Los Angeles Angels testing CBRS network from Connectivity Wireless, JMA

The iconic sign outside the “Big A,” aka Angel Stadium of Anaheim. Credit Terry Sweeney, MSR

There’s no baseball being played there now, but wireless traffic in the Citizens Broadband Radio Service (CBRS) spectrum is currently flying around Angel Stadium in Anaheim, Calif., part of a test being conducted by Connectivity Wireless and JMA for the Los Angeles Angels.

The trial network, which started operating on Oct. 14 and will run live through Oct. 25, is a proof-of-concept sort of demonstration by system integrator Connectivity Wireless and wireless gear supplier JMA, who have both targeted sports stadiums as one potential market for CBRS goods and services. CBRS is the acronym shorthand for a 150 MHz-wide swath of wireless spectrum at the 3.5 GHz range that can support communications using the LTE standard. With recent approval from the FCC for initial commercial deployments in CBRS, the Angels trial joins several other projects announced in mid-September.

As outlined in the diagram below provided to MSR by Connectivity Wireless, the CBRS trial will test several different use cases for the new bandwidth, including support for ticketing and concessions operations, connecting remote security cameras, powering digital displays, supporting push-to-talk voice communications, and also for general-purpose connectivity, in this case for back of house operations. As of yet, the Angels have not committed to buying a working CBRS network, but Connectivity Wireless has a history with the ballpark, as the company previously known as 5 Bars, later acquired by Connectivity Wireless, set up the Wi-Fi and DAS networks inside the venue.

The promise of CBRS airwaves is that they bring new, unshared chunks of spectrum into play — according to JMA and Connectivity Wireless, the JMA gear being used in the trial will allow for a number of dedicated 10 MHz lanes of traffic, each capable of 75 Mbps speeds. By supporting the cellular LTE standard for connectivity, CBRS also allows for fairly easy connectivity to a wide range of existing devices. Though some CBRS-specific dongles will be used to connect existing gear in the trial, a number of new devices — inlcuding Apple’s new iPhone 11 line — have added support for CBRS with new radios, a sign that CBRS already has significant backing even before any public commercial networks have been launched.

Though some parts of the CBRS equation still need to be completed, the clearance for initial commercial deployments and the fact that large real estate owners like sports venues can basically use the unlicensed parts of CBRS without paying licensing fees makes the spectrum attractive as a complement to existing Wi-Fi and cellular deployments. Though many sports venues, teams and leagues have shown interest in CBRS, the trial at Angels Stadium is the first public confirmation of any such tire-kicking.

The CBRS solution uses JMA’s XRAN software baseband and cell hub radio system, and according to Connectivity Wireless, other device partners were tapped to flesh out the CBRS trial, including Federated Wireless acting as Spectrum Access System (SAS) controller, along with Athonet’s Cloud Enhanced Packet Core (EPC) and Edge Node.

MSR will track the trial and see if we can get any results or reactions, so stay tuned! The CBRS season is just beginning.

(Click on the diagram for a larger image. Diagram courtesy of Connectivity Wireless)

Florida sees 11.82 TB of Wi-Fi for Auburn game

Florida’s Ben Hill Griffin Stadium saw 11.82 TB of Wi-Fi data used Saturday at Florida’s home game against Auburn. Credit all photos: Floridagators.com and University of Florida

The new Wi-Fi network at the University of Florida’s Ben Hill Griffin Stadium saw 11.82 terabytes of data used during Saturday’s home game against Auburn, a new high-water mark for the Extreme Networks-powered network in “The Swamp.”

According to figures provided by Extreme and the University of Florida, the network saw more than 51,000 unique connections during the game day, out of 90,584 in attendance, approximately a 56 percent “take rate.” A story on the Floridagators.com website said the data totals from Saturday’s game (a 24-13 win by Florida over previously undefeated and No. 7-ranked Auburn) “swamped” the previous high Wi-Fi mark of 6.94 TB at a home game against Tennessee two weeks ago. The total put Florida into the top 10 on the unofficial MSR “Top 27” list for single-day Wi-Fi marks, squeezing past Super Bowl 51 to claim the No. 10 position.

