Intel True View coming to Niners, Vikings apps; but will anyone watch?

Screen shot of an Intel-powered 3D view of an NFL game.

From a sports viewing standpoint, there may not be a more compelling new technology lately than Intel’s True View platform, which can provide 360-degree 5K-resolution looks at a sporting event that are equally stunning and informative, a true leap in performance for TV-watching fans. Last week, a move by Intel to provide venture funding for app development firm VenueNext seemed like a great deal for fans of the NFL’s San Francisco 49ers and the Minnesota Vikings, whose stadium apps are slated to get the Intel technology to support 3D replay views, perhaps as early as next season.

While both the funding and the replay plans are positive moves for sports fans, our question is, will anyone really watch? While VenueNext’s app platform seems to be gaining momentum with pro teams from all the major U.S. sports leagues, the instant replay function — which was part of VenueNext’s first platform, the app for the Niners’ Levi’s Stadium — has never really caught on, peaking at the start and slowly dwindling thereafter. Replays on other mobile platforms, however — like Twitter — are enormously popular, with one Vikings video alone earning more than 4 million views.

VenueNext CEO John Paul at last week’s Intel event.

Though the Intel/VenueNext announcement garnered a lot of headlines last week, none of the other stories mentioned how little-used the instant replay function is. In fact, almost every team or stadium that has instant-replay functionality in its app declines to provide any statistics for the feature, a shyness we can only attribute to the fact that the numbers are embarrassingly low. The only one VenueNext was able to tell us about was the Niners’ app, which according to VenueNext generated approximately 1,000 views per game last season.

During 2014, the first season Levi’s Stadium was open, the app peaked early with 7,800 replays during that year’s home opener; by the end of the season that number was down to fewer than 4,000 replays per game, which prompted Niners CEO Jed York to label the service’s low uptake a surprising disappointment. Now it’s even used far less often. (VenueNext competitor YinzCam also has instant replay available for many of its team apps, but also does not provide team-by-team viewing stats.)

One reason York cited for the low replay use was the quality and frequency of replays shown on the Levi’s Stadium large video boards; while in the past many pro teams kept replays to a minimum (especially if they were unflattering to the home team) the acceptance of replay review in many leagues and a general change of behavior now sees almost constant replay showing, as well as live action on in-stadium video boards. And while the process to produce in-app video replays is stunningly quick, even the fastest replay functionality combined with the need to navigate a device screen is usually well behind live play.

Screen shot of instant replay service inside Levi’s Stadium app.

Since the amount of funding Intel is providing VenueNext was not announced, it’s hard to tell whether or not either company will consider the transaction worthwhile if the replay viewing numbers remain low. Another problem with the app replays is that many are confined to in-stadium views only due to broadcast rights restrictions; compare that handcuff to the openness of Twitter, where a video of the “Minnesota Miracle” walkoff TD shot by a quick-thinking Minnesota Vikings employee (Scott Kegley, the team’s executive director of digital media & innovation) during last year’s playoffs garnered more than 4 million views and recently won a Webby award.

If there’s a dirty not-so-secret about stadium wireless connectivity, it’s that almost every report we’ve ever seen about app and service usage inside venues puts use of open social media platforms like Twitter, Snapchat and Facebook far, far above team and stadium app usage. Though stadium and team apps are gaining more traction recently due to their embrace of service functionality for things like parking, concession transactions and digital ticketing, we still haven’t seen any reports or evidence that in-stadium instant replays are gaining in use.

Will Intel’s revolutionary technology change the game for in-app replays? We’ll track the developments and keep asking for stats, so stay tuned.

NFL exec: U.S. Bank Stadium Wi-Fi network ‘in a strong place’ ahead of Super Bowl LII

A Wi-Fi handrail enclosure at U.S. Bank Stadium in Minneapolis. Credit: Paul Kapustka, MSR (click on any photo for a larger image)

Like many football fans, I was jaw-dropping excited while watching the Minnesota Vikings’ dramatic walk-off touchdown win in last Sunday’s playoff game against the New Orleans Saints. Unlike many football fans but probably more like our readership, my next thought while watching the celebrations was: I hope the Wi-Fi holds up!

