Orlando City Stadium adds high-density Wi-Fi for soccer fans

Orlando City Stadium, home of the MLS’s Orlando City SC. Credit all photos: Jenna Cornell (click on any picture for a larger image)

Resilient. Connected. Reliable. Even before its new stadium opened in March of this year, Orlando City SC, the Major League Soccer franchise in central Florida, knew exactly what it wanted from fan-facing Wi-Fi.

Leading that list was networking infrastructure to support the stadium’s 25,500 capacity. The team needed to be able to deliver live streaming video to fans through the team’s LionNation app. And they wanted a way to begin collecting user info and building relationships with fans, according to Renato Reis, CIO for the club.

And with so many professional sports teams having already installed wireless infrastructure, Reis knew there was no reason to reinvent the Wi-Fi wheel. “I had the privilege to travel and interview other organizations,” he said, including the Hard Rock Stadium in Miami where the NFL’s Dolphins and the University of Miami both play football, as well as MetLife Stadium in East Rutherford, N.J., shared by the NFL’s Jets and Giants. Reis said Orlando City SC’s technology drew heavily on the experience and deployment of Levi’s Stadium in Santa Clara, Calif. “I used what I learned,” he laughed.

Paying their own way

Orlando City is barely 3 years old and played its first two seasons in the nearby Citrus Bowl, now called Camping World Stadium.

Under-seat Wi-Fi deployment at Orlando City Stadium.

After some confusion with the City of Orlando, Orange County and the state of Florida over money and budget for a new stadium, Orlando City SC’s ownership abandoned a public-private partnership to go its own way. Orlando City Stadium was built with private funds and opened in time for this year’s opener. Orlando City SC shares the venue with the Orlando Pride, the women’s professional soccer team.

“We had a brand-new stadium and no installed Wi-Fi, two factors that really benefited us,” Reis told Mobile Sports Report. “We planned the position of our antennas and leveraged lessons from other organizations to design something from scratch and build for the future.”

Orlando City SC had some help there. The MLS franchise partnered with managed service provider Spectrum Enterprise, a division of Charter Communications; Spectrum in turn has a longstanding partnership with Orlando City’s equipment vendor, Cisco. Together, they installed networking gear, lots of new fiber-optic cable, and the wireless infrastructure that rides atop the stadium’s 10-Gbps backbone network.

The fan-facing Wi-Fi consists of more than 550 wireless access points around the stadium, or about one AP for every 45 users. The APs are installed under seats, in handrails and on posts. “It was more of a challenge to find the right places, design-wise, for APs to keep them out of people’s line of vision,” Reis said.

Orlando City CIO Renato Reis, posing in front of some cool graffiti and below a Cisco AP.

Supporting streaming video

AP density and processing power were important considerations for Orlando City SC. With such dense coverage, each AP delivers 50-80 Mbps per user, Reis said. That ensures that users of the team’s LionNation app enjoy high performance when using its streaming video capability; users posting to social media or checking email also get faster throughput, he added.

That sort of performance is essential, especially for users of the premium version ($8.99) of the LionNation app. In addition to live-streaming video, premium members get access to behind-the-scenes content, as well as 10 percent discounts off food, drink and merchandise purchases (and points for every dollar spent). They also get priority access to post-season tickets and single-game tickets.

Spectrum helped with the stadium’s engineering and remains active in day-to-day management, said Reis. Spectrum performed three rounds of Wi-Fi tuning and collecting data to see where usage was greatest. No surprise: Entry gates and concession areas, according to Reis. They then made adjustments, repointing APs where needed, thus ensuring bandwidth is available where it’s needed most.

Orlando City SC has also been testing wireless food ordering in one stadium section with 1,500 users since the beginning of the year. “The challenge there isn’t technology but rather logistics,” Reis explained.

Screenshot of the Orlando City app

The team is planning to extend the capability more broadly, but needs more experience to help decide how to proceed. “We’ll probably run the test for the rest of the season and make changes next year,” he said.