Figures provided by Extreme said 1.3 TB of traffic was seen before kickoff, and there was a high throughput mark of 9.4 Gbps. The average bandwidth consumed per connected user for the day was approximately 232 Megabytes, and according to the Floridagators.com story the top three applications used were, in order of usage, Snapchat, Instagram, and Facebook.

MSR is planning to visit “The Swamp” later this season for an in-person look at the new Wi-Fi network, work on which was started in 2018. According to the Floridagators.com story the network has approximately 1,100 access points, with many of those in the seating bowl using an under-seat deployment method.

THE MSR TOP 27 FOR WI-FI

1. Michigan State vs. Ohio State, Ohio Stadium, Columbus, Ohio, Oct. 5, 2019: Wi-Fi: 25.6 TB
2. Super Bowl 53, Mercedes-Benz Stadium, Atlanta, Ga., Feb. 3, 2019: Wi-Fi: 24.05 TB
3. NCAA Men’s 2019 Final Four semifinals, U.S. Bank Stadium, Minneapolis, Minn., April 6, 2019: Wi-Fi: 17.8 TB
4. Super Bowl 52, U.S. Bank Stadium, Minneapolis, Minn., Feb. 4, 2018: Wi-Fi: 16.31 TB
5. Miami (Ohio) vs. Ohio State, Ohio Stadium, Columbus, Ohio, Sept. 21, 2019: Wi-Fi: 13.7 TB
6. NCAA Men’s 2019 Final Four championship, U.S. Bank Stadium, Minneapolis, Minn., April 8, 2019: Wi-Fi: 13.4 TB
7. Florida Atlantic vs. Ohio State, Ohio Stadium, Columbus, Ohio, Aug. 31, 2019: Wi-Fi: 13.3 TB
8. Cincinnati vs. Ohio State, Ohio Stadium, Columbus, Ohio, Sept. 7, 2019: Wi-Fi: 12.7 TB
9. 2018 College Football Playoff Championship, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Jan. 8, 2018: Wi-Fi: 12.0 TB*
10. Auburn vs. Florida, Ben Hill Griffin Stadium, Gainesville, Fla., Oct. 5, 2019: Wi-Fi: 11.82 TB
11. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8 TB
12. Pittsburgh Steelers vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 8, 2019: Wi-Fi: 11.58 TB
13. Atlanta Falcons vs. Philadelphia Eagles, Lincoln Financial Field, Philadelphia, Pa., Sept. 6, 2018: Wi-Fi: 10.86 TB
14. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB
15. Taylor Swift Reputation Tour, Gillette Stadium, Foxborough, Mass., July 27, 2018: Wi-Fi: 9.76 TB
16. Minnesota Vikings vs. Philadelphia Eagles, NFC Championship Game, Lincoln Financial Field, Philadelphia, Pa., Jan. 21, 2018: Wi-Fi: 8.76 TB
17. Jacksonville Jaguars vs. New England Patriots, AFC Championship Game, Gillette Stadium, Foxborough, Mass., Jan. 21, 2018: Wi-Fi: 8.53 TB
18. Taylor Swift Reputation Tour, Broncos Stadium at Mile High, May 25, 2018: Wi-Fi: 8.1 TB
19. Kansas City Chiefs vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 7, 2017: Wi-Fi: 8.08 TB
20. SEC Championship Game, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Dec. 1, 2018: Wi-Fi: 8.06 TB*
21. Green Bay Packers vs. Dallas Cowboys, Divisional Playoffs, AT&T Stadium, Arlington, Texas, Jan. 15, 2017: Wi-Fi: 7.25 TB
22. Stanford vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Sept. 29, 2018: 7.19 TB
23. (tie) Southern California vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Oct. 21, 2017: 7.0 TB
Arkansas State vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept 2, 2017: Wi-Fi: 7.0 TB
24. Tennessee vs. Florida, Ben Hill Griffin Stadium, Gainesville, Fla., Sept. 21, 2019: Wi-Fi: 6.94 TB
25. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB
26. Wisconsin vs. Nebraska, Memorial Stadium, Lincoln, Neb., Oct. 7, 2017: Wi-Fi: 6.3 TB
27. Super Bowl 49, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB

Ohio State breaks Wi-Fi records with 25.6 TB of data during Michigan State game

Wi-Fi enclosures in the handrails at Ohio Stadium’s upper deck. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

In front of a packed house Saturday night at Ohio Stadium, the Ohio State University not only gained an important Big 10 conference victory, it also broke the all-time record for most Wi-Fi data used during a single-day event, with 25.6 terabytes used by fans on the new stadium Wi-Fi network.

