Update: NCAA cancels Final Four

UPDATE, March 12: The tournaments have been canceled>

In a decision that came to be somewhat inevitable, the NCAA on Wednesday announced that due to concerns about the coronavirus, all its championship events, including the men’s and women’s division 1 basketball tournaments, would be held “with only essential staff and limited family attendance,” meaning that regular fans would not be allowed in the venues.

Though many sports teams are being dragged grudgingly into such bans, the overwhelming advice from medical experts in the past few days has been that “non-essential” large public gatherings like sports events should be canceled or closed to fans, to help combat the spread of the disease. As reports of new cases of Covid-19, the disease caused by the coronavirus, continue to expand, many cities, states and other governing bodies are already taking matters into their own hands and prohibiting any large-crowd events.

What remains to be seen with other sports, especially professional leagues like the NBA, NHL and Major League Baseball, is whether games will be canceled, moved, or played in place without fans. Also not yet known is whether the NCAA will move its Final Four games from the large arenas where they are scheduled to be played (the men’s Final Four is supposed to take place in Mercedes-Benz Stadium in Atlanta, with capacity for more than 70,000 fans) to smaller arenas. In an tweet from an AP reporter, apparently the NCAA is already considering such moves:

Here’s the full Covid-19 statement from NCAA president Mark Emmert:

Temporary courtside network helps set Final Four Wi-Fi records

A temporary under-seat Wi-Fi network helped bring connectivity to courtside seats at this year’s Final Four. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

One of the traditional characteristics of the Final Four is the yearly travel scramble of the fortunate fans and teams who have advanced to the championship weekend. Somehow, with only a week’s notice, plane flights, road trips and hotel rooms get scheduled and booked, leading to packed houses at college basketball’s biggest event.

On the stadium technology side, a similar last-minute fire drill happens just about every year as well, as the hosting venues reconfigure themselves to host basketball games inside cavernous buildings built mainly to hold football crowds. At this year’s NCAA Men’s Final Four at U.S. Bank Stadium in Minneapolis, the stadium tech team and partner AmpThink were able to quickly construct a temporary Wi-Fi network to cover the additional lower-bowl seating. The new capactity was part of a record-setting Wi-Fi network performance at the venue, with single-day numbers surpassing those from Super Bowl 52, held in the same building the year before.

The Wi-Fi numbers, both staggering and sobering especially to venues who are next in line for such bucket-list events, totaled 31.2 terabytes for the two days of game action, according to figures provided by the NCAA. For the semifinal games on Saturday April 6, U.S. Bank Stadium’s Wi-Fi network saw 17.8 TB of traffic, topping the 16.31 TB used during Super Bowl 52 on Feb. 4, 2018. The Saturday semifinals also set an attendance record for the venue, with 72,711 on hand, topping the 67,612 in attendance for Super Bowl 52.

During the championship game on April 8, U.S. Bank Stadium saw an additional 13.4 TB of data used on the Wi-Fi network, giving the venue three of the top four single-day Wi-Fi numbers we’ve reported, with this year’s mark of 24.05 TB at Super Bowl 53 in Atlanta the only bigger number. Saturday’s take rate at U.S. Bank Stadium, however, surpassed even the most-recent Super Bowl, with 51,227 unique users on the network, a 70 percent take rate.

‘Like building an arena network inside a football stadium’

Editor’s note: This report is from our latest STADIUM TECH REPORT, an in-depth look at successful deployments of stadium technology. Included with this report is a profile of the new Wi-Fi network at Allianz Field in St. Paul, Minn., and an in-depth research report on the new Wi-Fi 6 standard! DOWNLOAD YOUR FREE COPY now!

Switches for the temporary network were deployed under the seat scaffolding.

