Appetize sees more contact-free concessions for venues going forward

Fans at Empower Field at Mile High Stadium use Appetize-powered kiosks to order and pay for food. Credit: Paul Kapustka, MSR

While the timeline for fans returning to large public venues for sports and events is still uncertain, one thing that does seem inevitable is that the future of stadium concessions will see more ways for fans to get food and beverages without human interactions.

That’s certainly the view from Appetize, one of the top players in the venue point-of-sale technology business. In a recent call with Appetize chief strategy officer Kevin Anderson, he said the last few weeks have been among the busiest in company history, as teams, schools and venues seek ways to make concessions operations more touch-free going forward. Though there are no government mandates yet making such technologies a necessity to open venues, it makes sense that when events come back fans might be feel safer using technology-aided methods like ordering and paying online, or paying with touchless device systems (like Apple Pay), as opposed to traditional human-based counter interactions.

“Most of our customers, including venues and managed-service food companies, are realizing that if their venues are not able to accept [contactless] payments today they will have to — and if they don’t have mobile or online ordering, they will need to do that as well,” Anderson said.

App- or web-based ordering should increase

Appetize, which sells a wide range of software and hardware for stadium and other point-of-sale systems, has also recently added support for web-based ordering in venues, something that other vendors like VenueNext have also rolled out. While stadium and team apps with support for in-venue food ordering (with either delivery or pick-up options) have been around in various forms for several years, the idea of a web-based “app” with similar functionality is a newer and growing idea, one that could gain even more traction whenever venues open again.

An Appetize screenshot of what a mobile payment screen could look like.

What web-based systems have in their favor is that they can be used by fans almost instantly, without having to go through the process of downloading an app.

A web-ordering system, Anderson said, “is very well positioned for a post-Covid world” since it could give venues the flexibility of a walk-up encounter without the human interaction. In one scenario Anderson said fans could use their device’s camera to scan a sign or display with a QR code, which would bring up a menu for the concession stand close to the sign. Fans can then order and pay without having to stand in a line, and get an alert to pick up their order when it is ready.

“Venues are not going to bulldoze concession stands, but they will have to figure out how to space out people in lines and how to incentivize people to pay with contactless systems,” Anderson said. “It’s going to be the future.”

Still bullish on touch-screen kiosks

Anderson also thinks that touch-screen kiosks will still be popular going forward, even if some people feel less safe touching a payment or ordering screen.

“We’re still bullish on kiosks,” said Anderson, who said 90 percent of Appetize’s venue deployments included some kind of touch-screen system. For many of its systems, Anderson said Appetize uses antimicrobial screen protectors, and going forward they foresee having sanitization stations near any touch-screen device.

“If you just use one finger to touch the screen and then you sanitize it after you’re done, that’s still better than being two feet away from someone speaking to you,” Anderson said.

Other less-human-contact ideas for venue concessions include more vending machines and grab-and-go type windows, where prepared, boxed items will help keep fans safer. Appetize is also already working on systems where food and beverages can be placed inside lockers that fans can access with a mobile device.

“I think you’ll see more concession stands flipped inside out, where you can just grab a sandwich in a package with a bar code and go,” Anderson said.

MSR Behind the profiles: 2019 Final Four, part 2

On the press bus to the stadium for the semifinals. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

Over the course of the last year, I’ve had several requests from readers to shed more light on what goes on “behind the scenes” on my various stadium visits. Here’s the first in a planned series I’m calling “Behind the profiles,” giving you some flavor of the fun and interesting things and people I experience on my trips to check out stadium technology deployments. In honor of the basketball tournaments we are all now missing, here is my “trip diary” from my visit last year to Minneapolis to see how U.S. Bank Stadium’s Wi-Fi networks held up under the big-game stress — along with some other interesting side trips! Please let me know if you find these interesting or fun to read and I will write some more… 2019 was a true banner year for MSR visits!

(If you need to catch up, here is part 1 of this missive)

Sunday, April 7: Geeking out on Wi-Fi 6

If Saturday had been all about walking around, my Final Four Sunday was all about staying in. But the day of relative inaction on the basketball court played right into my strategy for the weekend, which was: Find a way to maximize my four days in Minneapolis to get the most work done possible.