Reis’s biggest challenge for the moment is encouraging Wi-Fi usage – and also persuading users to register if they’re not on the app. Even with Orlando City Stadium’s Wi-Fi coverage, most users will stick to cellular (the stadium’s DAS network is serviced by AT&T, Verizon T-Mobile and Sprint), he said.

“The problem I’m trying to solve is who is at the stadium,” Reis explained, adding that the only information he has is that a fan bought four tickets, for example, and when they get scanned at the gates. So how to learn more? “Most landing pages are boring,” he laughed; still, he’s considering offering different incentives for Wi-Fi users to check in.

“Can I loyal-ize you so I can learn what you like, what offers are more appealing, what you enjoy and don’t?” Reis asked. That’s a primary challenge for most sports teams, entertainment companies and ecommerce entities. Luckily for Reis and the Orlando City SC, he’s got the bandwidth, backbone and people resources to learn more about fans and build those relationships going forward.

Is WrestleMania the perfect storm for mobile-content consumption? Listen to Podcast No. 4 to find out!

Episode 4 of the STADIUM TECH REPORT PODCAST is live, in which hosts Phil Harvey and Paul Kapustka go to the mats to figure out if WrestleMania and the associated WWE operations are the perfect storm for mobile-content creation. We also discuss why WrestleMania and events like it are capable of creating massive demands for in-stadium bandwidth, like the latest big wireless day at WrestleMania 32 at AT&T Stadium. Listen now and let us know what you think!

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Here is the link to the podcast on iTunes!

Bowman: MLB won’t stop fans from using Meerkat or Periscope at games — for now

Bob Bowman, president of business and media for Major League Baseball. Credit: Paul Kapustka, MSR

Bob Bowman, president of business and media for Major League Baseball. Credit: Paul Kapustka, MSR

At a Major League Baseball game and feeling the need to livestream some live game action via Periscope or Meerkat? Go right ahead, because the powers that be at MLB aren’t going to stop you — at least not yet.

While the nascent livestreaming services — which basically allow users to broadcast live video of what their phone cameras can see — potentially create conflicts with both broadcast rights and available network bandwidth, they aren’t yet a problem at MLB ballparks, according to Bob Bowman, president of business and media for Major League Baseball and the CEO of MLB’s advanced media operations.

Bowman, who was at Harding Park Golf Course Tuesday to announce a joint deal between MLBAM and the PGA, spoke briefly with MSR to address the livestreaming question, which surfaced earlier this month when fans started using Periscope and Meerkat to “broadcast” live video from MLB games. Though showing live video “without the express written consent” of MLB games is “strictly prohibited” (as anyone who’s ever watched a MLB game broadcast knows), Bowman said Tuesday that he and MLB don’t see livestreaming as a problem that needs to be addressed by policing fans or blocking the services.

Screen Shot 2015-03-29 at 11.20.55 PM“I just don’t think our fans come to games with the idea of holding their phones up to stream video for 20 minutes,” Bowman said. While he does note that such streaming is patently illegal, Bowman also said that MLB didn’t want to alienate fans over something that wasn’t yet causing any big problems. Currently, he said, most fans are using social media to share photos of themselves at baseball games, a type of free promotion MLB and teams go out of their way to encourage.

What hasn’t happened — yet — is large numbers of fans using the livestreaming services, something that could potentially clog up the cellular and Wi-Fi networks inside the stadiums since live, streaming video inherently uses up a large amount of bandwidth. Bowman, whose MLBAM operation spent some $300 million over the past couple years in a project that is bringing advanced cellular and Wi-Fi networks to all MLB parks, said that if livestreaming becomes a bandwidth issue, it will be addressed.

“We just put all these new networks in, and the last thing the stadiums want is [people] using the network for these types of activities,” Bowman said. “If we’re wrong, we’ll review it. But I just don’t think our fans are there to stream the game.”