According to a top NFL IT executive who was at the game, the Wi-Fi network at U.S. Bank Stadium was more than up to the load applied to it by the Vikings’ exciting win and victory celebration, a good stress test ahead of the stadium’s hosting of Super Bowl LII on Feb. 4. “There were an amazing amount of [Wi-Fi] connections” after the game’s end, said Aaron Amendolia, vice president of IT in the NFL’s office of the CIO, in a phone interview Thursday.

The “massive spike” in connectivity after the game’s exciting conclusion produced numerous social media posts from fans present, mainly on Facebook and Snapchat, Amendolia said. Though he didn’t have full networking statistics from the game, Amendolia did share one interesting number, the fact that there were approximately 37,000 unique connections to the Wi-Fi network during the game — a total greater than that at last year’s Super Bowl LI in Houston, where 35,430 fans out of 71,795 in attendance at NRG Stadium used the Wi-Fi at some point. Attendance at Sunday’s playoff game in Minneapolis was 66,612.

“I feel we’re in a strong place now” with the Wi-Fi network at U.S. Bank Stadium, Amendolia said. “We’re hoping to set some new records.”

Still no sign of bandwidth demand decline

Amendolia, part of the NFL’s networking team that ensures good connectivity at the league’s championship event, said testing work on the AmpThink-designed network (which uses Cisco Wi-Fi gear) started last year, and then ramped up through the current season.

Seen in the main concourse at U.S. Bank Stadium: Two IPTV screens, one Wi-Fi AP and a DAS antenna. Credit: Paul Kapustka, MSR

“Starting with the presason [games] we had staff sitting in seats, doing Facebook, visiting websites,” said Amendolia. “The unique architecture in each stadium makes Wi-Fi [performance] unique. We had people sitting in odd corners, and next to big concrete structures.”

Ever since Wi-Fi has been a part of Super Bowls, the total data used and numbers of fans connecting have steadily increased each year, always setting current records for single-day use of a large venue network. At Super Bowl 49 in 2015, fans used 6.23 terabytes of data on the Wi-Fi network at the University of Phoenix Stadium in Glendale, Ariz.; the next year, it was 10.1 TB of Wi-Fi at Levi’s Stadium in Santa Clara, Calif.; and last year at NRG Stadium in Houston there was 11.8 TB of Wi-Fi data used. (Cellular data use on stadium DAS networks has also increased apace, from almost 16 TB at Super Bowl 50 to more than 25.8 TB last year.)

What’s interesting is that networking usage totals for games the following NFL season usually increase as well, not to Super Bowl levels but surpassing marks from years before. For this season’s opening game at the New England Patriots’ Gillette Stadium, the Wi-Fi network there saw 8.08 TB of data used, a mark that trails only the last two Super Bowls.

“Super Bowls set the benchmark for the next season,” said Amendolia, who agrees that there may never be an end to the growth.

“Even if [current] usage levels off, there’s new technology like augmented reality and wearable glasses,” Amendolia said. “How does that change the future?”

‘Fan Mobile Pass’ will serve as NFL’s Super Bowl 52 app, from pregame activities to game day functions

For the second year in a row, the NFL is building its own mobile app for the Super Bowl, this time with a single-application strategy meant to cover both fan activities the week before Super Bowl LII, as well as game-day functionality at U.S. Bank Stadium in Minneapolis.

In a phone interview Thursday with Aaron Amendolia, vice president of IT services for the NFL’s office of the CIO, Amendolia said the new strategy of having a single app for pre-game and game-day activity was meant to drive adoption and eliminate confusion over which app fans might need for various Super Bowl interactions. Last year, the NFL tried to harmonize its Super Bowl app strategy but still required fans to use a separate app — the NFL Mobile app — to see game highlights and other content.

