Levi’s Stadium Monday Night Football debut sees 2.87 TB of Wi-Fi traffic, 874 GB on AT&T DAS

Levi's Stadium during its inaugural Monday Night Football game. Photo: Levi's Stadium

Levi’s Stadium during its inaugural Monday Night Football game. Photo: Levi’s Stadium

For its first-ever Monday Night Football game, Levi’s Stadium saw 2.87 terabytes of data cross its Wi-Fi network, with an additional 874 GB traversing the AT&T cellular DAS network during the Niners’ somewhat surprising 20-3 victory over the Minnesota Vikings.

With the confirmed numbers bumping up against the 4 TB mark — and if you add in the probable (but unreported) 1 TB or more that was used by Verizon Wireless, Sprint and T-Mobile customers on the Levi’s Stadium DAS — it’s readily apparent that usage of wireless data inside stadiums is only continuing to grow, with no top end yet in sight.

Though the Wi-Fi mark didn’t hit the same heights as the 3.3 TB number recorded at the first regular-season opener at Levi’s Stadium last fall, it’s impressive nonetheless because of the game’s somewhat lower profile given the modest expectations for a Niners team that has suffered through an exceptionally strange offseason that saw its high-profile coach Jim Harbaugh leave for the University of Michigan, and a number of top players retire, like star linebacker Patrick Willis, or depart, like running back Frank Gore, who went to Indianapolis.

And with the new-car buzz somewhat gone from Levi’s Stadium if almost 3 TB of Wi-Fi is a “regular” mark you have to start wondering what the totals are going to be like when Super Bowl 50 comes to the venue in February. On the DAS side of things, the cellular traffic generated by AT&T customers at Levi’s Stadium Monday night was the second-highest in the NFL venues measured by AT&T, trailing only the traffic at namesake AT&T Stadium, where AT&T saw 1.107 TB of DAS traffic during the Cowboys’ opening-game victory over the New York Giants. According to AT&T, DAS traffic at NFL stadiums during the first week of games was up 46 percent compared to the first week of games in 2014. We’ll have a separate post on college DAS traffic tomorrow, which is also up. Thanks to the Niners for the data chart below.

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Stadium Tech Report: Los Angeles Dodgers hit it out of the park with Cisco, Aruba Wi-Fi

Dodgers Stadium, the SoCal baseball shrine. All photos: Terry Sweeney, MSR (click on any photo for a larger image)

Dodgers Stadium, the SoCal baseball shrine. All photos: Terry Sweeney, MSR (click on any photo for a larger image)

Growing up in the Los Angeles suburb of Norwalk, Ralph Esquibel recalled playing outdoors while inside the Dodger game was on the radio. “I knew from the kinds of noises coming out of the house how the game was going,” he laughed. Esquibel, now vice president of IT for the Los Angeles Dodgers, may have wished for some similar indicators or guideposts as he began the wireless retrofitting of Major League Baseball’s third oldest stadium (after Boston’s Fenway Park and Chicago’s Wrigley Field) in early 2011.

Esquibel faced multiple challenges with Dodger Stadium. First, there was all that concrete to push signals through or around. There was the size of the Chavez Ravine venue and its far-flung parking lots, spanning more than 350 acres. The stadium also has few overhangs, a favorite place to attach Wi-Fi access points or distributed antenna system (DAS) gear. Then there’s Dodger Stadium’s capacity — 56,000 seats – the largest in the league and almost 30 percent larger than the average MLB stadium (42,790).

Esquibel’s biggest hurdle? ” Trying to achieve the network that we wanted but also maintain an appropriate budget for the solution,” he said. While Esquibel would not specify what the Dodgers spent, he did allow that it was “an 8-figure project.”

Coverage challenges in the best seats

Initially, the best seats in the house presented a coverage challenge; field and club level seats along the third- and first-base lines and the dugout lack any overhangs. So while phones in those sections could receive a short, directional beam sent from across the outfield, the upstream signal couldn’t get back to the AP across the field, said Esquibel.

Ralph Esquibel, VP of IT for the Dodgers, with the new Wi-Fi relief pitcher mobile.

Ralph Esquibel, VP of IT for the Dodgers, with the new Wi-Fi relief pitcher mobile.

“We wanted to guarantee a premium experience, regardless of the seat,” said Esquibel, who joined the Dodgers 6 years ago after working in IT at Toyota and Honda. So by using what he calls “a hybrid approach,” Wi-Fi APs and antennas are installed overhead where possible, but also under seats and in staircase handrails that divide the stadium’s steep aisles.

All told, nearly 1,000 APs from Cisco and Aruba Networks blanket Dodger stadium, its concession areas and parking lots. Horizon Communications helped the Dodgers with design and installation of the Wi-Fi and DAS.

