Verizon drops data charges for live NFL streaming via NFL Mobile app

Screen Shot 2016-09-09 at 10.28.58 PMAre you ready for football? And are you ready for cellular company wars around viewing football on your phone? Verizon kicked off the 2016 NFL season with an announcement Friday that it would no longer charge its customers for data used while watching live NFL games via the NFL Mobile app, perhaps the biggest sign that the battle we predicted is now fully underway.

From our perspective, some of the most-read stories in Mobile Sports Report history have been posts wondering about how much data customers might use watching a live football game on their phones. The answer now, for Verizon LTE customers, is easy: It’s zero. You will still need to pay $1.99 a month this fall to watch RedZone on your phone (to us, RedZone is even better than specific live games), but watching the live local and national-broadcast games (like Sunday night games and Monday Night Football) won’t chew up any of the gigabytes in your data plan.

Whether or not this type of “free programming” will spark any net neutrality debate is best left for other outlets, though it’s hard to think of a type of programming more popular than live NFL action. In the meantime, our guess is that the wildly popular NFL Mobile app (Verizon never releases figures on how many users it has for NFL Mobile, but if you start your guessing between 5 and 10 million you might not be far off) will get even more popular, and the promotion should help sell a lot of fence-sitters this weekend on buying with Verizon, just to get even the app’s limited NFL schedule for basically free.

The promotion may not even cost Verizon much when it comes to minutes, since many NFL Mobile veterans I know (some of whom are already tweeting in agreement to the next statement) almost always seek a Wi-Fi connection when they are streaming NFL Mobile games, because better bandwidth and no data charges. But it’s a hell of a selling point and one we kind-of predicted when we foresaw cell-phone NFL battles between Verizon and its NFL Mobile deal and AT&T’s new ownership of Sunday Ticket thanks to its DirecTV purchase. Too bad the user numbers aren’t ever made public, because it’d be cool to see how many fans are streaming NFL action live on their phones.

We still haven’t been able to get an answer from the NFL or Verizon on another rumor we heard this summer, that RedZone action would be available for free to any fans inside NFL stadiums on game days. Many stadiums already have that ability via apps built by YinzCam, which has a rights agreement with the NFL to allow RedZone viewing in some stadiums. Maybe MSR readers across the country could chime in on whether or not they can see RedZone at their stadium, and we can crowd-source a list. Or we could all just watch more football. Stay tuned, because it’s our guess that this won’t be the last you hear on this front this season.

Remember: You can’t watch NFL Mobile live games on your tablet, because Verizon’s rights package only includes cellular phone-type devices. And be prepared for service to suck this Sunday, because these opening-day things never seem to work out for Verizon and the NFL. Don’t say you weren’t warned!

Why did Olympics streaming soar, and broadcast TV fail? Podcast episode No. 7 explores why online sports is winning

The drop in prime-time TV viewership for the recent Rio Olympics was a bit of a head-scratcher for many, especially in light of the soaring numbers for online viewership of the same games on various streaming outlets. In the STADIUM TECH REPORT PODCAST episode 7, hosts Phil Harvey and Paul Kapustka explore and explain why this shift from scripted to live happened, and what it means for all types of live sports content going forward. Give it a listen now!

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Here is the link to the podcast on iTunes!

Sacramento Kings’ Golden 1 Center will use really fast fiber technology from CommScope

Fiber cabling inside the Golden 1 Center data center. Credit: CommScope / Golden 1 Center

Fiber cabling inside the Golden 1 Center data center. Credit: CommScope / Golden 1 Center

Since the Sacramento Kings are already talking about bandwidth-hogging applications like virtual reality replays for fans who visit the new Golden 1 Center, it’s perhaps no surprise that the venue will also have some of the fastest, highest capacity fiber network technology at its core.

On Tuesday, the Kings and network infrastructure provider CommScope announced that Golden 1 Center will be the first place to employ something called wideband multimode fiber, or WBMMF in the world of tech acronyms. Without getting too deep into fiber optics details it might be enough for most to know that WBMMF, a new developing standard in the cabling infrastructure world, lets you send more stuff over fewer fibers, an advancement developed mainly for the data center world but one that will also benefit places that expect to move a lot of data around, like Golden 1 Center.