The new Wi-Fi network, installed this past offseason by AmpThink using Wi-Fi gear from Aruba, a Hewlett Packard Enterprise company, had already posted the highest Wi-Fi marks for a college football event, with 13.3 TB used at the home opener on Aug. 31 and another 12.7 TB used on Sept. 7. And on Sept. 21 in a blowout of Miami of Ohio, the Ohio Stadium network saw an even higher mark of 13.7 TB used, a mark previously unreported.

It turns out those were all warm-ups to the biggest Wi-Fi day so far, which came during a prime-time TV contest against Big 10 foe Michigan State. With 104,797 fans in attendance for homecoming, the approximately 2,000 Wi-Fi access points were humming from the time the gates opened. According to statistics provided to MSR by Ohio State, the network saw an astonishing 74,940 unique connections during the 34-10 Ohio State victory, many of those on a separate SSID for Verizon Wireless customers. According to Ohio State, the peak concurrent connectivity number of 45,200 users (also a record) was seen five minutes before kickoff.

Ohio State also claims top ‘take rate’

Want the inside story on how Wi-Fi came to the Horseshoe? Read our in-depth, in-person profile of the Ohio State network deployment in the most recent issue of our STADIUM TECH REPORT, available now for free download! Get your copy today!

While the numbers from Ohio Stadium Saturday top the most recent Super Bowl figures (24.05 TB seen at Mercedes-Benz Stadium) it’s worthwhile to note that there were only 70,081 fans at Super Bowl 53 compared to the 104,797 at Saturday’s game. But it’s as worthwhile to note the difficulty in design and deployment to connect an extra 30,000 fans, especially in an open-bowl venue like Ohio Stadium where the balance of seating has no overhangs above.

It’s also interesting to compare the “take rates” from the top events, since Ohio State’s topped the Super Bowl’s, with 71.5 percent of fans attending Saturday connecting to the network, compared to the previous high of 69 percent at Super Bowl 53. The most recent Super Bowl, however, still claims the title for most average data used per connected fan, with its 492.3 megabytes per user mark far ahead of Ohio State’s mark of 341.6 megabytes per connected user from Saturday.

Still to come this year for Ohio State are home games against Wisconsin on Oct. 26 and Maryland on Nov. 9, as well as a possible playoff-important matchup with Penn State on Nov. 23. A home game against top rival Michigan, however, will have to wait for 2020.