Fans are using Periscope and Meerkat to stream Opening Day baseball action — how will MLB respond?

Ended Meerkat stream from MLB opening day

Ended Meerkat stream from MLB opening day

The question we asked about how the use of livestreaming apps like Meerkat and Periscope might affect stadium networks is getting some real-world trials today, as fans are clearly using the apps to show live video from the various opening day games for Major League Baseball. So far, we’ve seen reports that fans are using the apps from the New York Yankees’ home opener agains the Toronto Blue Jays, and at the Detroit Tigers’ home opener against the Minnesota Twins. We’ve tried to catch a live broadcast of game action, but so far no luck!

UPDATE: The Wall Street Journal got MLB to comment… and the league doesn’t like live streaming, no wonder. Still, no word on how it’s going to be enforced.

UPDATE 2: Well, MLB has responded… and it made the WSJ issue a correction, no small thing there. According to MLBAM’s Bob Bowman the league will “monitor” people who are livestreaming, but won’t take any action. Apparently Bowman thinks that fans won’t spend their time at games livestreaming, which we would put in the “remains to be seen” category. Also, nothing has been said so far about how livestreaming might affect stadium wireless network performance; so we are still betting that we haven’t yet heard the end of potential Meerkat/Periscope bans, especially from other sports like football. Stay tuned!

Though live streaming of game action seems to be in direct violation of MLB broadcast rights, we still haven’t heard back from the league about what it plans to do, if anything, about livestream feeds from games. For what it’s worth, the Meerkat terms of service seem to absolve the app or the company from any infraction, saying it’s the user’s responsibility to not use it to show content that is copyrighted or otherwise protected. But we all remember YouTube, right?

Since the live streams aren’t archived it’s possible that the league may just let them slide; and there probably aren’t more than a handful of people streaming yet at each game, so it’s doubtful that stadium networks are yet feeling any huge strain from the apps.

Small text snippet from Meerkat TOS... you are own your own when it comes to rights violations!

Small text snippet from Meerkat TOS… you are own your own when it comes to rights violations!

But it’s also not too hard to look into the near future at a “big game” and see hundreds or thousands of fans bringing a stadium network to its knees with live video streaming. So far, none of our stadium sources seems willing to talk publicly about the potential problem; we also have calls and emails in to both Twitter and Meerkat, and will update this post as we hear more.

Twitter, which bought Periscope, has a relationship with MLB so you are likely to see lots of Vines and photos from teams. But so far on the Twitter Sports blog, no Periscope. Let us know if you see any live action streams… we will keep updating this post as we hear more.

UPDATE: Just saw some live video of introductions in DC thanks to our old pal David Joachim (hey Dave!)…

UPDATE 2: Just had to add this tweet from one of my favorite writers, Steve Rushin… of course they’re on their phones!

Stadium Tech Report: Arizona Cardinals get stadium ready for Super Bowl with Wi-Fi upgrade

University of Phoenix Stadium. Credit all photos: Arizona Cardinals.

University of Phoenix Stadium. Credit all photos: Arizona Cardinals. (click on photos for larger image)

As they get set to host their second Super Bowl this February, the IT team at the University of Phoenix Stadium in Glendale, Ariz., knows now what they didn’t know then: The big game requires a big wireless network. Bigger than you think.

“It’s funny to look back now on that first Super Bowl,” said Mark Feller, vice president of information technology for the Arizona Cardinals, speaking of Roman numeral game XLII, held in the barely 2-year-old facility on Feb. 3, 2008. With a couple Fiesta Bowls and one BCS championship game (2007) under his belt in a facility that opened with Wi-Fi and DAS, Feller said he and his team “thought we had a good handle” on what kind of network was required for a Super Bowl crowd.

The NFL, he said, begged to differ. Those college games might have been big, but the Super Bowl was bigger.

“We had the Fiesta Bowl that year at night, and when the game was over there were people from the NFL there wanting to know when they could set up,” said Feller in a recent phone interview. “This year, we’re much better prepared. We know what the water temperature is this time.”