Back in the old days, it was news when stadium networks upgraded to 1-gigabit per second pipes coming in to provide bandwidth. These days, many stadiums are talking multiple 10-gig pipes and even looking at 100-gig pipes (like Golden 1 Center will use from Comcast), meaning that the internal networks also need to get faster and wider to handle the never-ending increases in data use.

Golden 1 Center nears completion. Credit: Golden 1 Center

Golden 1 Center nears completion. Credit: Golden 1 Center

Before its scheduled October opening we are sure we’ll hear more about the fan-facing Wi-Fi and DAS network deployments, but it’s worthwhile to acknowledge that the underlying core network at Golden 1 Center should be able to handle data expansion for the foreseeable future thanks to the choice of the latest in fiber technology.

John Schmidt, vice president for CommScope’s Data Center solutions team, said the WBMMF products are primarily targeted at the data center market; but he also noted that with its own 6,000-square-foot data center, Golden 1 Center qualifies as the kind of place that will need the kind of future-proofing WBMMF can provide.

When the plans for Golden 1 Center were first talked about publicly, Schmidt said CommScope reached out to the Kings with a pitch about using the latest fiber technology in the core.

“It was clear they wanted something state of the art, with a great fan [network] experience,” Schmidt said. “We told them we could help with the physical layer, to support the bandwidth they would need.”

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Will cellular carrier aggregation matter in stadium networks?

Kauffman Stadium during 2015 World Series

Kauffman Stadium during 2015 World Series

Over the past few days, both Sprint and Verizon Wireless have made announcements about a technique called “carrier aggregation” (CA for short) for LTE cell networks that basically bonds together different frequency channels to bring more bandwidth to a mobile device. Though the premise sounds great, what we here at MSR HQ haven’t been able to ascertain yet is whether or not this technique will help solve the biggest problem in stadium network situations, namely providing enough capacity for users on the networks installed there.

Sprint has made the most noise this week, with claims of CA demonstrations at Soldier Field in Chicago and Kansas City’s Kauffman Stadium that (they said) showed Sprint devices bonding three different frequency channels to hit download speeds of 230 Mbps, a score way off the charts for any existing stadium networks. (The fastest Wi-Fi and cellular speeds we’ve seen in our short history of stadium tests, by comparison, are in the 60 Mpbs range.) Verizon made a similar announcement about CA being put in across its network, without specifying if the service would be available in stadiums. Other carriers, including AT&T and T-Mobile, are also exploring use of the CA technique. At the very least, some lucky users with newer devices may see leaps in performance thanks to CA deployments, a good thing on any level.

But our bigger question — which hasn’t been answered in the press releases and hasn’t (yet) been answered in email questions to Sprint or Verizon — is whether or not CA will help with overall network capacity, which to us seems to be a more pressing problem at most stadiums as opposed to simple download speeds. I mean, demos are great and it’s cool to see what the upper limits are for one device; but it’d be more impressive if Sprint could guarantee that 230 Mbps mark to every device in the park, should everyone there have a Sprint phone with the capability to perform the CA trick (not all devices in the market today can do so).

Finally using the Clearwire spectrum

What’s also not completely revealed in the press releases is what kind of gear is necessary on the back end of the network to make CA work, and whether or not it makes economic sense to have that gear placed inside stadiums to enable the technique for as many fans as possible. While we understand the basic premise probably better than most (since in a former life yours truly spent several years following and analyzing the Clearwire spectrum holdings at 2.5 GHz) it’s not clear if CA solves any congestion problems, especially for carriers other than Sprint, who only have a limited amount of licensed spectrum in each market they serve.

(Without getting too deep into spectrum geekiness, Sprint on paper probably has more room to grow in the CA space since its 2.5 GHz holdings dwarf other carriers’ licensed bands; but to make use of that spectrum, you need customers with devices that can use that spectrum, and enough cash for a wide network buildout, both of which Sprint may be challenged to find.)