Sunday, that meant I was all in with the AmpThink team, basically on two levels. One, I wanted to get a real in-depth look at the temporary Wi-Fi network the company had installed at U.S. Bank Stadium to cover the seats that weren’t part of the stadium’s usual football configuration. For the Final Four, that mean extra seats along the courtside “sidelines” that actually were erected over the lower-bowl football seats and then extended out to the edge of the hardwood floor, as well as all the temporary seats in each end zone that stretched the same way out to the basketball court.

An AmpThink under-seat Wi-Fi enclosure at the Final Four.

After a “team breakfast” at a great breakfast-diner kind of place the AmpThink team and I got inside the arena in a break between practices (you are not allowed near the court when practices are going on) and I got an up-close look at how AmpThink stretched the network from the football configuration out to the temporary Final Four floor. Though AmpThink covered most of the bowl seating at U.S. Bank Stadium with innovative railing-mounted antenna enclosures (which Verizon copied when it added DAS capacity ahead of Super Bowl 52, which was held in the stadium the year before), for the temporary seating AmpThink went with an under-seat design, with AP boxes located under the folding chairs and switches located underneath the risers.

The temporary network, as it turned out, worked very well, but the funniest story to come out of the deployment was one of theft — after Saturday’s games the network analysis showed one of the APs offline. Further exploration by the AmpThink team found that the AP itself was no longer around — some net-head fan had apparently discovered that the under-seat enclosures were not secured, and for some reason thought that a Cisco Wi-Fi AP would make for a fine Final Four gift to take home. My guess is that future temporary networks might see some zip-ties used to lock things down.

After a cool tour underneath the temporary stands to see how AmpThink wired things, we spent the better part of the afternoon hanging out and talking about Wi-Fi 6, a topic the AmpThink brain trust was well wired on. Eventually that day of brainstorming, interviewing and collaboration led to the joint AmpThink/MSR Wi-Fi 6 Research Report, which of course you may download for free.

It was the best use possible I could think of for the “day off” Sunday, where if you are involved with the Final Four you are basically waiting around until Monday night. And since the AmpThink team is rarely ever in one place together for a full day — later that year, for example, AmpThink would be busy deploying new networks at Ohio State, Oklahoma, Arkansas and Dickies Arena — it was an extremely cool opportunity to be able to spend time tapping the knowledge of AmpThink president Bill Anderson and his top lieutenants.

Still feeling the physical effects of my Saturday — and knowing Monday would be even more taxing — I headed back to the hotel in the late afternoon, catching the end of the women’s Final Four at the second of the two local brewpubs next to the Marriott. Though the championship game wouldn’t take place until Monday evening, I had an early start ahead to a long day of again, maximizing those stories.

Monday, April 8: Allianz Field, the Mall of America, and the championship game

Every quarter, Mobile Sports Report tries to find a good mix of profiles to educate its readership. Typically we try to keep the profiles in season, for relevance and timing. But other times, you just go get a good story because it’s interesting. Or, if you can, you do multiple stories on one plane ticket, something that speaks to the bottom line of being an entrepreneurial startup that has to keep an eye on the budget.

So while other “media” at the Final Four may have been taking late breakfasts or hitting the gym Monday morning, I was in an Uber out to Allianz Field, the new home of the MLS Minnesota United. Though it wasn’t scheduled to open until later in April, the folks behind the networking technology — a local company called Atomic Data — had agreed to give MSR a look-around at the Wi-Fi deployment, a great opportunity we couldn’t pass up.

An under-seat Wi-Fi enclosure at Allianz Field.

Yagya Mahadevan, enterprise project manager for Atomic Data and sort of the live-in maestro for the network at Allianz Field, met us at the entry gate and gave us the full stadium walk-around, which was great to have, bad hip issues be damned. I really liked the tour and being able to write the story about how Atomic Data got its feet in the door at a major professional venue, and hope the company can do the same for other venues in the future. I’m also hoping to get back to Allianz Field for a live game when such things start happening again, because the place just looks sharp and I am kind of all in on the way MLS teams are tapping into the fan experience without charging hundreds of dollars a seat like some other pro leagues in the U.S.