THE MSR TOP 27 FOR WI-FI

1. Michigan State vs. Ohio State, Ohio Stadium, Columbus, Ohio, Oct. 5, 2019: Wi-Fi: 25.6 TB
2. Super Bowl 53, Mercedes-Benz Stadium, Atlanta, Ga., Feb. 3, 2019: Wi-Fi: 24.05 TB
3. NCAA Men’s 2019 Final Four semifinals, U.S. Bank Stadium, Minneapolis, Minn., April 6, 2019: Wi-Fi: 17.8 TB
4. Super Bowl 52, U.S. Bank Stadium, Minneapolis, Minn., Feb. 4, 2018: Wi-Fi: 16.31 TB
5. Miami (Ohio) vs. Ohio State, Ohio Stadium, Columbus, Ohio, Sept. 21, 2019: Wi-Fi: 13.7 TB
6. NCAA Men’s 2019 Final Four championship, U.S. Bank Stadium, Minneapolis, Minn., April 8, 2019: Wi-Fi: 13.4 TB
7. Florida Atlantic vs. Ohio State, Ohio Stadium, Columbus, Ohio, Aug. 31, 2019: Wi-Fi: 13.3 TB
8. Cincinnati vs. Ohio State, Ohio Stadium, Columbus, Ohio, Sept. 7, 2019: Wi-Fi: 12.7 TB
9. 2018 College Football Playoff Championship, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Jan. 8, 2018: Wi-Fi: 12.0 TB*
10. Auburn vs. Florida, Ben Hill Griffin Stadium, Gainesville, Fla., Oct. 5, 2019: Wi-Fi: 11.82 TB
11. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8 TB
12. Pittsburgh Steelers vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 8, 2019: Wi-Fi: 11.58 TB
13. Atlanta Falcons vs. Philadelphia Eagles, Lincoln Financial Field, Philadelphia, Pa., Sept. 6, 2018: Wi-Fi: 10.86 TB
14. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB
15. Taylor Swift Reputation Tour, Gillette Stadium, Foxborough, Mass., July 27, 2018: Wi-Fi: 9.76 TB
16. Minnesota Vikings vs. Philadelphia Eagles, NFC Championship Game, Lincoln Financial Field, Philadelphia, Pa., Jan. 21, 2018: Wi-Fi: 8.76 TB
17. Jacksonville Jaguars vs. New England Patriots, AFC Championship Game, Gillette Stadium, Foxborough, Mass., Jan. 21, 2018: Wi-Fi: 8.53 TB
18. Taylor Swift Reputation Tour, Broncos Stadium at Mile High, May 25, 2018: Wi-Fi: 8.1 TB
19. Kansas City Chiefs vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 7, 2017: Wi-Fi: 8.08 TB
20. SEC Championship Game, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Dec. 1, 2018: Wi-Fi: 8.06 TB*
21. Green Bay Packers vs. Dallas Cowboys, Divisional Playoffs, AT&T Stadium, Arlington, Texas, Jan. 15, 2017: Wi-Fi: 7.25 TB
22. Stanford vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Sept. 29, 2018: 7.19 TB
23. (tie) Southern California vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Oct. 21, 2017: 7.0 TB
Arkansas State vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept 2, 2017: Wi-Fi: 7.0 TB
24. Tennessee vs. Florida, Ben Hill Griffin Stadium, Gainesville, Fla., Sept. 21, 2019: Wi-Fi: 6.94 TB
25. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB
26. Wisconsin vs. Nebraska, Memorial Stadium, Lincoln, Neb., Oct. 7, 2017: Wi-Fi: 6.3 TB
27. Super Bowl 49, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB

Fans at the home opener on Aug. 31 next to one of the handrail AP enclosures

Ohio Stadium video boards helped fans find the Wi-Fi network

Stadium Tech Report: Las Vegas Ballpark gets Major League Wi-Fi

The Las Vegas Ballpark has been a hit since its opening this year. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

Maybe for some late-night behavior, the old “What happens in Vegas stays in Vegas” rule still applies.

But when it comes to minor-league baseball, the tale of what’s happening at Las Vegas Ballpark is being spread far and wide, as the high-end finishes, fan-friendly amenities and high-definition Wi-Fi network at the new venue
are the talk not only of many Triple-A teams, but of other sports and possibly even Major League Baseball as well.

The $150 million ballpark, which opened this past season in the Vegas suburb of Summerlin, is the new shining jewel in minor-league baseball, with features like a huge video screen, party porches and club-level suites that feel more major-league than minor. So far the facility has been a smash hit with Vegas baseball fans, setting a new season-attendance record halfway through the summer and leading the minor leagues in attendance, despite the fact that the 10,000-seat venue is the seventh-smallest park in the PCL.

During a quick summer visit for a game at the park, Mobile Sports Report found that the fan-facing Wi-Fi network was at the same quality level as all the other amenities, with speed tests in the 60 Mbps range for both download and upload at most locations around the stadium. Built by Cox Business/Hospitality Network using Cisco gear, the network uses both under-seat and overhead AP deployments, as well as some on poles, to make sure all visitors have solid connectivity no matter where they roam inside the venue. With that kind of bandwidth, it’s no wonder that selfies, videos and other social-media reports are helping make Las Vegas Ballpark one of the worst-kept secrets in Vegas.

Major amenities for minor league park

Editor’s note: This report is from our latest STADIUM TECH REPORT, an in-depth look at successful deployments of stadium technology. Included with this report is a profile of the new Wi-Fi 6 network at Ohio Stadium, and an in-depth research report on the converged fiber network at Dickies Arena. DOWNLOAD YOUR FREE COPY now!

An under-seat AP enclosure

“What’s happening here isn’t staying in Las Vegas,” said Branch Rickey, president of the Pacific Coast League, during an August press conference to announce that the 2020 Triple-A National Championship Game will be played at Las Vegas Ballpark on Sept. 22, 2020. Rickey, the grandson of the famous baseball executive with the same name, noted that the new facility is “resonating with players, coaches and executives” throughout the league.