As we understand CA, by bonding channels you can make one device faster since it has more aggregate bandwidth to work with. But it’s not clear that using CA in a stadium environment would make the overall situation any faster than say, three phones using single channels by themselves. Also, since you can’t create new bandwidth, if one phone starts tapping three different channels doesn’t that actually leave less room for other devices that may want to also use those channels? Perhaps with CA the connections would be faster and wouldn’t last as long, thereby freeing up spectrum for other devices; again, there’s not a lot of information yet on the capacity side of the equation, especially in crowded stadiums or at big events where bandwidth needs escalate. If there are any cellular wizards in the audience with more knowledge of the situation, feel free to chime in.

We did get an email response from our old friend John Saw, formerly of Clearwire and now chief technical officer at Sprint. Here’s his explanation of why CA is a good thing for stadiums:

Essentially, sites with bonded channels will drive higher capacities. This will be especially timely and helpful in crowded spaces like Soldier Field where there are surges in capacity demand during live sporting events. Sprint customers with CA enabled phones will enjoy 2X (in the case of 2CA) or 3X (in the case of 3CA) their download speeds, which means that they will get a better data experience with a bigger pipe. But wait – CA will lift all boats and it will also benefit those Sprint customers who have not upgraded to CA enabled phones yet. While they may not enjoy the higher peak speeds enabled by CA phones, their phones will have access to more network resources which means they will also have a better data experience, with no stalling or without that dreaded “windmill effect” in a crowded stadium.

I kind of understand what Saw is talking about here, but I am still having a problem with the math that says all boats will be lifted through the use of CA. Plus, experience and interviews have taught us that across the country, Sprint is behind Verizon and AT&T when it comes to DAS deployments inside stadiums; and, it’s not clear (and hasn’t been answered) whether or not CA can work over a neutral-host DAS deployment where carriers share antennas and other infrastructure.

From an industry-wide standpoint, CA seems like a great thing for all cell phone users since as it progresses devices should be able to utilize whatever bandwidth is around to make performance better. It’s also good to see more technology advancements made on the network side of things, since infrastructure needs all the help it can get to keep up with devices. But right now, we’re not sure if CA is the answer to any of the capacity problems stadium network operators face. Anyone with views that can expand the explanation, feel free to hit the comments section below or send me an email to kaps at mobilesportsreport.com.

Wi-Fi network powers rich data collection at Mall of America

Fans greet One Direction at Mall of America. Credit: Tony Nelson (click on any photo for a larger image)

Fans greet One Direction at Mall of America. Credit: Tony Nelson (click on any photo for a larger image)

If you’re shopping for mobile customer data, why not just go to the mall?

That’s what Minnesota’s Mall of America did, not by finding a service that sells such information, but by investing in a massive and complex Wi-Fi network, designed and deployed by AmpThink using Cisco gear. And the service is free for Mall visitors. While being an attractive guest feature, the service simultaneously provides the Mall with enough data to fill digital warehouses with information about what people do both online and in the real world while on the property.

According to Janette Smrcka, IT director for Mall of America, though the Mall is only at the start of its data analysis program, it is already seeing interesting results that will likely help the Mall better connect with its visitors and, in all likelihood, improve business results for Mall tenants. A recent month-long sampling of customer behavior data gave the Mall a tremendous amount of insight on how activities such as promotions and events affect visitor behavior, information the Mall wouldn’t have had without its Wi-Fi network.

“We’re just at the beginning of being able to use all of this valuable data and translate it into actionable information,” said Smrcka in an interview at Mall of America, located in Bloomington, nine miles south of Minneapolis.

Almost a Super Bowl of data every week

How much data are we talking about? In the world of stadium networks, the most recent Super Bowl at Levi’s Stadium in Santa Clara, Calif. set a single-day record with 26 terabytes of wireless data used – 15.9 TB on cellular networks and 10.1 TB on the stadium Wi-Fi. At Mall of America, from the launch of their Wi-Fi network during Thanksgiving weekend last year until May 2016, nearly 320,000 unique Mall visitors connected to the network, using a total of 486 TB of traffic – almost a Super Bowl of data per week.