After an hour or so of touring Allianz Field it was back in another Uber to the Mall of America, where I had scheduled an interview with Janette Smrcka, then the information technology director for the Mall. (Janette is now part of the technology team at SoFi Stadium, and we hope to have more talks with her soon!) Janette, who I had gotten to know while reporting on the Wi-Fi deployment at the Mall of America, had told me about a cool new project involving wayfinding directories at the Mall, a story which fit perfectly with the new Venue Display Report series we were launching last year.

After sitting down with Janette to get the specifics on the display gear I went into the Mall itself and wandered around for a while (OK, I also did stop to get a chocolate shake at the Shake Shack) watching people use the directories. My unscientific survey showed that people used them quite a bit, with all the design elements Janette and her team coming into play, like deducing that people would be more willing to use smaller-sized displays since they could shield them with their bodies, making the interaction more private. Little things do matter in technology, and it’s not always the technology that matters.

In the mall you couldn’t forget what was going on that weekend — as if the fans wandering around in their school gear would let you. I jumped back on the light rail to get back to the hotel and had my media-celebrity moment heading up to my room, when John Feinstein himself held the door to the elevator so I could get there in time.

Wi-Fi, hoops and a brat and a beer

As soon as I got to the stadium on the press bus I skipped the whole press working-room thing and headed up to the football press box to secure a spot. Turns out I didn’t need to worry as most of the media still either wanted to be closer to the court or closer to the workroom to get their stories done on deadline. Fine for all us. By now I had completely learned all the elevator and escalator pathways I needed to know to get around the stadium in record time. I took Wi-Fi speedtests, I took DAS speedtests, I watched the crowd get into the excitement of being at the “big game.”

Some Final Four fans using directories at the Mall of America.

For sure, part of the fun of attending bucket-list events these days is tied to the mobile device. A big part of the fun. I watched many, many people take pictures of themselves and their companions, take pictures or videos of the action on the court, or just (in some cases) walk around with their phones on video broadcast, relaying the live scene to an audience of who knows who. To me that’s one of the main points of these networks our industry sets up and runs — enabling those who are lucky enough to be there live to be able to share that experience, somewhat instantly, with those closest to them (or their imagined wider audiences).

Though these stadium visits can sometimes be lonely and somewhat strange — I mean, who’s there to cheer for the Wi-Fi? — at the Final Four I considered myself part of the general audience, a witness to the fun and excitement of “being there.” And by halftime I had already done all the “work” I needed to do — the Wi-Fi was strong, as was the DAS — so I camped out in the press box and waited for the second half to begin, so I could go out and get the bratwurst and beer I felt I’d earned.

It took a little bit of walking around to find the stands I wanted to hit — I wanted a beverage that was local, not national, and a brat done right — and I found both somewhat fortunately close to the press box. I took my bounty to a stand-up counter space located just off the main upper concourse and for the time of my meal I was just another hoops fan, enjoying the close contest between Virginia and Texas Tech. Then it was back to the press box and more just-fan watching, an exciting finish and then trying to capture the perfect “confetti burst” photo for the cover of our upcoming issue.

After goodbyes to David and his crew and the AmpThink team, since I didn’t have any stories to write I was on the first press bus back to the hotel, where I quickly crashed ahead of my flight back home Tuesday morning. It was a long weekend in Minneapolis and my hip hurt, but I had done what I needed to do, notebook full of stories that I could write while I recovered from the upcoming surgery.


It’s hard to take a photo showing how a Final Four feels in a football stadium, but this isn’t bad

Showtime for the championship game


Any questions that Minneapolis knows how to do brats right?

The big football displays couldn’t be used while game action was in play, but during timeouts they were on, sometimes showing cool social media posts

The well-deserved Final Four MSR approved dinner

Wi-Fi breathes new life into ‘The Swamp’ at the University of Florida

Florida’s Ben Hill Griffin Stadium got a full-venue Wi-Fi network this fall. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

Can Wi-Fi help bring new life to an old venue? In a way, that happened this fall when the University of Florida lit up a stadium-wide Wi-Fi network at Ben Hill Griffin Stadium, the 88,548-seat venue known by most as just “The Swamp.”

Though at Florida, like most SEC stadiums, the fans don’t really need any technology to fire them up, the addition of a NFL-caliber Wi-Fi network from Extreme Networks and Verizon was quickly embraced by fans in Gainesville, with one early contest against Auburn cresting the 11-terabyte mark for total data used. If nothing else, with the network in place a whole world outside of the stadium walls gets to see the arm-chomping craziness that makes Ben Hill Griffin Stadium one of the nation’s premier college football venues, thanks to social media and other apps that let fans share their game-day experience.