There’s no doubt that the temporary network installed by AmpThink and the U.S. Bank Stadium IT team contributed a great deal to the final Wi-Fi totals, with 250 access points installed in the additional seats. Like at other football venues that are transformed into basketball arenas, U.S. Bank Stadium had temporary seating installed on all four sides of the stadium, with temporary risers stretching down over football seating as well as with risers built behind both baskets. More seats were installed on the “floor” of the football field, right up to the elevated court set in the middle. The temporary APs, like the existing ones in the stadium, are from Cisco.

“There are a lot more moving parts to a Final Four than to a Super Bowl,” said David Kingsbury, director of IT for U.S. Bank Stadium, describing the difference in providing the networking and technical underpinnings for each event. While planning for the networks was obviously done far in advance, the actual buildout of the temporary Wi-Fi couldn’t even begin until the additional seating was in place, a task that finished just five days before the first game was played.

That’s when AmpThink deployed a staff of 12 workers to start connecting cables to APs and to switches, while also adding in another 700 wired network connections to the courtside areas for media internet and TV monitor connections. Like it does for every venue network it designs and deploys, AmpThink came to the stadium equipped with a wide assortment of lengths of pre-terminated cables, preparation that made the fast deployment possible.

“If we had to spin raw cable and terminate it on site, we never would have been able to finish in five days,” said AmpThink president Bill Anderson.

AmpThink’s previous experience in deploying such temporary networks under temporary seating — including at the previous year’s Final Four in San Antonio — taught the company that it would also need protection for under-seat switch deployments, to fend off the inevitable liquid spills from the seats above. That requirement was potentially even more necessary at U.S. Bank Stadium, since this year’s Final Four was the first to allow in-venue sales of alcoholic beverages.

Some temporary seats were deployed on top of existing lower bowl seats.

With some of the temporary seating installed over existing seating, there were 95 APs in the existing handrail-enclosure design that had to be turned off for the Final Four, according to Kingsbury. The 250 new APs added were all installed under the folding chairs, in enclosures that simply sat on the floor.

According to AmpThink’s Anderson, the company did learn a lesson at U.S. Bank Stadium — that it will, at future events, need to secure the actual enclosures since during the weekend curious fans opened a few of the boxes, with one AP disappearing, perhaps as an interesting IT souvenir.

In San Antonio, AmpThink had zip-tied the enclosures to chairs, which led to increased labor to detatch the devices during the post-event breakdown. While having no such measures at U.S. Bank led to a fast removal — AmpThink said it had removed all the temporary network elements just seven hours after the championship game confetti had settled — for next year’s Final Four AmpThink plans to at least zip-tie the enclosures shut so that fans can’t attempt any ad hoc network administration.

More APs for back of house operations

Another difference between the Final Four and the Super Bowl is the fact that four, not two, teams are in attendance for a full weekend, necessitating the need to set up temporary “work rooms” adjacent to each school’s locker room area. The media work center for the Final Four is also typically larger than that of a Super Bowl, again with more cities and their attendant media outlets on site thanks to there being four, not just two, teams involved.

A concourse speed test taken just after halftime of the final game.

“We had to cover a lot of places in the stadium that we don’t normally cover” with wireless and wired network access, Kingsbury said, saying that an additional 30 APs were needed for team rooms and the main media workspace, which were located on the field level of the stadium in the back hallways. An interesting note at U.S. Bank Stadium was that the yards and yards of fabric used as curtains to cover the clear-plastic roofing and wall areas was actually benefical to Wi-Fi operations, since it cut off some of the reflective interference caused by ETFE surfaces.

According to Kingsbury the final count of active APs for the Final Four was 1,414, a number reached by adding in the temporary APs while deducting the ones taken offline. Not included in the official NCAA traffic numbers was an additional 3 TB of traffic seen during the free-admission Friday practice sessions, when 36,000 fans visited the stadium, with 9,000 joining the Wi-Fi network.