Wi-Fi AP visible below Mall of America sign. Credit: Paul Kapustka / MSR

Wi-Fi AP visible below Mall of America sign. Credit: Paul Kapustka / MSR

While the Mall might not match the single-day crush of a Super Bowl, the steady stream of visitors (Mall officials estimate that the six million square-foot facility sees an average of 109,000 visitors on weekdays and 160,000 on weekends) produces some staggering numbers. According to a recent public presentation about the network, Mall of America claimed that one month of Wi-Fi usage on its network equaled a full year of Wi-Fi activity on an NBA-sized stadium network.

According to Smrcka, the Mall knew it needed Wi-Fi connectivity as a table stakes amenity, but it was mindful of fitting performance to price, while achieving return on investment justification in the process.

“We knew we needed something but the challenge was the cost,” Smrcka said. “We knew we couldn’t charge for the service.” Smrcka also said the Mall has seen other malls try and fail with initial Wi-Fi deployments due to subpar service, prompting guest disdain.

“We’ve seen some of our peers put Wi-Fi in, and not do it very well, and get lots of complaints,” Smrcka said. “It’s like airport Wi-Fi. Sure it’s there, but just try using it.”

With AmpThink, Mall of America found a partner who knew the need for high-quality deployments. The design and install company has been behind the Wi-Fi networks at several Super Bowls, as well as recent networks built in stadiums like Kyle Field at Texas A&M and US Bank Stadium in Minneapolis.

Wi-Fi 'ball' visible in middle of theme park area. Credit: Paul Kapustka / MSR

Wi-Fi ‘ball’ visible in middle of theme park area. Credit: Paul Kapustka / MSR

However, this massive Wi-Fi network, along with the unique challenges of implementing it at the Mall, also needed the elusive component of return on investment.

Not easy to build inside a mall

On a recent early morning tour of the Mall, AmpThink president Bill Anderson showed Mobile Sports Report some of the challenges inherent to one of the world’s biggest shopping venues. For starters, there was the need for custom enclosures that fit with the facility’s overall aesthetics as well as cutting through double firewalls (the real kind of firewalls, not the software kind) to keep safety codes intact.

To cover one of the Mall’s more unique spaces, the 7-acre theme park in the center of the facility, AmpThink had to design and build enclosures that look like big lollipops. This “Wi-Fi ball on a stick” design fit the park’s design aesthetics while providing coverage in and around the various rides and amusement spaces. AmpThink also figured out how to fit a Wi-Fi AP inside digital sign kiosks, so the kiosks could connect to the network and therefore the Cisco StadiumVision system for digital display management. In many places, the APs included beacons inside, setting up the network for device proximity capabilities.

From an RF perspective, Anderson said one of the toughest challenges was keeping interference to a minimum between APs on different floors of the multi-level mall. Another large challenge was simply the logistics of construction, with separate scheduling needed for the many hundreds of Mall tenants.

The mall's many levels make it a tough place to tune RF. Credit: Paul Kapustka / MSR

The mall’s many levels make it a tough place to tune RF. Credit: Paul Kapustka / MSR

“We own the space above their ceilings, and would need to get in the stores to run cable through,” said Smrcka. Coordinating construction was a challenge at times, like when teenage clerks didn’t relay scheduling messages to their store managers, further complicated by the need to have security officers present to keep an eye on inventory.

Anderson said that AmpThink deployment teams also needed to make sure they cleaned up after putting in APs, as any drywall dust found on store facades could result in complaints from store owners. Despite the extra hurdles, deployment of the network, composed of more than 600 APs, started in July of last year and launched just before Thanksgiving. Then the data started pouring in. Now, what to do with all that information?

Putting students to work

To help figure out how to best use the stream of information coming its way, the Mall conducted a study of its data in a partnership with graduate students at the Carlson Analytics Lab at the University of Minnesota’s Carlson School of Management. By mapping visitor behavior using Wi-Fi and beacon activity – tracking where shoppers arrived, where they walked and how long they spent in different areas of the Mall – Mall of America and the student researchers were able to uncover interesting stats on things like in-mall promotions, events and store appeal.

