your CBRS package for parking-lot connectivity”) makes it a naturally longer sales cycle.

Throw in the fact that many venues may also be currently facing a Wi-Fi overhaul decision or what to do next on the cellular front as 5G arrives, and you have even more reasons for putting CBRS-type discussions on a back burner. The good news is, by the time CBRS starts getting more real, devices will probably have the dual-SIM issue solved in a more user-friendly fashion. When that happens the ability to use CBRS networks as a sort of Super-DAS should accelerate adoption — but that’s not a 2020 thing, at least as far as we can tell.

3. 5G is coming, whether anyone wants it or not

You can’t escape the press releases, headlines and other paid-for proclamations that 5G cellular services are now live in many sports stadiums. But given the fact that devices that support 5G are still at a minimum, only a lucky few fans will likely take advantage of the fast, low-latency bandwidth, at least for the time being.

Fuzzy shot of a Verizon 5G antenna at Empower Field at Mile High in Denver this fall. Credit: Paul Kapustka, MSR

Going back to Apple — which did NOT include support for 5G spectrum in the iPhone 11 — you can guess why stadiums that have 5G services are reluctant to talk about exactly how many users are on the 5G networks. Here’s a hint: It’s not a lot. The good news for venues is, however, that since the 5G wars are basically a huge marketing battle between the largest cellular carriers, that means that those carriers will basically pay to put those networks into venues, so all you really need to do is provide some space in the rafters and a fiber connection.

At Mobile World Congress in Los Angeles, we did hear from Ericsson and Verizon that early 5G deployments in stadiums are showing some welcome surprises, like “better than expected” ability for signals to roam — meaning that you can actually (maybe) leave your seat or twist your phone and not lose the signal.

So while the great hyped-about promises of 5G applications in venues — virtual reality! fan-provided video! — remain just an idea, more good news is that with little user pressure, network engineers, equipment vendors and service providers all have some time to learn what works and what doesn’t in a live environment. But for 2020, 5G in stadiums is more about carrier TV commercials than real commercial uses.

4. 4G LTE and DAS are still needed

One of the more-pertinent questions (and the subject of an upcoming MSR Research report) is what happens to the 4G LTE and DAS world inside venues, as carriers want to focus on 5G? The answer here is not as clear, but what’s undeniable is that 4G LTE services are still going to be the balance of cellular traffic for at least the next 2 years, if not more. That means that venues of all sizes still need to have a DAS or small-cell strategy, which gets tougher as carriers squeeze the margins traditionally charged by neutral third-party hosts.

If you’re a big or high-profile venue, you may not have as much to worry about, as for places like that (think Super Bowl, NBA/concerts, or any MLB stadium) it will likely be business as usual with carriers participating in DAS deployments. The biggest wild card on the DAS business side going into 2020 is the still-unresolved question of whether or not T-Mobile and Sprint will actually become one company. In places like Chase Center, that means negotiations over how T-Mobile and/or Sprint will come on to the DAS are on hold. Unfortunately, it’s the customers who will suffer the most as DAS participation from T-Mobile and Sprint gets delayed.

Another thing we’ll be looking at in the upcoming DAS and 4G report is what deployment methods will take the lead going forward — will the traditional top-down DAS antenna deployment method still work, or will under-seat deployments (like the one at Chase Center, see report in the latest issue) proliferate? Another trend to keep watching is the use of MatSing ball antennas, which are gaining more acceptance every time we talk to stadium IT teams. Amalie Arena went big with an all-MatSing DAS (using 52 of the big ball antennas) and Fiserv Forum recently put in 10 MatSings. We are also hearing of MatSing deployments happening in football stadiums, so watch for more MSR info on that front this year.

New Report: Oklahoma leads the way with Wi-Fi 6

MOBILE SPORTS REPORT is pleased to announce the Winter 2019-20 issue of our STADIUM TECH REPORT series, the ONLY in-depth publication created specifically for the stadium technology professional and the stadium technology marketplace.