From the official stats, the peak concurrent user number from Final Four Saturday of 31,141 was also an overall record, beating Super Bowl 53’s mark of 30,605. (Super Bowl 53 had 70,081 fans in attendance for the Feb. 3 game between the New England Patriots and the Los Angeles Rams.) The Wi-Fi network numbers for Monday’s championship game (won by Virginia 85-77 over Texas Tech in overtime) saw big numbers itself, with 13.4 TB of total data used, and 48,449 unique connections and 29,487 peak concurrent users (out of 72,062 in attendance). Monday’s game also produced a peak throughput number of 11.2 Gbps just after the game ended.

None of those totals could have been reached without the temporary network, which AmpThink’s Anderson compared to “building a 10,000-seat arena network inside a football stadium.” Next stop for a temporary Wi-Fi network is Mercedes-Benz Stadium in Atlanta, where the 2020 Final Four awaits.

This is what your football stadium looks like with a championship basketball game inside of it.

The temporary center-hung scoreboard was able to play video programming onto the court surface.

The NBA on TBS crew was courtside for the Final Four.

The secret to keeping your network operations room running? All kinds of energy inputs.

Commentary: Cheer, Cheer for old Wi-Fi

A hoops fan records action during the FInal Four at U.S. Bank Stadium. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

News item: Super Bowl 53 sees 24 terabytes of Wi-Fi data used.

Second news item: Final Four weekend sees 31.2 terabytes of Wi-Fi data used.

Even as people across the wireless industry seem ready to dig Wi-Fi’s grave, the view from here is not only is Wi-Fi’s imminent death greatly exaggerated, things may actually be heading in the other direction — Wi-Fi’s last-mile and in-building dominance may just be getting started.

The latest ironic put-down of Wi-Fi came in a recent Wall Street Journal article with the headline of “Cellphone Carriers Envision World Without Wi-Fi,” in which a Verizon executive calls Wi-Fi “rubbish.” While the article itself presents a great amount of facts about why Wi-Fi is already the dominant last-mile wireless carrier (and may just get stronger going forward) the article doesn’t talk at all about the Super Bowl, where Verizon itself basically turned to Wi-Fi to make sure fans at the big game who were Verizon customers could stay connected.

Wi-Fi speedtest from U.S. Bank Stadium during the Final Four championship game.

As readers of MSR know, the performance of the cellular DAS at Mercedes-Benz Stadium in Atlanta has been a question mark since its inception, and the emergence of competing lawsuits between lead contractor IBM and supplier Corning over its implementation means we may never learn publicly what really happened, and whether or not it was ever fixed. Though stadium tech execs and the NFL said publicly that the DAS was fine for the Super Bowl, Verizon’s actions perhaps spoke much louder — the carrier basically paid extra to secure part of the Wi-Fi network bandwidth for its own customers, and used autoconnect to get as many of its subscribers as it could onto the Wi-Fi network.

While we did learn the Wi-Fi statistics in detail — thanks to the fact that Wi-Fi numbers are controlled by the venue, not the carriers — it’s interesting to note that none of the four top cellular providers in the U.S. would give MSR a figure of how much cellular traffic they each saw in the stadium on Super Sunday. For the record, stadium officials said they saw 12.1 TB of data used on the Mercedes-Benz Stadium DAS on Super Bowl Sunday, a figure that represents the total traffic from all four carriers combined. But how that pie was split up will likely forever remain a mystery.

AT&T did provide a figure of 23.5 TB for Super Bowl traffic inside the venue as well as in a 2-mile radius around the stadium, and Sprint provided a figure (25 TB) but put even a less-measurable geographic boundary on it, meaning Sprint could have basically been reporting all traffic it saw anywhere inside the greater Atlanta city limits. Verizon and T-Mobile, meanwhile, both refused to report any Super Bowl cellular statistics at all.

An under-seat Wi-Fi AP placement in the end zone seating at the Final Four.

Verizon also did not reply to a question about how much traffic it saw on the Verizon-specific Wi-Fi SSID inside the venue. While we get the marketing reasons for not reporting disappointing stats (why willingly report numbers that make you look bad?), it seems disingenious at best for one Verizon executive (Ronan Dunne, executive vice president and president of Verizon Wireless) to call Wi-Fi “rubbish” when another part of the company is relying heavily on that same rubbish technology to make sure its customers can stay connected when the cellular network can’t keep up. One man’s trash, I guess, is another division’s treasure.