The under-seat APs/Wi-Fi antennas on the club level are housed in NEMA enclosures about every 15 seats, set eight rows apart. Esquibel was concerned about losing real estate under those seats; he also didn’t want to create any potential trip hazard for fans. In addition, the Dodgers use Cat 6A cabling, whose thickness and rigidity couldn’t run up a stepped incline. Consequently, they drilled through concrete to snake the cabling through from the clubhouse underneath. “There’s no visible conduit leading into the enclosure,” Esquibel explained. The profile and footprint of the enclosure still leaves space for fans to place belongings.

Handrail Wi-Fi enclosure

Handrail Wi-Fi enclosure

It’s the same modus operandi for the enclosures housed in the stair rails, except there are two APs in larger enclosures at the top of each staircase on the reserve level and upper deck, then a single AP per enclosure as the stairways descend. Some 290 APs offer coverage on the reserve level, which by itself has a greater capacity than nearby Staples Center (18,118 seats), Esquibel told Mobile Sports Report. After 2 years of use, there have been no issues with the AP enclosures. “We power-wash the seats and stands after games and [the enclosures] are very resilient against the sun, water and wind,” Esquibel said.

He also acknowledged some early challenges with Wi-Fi. Part of the issue was working with Cisco’s CleanAir technology, which is supposed to minimize RF interference, if not eliminate it altogether. If an AP starts broadcasting over a frequency in use by another AP, for example, CleanAir helps it find another frequency. It took a few months to fully tune the network; some directional antennas needed a 10-degree adjustment, Esquibel said. Another challenge was having APs from more than one vendor. “If your network is 100 percent Cisco and all leveraging the same controllers, [CleanAir] will work perfectly,” Esquibel said. “If you have a mixed environment that pushes Wi-Fi in certain locations, it becomes a problem — there’s competition for frequencies.”

Coordinating the APs

A third-party leveraging a non-public frequency would switch channels, for example, causing the APs for public use to also switch channels. “What we had was a lot of bouncing back and forth,” Esquibel said, which affected performance. “So we assigned channels and frequencies for each AP, which still requires a lot of coordination.”

Under-seat Wi-Fi enclosure

Under-seat Wi-Fi enclosure

Since 2013, the stadium has been carved into 24 DAS sectors. AT&T, T-Mobile USA and Verizon Wireless are the carriers presently using the DAS; Ericsson makes the DAS antennas. Stubborn Sprint relies on a tower adjacent to the stadium.

Dodger fans average anywhere from 500-655 megabytes of data use per game, according to Esquibel. During a busy game, the wireless networking accommodates 16,000 concurrent users; a slower event clocks in at 4,000-8,000. To test upload speed, Esquibel will push a 50MB video to Facebook. When there’s lots of available bandwidth, he gets 60 Mbps performance; on the low end, it’s closer to 4 Mbps. Esquibel said users are mostly streaming and posting videos and photos to social media; Dodger Stadium is the second most Instagrammed site in southern California, after Disneyland, Esquibel added.

The Dodgers have their own version of Ballpark, the in-stadium MLB app, which offers video replay and highlights; in-seat ordering of food and drink in certain areas; and stadium mapping. Check-ins on Ballpark are handled through a network of 44 iBeacons, which takes advantage of Bluetooth Low Energy (BTLE) technology. Between Ballpark and social media activity, Dodger fans have run up as much as 700 MB data usage during games — and the network is ready if more demand is needed.

“We don’t do any rate limiting, so if we consume all our bandwidth we get a free upgrade, thanks to a clause in our agreement with our ISP, AT&T,” Esquibel explained.

To ensure a family-friendly and wholesome environment, the Dodgers use Palo Alto Networks 5020 firewalls for content filtering. “As we developed our SLAs, it was one of the first issues to pop up — no sexual content, no malware/phishing, and no illegal drug sites,” he said.

What’s on his wish list for the future? “I’d like geo-fencing within the Wi-Fi network so if I see someone enter a club, I can say hi or welcome them, notify them of specials, or flag points of interest around the stadium,” Esquibel said, like the World Series trophy case or giveaway locations for promotional items. Alongside all the other applications, wireless can be used as guideposts for fans and visitors to Dodger Stadium.

Verizon makes live NFL action via NFL Mobile free to all customers; RedZone still $1.99 a month

Screen shot of NFL Mobile app showing possible live games to watch.

Screen shot of NFL Mobile app showing possible live games to watch.

If you’re a Verizon Wireless customer, watching live NFL action on your smartphone just got a lot easier and perhaps cheaper. For the 2016 pro football season, Verizon will give all its customers free access to the schedule of live NFL games available via the NFL Mobile app, eliminating a $5 fee that used to be charged to non-premium plan users.