Our latest issue contains an in-person report on the new Wi-Fi 6 network installed at Gaylord Family-Oklahoma Memorial Stadium, and another in-person visit to see and test the new Wi-Fi network at Florida’s Ben Hill Griffin Stadium, aka “The Swamp.” This issue also has an in-person look at the wireless networks at Milwaukee’s Fiserv Forum and at Chase Center, the new San Francisco home of the Golden State Warriors.

You can READ THE REPORT LIVE right now in our new flip-page format, with no registration required! (Great for tablets and big phone reads!) You can also DOWNLOAD THE REPORT in PDF format as well!

We’d like to take a quick moment to thank our sponsors, which for this issue include Mobilitie, JMA Wireless, Corning, Boingo, MatSing, Cox Business/Hospitality Network, Oberon, and ExteNet Systems. Their generous sponsorship makes it possible for us to offer this content free of charge to our readers. We’d also like to welcome readers from the Inside Towers community, who may have found their way here via our ongoing partnership with the excellent publication Inside Towers. We’d also like to thank the SEAT community for your continued interest and support.

As always, we are here to hear what you have to say: Send me an email to kaps@mobilesportsreport.com and let us know what you think of our STADIUM TECH REPORT series.

CBRS demos, 5G talk highlight venue news at Mobile World Congress

A legendary telecom building in downtown Los Angeles, the city that was the home of last week’s Mobile World Congress Americas show. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

Some live demonstrations of wireless devices using spectrum in the Citizens Broadband Radio Service (CBRS) topped the venue-specific news at last week’s Mobile World Congress Americas trade show in Los Angeles.

At Angel Stadium in nearby Anaheim, a group of companies led by Connectivity Wireless and JMA teamed up to do some live demonstrations of use cases for the CBRS spectrum, a swath of 150 MHz in the 3.5 GHz range that uses the cellular LTE standard for device communications. One demo we heard about reportedly used a Motorola push-to-talk (PTT) handset to carry on a conversation from a suite behind home plate to centerfield, a “home run” distance of at least 400 feet.

Mobile Sports Report, which doesn’t often attend trade shows, found lots for venue technology professionals to be interested in at the show, including the live demonstrations of CBRS-connected devices in the JMA booth that included handsets, headsets and standalone digital displays using CBRS for back-end connectivity. MSR also sat down with Heidi Hemmer, Verizon’s vice president of technology, to talk about 5G for stadiums and why the push for the new cellular standard doesn’t mean the end of Wi-Fi. Read on for highlights of our visit to LA, which also included an interview with Boingo’s new CEO Mike Finley and with Paul Challoner, a CBRS expert at Ericsson.

Look at me, I can hear… centerfield

MSR wasn’t able to make it to the press event held at Angel Stadium, but we heard from multiple sources that the trial CBRS network installed there for a short stint in October by Connectivity Wireless and JMA performed as advertised, especially with the aforementioned full-field PTT talk between two devices, with one of those more than 400 feet away from the CBRS radio.

The worth of the ability for a device to communicate to a access-point radio at such a distance should be clearly apparent to venue wireless professionals, who may want to tap into CBRS networks to increase connectivity inside their venues. With more powerful radios than Wi-Fi and connectivity that utilizes the mobility and security of the LTE standard, teams and venues may look to CBRS for back-of-house communications that would benefit from being separated from the shared Wi-Fi infrastructures. While we are still waiting for the first publicly announced contract win for CBRS in venues — even the Angels are still weighing the decision to go forward with a CBRS deal — being able to show networks working live is a big step forward in the “is it real” phase.

Connecting digital displays, and more PTT

If there was a true “hot spot” for CBRS activity on the MWC show floor, it was at the JMA booth, where the wireless infrastructure company was running a live CBRS network with all kinds of devices running off it. JMA, which was showing its own CBRS radio cell (a kind of access point-on-steroids radio that will provide connectivity to client devices in a CBRS network) as well as a version of its XRAN virtual network core software, had a working prototype of one of the first commercially announced CBRS networks, a wireless deployment of digital displays for the parking lots at the American Dream shopping mall in New Jersey.