Wi-Fi 6 and more spectrum on the way

For venue owners and operators, the next few years are likely going to be filled with plenty of misinformation regarding the future of wireless. The big carriers, who pull in billions each quarter in revenue, are staking their near-term future on 5G, a label for a confusing mix of technologies and spectrum chunks that is unlikely to be cleared up anytime soon. Unlike the celluar industry change from 3G to 4G — a relatively straightforward progression to a new and unified type of technology — the change to 5G has already seen carriers willing to slap the marketing label on a different number of implementations, which bodes many headaches ahead for those in the venue space who have to figure out what will work best for their buildings and open spaces.

There’s also the imminent emergence of networks that will use the CBRS spectrum at 3.5 GHz, which will support communications using the same LTE technology used for 4G cellular. Though CBRS has its own challenges and hurdles to implementation, because it is backed by carriers and the carrier equipment-supply ecosystem, you can expect a blitz of 5G-type marketing to fuel its hype, with poor old Wi-Fi often the target for replacement.

While the Wi-Fi Alliance and other industry groups rallying around Wi-Fi might seem like the Rebel Alliance against a First Order dreadnought, if I’ve learned anything in my career of technology reporting it’s that you should never bet against open standards. I’ve been around long enough to see seemingly invincible empires based on proprietary schemes collapse and disappear under the relentless power of open systems and standards — like Ethernet vs. DEC or IBM networking protocols, and TCP/IP vs. Novell — to count out Wi-Fi in a battle, even against the cellular giants. In fact, with the improvements that are part of Wi-Fi 6 — known also as 802.11ax in the former parlance — Wi-Fi is supposed to eventually become more like LTE, with more secure connections and a better ability to support a roaming connection and the ability to connect more clients per access point. What happens then if LTE’s advantages go away?

With Wi-Fi 6 gear only now starting to arrive in the marketplace, proof still needs to be found that such claims can work in the real world, especially in the demanding and special-case world of wireless inside venues. But the same hurdles (and maybe even more) exist for CBRS and 5G technologies, with big unanswered questions about device support and the need for numerous amounts of antennas that are usually ignored in the “5G will take over the world soon” hype stories. I’d also add to that mix my wonder about where the time and talent will come from to install a whole bunch of new technologies that will require new learning curves; meanwhile, as far as I can tell the companies supporting Wi-Fi continue to add technology pros at ever-growing user and education conferences.

So as we ready for the inevitable challenge of sifting through cellular FUD and hype let’s have a cheer for good old Wi-Fi — for now the champion of the biggest data-demand days in venues, and maybe the leader for years to come.

Super Bowl recap: 24 TB for Wi-Fi, 12 TB for DAS

Pats fans celebrate with a selfie at the end of Super Bowl 53. Credit all photos: Mercedes-Benz Stadium (click on any picture for a larger image)

Super Bowl 53 at Atlanta’s Mercedes-Benz Stadium rewrote the record book when it comes to single-day stadium Wi-Fi, with 24.05 terabytes of traffic seen on the stadium’s network. That is a huge leap from the official 16.31 TB seen at last year’s Super Bowl 52 in Minneapolis at U.S. Bank Stadium.

According to official statistics provided by Extreme Networks, new high-water marks were set last Sunday in every category of network measurement, including an amazing 48,845 unique users on the network, a take rate of 69 percent out of the 70,081 who were in attendance to watch the New England Patriots beat the Los Angeles Rams 13-3. The average Wi-Fi data use per connected fan also set a new record, with the per-fan mark of 492.3 megabytes per user eclipsing last year’s mark of 407.4.

While fans might have preferred some more scoring excitement during the game, the lack of any tense moments in network operations was a perfect outcome for Danny Branch, chief information officer for AMB Sports & Entertainment.

