Friday Grab Bag: ESPN pushing its World Cup coverage

ESPN is expecting to see growing interest in the upcoming World Cup in terms of audience numbers, and is working to fan the flames with strong pre-tournament coverage prior to the 2014 games, the last it will be broadcasting for some time, having lost the rights to the 2018 and 2022 tourneys to Fox Sports and Telemundo.

But for now ESPN has been pushing to alert fans that it will have the games and has even spun off its very popular 30 for 30 series to now include Soccer Stories in advance of the games. A benefit for ESPN is that the World Cup time zone in Rio is only one hour ahead of the East Coast and so fans will not be forced to watch tape delayed games or watch matches starting at 3 a.m.. At least in the U.S.

One additional World Cup note from ESPN is that the network hired Gilberto Silva, the Brazilian who helped his team win the World Cup in 2002 and former Dutch star Rudd van Nistelrooy as studio analysts. They will work on pre-match, halftime and post game shows.

Time change for 2022 World Cup?
However the winner of the rights going forward, Fox Sports, may be a bit upset these days by a move coming from the World Cup. The event, which is held in the summer every four years is being moved to the winter for the 2022 games. That is prime NFL time for Fox and while the World Cup is increasingly popular in the U.S. it does not come close to rivaling football, at least not currently.

The reason is obvious — the heat. The games are to be held in Qatar, where temperatures an soar above 120 degrees during June and July when the games are traditionally held. The nation was supposed to build a series of climate controlled arenas to host the event, but there appear to be issues. Still no final decision is expected until next year.

More NFL games on Thursday
It looks like the NFL is shopping additional games to be broadcast on Thursday night, creating a new Thursday night package that would be part existing games and part additional games that the NFL plans to add, despite its recent denials that it was looking to do so.

According to Awful Announcing, the current slate of 13 games, at least the last 2 years, would be expanded to 16 games and then part of that would be offered out to bid. The NFL is looking for approximately $800 million in a 1-year deal. Currently the Thursday Night games are carried by the NFL’s own network.

MLB expands instant replay for 2014

MLB has been slowly expanding its instant replay over the last few years and now it looks like it is going in whole hog with a massive expansion of the program in a move that will also allow stadium scoreboards to show close plays, even when they are not reviewed. I am sure the umpires will love that.

While balls and strikes will continue to be excluded from the replays, which is about all that the new system will exclude as almost everything else will now be reviewable. Hopefully it will not lead to NFL style delays.

NFL should take a chance on open APIs and gigabit Wi-Fi if it really wants to engage fans

When it comes to using technology, the NFL talks a really good game — but when it comes to decisions and deployments, the shield moves slower than a 3-yard cloud of dust. And it’s frustrating fans, who are looking for something along the lines of a run-and-shoot.

This week’s announcement of an agreement with Extreme Networks under which the technology company became the “official supplier of Wi-Fi analytics” is a good example of the NFL’s go-slow philosophy. While the deal is a small feather for Extreme and validation of its stadium Wi-Fi smarts, in the end it really doesn’t move many needles since it’s not a binding deal (meaning teams don’t have to use Extreme gear if they don’t want to) and also since many NFL stadiums don’t yet have fan-facing Wi-Fi. So while the NFL uses press events around such announcements to talk grandly of techno-fan engagement, what it really should be doing is spending some of its hoard of cash to help teams install super-fast networks in stadiums right now, instead of waiting for teams to do so on their own.

I get it that the networks are an asset for stadium owners, and in the long run they will want to reap the full benefits of their costs of deployment. And it’s hard to say there are things the NFL could be doing better, since the sport enjoys immense popularity for both its live and televised offerings. But nothing lasts forever. And if the NFL wants to keep justifying its hundreds-of-dollars ticket prices, it should offer its fans a game-day experience like no other — which should include super-fast, aka “gigabit” Wi-Fi. Fast Wi-Fi that connects instantly, and lets fans share photos, videos and more while at the game.