The Super Bowl LII app is now available for download, and fans can sign up on the Super Bowl app website for a chance to win tickets to the big game, while also providing personal information that Amendolia said will assist with the league’s quest to bring more “personalization” to the experience.

“There’s more gamification to the app, with the opportunity for fans to win achievements” through the week, Amendolia said. According to the sign-up web page, there will be a heavy focus on social media engagement, with promises of availability of free autographs from current and past NFL stars; the ability to take a picture of the Super Bowl trophy; and to see images of all 51 Super Bowl rings. There will also be sponsor-activation activities throughout Minneapolis, most likely at the NFL Super Bowl Live fan site on Nicollet Mall and other Super Bowl events, where presumably fans can “check in” with the app’s QR code to earn rewards.

Wayfinding maps, but no blue dots

For both the week before and game day, Amendolia said the app will have wayfinding maps, but they won’t be active “blue dot” wayfinding, even though that feature is supported in the Vikings’ own stadium app, which was developed for the Vikings by app developer VenueNext.

“We did discuss [beacon-enabled] options, but there are some challenges to that that are unique to the Super Bowl,” said Amendolia, noting things like temporary structures and closed roads for Super Bowl activities that could be harder to integrate into maps. For wayfinding beyond maps, Amendolia said there would be a heavy reliance on digital signage information in and around the stadium to help fans find their way.

Like last year, the NFL Super Bowl app will not have any functionality allowing fans to order food or drinks for delivery or express pickup, with the latter being a service that was tested at Vikings home games this season. The app will allow fans to pre-order merchandise and pick it up at locations around town during the week before the game, Amendolia said, and will also allow suite ticketholders to order merchandise for pickup during the game.

One interesting question is whether or not the Vikings will be allowed to make their own app active for the game if they make the Super Bowl by beating the Philadelphia Eagles in the NFC championship this weekend. If so, it would represent the first time an NFL team played in the Super Bowl at its home stadium, an issue never faced in the era of team apps. Vikings officials did not respond yet to questions about the possible availability of the team app for the Super Bowl, but we will update this post if and when they do.

‘Super’ Wi-Fi and DAS at U.S. Bank Stadium ready for Super Bowl 52

A look at downtown Minneapolis from inside U.S. Bank Stadium. Credit all photos: Paul Kapustka, MSR (click on any photo for a larger image)

After Sunday’s stunning last-second victory, the Minnesota Vikings are one step closer to becoming the first team to play a Super Bowl in its own home stadium. Should the Vikings beat the Eagles in Philadelphia this weekend, Super Bowl 52 visitors should prepare for a true Norse experience inside U.S. Bank Stadium, with repeated blasts from the oversize “Gjallarhorn” and a fire-breathing dragon ship that will launch the home team onto the field. Skol!

But even if the hometown team falls short of making the big game this season, on Feb. 4, 2018 the stadium itself should do Minneapolis proud, especially when it comes to wireless connectivity. With two full regular seasons of football and numerous other events to test the networks’ capacity, both the Wi-Fi and DAS networks inside the 66,655-seat U.S. Bank Stadium appear more than ready to handle what is usually the highest single-day bandwidth stress test, namely the NFL’s yearly championship game. (Though the selfies and uploads following Sunday’s walk-off touchdown toss may have provided an early indicator of massive network use!)

In a mid-November visit to U.S. Bank Stadium for a Vikings home game against the Los Angeles Rams, Mobile Sports Report found robust coverage on both the Wi-Fi and cellular networks all around the inside of the stadium, with solid performance even amidst thick crowds of fans and even in the highest reaches of the seating bowl. Speedtests on the Wi-Fi network, built by AmpThink using Cisco gear, regularly hit marks of 40 to 50-plus Mbps in most areas, with one reading reaching 85 Mbps for download speeds.

And on the DAS side of things, Verizon Wireless, which built the neutral-host network inside U.S. Bank Stadium, said in December that it has already seen more cellular traffic on its network for a Vikings home game this season than it saw at NRG Stadium for Super Bowl LI last February. With 1,200 total antennas — approximately 300 of which were installed this past offseason — Verizon said it is ready to handle even double the traffic it saw at last year’s game, when it reported carrying 11 terabytes of data on stadium and surrounding macro networks.