But beyond the obvious benefits for fans, the new network also brought new features to the Gators’ back-of-house business operations, including being able to connect a new point-of-sale system for concession stands, while also providing the potential for better digital engagement with the people in the stands. According to Florida athletic director Scott Stricklin, the addition of Wi-Fi has given Ben Hill Griffin Stadium somewhat of a new lease on life, with the ability of the new to augment the old.

“We had a lot of the inherent challenges of putting technology into a 90-year-old venue,” said Stricklin, “but it’s also interesting how technology allows you to work around those challenges.”

Under-seat APs in the club section

By partnering with stadium-application developer VenueNext, which has recently expanded its services to include a back-end POS system, Florida can now offer fans at home games a wide menu of digital-powered services, like the ability to order food and drinks ahead of time for pickup at express windows, and the ability to click on a phone to say “Water Me,” to have cold water delivered to the sunny-seat sections of the stadium.

For the business of running the stadium, the new VenueNext POS system allowed Florida to shed its old cash-drawer system to one that can now provide a connected way to manage concession stands.

“The new app and POS technology makes concessions better for everyone, it’s faster for those who order ahead of time, and the lines are shorter,” Stricklin said. “It’s a fascinating idea that technology can extend the useful life of a facility.”

Scenes from a retrofit: drilling and conduits

Editor’s note: This profile is from our latest STADIUM TECH REPORT, which is available to read instantly online or as a free PDF download! Inside the issue are profiles of the new Wi-Fi deployment at the University of Oklahoma, as well as profiles of wireless deployments at Chase Center and Fiserv Forum! Start reading the issue now online or download a free copy!

Like many other big-bowl stadiums at the big foot- ball schools, Ben Hill Griffin Stadium is a work built over time, with different renovations and additions adding layers of concrete and seating in ways that definitely did not have wireless networking in mind. And like many other schools, Florida had a tough time historically making the case for the capital outlay needed to bring Wi-Fi to a venue that might only see six or seven days of use a year.

At his previous job as athletic director for Mississippi State, Stricklin was part of an SEC advisory board that just five years ago didn’t see stadium Wi-Fi as a priority. Fast forward to 2019, and both the world in general and Stricklin have changed their views.

Flashing covers conduit leading to under-seat APs

“At one point, Wi-Fi was seen as a luxury item [for stadiums],” said Stricklin. “Now, connectivity is like running water or electricity. You’ve got to have it.”

An RFP process for a full-stadium Wi-Fi network ended up getting Florida to choose a $6.3 million proposal from Verizon and Extreme, which have paired together for similar big-stadium deployments before, mainly at NFL venues like Green Bay’s Lambeau Field and Seattle’s CenturyLink Field.

“Obviously they’re experienced,” Stricklin said of the Extreme-Verizon pairing. “The success they’ve had before played a big role in increasing our comfort level.”

Like at those stadiums, at Florida Verizon has its own separate SSID for Verizon customers, who can be automatically connected to the Wi-Fi upon entering the stadium. Other guests can sign in for free via a portal screen.

According to Matt Vincent, Florida’s director of infrastructure operations, construction of the network actually started during the 2018 season, with small-section roll-outs of the service. Over this past summer, however, the heavy lifting went in, with Extreme finishing the full-stadium design with 1,478 APs, all Wave2 802.11ac. Of that number, approximately 1,200 are in the main seating bowl, with most of those located in under-seat enclosures.

Unlike some other under-seat deployments where a separate core drill was done for each AP location, at Florida Extreme was able to reduce the number of concrete holes needed with some ingenious use of conduit and metal plating. In many areas of the stands, one hole through the concrete supports a number of APs, with conduit and metal plating covering the connections under and behind the seats and benches.

Gator fans can now share game memories while at the stadium

If you know what you are looking for, when you wander the maze of concourses under the seating sections you can spot a new network of conduit pipes that bring the cabling from the network out to the seats. In concourses, clubs and other areas with overhead mounting places, Extreme also used omni-directional antennas and other typical indoor equipment for coverage.