While Las Vegas may have an outsized reputation for what happens with visitors to the legendary strip of casinos, the reality of the larger Las Vegas is that it’s like many other U.S. cities of a similar size, with families and residents who have been hungering for quality sports entertainment. The instant success of the NHL’s Las Vegas Golden Knights – who sold a ton of season tickets to locals – is reflected in the embrace of the Las Vegas Aviators’ new home, which is about as anti-Vegas as you can get.

Free parking, in a location far away from the Vegas Strip (Summerlin is about a 20-minute drive from the casinos at rush hour), and family-friendly features like a grassy hill beyond the right-field fence where kids can roll around – or ping-pong tables on an outfield patio for kids who can’t stay focused on baseball – make Las Vegas Ballpark a perfect place for families. And the more adult-focused sections, like the suites – or the party porches along each side of the stadium and the outfield swimming pool area, provide easy entertainment options for companies or other large groups looking to have a “team” event with baseball as a backdrop.

But in this day and age, no public sports place would seem complete without good wireless connectivity, and with its major-league Wi-Fi network, Las Vegas Ballpark covers that base completely. With 380 APs covering the entire park, MSR couldn’t find a single spot without consistent coverage, including even outside the entry gates.

According to Cox, approximately 130 of the APs are installed under seats, a trickier than usual deployment since the ballpark uses mesh seats in all seating areas – a construction that could dip fans’ bottoms closer to the APs than a regular hard plastic seat.

A QR code makes logging in a simple procedure

Mike Fredericks, vice president for IT development for stadium owners the Howard Hughes Corporation, said
the network was built to “major league standards,” and our unofficial speed tests seemed to confirm that quality. According to Cox, a 10 Gbps backbone powers the network. The Las Vegas Convention and Visitors Authority is the naming sponsor of the park, under an $80 million, 20-year deal.

As the technology sponsor, Cox Business/Hospitality Network is the exclusive solutions provider for the Las Vegas Ballpark, supporting both back-of-house networking as well as the fan-facing technology.

Solid Wi-Fi everywhere in the park

If there is one place that venues seem to consistently overlook when building out wireless, it’s the space just outside the ticketing gates toward the parking lot, an omission that can cause severe fan headaches in these days of increasing use of digital ticketing. There was no such problem at Las Vegas Ballpark, where outside the outfield (east) entryway we got a speed test of 51.5 Mbps on the download and 46.9 Mbps for upload. If there is one hitch to the free Wi-Fi it is the need to provide a name and a valid email address to log in, a registration process that seems to be generally falling out of favor in other stadiums.

Once inside the park MSR started a circumnavigation beginning with a path behind the centerfield wall, where we got a speed test of 57.1 Mbps / 58.6 Mbps. We walked directly underneath the 31-foot-high by 126-foot wide Daktronics video board, the largest in minor league baseball. We also walked directly underneath a MatSing ball cellular antenna, which Verizon is currently using to provide cellular coverage for its customers.

A MatSing ball antenna provides cellular coverage from centerfield

Until the DAS gets fully built out inside the stadium, AT&T, according to the stadium IT crew, plans to cover the stands using a macro tower on a nearby building; T-Mobile was providing service to the stadium using a COW (cell on wheels) unit in the main parking lot.

In both the left- and right-field corners of the stands, Las Vegas Ballpark has some “loge” type seating, with a fixed tabletop in front of several rows of seats. Under-seat Wi-Fi deployments on both sides seemed to work well, with speed tests of 65.6 Mbps / 68.9 Mbps in the left-field loge seats and 66.4 Mbps / 55.5 Mbps in right field. On the upper deck seating areas along both base lines are party decks, both of which were hosting private events on the night we attended; MSR was able to sneak in and get a speed test of 66.5 Mbps / 67.5 Mbps on the left-field deck; where Wi-Fi coverage was in part provided by a couple of APs mounted on a low pole.

We didn’t get a speed test at the centerfield pool area – another private party had the space reserved – but we did get a solid 43.8 Mbps / 57.3 Mbps mark at “The Hangar,” the centerfield bar. And even though the connectivity, architecture and trappings at the stadium had a major-league feel, the between-inning promotions – like kids racing on the field on bouncy blow-up horses – and local sponsors (like a land-surveying company for home-run distance measures) made sure the game kept the charm that only a minor-league game can provide.