Good connectivity right inside the doors

Editor’s note: This profile is from our most recent STADIUM TECH REPORT for Winter 2017-18, which is available for FREE DOWNLOAD from our site. This issue has an in-depth look at the wireless networks at U.S. Bank Stadium in Minneapolis, as well as profiles of network deployments at the brand-new Little Caesars Arena, the Las Vegas Convention Center, and Orlando City Stadium! DOWNLOAD YOUR FREE COPY today!

A new Verizon DAS antenna handrail enclosure (right) at U.S. Bank Stadium in Minneapolis. (The enclosure lower left is for Wi-Fi).

James Farstad, chief technology advisor for the Minnesota Sports Facilities Authority (MSFA), the entity that owns U.S. Bank Stadium, said he and his group are “very pleased” with the state of the wireless networks inside the venue heading toward its Super Bowl date.

“You’re never really satisfied, because you want it to be the best it can be,” said Farstad in an interview during our November visit to Minneapolis. “But generally speaking, we’re very pleased with the state of the networks.”

Those networks are tested the very moment the Vikings open the doors for home games, especially in warmer weather when the signature big glass doors — five of them, all 55 feet wide and ranging in height from 75 to 95 feet — swing out to welcome fans. As the entry that points toward downtown, the west gate can account for as much as 70 percent of the fans arriving, according to the Vikings, putting a big crush on the wireless networks in the doorway area.

To help keep people connected in crowded situations, Verizon deployed extra DAS antennas on short poles in front of both the west and east end zone concourse areas, part of a 48 percent increase in overall DAS antenna numbers added during the football offseason. Even with thick crowds streaming into the stadium, we still got a DAS speedtest of 77.35 Mbps download and 32.40 Mbps upload on the concourse just inside the west doors, and just below the Gjallarhorn.

Walking around the main level concourse, connectivity hardware is easy to see if you know what you’re looking for; part of the extensive DAS coverage includes dual antennas hanging off a single pole above wide walkway segments. And in one instance, we saw a good example of aesthetic integration, with a Wi-Fi AP attached just behind two IPTV screens, with a beacon attached to the side and a DAS antenna mounted just above everything else.

First big test of railing-mounted Wi-Fi?

Moving into the seating bowl, visitors may not know that many of the Wi-Fi network’s 1,300 APs are hiding there in plain sight — inside silver handrail enclosures, many of which now sport bright, bold section numbers to help fans find their seats. Believed to be the first big football-sized stadium that relied mainly on railing-mounted APs, the proximate network design from AmpThink is proving to be a winner in performance, producing regular-season game data totals of around 3 terabytes per event and maybe more importantly, keeping an optimal number of fans attached to the AP closest to them for the speediest connection.

Top-down antennas provide coverage for suite seating

Sitting next to AmpThink president Bill Anderson in the stadium’s press box you get a great view of the field, but it’s doubtful Anderson watches much football action given that he spends most of a game day glued to a screen that shows live detailed performance for every Wi-Fi AP in the building. While the analytics program produces a wealth of interesting data, the one metric that keeps Anderson’s attention is the one showing how many fans are connected to each AP, a number that will be no more than 50 and ideally somewhere around 25 connections if the network is performing as it should be.

On the day we visited, on Anderson’s screen there was one AP showing more than 200 devices trying to connect to it, an issue Anderson noted for immediate problem-solving. But with only a handful of others showing more than 50 connections, Anderson was confident that AmpThink has been able to figure out how to solve for the main dilemma for Wi-Fi in large enclosed structures, namely keeping APs from interfering with each
other. The large clear-plastic roof and wall areas at U.S. Bank Stadium don’t help, since they reflect RF signals to add to the network design degree of difficulty.