A prototype of the CBRS-connected displays JMA is installing at the American Dream mall. (Don’t miss the Jimmy Hoffa joke at the bottom)

According to JMA director of markets and solutions Kurt Jacobs, the 600-acre parking lot at the huge new mall near the Meadowlands (it will have an amusement park and an indoor skiing slope, among other attractions and stores) was a perfect place to harness the ability of CBRS networks. The displays, large LED signs that can change dynamically to assist with parking instructions and directions, needed wireless connectivity to provide the back-end information.

But after considering a traditional deployment with fiber backhaul and Wi-Fi — which Jacobs said would have cost the mall at least $3 million to deploy with construction taking 6 months or more — the mall turned to JMA and a CBRS network deployment, which Jacobs said will use nine radios and 13 antennas to cover the signs, which will be spread out at key traffic junctions. Total cost? About a half-million dollars. Total deployment time? About eight weeks, according to Jacobs. Jacobs said the system will also eventually be able to support mobile CBRS radios inside security vehicles for real time updates from the lots.

Verizon to cover all NFL stadiums with 5G… and lots of Wi-Fi

Heidi Hemmer, Verizon

Heidi Hemmer, Verizon

MSR was fortunate enough to get on the appointment schedule of Heidi Hemmer, Verizon’s vice president of technology. A few days after Verizon had publicly announced a spate of 5G deployments in NBA arenas, Hemmer doubled down on the carrier’s 5G commitment to NFL stadiums, saying the current list of 13 stadiums with some kind of Verizon 5G coverage would soon expand to the entire league.

While hype is heavy around 5G — if you’re a football fan you’ve no doubt seen the Verizon TV commercial where Verizon’s technology development director Eric Nagy walks around various stadiums touting the service — Hemmer was clear that 5G is just part of a full-spectrum stadium wireless solution, one that will likely include 4G LTE as well as Wi-Fi well into the future.

While Verizon is clearly proud of its cutting-edge 5G deployments, the company is also probably the biggest provider of Wi-Fi networks in large stadiums, with many NFL and even some large colleges having Verizon-specific SSIDs for Verizon customers, usually as part of a sponsorship deal from Verizon. Verizon is also a big bankroller of distributed antenna system (DAS) deployments inside stadiums, sometimes acting as the neutral host and other times participating as a tenant on the in-venue cellular networks.

A fuzzy shot of a 5G antenna in the wild at Empower Field at Mile High in Denver

According to Hemmer, having as much connectivity as possible allows Verizon to provide the best possible experience for its customers. The eventual end goal, she said, would be a world where fans’ phones “dynamically” connect to whatever network is best suited for their needs, from Wi-Fi to 4G to 5G. Currently, many of the Verizon Wi-Fi deployments will automatically connect Verizon customers to Wi-Fi in a venue where they have previously logged on to the network.

And while the millimeter-wave 5G deployments inside stadiums right now don’t come close to covering the full space of any venue (at the Denver Broncos’ Empower Field at Mile High, for instance, there are only 16 5G antennas in the building), they do provide a different level of connectivity, with much faster download speeds and less latency. Hemmer said those characteristics could spawn an entirely new class of services for fans like better instant-replay video or advanced statistics. While MSR hasn’t personally tested any 5G networks, the early word is that in some situations download speeds can be in the gigabit-per-second range.

“Speeds are important to our customers and 5G can really push up the fan experience,” Hemmer said.

New Boingo CEO bullish on venues business

Mobile World Congress was also MSR’s first chance to meet Mike Finley, who became Boingo’s CEO back in February. A former Qualcomm executive, Finley said that Boingo’s history of being a neutral-host provider for venues should continue to drive more business in that realm, especially as newer complex possibilities like CBRS and Wi-Fi 6 networks emerge.

“We are satisfying a need” that venues have for connectivity expertise, Finley said, especially when it comes to relationships with wireless carriers.