At the press conference (held earlier in the day of our visit) executives from minor league baseball waxed eloquently about the park’s attributes. “This ballpark exceeded expectations, if that was possible,” said Pat O’Conner, president of Minor League Baseball. And while he stressed that he was no wireless expert, PCL’s Rickey did say that having major-league connectivity was an essential part of the minor league experience.

“If we are looking to find avenues to younger fans, we realize that they are very more connected,” said Rickey in a separate interview with MSR. “Our fans are reliant on their mobile devices, and they can be used to provide so much information about our game. Having great wireless is where we have to be. It’s essential to where we are headed.”

At Las Vegas Ballpark, that base is covered. Feel free to spread the word.

Editor’s note: This report is from our latest STADIUM TECH REPORT, an in-depth look at successful deployments of stadium technology. Included with this report is a profile of the new Wi-Fi 6 network at Ohio Stadium, and an in-depth research report on the converged fiber network at Dickies Arena. DOWNLOAD YOUR FREE COPY now!


A good look at the stadium, which has suites and party decks on the upper level

Sunsets can be spectacular at Las Vegas Ballpark

An under-seat AP deployment in the loge seating area

Houston’s BBVA Stadium gets Wi-Fi 6 network from Extreme

Under-seat Wi-Fi AP enclosure at BBVA Stadium in Houston. Credit all photos: Extreme Networks (click on any picture for a larger image)

Chalk up another venue going with the new Wi-Fi 6 standard for its new network deployment: BBVA Stadium in Houston, home of Major League Soccer’s Houston Dynamo and the National Women’s Soccer League’s Houston Dash, now has a new Wi-Fi network using gear from Extreme Networks, according to a release from Extreme.

The 282-AP deployment uses a mix of overhead APs for seating areas with overhangs, and under-seat enclosures for open-bowl seats. The enclosures in the photos provided to us are some of Extreme’s new designs specifically built for stadium deployment, with (especially for the under-seat enclosures) fan-friendly angles and easy access to get to the equipment inside. (Extreme showed some of the new enclosures to MSR during a visit at the SEAT Conference this summer.)

Any readers out there been to the 22,000-seat BBVA Stadium recently, give us a holler or send us some speed test results. More photos of the deployment below.

An overhead AP covers the top seating area


An under-seat enclosure and its conduit


Note the angled pitch of the enclosure

More APs up top taking advantage of the overhang location

A good look at the overall architecture of BBVA Stadium

New Report: Wi-Fi arrives at Ohio Stadium

MOBILE SPORTS REPORT is pleased to announce the Fall 2019 issue of our STADIUM TECH REPORT series, the ONLY in-depth publication created specifically for the stadium technology professional and the stadium technology marketplace.

Our latest issue contains an in-person report on the new Wi-Fi 6 network installed at Ohio Stadium, which is already the top collegiate Wi-Fi network in the country, producing record results. This issue also has an in-person profile of the Wi-Fi network at the new Las Vegas Ballpark, as well as a “first look” at Chase Center, the new home of the Golden State Warriors! Download your FREE copy today!

Inside the report our editorial coverage includes:
— An in-depth look at the new Wi-Fi 6 network installed at Ohio State University’s Ohio Stadium;
— An in-person report on the Wi-Fi network at the ‘hottest’ stadium in minor league baseball, the Las Vegas Ballpark;
— A look at the single, converged fiber network infrastructure at the soon-to-open Dickies Arena in Fort Worth;
— A “First Look” at the Chase Center, the new home of the Golden State Warriors.

Download your free copy today!

We’d like to take a quick moment to thank our sponsors, which for this issue include Mobilitie, JMA Wireless, Corning, Boingo, MatSing, Cox Business/Hospitality Network, Connectivity Wireless, and American Tower. Their generous sponsorship makes it possible for us to offer this content free of charge to our readers. We’d also like to welcome readers from the Inside Towers community, who may have found their way here via our ongoing partnership with the excellent publication Inside Towers. We’d also like to thank the SEAT community for your continued interest and support.

As always, we are here to hear what you have to say: Send me an email to kaps@mobilesportsreport.com and let us know what you think of our STADIUM TECH REPORT series.