But the multiple railing-mount network design – which AmpThink duplicated at Notre Dame University, whose new network is seeing the highest-ever data totals seen at collegiate events – seems to be fulfilling AmpThink’s goal to produce networks with steady AP loads and consistent, high-density throughput in extremely challenging environments. The railing-mounted APs provide connectivity that couldn’t be delivered by overhead antennas, like in Notre Dame’s open concrete bowl and in U.S. Bank Stadium’s similar wide-open seating area, where no overhead structure is within 300 feet of a seat.

Two DAS antennas hang from a pole above the main concourse

“I think we have a network strategy that produces good uniform performance” in venues like U.S. Bank Stadium, Anderson said. “It’s pretty darn exciting to have a formula that works.”

More antennas get DAS ready for big game

And even though Verizon knew the Super Bowl was coming to U.S. Bank Stadium when it built the neutral host DAS for the 2016 opening, it came right back this past offseason and added approximately another 300 new antennas (mainly for its own use and not for the shared DAS), all in the name of unstoppable demand for mobile bandwidth from fans attending events.

Diana Scudder, executive director for network assurance at Verizon, said in a phone interview that “the consumer appetite [for wireless data] is insatiable,” especially at the NFL’s biggest game, where DAS use has grown at a fast clip the past few years. Scudder said these days Verizon pretty much plans to see double whatever the last Super Bowl saw for each following big game, and adds network capacity accordingly. Verizon’s numbers from the past three Super Bowls are a good guide, with the carrier reporting 4.1 TB used at Super Bowl 49, 7 TB at Super Bowl 50, and 11 TB at Super Bowl 51.

AmpThink’s handrail-mounted AP enclosures seem to have played a hand in part of Verizon’s DAS upgrade, as some of the new DAS enclosures seem to mimic the Wi-Fi ones with their smaller silver enclosures. Scudder did say that Verizon used contractors to assist with the new antenna deployment enclosures and mounts, but did not cite AmpThink by name. Verizon also deployed some under-seat antenna enclosures for its upgrade, a tactic the company also used for Super Bowl 50 at Levi’s Stadium in Santa Clara, Calif.

Even up in the most nosebleed of seats — in U.S. Bank Stadium’s case, section 345, which has seats almost touching the roof in the southwest corner, we got a DAS speedtest on the Verizon network of 60.87 Mbps / 44.22 Mbps, most likely from some antennas we could see mounted just above the seats on ventilation pipes a bit toward the field. And hanging from the middle of U.S. Bank Stadium’s roof are a pair of Matsing Ball antennas, which point down to provide cellular service for media and photographers on the sidelines, as well as for floor seating for concerts and other events.

Ready to add more bandwidth on the fly

Even less unseen and probably not appreciated until it’s needed is the stadium’s backbone bandwidth, provided by sponsoring partner CenturyLink.

A Wi-Fi enclosure in section 345, near the stadium’s roof

Though some stadiums are touting 100 Gbps pipes coming in, the U.S. Bank Stadium setup makes the venue its own ISP, according to Farstad.

With six 10-Gbps pipes that are always active — and on two separate network infrastructures for redundancy — the stadium can turn up its bandwidth on the fly, a test the venue got on its first public event.

According to Farstad, when U.S. Bank Stadium opened for the first time with a soccer game on Aug. 3, 2016, the stadium operators expected about 25,000 fans might show up for a clash between Chelsea and AC Milan. But a favorable newspaper article about the stadium led to more than 64,000 fans in the house, a surge that backed up the light-rail trains and saw the concession stands run out of food.

“We were watching the Wi-Fi system during the first break [in the soccer game] and it was coming down fast,” Farstad said. But the ability to increase capacity quickly — Farstad said that within 45 seconds, the stadium was able to provision new bandwidth, a task that in other situations could take weeks — the Wi-Fi survived the unexpected demands, proof that it should be able to handle whatever happens on Super Bowl Sunday.

“I think we can handle the Super Bowl traffic,” Farstad said.