“I was ecstatic on how [the network] executed, but honestly it was sort of uneventful, since everything went so well,” said Branch in a phone interview the week after the game. Though network performance and fan usage during some of the big events leading up to the Super Bowl had Branch thinking the Wi-Fi total number might creep near the 20-terabyte range, the early network use on game day gave Branch a clue that the final number might be even higher.

“When I saw the initial numbers that said we did 10 [terabytes] before kickoff we didn’t know where it would end,” Branch said. “When we were watching the numbers near the end of the game, we were just laughing.”

Aruba APs and AmpThink design shine

Editor’s note: This report is from our latest STADIUM TECH REPORT, an in-depth look at successful deployments of stadium technology. Included with this report is a profile of the new Wi-Fi and DAS networks being planned for the University of Colorado, as well as a profile of Wi-Fi at Little Caesars Arena in Detroit! DOWNLOAD YOUR FREE COPY now!

Digital device use once again set records at the NFL’s championship game.

With some 1,800 APs installed inside Mercedes-Benz Stadium — with most of the bowl seating APs located underneath the seats — the Wi-Fi gear from Aruba, a Hewlett Packard Enterprise company, in a design from AmpThink, also saw a peak throughput rate of 13.06 Gbps, seen at halftime. The peak number of concurrent network users, 30,605, also took place during the halftime show, which featured the band Maroon 5 (whose show played to mixed reviews).

Extreme Networks, which provides Wi-Fi analysis in a sponsorship deal with the NFL, had a great list of specific details from the event. Here are some of the top-line stats:

Need proof that people still watch the game? Out of the 24.05 TB total, Extreme said 9.99 TB of the traffic took place before the kickoff, followed by 11.11 TB during the game and halftime, and another 2.95 TB after the game concluded.

On the most-used apps side, Extreme said the most-used social apps were, in order of usage, Facebook, Instagram, Twitter, Snapchat and Bitmoji; on the streaming side, the most-used apps were iTunes, YouTube, Airplay, Spotify and Netflix. The most-used sporting apps by fans at the game were, in order, ESPN, NFL, the Super Bowl LIII Fan Mobile Pass (the official app for the game), CBS Sports (which broadcast the game live) and Bleacher Report.

Did Verizon’s offload spike the total?

While Super Bowl Wi-Fi traffic has grown significantly each year since we started reporting the statistics, one reason for the bigger leap this year may have been due to the fact that Verizon Wireless used its sponsorship relationship with the NFL to acquire its own SSID on the Mercedes-Benz Stadium Wi-Fi network.

Hard copy signage in the stadium helped direct fans to the Wi-Fi.

According to Andrea Caldini, Verizon vice president for networking engineering in the Eastern U.S., Verizon had “autoconnect in play,” which meant that any Verizon customer with Wi-Fi active on their devices would be switched over to Wi-Fi when inside the stadium.

“It’s going to be a good offload for us,” said Caldini in a phone interview ahead of the Super Bowl. While Verizon claimed week to have seen “record cellular traffic” as well during Super Bowl Sunday, a spokesperson said Verizon will no longer release such statistics from the game.

According to Branch, the NFL helped fans find the Wi-Fi network with additional physical signage that was put up just for the Super Bowl, in addition to rotating messages on the digital display screens around the stadium.

“The venue was well signed, we really liked what they [the NFL] did,” Branch said. Branch said the league also promoted the Wi-Fi link throughout the week, with a common ID at all the related Super Bowl activity venues, something that may have helped fans get connected on game day.

No issues with the DAS

One of the parts of the wireless mix at Mercedes-Benz Stadium, the cellular distributed antenna system, was under scrutiny after a lawsuit emerged last fall under which technology supplier IBM sued Corning over what IBM said was faulty installation. While Corning has disputed the claims, over the past year IBM, the Falcons and the NFL all said they got the DAS in working order, and according to Branch “all the carriers were pleased” with its operation during the Super Bowl.