Rip and replace, with more and better gear

Wi-Fi railing antennas

Wi-Fi railing antennas

For Super Bowl XLIX, scheduled to take place in Glendale on Feb. 1, 2015, Feller and his team have not just tuned up their network — they have done a full rip and replace of the Wi-Fi system, installing new Cisco gear from back end to front, in order to support a wireless game-day demand that is historically second to none. Integrator CDW has led the Wi-Fi effort and Daktronics and ProSound did the installation of new video screens, and neutral host Crown Castle has overseen a revamp of the DAS system, again with more antennas added to bolster coverage. In all, there has been more than $8 million in wireless improvements before this year, Feller said, as well as another $10 million for two new video boards that are each three times larger than what was there before.

“The last three or four years there have been things we knew we needed to improve [before the Super Bowl],” Feller said. After extensive work with the NFL’s technical team — this time well before the Fiesta Bowl — Feller oversaw a “top to bottom” refurbishment that included replacing core Cisco networking gear with newer gear, and new and more Wi-Fi access points that now total somewhere north of the 750 mark, with some more to be added before the big game. The new network, which was in place for the start of the current NFL season, has undergone testing by CDW at each home game, Feller said. CDW also plans to expand the network outside the stadium before the Super Bowl, in part to handle the extra events that take place not just on game day but in the days leading up to the game.

“The plan is to install more [coverage] outside, in the plaza areas,” Feller said.

When it opened in 2006, the $455 million University of Phoenix Stadium was one of the first with full-bowl Wi-Fi, using Cisco gear from the inside out. “Cisco was in here before they called it [their solution] ‘connected stadium’,” Feller said. From core network switches to firewalls to edge switches, this year there is all new Cisco gear in the venue, as well as new 3700 series APs, with panel antennas and antennas in handrails.

“Handrail [antennas] are sometimes a bit of a challenge, because you need to drill through concrete that’s 40 feet up in the air, behind another ceiling,” said Feller, describing one particular design challenge. Another one was mounting antennas on drop rods from the catwalks below the stadium’s retractable roof, to serve the upper-area seating. There are also some new Wi-Fi APs on the front row of the seating bowl, pointing up into the crowd.

“It was a fun project,” Feller said.

Stadium with roof open

Stadium with roof open

All on board for the DAS

The upgrade for the stadium’s DAS, led by Crown Castle, was just finished a few weeks ago, Feller said, and included more coverage outside the stadium as well, with antennas placed on light poles and on the stadium’s shell.

“Crown Castle did a great job of managing the carriers” on what is a 48-sector DAS, Feller said. “It [the upgrade] really required a lot of creative thinking from their engineers.”

Since the stadium was originally designed with wireless in mind, Feller and his team didn’t need to build new head end room for the DAS upgrades. “But I wouldn’t say we have plenty of space left,” he added. “We’ve got a lot of new equipment.”

Though all the major carriers are expected to be on the DAS by the big game, league partner Verizon Wireless should have some special projects up its sleeve for the big game, including another demonstration of its LTE Broadcast technology, which optimizes things like live video over LTE cellular links.

New Cardinals app a preview of Super Bowl version?

The Cardinals also had a new version of the game-day team app for this season, built by stadium-app leader YinzCam. According to Feller the new app supports three different live video feeds, as well as instant replays.

Wi-Fi antenna on railing

Wi-Fi antenna on railing

“It’s really cool to have that ability to watch things like a touchdown pass at the end of the game,” Feller said. And while no details have yet been revealed, in an interview with NFL CIO Michelle McKenna-Doyle earlier this year MSR learned that the league and YinzCam are working on a Super Bowl app with its own new bells and whistles. (Stay tuned for more info on the Super Bowl app.)