New report: U.S. Bank Stadium Wi-Fi network is ready for Super Bowl LII

There is nothing like hosting a Super Bowl to give your stadium network the ultimate stress test. But with Super Bowl LII (aka Super Bowl 52) on the near horizon, the Wi-Fi and cellular networks at U.S. Bank Stadium in Minneapolis seem more than ready to handle the demand, as we found out on a recent game-day visit. Our full in-depth report on the stadium’s networks is the lead profile in our new STADIUM TECH REPORT, now available for free download from our site!

Inside the report our editorial coverage includes:

— U.S. Bank Stadium Wi-Fi and DAS networks: An in-depth look at the wireless networks that will host crowds at Super Bowl 52 in February, complete with on-site network tests from a game day visit;

— Little Caesars Arena and District Detroit: A first look at the Wi-Fi network inside the new home of the NBA’s Detroit Pistons and NHL’s Detroit Red Wings, with analysis of its reach into the surrounding city area;

— Orlando City Stadium profile: A look at the new wireless connectivity in the MLS stadium in Orlando;

— Las Vegas Convention Center: A look at the new DAS and relatively new Wi-Fi networks at the building that hosts major conventions, such as the yearly CES show.

We’d like to take a quick moment to thank our sponsors, which for this issue include Mobilitie, Crown Castle, CommScope, JMA Wireless, Corning, Huber+Suhner, American Tower, 5 Bars, Cox Business, and Boingo. Their generous sponsorship makes it possible for us to offer this content free of charge to our readers.

DOWNLOAD YOUR FREE COPY TODAY and get up to speed on the latest developments in the stadium networking market!

Verizon: U.S. Bank Stadium DAS already seeing more traffic than Super Bowl 51

A new Verizon DAS antenna handrail enclosure (right) at U.S. Bank Stadium in Minneapolis. (The enclosure lower left is for Wi-Fi). Credit all photos: Paul Kapustka, MSR (click on any photo for a larger image)

The trend of fans continuing to use more and more wireless data at big sporting events shows no sign of slowing down, especially after Verizon Wireless said that it’s already seeing more cellular traffic at Vikings home games this year than it saw at Super Bowl 51.

Verizon, which built the neutral-host distributed antenna system (DAS) for cellular carriers at U.S. Bank Stadium in Minneapolis, also said it increased the DAS antenna count by 48 percent at the venue this past offseason, in order to better support the expected surge coming at Super Bowl 52 on Feb. 4, 2018. At a press event at the stadium today, Verizon said it now has approximately 1,200 DAS antennas of its own at U.S. Bank Stadium.

“We’re very confident” that both the DAS and Verizon’s networks will be more than ready to handle the Super Bowl when it comes to Minneapolis at the end of this current NFL season, said Diana Scudder, executive director for network assurance at Verizon, in a phone interview earlier this week. Though the stadium opened in 2016 with a fully functional DAS, Scudder said Verizon spent the past offseason adding more capacity for its customers with additional DAS antennas in a variety of deployment methods, including antennas in enclosures both under-seat and in handrails, as well as in pole-mounted deployments along standing-room drink railings in both end zone concourses.

It’s selfie time on the drink-rail concourse area, where a DAS antenna looms on a pole behind

Though Scudder declined to say exactly how many DAS antennas there are in the building, with the new “48 percent” additional antennas Verizon said it now has 100 DAS zones throughout the venue, including the seating bowl, concourses, suites, and outdoor DAS coverage surrounding the stadium. But perhaps the most surprising reveal was that in-stadium DAS traffic at Vikings home games this season have already produced single-game numbers that Scudder said were greater than those seen inside the stadium at Super Bowl 51, held Feb. 5 at NRG Stadium in Houston. Pay attention here, because the italicized distinction is important.