There was only one, but it helped increase the wireless traffic.

According to Branch, the Falcons saw 12.1 TB of traffic on the in-stadium DAS on Super Bowl Sunday, including some traffic that went through the Matsing Ball antennas. Branch said the two Matsing Balls, which hang from the rafters around the Halo Board video screen, were turned back on to assist with wireless traffic on the field during the postgame awards ceremony.

Overall, the record day of Wi-Fi traffic left Branch and his team confident their infrastructure is ready to support the wireless demands of more big events into the future, including next year’s NCAA men’s Final Four.

“Until you’ve taken the car around the track that fast, you don’t really know how it will perform,” Branch said. “But so much work was done beforehand, it’s great to see that it all paid off.”

New Report: Record Wi-Fi at Super Bowl 53, and Wi-Fi and DAS for Colorado’s Folsom Field

MOBILE SPORTS REPORT is pleased to announce the Spring 2019 issue of our STADIUM TECH REPORT series, the ONLY in-depth publication created specifically for the stadium technology professional and the stadium technology marketplace.

Our string of historical in-depth profiles of successful stadium technology deployments continues with reports from the record-setting Wi-Fi day at Super Bowl 53, a look at the network performance at Little Caesars Arena, plans for Wi-Fi and DAS at the University of Colorado and more! Download your FREE copy today!

We’d like to take a quick moment to thank our sponsors, which for this issue include Mobilitie, JMA Wireless, Corning, Boingo, MatSing, and Cox Business/Hospitality Network. Their generous sponsorship makes it possible for us to offer this content free of charge to our readers. We’d also like to welcome readers from the Inside Towers community, who may have found their way here via our ongoing partnership with the excellent publication Inside Towers. We’d also like to thank the SEAT community for your continued interest and support.

Super Bowl 53 smashes Wi-Fi record with 24 TB of traffic at Mercedes-Benz Stadium

Super Bowl 53 at Mercedes-Benz Stadium in Atlanta. Credit: Mercedes-Benz Stadium.

Super Bowl 53 at Atlanta’s Mercedes-Benz Stadium rewrote the record book when it comes to single-day stadium Wi-Fi, with 24.05 terabytes of traffic seen on the stadium’s network. That is a huge leap from the official 16.31 TB seen at last year’s Super Bowl 52 in Minneapolis at U.S. Bank Stadium.

According to official statistics provided by Extreme Networks, new high-water marks were set last Sunday in every category of network measurement, including an amazing 48,845 unique users on the network, a take rate of 69 percent out of the 70,081 who were in attendance to watch the New England Patriots beat the Los Angeles Rams 13-3. The average Wi-Fi data use per connected fan also set a new record, with the per-fan mark of 492.3 megabytes per user eclipsing last year’s mark of 407.4.

With some 1,800 APs installed inside Mercedes-Benz Stadium — with most of the bowl seating APs located underneath the seats — the Wi-Fi gear from Aruba, a Hewlett Packard Enterprise company, in a design from AmpThink, also saw a peak throughput rate of 13.06 Gbps, seen at halftime. The peak number of concurrent network users, 30,605, also took place during the halftime show, which featured the band Maroon 5 (whose show played to mixed reviews). While Mobile Sports Report deemed the network ready to rock in a December visit, the record-breaking statistics are sure to give pause to any venue in line to host the Super Bowl in the next few years. No pressure, Miami!

An under-seat Wi-Fi enclosure at Mercedes-Benz Stadium. Credit: Paul Kapustka, MSR

Extreme Networks, which provides Wi-Fi analysis in a sponsorship deal with the NFL, had a great list of specific details from the event, which you can also peruse in the fine infographic that the company produces after each Super Bowl. Here are some of the top-line stats:

Need proof that people still watch the game? Out of the 24.05 TB total, Extreme said 9.99 TB of the traffic took place before the kickoff, followed by 11.11 TB during the game and halftime, and another 2.95 TB after the game concluded.