In addition to two more regular-season home games in December, the University of Phoenix Stadium will have at least a couple more dry runs to help test the network, during the Dec. 31 Fiesta Bowl and during the NFL’s Pro Bowl, scheduled for Jan. 25. And though the Cardnials lost to the Atlanta Falcons Sunday, at 9-3 they are still tied with the Green Bay Packers for the best record in the NFC, something that has the Phoenix faithful optimistic about the postseason.

“We’re going to get some more test runs, on New Year’s Eve and during the Pro Bowl,” Feller said. “And maybe some home playoff games as well!”

(more photos below)

Wi-Fi antenna in roof rafters

Wi-Fi antenna in roof rafters

More antennas in rafters

More antennas in rafters

Wi-Fin antenna under overhang

Wi-Fi antenna under overhang

Stadium Tech Report: Nebraska adds Cisco-powered Wi-Fi, IPTV to Memorial Stadium

Memorial Stadium, University of Nebraska. Credit all photos: University of Nebraska.

Memorial Stadium, University of Nebraska. Credit all photos: University of Nebraska.

The state of Nebraska might not have a professional football team, but University of Nebraska fans now have a pro-style wireless experience at home games thanks to a high-density Wi-Fi network and IPTV features recently installed by the school at the 85,000-plus seat Memorial Stadium.

Combined with a new mobile app that delivers multiple live video streams and replay options, the loyal Cornhusker fans — who’ve come to Lincoln, Neb., and filled Memorial Stadium to the brim every game day since the 1960s — now have a wireless fan in-game experience among the best anywhere, collegiate or pro. Installed for use this season by CDW, the new network features Cisco Wi-Fi gear and Cisco’s StadiumVision and StadiumVision Mobile systems, as well as a new app developed by NeuLion and additional video-streaming capabilities from EVS.

“We have the most loyal fans in the country,” said Kelly Mosier, director of digital communications for the University of Nebraska athletic department. Part of putting in a high-definition wireless network, Mosier said, was to meet growing fan connectivity needs and to “stay ahead of the curve” in stadium experiences. “We wanted to reward the fans for being so loyal, and give them a new experience to brag about,” Mosier said.

A look at video options in the Husker app

A look at video options in the Husker app (click picture for bigger view)

One of the first collegiate programs to install big TV screens in its stadium, Nebraska now has a Wi-Fi network with more than 800 access points, both inside Memorial’s seating bowl as well as outside, at entrance and parking areas. In addition to synchronized IPTV broadcasts on stadium flat-panel screens, Nebraska fans also have access to a wide range of live video and video replays of game-day action, thanks to the new game-day app.

According to Dan Floyd, director of information technology for Nebraska athletics, the new network is already a hit, with a peak of 25,000 simultaneous users during the second game this fall. And even though Floyd and Mosier are aware of some problem areas, as Floyd said there has already been “a lot of positive feedback” from the technology upgrades.

Better sound, better connectivity

The network deployment was part of a recent $12.3 million upgrade to the football facility, which has been the home of the Huskers since 1923. Included in the total spend was also a revamp of the public-address and sound systems, but according to Mosier “the biggest chunk” of the spending went to cover the Wi-Fi deployment.

The need for better connectivity became apparent a few years back, Mosier said, and it set in motion a “very long process” of a couple years in length in which Nebraska officials looked at other existing stadium deployments and technology choices before making their decisions. One of the easier picks was selecting Cisco as the main Wi-Fi gear supplier, since Mosier said that most of the rest of the school’s campus was already wired with Cisco networking gear. And a recent deployment of Cisco stadium Wi-Fi at Pinnacle Bank Arena in downtown Lincoln, Neb., where the Husker basketball team plays, helped further push the football decision toward using Cisco.

“We wanted to provide a seamless experience for fans between multiple venues, and to play well with the rest of the campus,” Mosier said. “It was just a no-brainer to use a Cisco [Wi-Fi] product.”