How much would that cost? Several million dollars to 10 million dollars per team? Even at the high end, it’s not like the league doesn’t have that kind of money to toss around. It does. Just its cellphone live-action rights contract alone — $1 billion from Verizon over 4 years — is enough to cover league-wide Wi-Fi deployments and more. And once those networks are in place, the NFL would be supremely set up to control and benefit from the possible coming explosion of in-stadium mobile device use. An explosion which could be even bigger if the NFL takes another radical step to open up its content and information to third-party developers.

Team apps are losing the battle

Right now whenever a stadium network is launched there is usually a grand accompanying plan for a “team app,” which promises just about everything a fan could possibly want, in the team’s eyes. The problem with these apps — which so far are largely being ignored — is that they are all developed from a team’s perspective, not a fan’s. My biggest complaint with most of the team apps (and this goes for other events and sports media channels as well) is that they try to do too much, and instead of being helpful are just a pain in the butt to use, with too much information and too many choices and constipated navigation.

I haven’t been to that many games lately but at the ones I’ve been to, here’s what I see people using their phones for at the games: Twitter. Instagram. Facebook. And text messaging. What’s the common denominator there? Simple, one-step apps that are already built into the user’s social sphere. And they’re more lively, too, with many pro athletes participating in places like Twitter with real, unvarnished conversations, unlike the team apps which are as boring and as sanitized as the only-good-plays replays on the stadium TV screens. If the NFL really wants to engage fans digitally, it should open up its APIs and free its video content, allowing third-party developers to build apps with real NFL content. (Why not try an open version of Megacast?) It’s a strategy that worked pretty well for Apple and the iPhone, where Apple gets a chunk of profits from an incredible ecosystem that was created simply by allowing the outside world to have access to the iPhone screen.

My guess is that what will happen is the exact opposite — the NFL, watching the success of MLB’s digital efforts, will sometime soon corral all its digital assets into a single NFL-sanctioned bucket, which it will then charge fans even more for. Get ready for your “NFL Digital Package,” maybe $200 more a year to get live video and highlights on your phone. And no, you won’t be able to share that content or create GIFs or Loops or Vines any of the other fun stuff that is going on right now in the sort of Wild West version of the digital sports world. Even though I would probably pay it, that direction sounds like hell. I’d rather see the NFL really embrace the future and let the creativity of all the fans and smart thinkers out there blossom. To revisit our opening metaphor, why not try a few deep downfield passes, NFL? Why keep running the ball inside?

Extreme Networks, NFL announce deal for Wi-Fi analytics

Extreme Networks and the NFL today announced a deal that makes Extreme the league’s official provider of Wi-Fi analytics, a non-binding agreement that simply makes Extreme’s diagnostics technology available to teams with Wi-Fi networks in their stadiums.

Extreme will also be the official provider of Wi-Fi analytics for the upcoming Super Bowl at MetLife Stadium in New Jersey, one of four NFL facilities currently using Extreme’s analytics technology. Two of those stadiums, the New England Patriots’ Gillette Stadium in Foxborough, Mass., and the Philadelphia Eagles’ Lincoln Financial Field in Philadelphia, use Extreme equipment for their entire Wi-Fi installation.

While the deal does not mean that the NFL will be paying for any team to install full Wi-Fi networks using Extreme technology and equipment, it does give Extreme a bit of a leg up and some league-approved exposure as teams continue to look for suppliers to help them build out their internal wireless infrastructures. Wi-Fi analytics technology, typically housed in back-end networking gear, helps provide real-time looks into network performance, along with detailed statistics about how customers are using the networks, from what types of content they are uploading or downloading, to how long they are staying engaged. Operators can use such performance statistics to fine-tune networks as well as to figure out strategies for providing compelling, engaging content and a better overall fan experience with wireless.

“Enhancing the fan experience is one the NFL’s top priorities and the decision to team up with Extreme for Wi-Fi analytics is a great step forward in achieving our goals,” said NFL CIO Michelle McKenna-Doyle, in a prepared statement. “We were impressed with Extreme’s implementations with the Patriots and the Eagles and we believe this agreement will help our clubs deliver on the high standards we have put in place to give our fans the type of experience they deserve.”