At MWC, Boingo was part of the CBRS Alliance’s multi-partner booth space promoting the OnGo brand for CBRS gear and services. In its space Boingo was showing its new converged virtualized core offering (which was using JMA’s XRAN product) with a live combined CBRS and Wi-Fi 6 network running side by side. A booth representative with an iPhone 11 device was able to quickly switch between the two networks, offering a glimpse at the potential future networking choices venues may be able to offer.

Ericsson Dots target stadiums, CBRS

In its large MWC booth, connectivity gear provider Ericsson had a special display for venue equipment, including a weather-hardened version of its Radio Dot System that Ericsson booth reps said should be appearing soon in some U.S. sporting venues. Ericsson was also showing some Dots that it said would support CBRS, a service Ericsson sees great promise for in venues.

Paul Challoner, Ericsson’s vice president for network product solutions, said it will be interesting to see whether or not venues will need to pursue licenses for CBRS spectrum when those are auctioned off next year, or whether venues will choose to use the unlicensed parts of the CBRS spectrum. Like others at the show, Challoner was excited about Apple’s decision to include support for CBRS bands in the iPhone 11 line — “it’s a fantastic boost for the CBRS ecosystem,” he said.

More MWC photos below!

Some of the Ericsson Dot radios designed for inside venue use

A prototype digital display kiosk from JMA, Intel and LG MRI, with space up top for CBRS gear

Another wireless-enabled display kiosk, this one in the Ericsson booth. Looks like wireless and digital displays are the next hot product.

Ohio State breaks Wi-Fi records with 25.6 TB of data during Michigan State game

Wi-Fi enclosures in the handrails at Ohio Stadium’s upper deck. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

In front of a packed house Saturday night at Ohio Stadium, the Ohio State University not only gained an important Big 10 conference victory, it also broke the all-time record for most Wi-Fi data used during a single-day event, with 25.6 terabytes used by fans on the new stadium Wi-Fi network.

The new Wi-Fi network, installed this past offseason by AmpThink using Wi-Fi gear from Aruba, a Hewlett Packard Enterprise company, had already posted the highest Wi-Fi marks for a college football event, with 13.3 TB used at the home opener on Aug. 31 and another 12.7 TB used on Sept. 7. And on Sept. 21 in a blowout of Miami of Ohio, the Ohio Stadium network saw an even higher mark of 13.7 TB used, a mark previously unreported.

It turns out those were all warm-ups to the biggest Wi-Fi day so far, which came during a prime-time TV contest against Big 10 foe Michigan State. With 104,797 fans in attendance for homecoming, the approximately 2,000 Wi-Fi access points were humming from the time the gates opened. According to statistics provided to MSR by Ohio State, the network saw an astonishing 74,940 unique connections during the 34-10 Ohio State victory, many of those on a separate SSID for Verizon Wireless customers. According to Ohio State, the peak concurrent connectivity number of 45,200 users (also a record) was seen five minutes before kickoff.

Ohio State also claims top ‘take rate’

Want the inside story on how Wi-Fi came to the Horseshoe? Read our in-depth, in-person profile of the Ohio State network deployment in the most recent issue of our STADIUM TECH REPORT, available now for free reading — no registration required!

While the numbers from Ohio Stadium Saturday top the most recent Super Bowl figures (24.05 TB seen at Mercedes-Benz Stadium) it’s worthwhile to note that there were only 70,081 fans at Super Bowl 53 compared to the 104,797 at Saturday’s game. But it’s as worthwhile to note the difficulty in design and deployment to connect an extra 30,000 fans, especially in an open-bowl venue like Ohio Stadium where the balance of seating has no overhangs above.

It’s also interesting to compare the “take rates” from the top events, since Ohio State’s topped the Super Bowl’s, with 71.5 percent of fans attending Saturday connecting to the network, compared to the previous high of 69 percent at Super Bowl 53. The most recent Super Bowl, however, still claims the title for most average data used per connected fan, with its 492.3 megabytes per user mark far ahead of Ohio State’s mark of 341.6 megabytes per connected user from Saturday.