Though every game isn’t available, the NFL Mobile live schedule is pretty good, as it includes Sunday Night Football games, Monday Night games, Thursday night games and Sunday local games and also preseason games like tonight’s action. Also free is non-live action programming from the NFL Network, but if you want the prize catch — the NFL Network’s RedZone Channel — you still need to pay an extra $1.99 a month, and it’s a good idea to register NOW as Verizon has a history of having technical difficulty when people call on opening day.

(Don’t say we didn’t warn you!)

And, as always, though the games are free the data usage is not, so if you are on cellular games will count against your service plan; our best suggestion is to find free Wi-Fi.

If you are a savvy NFL watcher, you know that the RedZone Channel is the “secret” extra window to live action, especially on the West coast where we would often see entire games shown on RedZone simply because there weren’t other games to switch back and forth to. If you are a customer of any other cellular service, you are mostly out of luck in getting live football on your phone, since Verizon has an exclusive $1 billion deal with the NFL to be the sole carrier of live action on phone-type devices for another 2 years.

What’s still a muddle is whether or not you will be able to watch live action via NFL Mobile when you are at an NFL stadium, something we are working on trying to find the answers to. Neither the league nor Verizon has ever offered up anything like a guide to whether or not you can use the app to watch other games while at a game, even though with fantasy football it’s a good bet that many NFL ticketholders would like to have access to games other than the one they are attending. You can blame local and stadium broadcasting rights for most of the places that block NFL Mobile live games, along with substandard wireless services, but our hope is that the situation will improve as more teams put in Wi-Fi and upgrade their DAS.

You may also see a message prompting you to sign up for a new $99.99 (or so) package called Game Pass, which is a new all-inclusive video subscription deal from the league that includes live game audio and a lot of other features, but no live game action. Look for more info on that package and a revamped NFL Mobile app next week, and let’s all cross our fingers and burn incense to hope that Verizon added a server or two so many of us aren’t frustrated when the footballs fly.

Wi-Fi for the Frozen Tundra: Extreme, Verizon bring Wi-Fi to Green Bay Packers’ Lambeau Field

Lambeau Field, home of the Green Bay Packers, now has Wi-Fi for fans. All photos: Green Bay Packers (click on any photo for a larger image)

Lambeau Field, home of the Green Bay Packers, now has Wi-Fi for fans. All photos: Green Bay Packers (click on any photo for a larger image)

Lambeau Field, the Green Bay Packers’ historic home, now has full fan-facing Wi-Fi services thanks to a deployment led by the Packers, Extreme Networks and Verizon Wireless.

Much like the deployment last year at the Seattle Seahawks’ CenturyLink Field, the Lambeau network will be ready for this season’s games and will feature separate Wi-Fi SSIDs for Verizon customers and for all other subscribers, according to the Packers and Extreme. The network, which was installed earlier this year, has approximately 1,000 access points in and around the venue, many on handrail enclosures to provide service to the large bowl seating areas where there are no adjacent overhangs.

Lambeau bench seating with railing-mounted Wi-Fi APs

Lambeau bench seating with railing-mounted Wi-Fi APs

According to the Packers, the network was live in a “testing” mode for some pre-football season events this summer, including a Kenny Chesney concert and the Brett Favre Packers Hall of Fame induction ceremony. Wayne Wichlacz, director of IT for the Packers, said the network wasn’t advertised at those events but was still found and used by fans in attendance.

Like at other Extreme deployments, the Packers will put together a group of “Wi-Fi coaches,” network-savvy people who will roam the stands on game days to help fans connect. According to the Packers they will partner with and help train local high school children to be the “coaches,” a unique twist.

Green Bay is the second NFL franchise to announce a new network built by Extreme for the upcoming season, following the news of an Extreme network being installed at the Baltimore Ravens’ M&T Bank Stadium. By our unofficial count this is the eighth NFL stadium to get an Extreme Wi-Fi deployment.

Wi-Fi APs visible on press box structure

Wi-Fi APs visible on press box structure

Verizon, which does not comment publicly on its Wi-Fi deployments, has also backed Wi-Fi networks for NFL stadiums in Seattle and Detroit, as well as at the Staples Center in Los Angeles. If the Green Bay network is like Seattle’s, Verizon customers can set their devices to automatically connect to the Wi-Fi network when it is detected. There will be no extra charge for non-Verizon users at Lambeau, and again if the network works like Seattle’s there won’t be any difference in performance between Verizon and non-Verizon customers on the Wi-Fi network. Verizon also built the DAS at Lambeau, which was already operational prior to this season. It’s not known if other carriers are on the Verizon DAS or not.

The deployment at Lambeau was no doubt a special challenge, given the historic nature of the venue and the lack of overhang space for APs for much of the bowl seating. Look for a more detailed profile of the network deployment in our upcoming Stadium Tech Report next month!