On the most-used apps side, Extreme said the most-used social apps were, in order of usage, Facebook, Instagram, Twitter, Snapchat and Bitmoji; on the streaming side, the most-used apps were iTunes, YouTube, Airplay, Spotify and Netflix. The most-used sporting apps by fans at the game were, in order, ESPN, NFL, the Super Bowl LIII Fan Mobile Pass (the official app for the game), CBS Sports (which broadcast the game live) and Bleacher Report.

While Super Bowl Wi-Fi traffic has grown significantly each year since we started reporting the statistics, one reason for the bigger leap this year may have been due to the fact that Verizon Wireless used its sponsorship relationship with the NFL to acquire its own SSID on the Mercedes-Benz Stadium Wi-Fi network.

A mini-IDF ‘closet’ above a Wi-Fi AP at Mercedes-Benz Stadium. Credit: Paul Kapustka, MSR

According to Andrea Caldini, Verizon vice president for networking engineering in the Eastern U.S., Verizon had “autoconnect in play,” which meant that any Verizon customer with Wi-Fi active on their devices would be switched over to Wi-Fi when inside the stadium.

“It’s going to be a good offload for us,” said Caldini in a phone interview ahead of the Super Bowl. While Verizon claimed this week to see record cellular traffic as well during Super Bowl Sunday, a spokesperson said Verizon will no longer release such statistics from the game.

As an interesting business note when it comes to sponsorships, the regular Mercedes-Benz Stadium free Wi-Fi SSID, normally ATTWiFi thanks to AT&T’s sponsorship of the network backbone, was switched to #SBWiFi for the big game. Verizon customers were able to connect via a Verizon-specific SSID.

New records list below! Anyone with a missing game that makes the list, send your info in!

THE MSR TOP 18 FOR WI-FI

1. Super Bowl 53, Mercedes-Benz Stadium, Atlanta, Ga., Feb. 3, 2019: Wi-Fi: 24.05 TB
2. Super Bowl 52, U.S. Bank Stadium, Minneapolis, Minn., Feb. 4, 2018: Wi-Fi: 16.31 TB
3. 2018 College Football Playoff Championship, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Jan. 8, 2018: Wi-Fi: 12.0 TB*
4. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8 TB
5. Atlanta Falcons vs. Philadelphia Eagles, Lincoln Financial Field, Philadelphia, Pa., Sept. 6, 2018: Wi-Fi: 10.86 TB
6. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB
7. Taylor Swift Reputation Tour, Gillette Stadium, Foxborough, Mass., July 27, 2018: Wi-Fi: 9.76 TB
8. Minnesota Vikings vs. Philadelphia Eagles, NFC Championship Game, Lincoln Financial Field, Philadelphia, Pa., Jan. 21, 2018: Wi-Fi: 8.76 TB
9. Jacksonville Jaguars vs. New England Patriots, AFC Championship Game, Gillette Stadium, Foxborough, Mass., Jan. 21, 2018: Wi-Fi: 8.53 TB
10. Taylor Swift Reputation Tour, Broncos Stadium at Mile High, May 25, 2018: Wi-Fi: 8.1 TB
11. Kansas City Chiefs vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 7, 2017: Wi-Fi: 8.08 TB
12. SEC Championship Game, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Dec. 1, 2018: Wi-Fi: 8.06 TB*
13. Green Bay Packers vs. Dallas Cowboys, Divisional Playoffs, AT&T Stadium, Arlington, Texas, Jan. 15, 2017: Wi-Fi: 7.25 TB
14. Stanford vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Sept. 29, 2018: 7.19 TB
15. (tie) Southern California vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Oct. 21, 2017: 7.0 TB
Arkansas State vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept 2, 2017: Wi-Fi: 7.0 TB
16. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB
17. Wisconsin vs. Nebraska, Memorial Stadium, Lincoln, Neb., Oct. 7, 2017: Wi-Fi: 6.3 TB
18. Super Bowl 49, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB

* = pending official exact data

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