Getting to 11+ TB with fast, consistent coverage

At Florida’s biggest home game of the year, an Oct. 5 game against Auburn (a 24-13 Florida victory), Gator fans used 11.82 terabytes of data on the Wi-Fi network, one of the top totals ever seen at a college venue. Mobile Sports Report visited the stadium for a Nov. 9 game against Vanderbilt, and found strong performance on the network stadium-wide, including in harder-to-cover areas like concourses and narrow seating areas under overhangs.

Starting our testing in the club-seating lounge area, MSR got a Wi-Fi speedtest of 68.6 Mbps on the download and 65.2 Mbps on the upload, in front of a stuffed alligator with a very toothy grin. Heading down to the main entry gate, we got a mark of 50.2 Mbps / 61.8 Mbps as fans were streaming in just ahead of game time.

In a somewhat enclosed seating area on the lower level behind one end zone, we got a test of 21.9 Mbps / 29.9 Mbps just as the Gator mascots took the field for pregame activity. Moving up into the upper deck of section 43, we got a mark of 47.8 Mbps / 50.9 Mbps just after kickoff. Heading under the upper deck stands to the top concourse we got a mark of 43.6 Mbps / 55.5 Mbps, while drawing puzzled stares from fans wondering why we were taking pictures of the metal tubes running up the back of the seating floor.

An AP underneath a bench seating area

Stopping under the other end zone for a Gatorade break, we sat at some loge-type seats and got a mark of 61.2 Mbps / 64.4 Mbps. Then moving back out into the stands we got our up-close picture of the sign welcoming us to “The Swamp,” where we got a speedtest of 54.0 Mbps / 53.8 Mbps.

An island of connectivity among the crowds

While Florida’s Vincent spends most of his game days working to assure the network keeps running at top performance, he said that stadium staff enjoys the Wi-Fi as well.

“It’s been just a night and day difference for everyone since we added the Wi-Fi,” Vincent said, noting a tweet from a fan during the Auburn game that said “the only place in town his phone could connect was at the stadium.”

While saying the decision to deploy Wi-Fi was still somewhat of a leap of faith, Stricklin gave credit to the Florida staff members who prepared the reports outlining the benefits such a system could bring to the venue, for both the fans as well as for the school.

“It’s a little like Indiana Jones when he steps out [over the cliff] and doesn’t see the floor below him,” Stricklin said. “It’s an intense capital outlay [to build a Wi-Fi network] and I don’t know that we’ll ever see it all returned in terms of numbers. But again, I thank the staff and partners like VenueNext who all had a great vision of what a connected stadium could do. With mobile ticketing, you have the opportunity to learn who’s in your stadium. There are concrete ways we can use connectivity to engage, learn about fans, and keep up with them. It’s a wise investment.”

The white dots are under-seat APs

Wi-Fi coverage was good throughout ‘The Swamp’

Conduit carrying cables to under-seat APs proceeds in an orderly fashion up the underside of the stands

VenueNext debuts new strategy, products at University of Florida

VenueNext powers a new app at the University of Florida’s Ben Hill Griffin Stadium, where it also debuted new products like a POS system and a web-based app. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

Created in 2014 to provide stadium apps for sports teams, VenueNext has pivoted toward focusing on mobile commerce services, a strategy that includes building web-based apps for teams, schools and other large public venues as well as for big events.

Though the company hasn’t completely given up on building team and stadium apps, executives at VenueNext pointed toward the company’s partnership with the University of Florida as a good example of its new strategic focus. In addition to providing the school with a stadium app that launched this fall, VenueNext also debuted its back-house point-of-sale transaction system at Florida, as well as a web-based app for stadium services and purchases. According to VenueNext executives, the new offerings are part of a new focus on mobile transactions, one that de-emphasizes the company’s former goal of providing full-service, custom-built apps with a wide range of features, including concessions ordering, instant replay video, venue wayfinding and loyalty programs.

Cailen Wachob, VenueNext’s executive vice president for sales, retention, marketing and operations, said “we’ve been pretty quiet about it” in regards to the company’s new offerings and strategies. Originally launched as the provider of the team and stadium app for the San Francisco 49ers and Levi’s Stadium, VenueNext raised $24 million in venture funding to fuel a push into what looked like a burgeoning market for team and stadium apps as venues became increasingly connected.