Still to come this year for Ohio State are home games against Wisconsin on Oct. 26 and Maryland on Nov. 9, as well as a possible playoff-important matchup with Penn State on Nov. 23. A home game against top rival Michigan, however, will have to wait for 2020.

Want more info? READ OUR REPORT online right now!

THE MSR TOP 27 FOR WI-FI

1. Michigan State vs. Ohio State, Ohio Stadium, Columbus, Ohio, Oct. 5, 2019: Wi-Fi: 25.6 TB
2. Super Bowl 53, Mercedes-Benz Stadium, Atlanta, Ga., Feb. 3, 2019: Wi-Fi: 24.05 TB
3. NCAA Men’s 2019 Final Four semifinals, U.S. Bank Stadium, Minneapolis, Minn., April 6, 2019: Wi-Fi: 17.8 TB
4. Super Bowl 52, U.S. Bank Stadium, Minneapolis, Minn., Feb. 4, 2018: Wi-Fi: 16.31 TB
5. Miami (Ohio) vs. Ohio State, Ohio Stadium, Columbus, Ohio, Sept. 21, 2019: Wi-Fi: 13.7 TB
6. NCAA Men’s 2019 Final Four championship, U.S. Bank Stadium, Minneapolis, Minn., April 8, 2019: Wi-Fi: 13.4 TB
7. Florida Atlantic vs. Ohio State, Ohio Stadium, Columbus, Ohio, Aug. 31, 2019: Wi-Fi: 13.3 TB
8. Cincinnati vs. Ohio State, Ohio Stadium, Columbus, Ohio, Sept. 7, 2019: Wi-Fi: 12.7 TB
9. 2018 College Football Playoff Championship, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Jan. 8, 2018: Wi-Fi: 12.0 TB*
10. Auburn vs. Florida, Ben Hill Griffin Stadium, Gainesville, Fla., Oct. 5, 2019: Wi-Fi: 11.82 TB
11. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8 TB
12. Pittsburgh Steelers vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 8, 2019: Wi-Fi: 11.58 TB
13. Atlanta Falcons vs. Philadelphia Eagles, Lincoln Financial Field, Philadelphia, Pa., Sept. 6, 2018: Wi-Fi: 10.86 TB
14. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB
15. Taylor Swift Reputation Tour, Gillette Stadium, Foxborough, Mass., July 27, 2018: Wi-Fi: 9.76 TB
16. Minnesota Vikings vs. Philadelphia Eagles, NFC Championship Game, Lincoln Financial Field, Philadelphia, Pa., Jan. 21, 2018: Wi-Fi: 8.76 TB
17. Jacksonville Jaguars vs. New England Patriots, AFC Championship Game, Gillette Stadium, Foxborough, Mass., Jan. 21, 2018: Wi-Fi: 8.53 TB
18. Taylor Swift Reputation Tour, Broncos Stadium at Mile High, May 25, 2018: Wi-Fi: 8.1 TB
19. Kansas City Chiefs vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 7, 2017: Wi-Fi: 8.08 TB
20. SEC Championship Game, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Dec. 1, 2018: Wi-Fi: 8.06 TB*
21. Green Bay Packers vs. Dallas Cowboys, Divisional Playoffs, AT&T Stadium, Arlington, Texas, Jan. 15, 2017: Wi-Fi: 7.25 TB
22. Stanford vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Sept. 29, 2018: 7.19 TB
23. (tie) Southern California vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Oct. 21, 2017: 7.0 TB
Arkansas State vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept 2, 2017: Wi-Fi: 7.0 TB
24. Tennessee vs. Florida, Ben Hill Griffin Stadium, Gainesville, Fla., Sept. 21, 2019: Wi-Fi: 6.94 TB
25. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB
26. Wisconsin vs. Nebraska, Memorial Stadium, Lincoln, Neb., Oct. 7, 2017: Wi-Fi: 6.3 TB
27. Super Bowl 49, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB

Fans at the home opener on Aug. 31 next to one of the handrail AP enclosures

Ohio Stadium video boards helped fans find the Wi-Fi network

Stadium Tech Report: Las Vegas Ballpark gets Major League Wi-Fi

The Las Vegas Ballpark has been a hit since its opening this year. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

Maybe for some late-night behavior, the old “What happens in Vegas stays in Vegas” rule still applies.