Mall kiosk with Wi-Fi inside to drive the Cisco StadiumVision software. Credit: Paul Kapustka / MSR

Mall kiosk with Wi-Fi inside to drive the Cisco StadiumVision software. Credit: Paul Kapustka / MSR

According to the Mall’s presentation at the recent SEAT Conference in Las Vegas, one analysis showed that if visitors were offered free admission to the amusement park, they actually spent 40 percent of their time at the Mall somewhere other than the amusement park — a sign that free amusement park entry could spur more shopping. The analysis also showed that during events at the Mall – according to the Mall, it hosts more than 400 special events a year – visitors stayed at the Mall on average 1.4 times longer than visitors who did not attend an event. The Mall also found out that 39 percent of event attendees visited the Mall’s food courts, compared to 25 percent of non-event visitors.

During its presentation, the Mall also showed screenshots of interactive “heat maps” showing exactly where visitors entered, where they walked, and how long they stayed. This information was gathered by the Wi-Fi AP beacons, which allowed for accurate device location tracking. With such information at their fingertips, the Mall sees a future where the network helps initiate new features for assisted shopping and custom experiences for visitors without resorting to historic feedback systems like surveys or focus groups.

Data driving the future

“This data is golden when it comes to describing shopper behavior,” said Smrcka, who also talked about the deployment at the SEAT Conference in Las Vegas. Shopper surveys, she said, have proven to sometimes not be reliable, and “who has the time to sit in a focus group for hours?”

How many malls do you know that have a One Direction tribute photo? Credit: Paul Kapustka / MSR

How many malls do you know that have a One Direction tribute photo? Credit: Paul Kapustka / MSR

This information enhances other Mall guest behavior and experience initiatives. “We already have a social media command team watching geo-located social media posts,” Smrcka said. They also employ a text messaging system, which visitors use to send messages to customized numbers to communicate if a bathroom needs servicing, set a reminder for their parking spot, or to find out where the closest gelato stand is.

And while Mall of America, like other bricks and mortar retailers, competes every day against online shopping, Smrcka said there are plenty of people who still want to see and feel the goods they are purchasing. Mall of America plans to use their Wi-Fi network’s data to make the guest experience even better and study the feasibility of possible future services like personal shopping, valet parking, curbside pickup and home delivery.

Moreover, Smrcka and her team can better segment and target its visitors and their entertainment, dining and shopping needs.

“What we’re able to do [from analytics] is still changing from month to month,” Smrcka said. “But the data really empowers a team like ours.”

NRG Stadium Wi-Fi ‘soft launches’ at Texans preseason game

Screen Shot 2016-08-26 at 10.35.17 AMThe Houston Texans gave their fans more to cheer about with a 16-9 preseason victory over the New Orleans Saints last Saturday, but what might have made a lot of people happy at NRG Stadium was the unofficial debut of the stadium’s new Wi-Fi network, which was available in a sort of “soft launch” mode.

We say “sort of,” because according to people who were at the game there was pretty heavy promotion of the new network’s availability, with bandwidth sponsor Comcast distributing flyers in seat cup-holders as well as making in-stadium announcements about the wireless connectivity. NRG Stadium had been one of the few NFL venues without Wi-Fi, but with the Super Bowl headed to Houston at the end of this season installing Wi-Fi became a priority.

Starting after the Final Four concluded this past spring, integrator 5 Bars and Wi-Fi gear provider Extreme Networks got busy, eventually installing approximately 1,250 Wi-Fi APs inside NRG Stadium. According to 5 Bars representatives, many of the APs in the seating bowl were installed under the seats, a deployment method that is becoming a trend in larger stadiums.

Though we don’t have any stats yet (since the network isn’t really “officially” launched) we did hear from network sources that there was a good uptake on the system, and we are looking forward to watching the Wi-Fi’s performance this season leading up to Super Bowl 51 in February. If any fans out there hit another Texans game anytime soon, send us a speedtest of the Wi-Fi!