After an initial flurry of professional team customer wins, including other NFL teams like the Minnesota Vikings, NBA teams including the Orlando Magic, Minnesota Timberwolves, Charlotte Hornets and Utah Jazz, and the NHL’s San Jose Sharks, VenueNext did not have any big-name announcements in the past year. In mid-2018, VenueNext founding CEO John Paul was replaced by Anthony Perez, former chief marketing officer for the Orlando Magic, a point at which the company “took a step back to look at what we wanted to do, moving forward,” Wachob said.

An express pickup window for concession orders made on the Florida app.

What that turned into was a new focus more on helping teams, venues and events with mobile commerce activities, rather than a strict direction of just providing a do-everything app with bells and whistles like instant replay video. That combination proved alluring for Florida, which is VenueNext’s first big-college customer.

“We wanted to pick a lane and focus on that, rather than be a custom developer shop,” Wachob said. That means that while VenueNext will still build team apps, it may use third-party functionality as needed.

“We’re more focused on the venue commerce utility,” Wachob said. “We’re not going to be focused on building out things like replay and video.”

Tough market, lots of competition

Since VenueNext’s launch, the stadium and team app has gotten extremely competitive, with multiple players joining the game. Early market leader YinzCam remains the player with the most customers, but it has been joined by a list of providers that includes Venuetize, Hopscotch, Built.io and Rover.io as well as older apps from operations like CBS Interactive and Sidearm Sports. The problem all app providers face, however, is the lukewarm adoption of stadium apps by fans in general. While teams and venues all tout the idea of a stadium app as a way for fans to have a so-called “remote control” for their game-day visits, the reality is that most fans don’t download or use the apps widely, except when forced to for things like digital ticketing.

Screenshot of the web-app ordering system at Florida.

While teams and venues (and the app providers) may claim that fans use stadium apps, the reality is that actual statistics for fan app use are rarely ever provided. In the few instances where teams or venues do provide statistics for things like app usage at games, team and stadium apps fall far behind general-purpose mobile apps like social media apps, email and application updates.

In-venue transactions, however, do offer a way for teams and venues to lure fans to an app or web platform, either by requiring it (in the case of digital ticketing) or by making it an attractive feature, by supporting things like in-seat delivery, raffles and games, order-ahead concessions or in-venue “experience” purchases like seat upgrades or things like on-field tours, or meet-the-players gatherings.

VenueNext famously had an ambitious goal of providing in-seat concessions delivery services for all seating areas at Levi’s Stadium, but that program was shelved in 2017 after limited use and challenges in providing the service to 70,000-plus potential customers.

What has emerged in the market as a more manageable solution are less-ambitious programs like offering delivery to limited seating areas (usually premium club areas) or mobile order-ahead services with express window pickup. The app for Florida’s Ben Hill Griffin Stadium offers the latter, with several areas around the venue having pick-up windows set aside for the mobile orders.

POS, kiosk ordering and web-based apps

Wachob said that Florida was also the first live customer for VenueNext’s new POS software system, a product that puts VenueNext into competition with players like Oracle’s Micros and Appetize. The system supports 180 different stands at Ben Hill Griffin Stadium, which Wachob said had previously used a cash-drawer system. VenueNext’s website also now includes promotion of kiosk-based self-serve concession systems, a rapidly growing service in sports venues.

VenueNext also rolled out its first live web-based app for Florida, where fans can interact with venue services without having to download an app. Once an unthinkable move for a company devoted to apps, the new service even has its own name and website, ordernext.com, linked to the main VenueNext site. The ordernext platform at Florida provided a way for fans to simply click on a link that said “Water Me” to get cold water delivered to seats in the stadium’s sunny section. Wachob said the site also allowed fans to purchase in-venue experiences, like an on-field pass or a visit with the Gator mascots.

“The new app and POS technology makes concessions better for everyone, it’s faster for those who order ahead of time, and the lines are shorter,” said Scott Stricklin, Florida’s athletic director.

The ordernext platform puts VenueNext into direct competition with providers like Rover.io, which tout the fast performance and greater flexibility of a web approach as opposed to a standalone app. Notably, Rover lists the Vikings and the Hornets as customers, even though those teams also have a VenueNext app. Stadium tech integrator AmpThink helped launch a similar program a year ago at Texas A&M, where the 12thmanlive.com site provided quick links to contests, discounts and other game-day activities.