But when it comes to minor-league baseball, the tale of what’s happening at Las Vegas Ballpark is being spread far and wide, as the high-end finishes, fan-friendly amenities and high-definition Wi-Fi network at the new venue
are the talk not only of many Triple-A teams, but of other sports and possibly even Major League Baseball as well.

The $150 million ballpark, which opened this past season in the Vegas suburb of Summerlin, is the new shining jewel in minor-league baseball, with features like a huge video screen, party porches and club-level suites that feel more major-league than minor. So far the facility has been a smash hit with Vegas baseball fans, setting a new season-attendance record halfway through the summer and leading the minor leagues in attendance, despite the fact that the 10,000-seat venue is the seventh-smallest park in the PCL.

During a quick summer visit for a game at the park, Mobile Sports Report found that the fan-facing Wi-Fi network was at the same quality level as all the other amenities, with speed tests in the 60 Mbps range for both download and upload at most locations around the stadium. Built by Cox Business/Hospitality Network using Cisco gear, the network uses both under-seat and overhead AP deployments, as well as some on poles, to make sure all visitors have solid connectivity no matter where they roam inside the venue. With that kind of bandwidth, it’s no wonder that selfies, videos and other social-media reports are helping make Las Vegas Ballpark one of the worst-kept secrets in Vegas.

Major amenities for minor league park

Editor’s note: This report is from our latest STADIUM TECH REPORT, an in-depth look at successful deployments of stadium technology. Included with this report is a profile of the new Wi-Fi 6 network at Ohio Stadium, and an in-depth research report on the converged fiber network at Dickies Arena. DOWNLOAD YOUR FREE COPY now!

An under-seat AP enclosure

“What’s happening here isn’t staying in Las Vegas,” said Branch Rickey, president of the Pacific Coast League, during an August press conference to announce that the 2020 Triple-A National Championship Game will be played at Las Vegas Ballpark on Sept. 22, 2020. Rickey, the grandson of the famous baseball executive with the same name, noted that the new facility is “resonating with players, coaches and executives” throughout the league.

While Las Vegas may have an outsized reputation for what happens with visitors to the legendary strip of casinos, the reality of the larger Las Vegas is that it’s like many other U.S. cities of a similar size, with families and residents who have been hungering for quality sports entertainment. The instant success of the NHL’s Las Vegas Golden Knights – who sold a ton of season tickets to locals – is reflected in the embrace of the Las Vegas Aviators’ new home, which is about as anti-Vegas as you can get.

Free parking, in a location far away from the Vegas Strip (Summerlin is about a 20-minute drive from the casinos at rush hour), and family-friendly features like a grassy hill beyond the right-field fence where kids can roll around – or ping-pong tables on an outfield patio for kids who can’t stay focused on baseball – make Las Vegas Ballpark a perfect place for families. And the more adult-focused sections, like the suites – or the party porches along each side of the stadium and the outfield swimming pool area, provide easy entertainment options for companies or other large groups looking to have a “team” event with baseball as a backdrop.

But in this day and age, no public sports place would seem complete without good wireless connectivity, and with its major-league Wi-Fi network, Las Vegas Ballpark covers that base completely. With 380 APs covering the entire park, MSR couldn’t find a single spot without consistent coverage, including even outside the entry gates.

According to Cox, approximately 130 of the APs are installed under seats, a trickier than usual deployment since the ballpark uses mesh seats in all seating areas – a construction that could dip fans’ bottoms closer to the APs than a regular hard plastic seat.