Also in Cisco’s favor was its StadiumVision digital display system and its StadiumVision Mobile product, which both bring advanced IPTV features to static stadium screens as well as to mobile apps. StadiumVision allows for synchronization of programming across a wide array of networked displays, while StadiumVision Mobile supports several live broadcast channels that can be used to provide live content to mobile apps. The Brooklyn Nets use StadiumVision Mobile to bring live action channels to fans who visit the Barclays Center for games.

“We wanted to not just provide the networking infrastructure, but on top of that provide something extra,” Mosier said. “Our fans are pretty savvy, and they are looking for things beyond what the casual fan might be looking for. StadiumVision and StadiumVision Mobile makes sense for our fan base. The ‘extra screen’ approach really lets them control their own video experience.”

Some additional replay options in the Husker app

Some additional replay options in the Husker app

On the Huskers’ game day app, Mosier said, fans at the start of the season could choose between three StadiumVision Mobile-powered “channels” that showed the big-screen broadcast, an alternate angle view, and an “all-22” camera that is like what coaches view to see the players across the entire field. A “phase II” of the app live video, which had not yet launched at the time of our interview, will include further user-controlled selections for more camera angles and replays. According to Mosier, the Phase II capabilities are supported by the C-Cast system from EVS. The entire new app, he said, was built by developer NeuLion.

Though Mosier said the live video production for the app was “definitely a growing process” that will require further tuning and learning, he said the system already has impressive performance, with delays between live action and app action at “a second to a second and a half.” Mosier said that Nebraska also plans to bring more live action to the mobile app for basketball season, with multiple camera angles including a “slam cam” based near the rims.

Handrails and fan interference of Wi-Fi signals

While the 800 Wi-Fi APs give Nebraska pretty good coverage throughout the facility, Floyd said the IT team knew it would have connectivity challenges in the north and south end zone stands, since neither of those sides have any structural overhangs.

“Since the north and south sides [of the stadium] don’t have overhangs we knew they would be problematic,” Floyd said. One option used in venues including AT&T Park and Levi’s Stadium, the under-the-seat access point, wasn’t an option at Memorial Stadium, Floyd said, because the seats there aren’t high enough to meet safety requirements for keeping bodies away from the antennas.

One creative way CDW and Nebraska brought Wi-Fi to the north and south stands is via Wi-Fi antennas inside railing enclosures, but those are not without their own challenges. Though the railing antennas get a signal close to fans, the long rows of seats at Memorial Stadium — up to 30 in between rows — means that the “waterbags,” or human bodies, can act as signal-blockers for fans in the middle of the rows.

“The first 10 or 12 people on either side get a pretty good signal,” said Floyd, but he added that the fans in the middle are still a challenge to reach. Both Mosier and Floyd said Nebraska will continue to seek ways to upgrade the Wi-Fi network, including possibly putting APs on top of towers or in other creative deployments.

“We knew it would need tuning, and some tuning is easier than others,” Mosier said. “We know we still have pockets of [connectivity] problems. We knew that when we put in a system like this, it wasn’t going to be perfect on day 1.”

Something to brag about

According to Floyd, Memorial Stadium has had a Verizon DAS in place for several years, which fulfilled most of the fans’ basic cellular connectivity needs since he said that “70 to 75 percent” of Cornhusker fans were Verizon customers. However, the new sound system, with its big speaker arrays, has also given room for AT&T and U.S. Cellular to add some DAS equipment of their own, with antennas mounted right inside the speaker enclosures.

Unlike other schools or teams, the Cornhuskers are not pressed to make money off their wireless network, given the stadium sellout streak that dates back to Nov. 3, 1962. But Mosier said that even the Huskers aren’t immune to the lure of the living room couch, with its comfort, HD screen and close-by food and drink.

“We definitely have a blessed situation [with the sellouts],” Mosier said, while allowing that some fans might still prefer sitting at home. “But you can’t match the experience of being at the venue,” he added. “If we can address the connectivity issues, plus add to the stadium experience [with technology], it’s a win-win for us.”

Using the app at Memorial Stadium

Using the app at Memorial Stadium

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