To VenueNext’s Wachob, not being religious about whether services are offered in an app or on the web is part of the company’s new focus on mobile commerce first.

“Sometimes fans at the venue might not want to download the app,” Wachob said. “The ability to just go to a site [for a transaction] is really powerful. That’s the power of mobile — allowing the fan to determine what’s important to them.”

Self-serve concession kiosks seem set to arrive in more stadiums

Appetize self-serve concession kiosks at LSU. Credit: Appetize (click on any picture for a larger image)

In what might seem like an overdue no-brainer strategy shift, it’s a good bet that more stadiums are going to start adding self-serve concession stand kiosks, where fans can use digital display systems to order and pay for food more quickly than standing in a human-powered line.

Some recent news and analysis from two of the top operators in the venue concessions point-of-sale systems arena — Oracle Food and Beverage and Appetize — offers some positive proof points in concession kiosk use, with Appetize reporting higher and bigger sales at some of its customer sites for kiosks vs. human stands, while Oracle F&B (the new name for the company formerly known as Micros) has released a fan survey showing that 71 percent of interviewed fans said they’d use a self-service kiosk while at the game.

From where we sit here at Mobile Sports Report, more self-serve kiosks can’t arrive fast enough. While it’s interesting to sift through some of the replies to the Oracle survey, it doesn’t take any research to guess that if you offer fans a faster way to get concessions and get back to their seats, they’re going to be in favor of it. Likewise, while the sample size of results offered by Appetize is somewhat small (its percentage gains are based on install numbers of just a few stations in each of the venues it mentions), the hard data does show that kiosks can produce double-digit gains in per-order sizes, a goal appealing to any concession operation.

“There’s no stadium that doesn’t want more food and beverage money,” said Jeff Pinc, AVP of sales for Oracle’s Food and Beverage division, in a recent phone interview. Adding self-service kiosks, he said, is an easy decision for many venues since fans are “sort of demanding it.

“Fans see these systems already in use everywhere else, and they’re asking ‘how come they’re not here?’ ” Pinc said. For the stadium owner and operator, Pinc said the self-service systems have already established their worth in many fast-casual dining establishments, and the benefits should pass over to the sports venue world.

“Fast-casual has been doing this [self-service kiosks] for some time now and it’s known that the basket size (per order) gets bigger,” Pinc said. Digital kiosks, he added, can also be more efficient at upselling customers, something that human employees may forget to do.

LSU, AT&T Center see kiosk gains

Appetize’s news announcement said that the eight kiosks installed at LSU’s basketball arena, the Pete Maravich Assembly Center, produced a 16% increase in average order size and 25% more items per order compared to human-operated terminals at point of sale counters. At the San Antonio Spurs’ AT&T Center, an initial test in the stadium’s Rock & Brews location was positive and led to the installation of six of the Appetize “Interact” kiosks, where the stadium saw an 18 percent increase in order size.

Self-serve kiosks in the Denver Broncos’ club-area food court. Credit: Paul Kapustka, MSR

“The Appetize Interact platform offers a modern and dynamic digital experience for guests while driving increased share of wallet for the business,” said Max Roper, co-founder and CEO at Appetize, in a prepared statement. “In the past six months, over 45% of our deployments have included self-service kiosks, and we expect this trend to continue as businesses require more automation and consumers desire a more frictionless experience.”

Oracle’s Pinc, whose company uses its Simphony POS system to help enable all operations including kiosk support, said that small, proof-of-concept deployments are a good start for any stadium interested in kiosks, since there are real-world details that need to go along with the automated systems.

“There’s a lot of thought that needs to go into a kiosk install, from educating the customer to where you put it, to where you go to pick up the food,” Pinc said. “There’s a lot of trial and error.”

Last fall MSR did a profile on how the Seattle Seahawks were using the Clear system to speed up beer-line payments, and also did some hands-on driving at a self-service POS terminal at the Denver Broncos’ Bronco Stadium at Mile High, where a system developed by Centerplate and PingHD was used to let fans order from individual chef stations in the club-level food court. Though Centerplate is no longer the concessionaire at Mile High, it’s just another sign that self-service is increasing inside stadiums, which is good news for fans tired of waiting behind the guy ordering 20 different things.

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