Super Bowl LV Wi-Fi: Low total, but per-fan usage remains steady

Fans at Super Bowl LV in Tampa used 13.97 TB of Wi-Fi data during the game. Credit: Preston Mack/Tampa Bay Buccaneers

Thanks to the reduced crowd size due to the Covid pandemic, the total Wi-Fi data used at Super Bowl LV was well below previous years’ numbers — but the data used per device was nearly equal to last year’s number, showing that fans are still using their devices at the “big game” with gusto.

Because of needs to socially distance, this year’s Super Bowl LV at Tampa’s Raymond James Stadium only saw 24,835 fans in attendance, much lower than the sellout crowds usually seen at the NFL’s championship game. According to numbers compiled by Extreme Networks, fans who connected to the stadium’s Wi-Fi network used a total of 13.97 terabytes of data, far below last year’s total of 26.42 TB used at Super Bowl LIV at Hard Rock Stadium in Miami, when 62,417 fans were at the game.

The fans watching Tampa Bay’s 31-9 victory over the Kansas City Chiefs live, however, used almost as much data per device as last year. According to Extreme 23,766 devices were seen on the stadium’s Wi-Fi network before and during the game. That works out to a per-user bandwidth usage rate of 587.8 MB per device, comparable to the 595.6 MB per user mark seen at last year’s big game.

Only 24,835 fans were in attendance at Super Bowl LV due to safety restrictions. Credit: Preston Mack/Tampa Bay Buccaneers

According to Extreme the 23,766 total-devices number includes 3,891 devices that connected to the network before the gates were open, utilizing an expanded Wi-Fi network in and around the stadium entry areas and the parking lots. Once the gates opened, Extreme said it saw 19,875 devices connect inside the venue, for an approximate “take rate” of 80 percent. At last year’s game Extreme saw a take rate of 71 percent, with 44,358 unique devices connected to the network.

Some more interesting nuggets from the Extreme numbers:
— Peak bandwidth usage was 7.9 Gbps, and peak concurrent users on the network was 12,288.
— The fans used 2.58 TB of Wi-Fi data before kickoff, and 11.39 TB afterwards.
— Top app used by fans was Facebook, accounting for 1.6 TB of all data used.

In part because of the pandemic safety measures, this was the first Super Bowl ever to go completely cashless for concessions and all-digital for ticketing. According to Extreme the company added some temporary Wi-Fi infrastructure to handle the increased needs for connectivity in areas like entry gates and other places outside the stadium.

Update: Super Bowl LI breaks 37 TB wireless mark

NRG Stadium during Super Bowl LI. Credit: AP / Morry Gash/ Patriots.com

NRG Stadium during Super Bowl LI. Credit: AP / Morry Gash/ Patriots.com

It’s official now, and without any doubt Super Bowl LI broke the single-day wireless data use mark, with at least 37.6 terabytes used.

The official stats for Wi-Fi at NRG Stadium are finally in, with a mark of 11.8 TB, which is a bit more than the 10.1 TB recorded at last year’s Super Bowl at Levi’s Stadium, the previous top mark. The official stats were reported Thursday by Wi-Fi gear provider Extreme Networks, which posted them on the company website.

New DAS records even without any T-Mobile stats

On the cellular side Verizon Wireless, AT&T and Sprint all set new records, with Verizon reporting 11 TB of use and AT&T reporting 9.8 TB, while Sprint (which ran on its own DAS at NRG Stadium) hit 5 TB. At last year’s Super Bowl Verizon (7 TB) and AT&T (5.2 TB) had set their respective previous high-water marks, while Sprint had reported 1.6 TB at Levi’s Stadium. Even without numbers from T-Mobile the current DAS count is 25.8 TB, much higher than the 15.9 TB cellular total from Super Bowl 50.

(Unfortunately, T-Mobile right now is refusing to provide a total data number — a spokesperson who didn’t want to be quoted claimed on a phone call that the total data number was “not relevant,” and that T-Mobile would not provide a final number. However, we did see a blog post from the company claiming it passed its 2.1 TB total from last year by halftime, so at the very least we could probably accurately add at least another 2.2 TB to the overall DAS total. So we may see a combined total of all cellular and Wi-Fi nearing 40 TB before it’s all counted up, approved or not.)

One of our close friends in the business was at the game, and was kind enough to send us a bunch of Wi-Fi speedtests from NRG Stadium (go check our Twitter timeline at @paulkaps to see the tests linked).

What was interesting was watching the speeds go down when “spike” events occurred, like touchdowns and the end of Lady Gaga’s halftime show. The incredible comeback by the New England Patriots to claim a 34-28 overtime victory kept the network busy through the night, and after the game as well during the awards ceremony.

Tom Brady with the Lombardi Trophy. Credit: AP / Patriots.com

Tom Brady with the Lombardi Trophy. Credit: AP / Patriots.com

New record for take rate

According to Extreme, fans at NRG Stadium also set new high-water marks for unique connections to the network as well as for peak concurrent connections. At Super Bowl LI Extreme said it saw 35,430 fans connect to the network, a 49 percent take rate with the attendance of 71,795. Last year at Super Bowl 50 at Levi’s Stadium a total of 27,316 fans connected to the network out of 71,088 attending, a 38 percent take rate.

On the peak concurrent-connection side, Super Bowl LI set a new mark with 27,191 fans connected at one time, according to Extreme. At the Super Bowl 50, the top concurrent-connected mark was 20,300.

Extreme also released some social-media statistics, claiming that 1.7 TB of the Wi-Fi total was social media traffic. Leading the way in order of most users to fewer were Facebook, Instagram, Snapchat and Twitter. Interestingly, Snapchat consumed almost as much data as Facebook, according to pie graphs in the Extreme infographic, which did not provide any actual numbers for those totals. Extreme also did not report what is typically the highest use of bandwidth in any stadium situation, that being Apple iOS updates and Google Gmail activity.

The NFL, which had its own game-day application for Super Bowl LI, has not released any statistics about app use.

Congrats to all the carriers, integrator 5 Bars and Wi-Fi gear supplier Extreme Networks.

THE NEW TOP 6 FOR WI-FI

1. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8 TB
2. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB
3. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB
4. Super Bowl 49, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB
5. Alabama vs. Texas A&M, Kyle Field, College Station, Texas, Oct. 17, 2015: Wi-Fi: 5.7 TB
6. Pittsburgh Steelers vs. New England Patriots, AFC Championship Game, Gillette Stadium, Foxborough, Mass., Jan. 22, 2017: Wi-Fi: 5.11 TB

THE NEW TOP 4 FOR TOTAL USAGE

1. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8; DAS: 25.8 TB**; Total: 37.6 TB
2. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB; DAS: 15.9 TB; Total: 26 TB
3. Super Bowl XLIX, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB; DAS: 6.56 TB**; Total: 12.79 TB**
4. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB; DAS: 1.9 TB*; Total: 8.6 TB*

* = AT&T DAS stats only
** = AT&T, Verizon Wireless and Sprint DAS stats only

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