Under-seat, handrail and drink-railing DAS

Given Verizon’s historic coyness on numbers, it’s no surprise that Scudder did not provide an exact number for the Vikings in-stadium DAS traffic that she said surpassed Super Bowl 51’s mark. She also didn’t disclose what the in-stadium only DAS number was for Verizon at NRG Stadium. The only reported Verizon number for DAS traffic at Super Bowl 51, 11 terabytes of traffic, includes data not just from the stadium, but also from macro network connections within a 2-mile radius of the stadium on game day, Scudder said. So far, Verizon hasn’t provided a Vikings regular-season game-day measurement for traffic outside the stadium as well. So if it’s not an apples-to-apples comparison yet, if the in-stadium marks are already higher, the bet is that whatever total number Verizon sees at Super Bowl LII, it will be greater than the 11 TB seen at Super Bowl LI.

It’s also not surprising that the DAS installation at U.S. Bank Stadium is already looking like it will surpass NRG Stadium’s marks, simply because with the advantage of greenfield construction, all networks at U.S. Bank Stadium were designed with some of the latest deployment knowledge available. At NRG Stadium, where networks were added well after construction, Verizon deployed DAS antennas under the concrete floors, an easier deployment method but one that typically produces lower throughput than other methods. And for Super Bowl 50 at Levi’s Stadium in Santa Clara, Calif., Verizon added under-seat DAS antennas in what was believed to be the first such deployment for cellular DAS.

Two DAS antennas hang from a pole above the main concourse

AmpThink, which built the Wi-Fi network in U.S. Bank Stadium relying on handrail-mounted AP enclosures, seems to have played a hand in part of Verizon’s DAS upgrade, as some of the new DAS enclosures seem to mimic the Wi-Fi ones. Scudder did say that Verizon used contractors to assist with the new antenna deployment enclosures and mounts, but did not cite AmpThink by name. The new under-seat DAS deployments and the handrail DAS deployments are Verizon-specific, meaning they are not part of the neutral host DAS that provides service for other cellular carriers.

In addition to overhead DAS antennas mounted pretty much everywhere it would make sense — below overhangs, and even in twin-antenna mounts on poles hanging down over concourse walkways — there are now a series of DAS antennas mounted on poles just above the main-concourse end-zone standing areas, where fans can lean against drink rails while watching the game. In a pregame test on Nov. 19 for a Vikings home game against the Los Angeles Rams, MSR tests saw DAS speeds of 77.35 Mpbs download and 32.40 Mbps upload on one of the end-zone concourse areas.

Even up in the most nosebleed of seats — in U.S. Bank Stadium’s case, section 345, which has seats almost touching the roof in the southwest corner, we got a DAS speedtest on the Verizon network of 60.87 Mbps / 44.22 Mbps, most likely from some antennas we could see mounted just above the seats on ventilation pipes a bit toward the field. And hanging from the middle of U.S. Bank Stadium’s roof are a pair of Matsing Ball antennas, which point down to provide cellular service for media and photographers on the sidelines, as well as for floor seating for concerts and other events.

Demand for bandwidth is ‘insatiable’

According to Scudder, any and all antennas are all needed, both for Vikings home games at the 66,200-seat venue, but also for the Super Bowl, where additional seating will host more fans, media and other attendees for the NFL’s championship game.

“The consumer appetite [for wireless data] is insatiable,” Scudder said, noting that these days Verizon pretty much plans to see double whatever the last Super Bowl saw for each following big game. Verizon’s deployments don’t end at U.S. Bank Stadium’s walls, either. According to Scudder over the past 2 years Verizon engineers have been busy adding capacity all over Minneapolis, including in downtown areas, at the Minneapolis airport, and at the nearby Mall of America.

“We’ve been partnering with the Twin Cities for 2 years now and they are very receptive and want to have the latest technology here,” Scudder said. Scudder also said that all the improvements, in DAS, small cell deployments and macro towers, will remain as permanent solutions, helping keep Minneapolis a Super-connected city even after the big game is over.

DAS antennas hang down from the overhang above a suite area

Even at the highest elevation seats in the venue, DAS coverage is excellent, provided in this case by antennas mounted on the ventilation pipes above (see next photo for close-up)

DAS antennas seen mounted below ventilation pipes


Two ‘Matsing Ball’ antennas hanging from center roof beams (this photo courtesy Verizon)

Under-seat DAS antenna (this photo courtesy Verizon)