A QR code makes logging in a simple procedure

Mike Fredericks, vice president for IT development for stadium owners the Howard Hughes Corporation, said
the network was built to “major league standards,” and our unofficial speed tests seemed to confirm that quality. According to Cox, a 10 Gbps backbone powers the network. The Las Vegas Convention and Visitors Authority is the naming sponsor of the park, under an $80 million, 20-year deal.

As the technology sponsor, Cox Business/Hospitality Network is the exclusive solutions provider for the Las Vegas Ballpark, supporting both back-of-house networking as well as the fan-facing technology.

Solid Wi-Fi everywhere in the park

If there is one place that venues seem to consistently overlook when building out wireless, it’s the space just outside the ticketing gates toward the parking lot, an omission that can cause severe fan headaches in these days of increasing use of digital ticketing. There was no such problem at Las Vegas Ballpark, where outside the outfield (east) entryway we got a speed test of 51.5 Mbps on the download and 46.9 Mbps for upload. If there is one hitch to the free Wi-Fi it is the need to provide a name and a valid email address to log in, a registration process that seems to be generally falling out of favor in other stadiums.

Once inside the park MSR started a circumnavigation beginning with a path behind the centerfield wall, where we got a speed test of 57.1 Mbps / 58.6 Mbps. We walked directly underneath the 31-foot-high by 126-foot wide Daktronics video board, the largest in minor league baseball. We also walked directly underneath a MatSing ball cellular antenna, which Verizon is currently using to provide cellular coverage for its customers.

A MatSing ball antenna provides cellular coverage from centerfield

Until the DAS gets fully built out inside the stadium, AT&T, according to the stadium IT crew, plans to cover the stands using a macro tower on a nearby building; T-Mobile was providing service to the stadium using a COW (cell on wheels) unit in the main parking lot.

In both the left- and right-field corners of the stands, Las Vegas Ballpark has some “loge” type seating, with a fixed tabletop in front of several rows of seats. Under-seat Wi-Fi deployments on both sides seemed to work well, with speed tests of 65.6 Mbps / 68.9 Mbps in the left-field loge seats and 66.4 Mbps / 55.5 Mbps in right field. On the upper deck seating areas along both base lines are party decks, both of which were hosting private events on the night we attended; MSR was able to sneak in and get a speed test of 66.5 Mbps / 67.5 Mbps on the left-field deck; where Wi-Fi coverage was in part provided by a couple of APs mounted on a low pole.

We didn’t get a speed test at the centerfield pool area – another private party had the space reserved – but we did get a solid 43.8 Mbps / 57.3 Mbps mark at “The Hangar,” the centerfield bar. And even though the connectivity, architecture and trappings at the stadium had a major-league feel, the between-inning promotions – like kids racing on the field on bouncy blow-up horses – and local sponsors (like a land-surveying company for home-run distance measures) made sure the game kept the charm that only a minor-league game can provide.

At the press conference (held earlier in the day of our visit) executives from minor league baseball waxed eloquently about the park’s attributes. “This ballpark exceeded expectations, if that was possible,” said Pat O’Conner, president of Minor League Baseball. And while he stressed that he was no wireless expert, PCL’s Rickey did say that having major-league connectivity was an essential part of the minor league experience.

“If we are looking to find avenues to younger fans, we realize that they are very more connected,” said Rickey in a separate interview with MSR. “Our fans are reliant on their mobile devices, and they can be used to provide so much information about our game. Having great wireless is where we have to be. It’s essential to where we are headed.”

At Las Vegas Ballpark, that base is covered. Feel free to spread the word.

Editor’s note: This report is from our latest STADIUM TECH REPORT, an in-depth look at successful deployments of stadium technology. Included with this report is a profile of the new Wi-Fi 6 network at Ohio Stadium, and an in-depth research report on the converged fiber network at Dickies Arena. DOWNLOAD YOUR FREE COPY now!


A good look at the stadium, which has suites and party decks on the upper level

Sunsets can be spectacular at Las Vegas Ballpark

An under-seat AP deployment in the loge seating area