Wi-Fi deal at Houston’s NRG Stadium looks like it’s going to 5 Bars… is Ruckus involved as well?

Screen Shot 2015-07-22 at 11.43.48 PMWe knew the Houston Texans were getting Wi-Fi put in at NRG Stadium this year, but until we saw this report on HoustonChronicle.com by reporter David Barron we didn’t know that integrator 5 Bars will be leading the deployment, with stadium management firm SMG chipping in for some of the projected $2.9 million cost, according to the story.

The report from Houston, which apparently got its information from a meeting of the directors of the Harris County Sports and Convention Corp., says that the deal for 5 Bars still has to be ratified in August, so we may not be at the end of this story yet. Industry sources recently interviewed by Mobile Sports Report have tabbed Ruckus Wireless as the main Wi-Fi gear supplier for the 71,500-seat NRG Stadium deployment, which makes sense since Ruckus and 5 Bars worked together for the recent Wi-Fi deployment at Angels Stadium in Anaheim. Neither Ruckus nor 5 Bars would confirm any details, however (like the cost — does $2.9 million for Wi-Fi sound low to anyone?), so the Ruckus part of the story remains a rumor until we hear more.

We’ll try to round up more details on this story after we recover from a whirlwind couple days at the recent SEAT 2015 conference in San Francisco — according to another Houston Chronicle report, Verizon has installed a new DAS at the stadium, which will be the host venue for Super Bowl LI in February of 2017.

All-Star Wi-Fi: Cincinnati crowds used 4.3 TB over All-Star Game activities

Fans at All-Star Game taking pictures of Pete Rose. Photo: Screenshot courtesy Fox Sports/Cincinnati Reds

Fans at All-Star Game taking pictures of Pete Rose. Photo: Screenshot courtesy Fox Sports/Cincinnati Reds

Like a player added to the roster just before game time, the new Wi-Fi network at the Great American Ball Park in Cincinnati handled some all-star traffic levels, carrying a total of 4.3 terabytes of data over the three separate events that made up Major League Baseball’s All-Star Game festivities earlier this week, according to IT execs at the ballpark.

Though it only came online a couple weeks before the big event, the GABP Wi-Fi network held up admirably for the big game, carrying 2.36 TB during Tuesday night’s main event, according to Brian Keys, vice president of technology for the Cincinnati Reds. Almost another 2 TB was recorded during the ancillary events, the futures game and the Home Run Derby, proving once again that “big event” crowds like their Wi-Fi and are adept and finding and using in-stadium wireless networks. We don’t have DAS stats yet but it’s an easy guess that all four DAS deployments inside the stadium also carried significant traffic loads during the All-Star activities.

In a phone interview Friday, Keys said that the peak concurrent Wi-Fi user number hit 9,700 at one point during the actual All-Star Game, with a total of 12,000 unique Wi-Fi connections over all of Tuesday night. And even though the game attracts a national audience, the hometown fans provided the biggest traffic surges during Cincinnati Reds-specific moments — like at the end of Monday’s Home Run Derby when local hero Todd Frazier won in dramatic fashion, and when former Reds star Pete Rose had a brief pre-game introduction.

“Especially when Todd [Frazier] got up to bat, that really tested the limits of our [bandwidth] pipe,” Keys said. The Rose introduction, he said, put similar stress on the 576 Wi-Fi access points, but with Keys’ staff as well as a special group from Wi-Fi gear provider Cisco on hand to help out, the new network performed in big-league fashion, Keys said.

During construction, the IT team had to overcome one structural hurdle, namely the lack of any railings in the lower bowl to mount Wi-Fi APs on. Keys said some of that was solved by putting APs at the bottom of seating rows pointing up, and using overhang space for other antenna mounts. The Great American Ball Park did not use any under-seat APs, Keys said.

Pete Rose. Photo: Screen shot of Fox Sports broadcast courtesy of Cincinnati Reds.

Pete Rose. Photo: Screen shot of Fox Sports broadcast courtesy of Cincinnati Reds.

Though the ballpark had explored putting Wi-Fi in last season, the initial deployment was stalled last summer due to what Keys called contract issues. But with the All-Star game coming this season, the park re-started its Wi-Fi deployment, which was part of the Major League Baseball Advanced Media (MLBAM) plan to bring Wi-Fi to all parks for this season. Keys said the new network deployment began in March and finished up on June 26, giving his team a few home dates to kick the tires and tune it up quickly for its big event.

Going forward, Keys said the four-DAS deployment — with four sets of antennas and four different headends — will be consolidated into a single, neutral host DAS operation. Keys is also looking forward to adding features enabled by the Wi-Fi network, like expanded food ordering and greater use of beacon technology. “It’ll be great to add more things to improve the fan experience,” he said.