In addition to its own deployments for the Eagles and Patriots, Extreme is also providing Wi-Fi analytics at MetLife Stadium and at Ford Field in Detroit, even though the overall Wi-Fi infrastructure at those fields uses equipment from different providers. John Brams, director of sports and entertainment at Extreme, said analytics provide a key component of stadium networks, giving operators valuable insight into performance metrics and into how and what users are using the network do to.

“When you ask questions like how do you measure the return on investment for the network, to answer those questions you need the stats,” Brams said in a phone interview. “One of the biggest things teams can leverage is visibility into their environment.”

Fox Sports Go will live-stream Seahawks-Saints and Niners-Panthers this weekend; CBS will live-stream Patriots-Colts, Broncos-Chargers

Screen shot 2014-01-11 at 9.52.57 AMIf you’re a customer of a participating provider for Fox Sports Go, you can watch this weekend’s NFC playoff games either on the Web or on an Apple iPad using the Fox Sports Go website or mobile app. Here at Mobile Sports Report we love this kind of flexibility, since it lets us watch games on the big desktop PC screen if and when other family members want to use the main TV to watch Harry Potter movies. The Fox Sports Go website address is foxsportsgo.com, and the list of participating providers includes AT&T U-Verse, Comcast Xfinity, Suddenlink, Optimum, Midcontinent Communications, and Wow!.

CBS will also live-stream its coverage of the AFC divisional games this weekend, starting with the Colts-Patriots game at 8:15 p.m. ET on Saturday followed by the Broncos-Chargers game Sunday at about 4:40 p.m. Sunday. The games can be watched online at CBSSports.com’s NFL page, or via the CBSSports app, which I believe gets around the Verizon phone-ban by just showing the games via a web page. I did see a little disclaimer that says live streaming is only available via iOS devices. Someone out there give it a shot (I have an Android phone) and let us know if it works on an iPhone. You do not need to subscribe to any TV service to see the CBS live streams.

For Fox, Saturday’s Seattle Seahawks vs. New Orleans Saints game (4:30 p.m. ET start) and Sunday’s San Francisco 49ers vs. Carolina Panthers tilt (1 p.m. ET start) will both be live streamed, according to a Fox news release. To see the stream you need to validate your pay-TV subscription, and once that’s done you can watch all the other Fox games. The Super Bowl, which Fox is broadcasting this year, will not require a cable subscription.

Though the Fox Sports Go app is available for both the iPad and the iPhone, the Fox news release very specifically notes that the game is available only for the tablet version of the app. We are guessing here but we suspect that Verizon’s deal with the league for its NFL Mobile app — the only app for smartphone live NFL action — precludes Fox’s ability to offer live streaming to a phone-type device. All playoff games this weekend, including the AFC games on CBS (according to my phone), will also be available to NFL Mobile subscribers. NFL Mobile requires a Verizon 4G LTE phone and a $5 per month NFL Mobile subscription.

Someday, the league will get all these rights simplified. But not this weekend.

Stadium Tech Report: DAS, Wi-Fi puts end to no-signal problem at Denver’s Sports Authority Field

PeytonThese days, Denver’s Sports Authority Field at Mile High is the new home of the NFL’s most prolific signal-caller. With a record season for passing yards and passing touchdowns, Broncos quarterback Peyton Manning is recognizable for his animated pointing, shouting and line-of-scrimmage audibles, the ultimate practicioner of last-second communication.

Not too long ago, the fans at Mile High might have had to resort to the same tactics to communicate, using hand waving or shouting, since getting a cell signal was next to impossible. “Forget making a phone call, you couldn’t even send a text,” said Rick Seifert, communications manager for the Broncos’ stadium management company. “And it wasn’t just the fans. We [the staff] couldn’t make calls in the stadium to do our jobs.”

But in 2012, the Broncos changed all that with the installation of a full-featured distributed antenna system (DAS) deployed by TE Connectivity, and a fan-facing Wi-Fi network installed by Verizon Wireless.

Russ Trainor

Russ Trainor

The Broncos also put in a huge new digital scoreboard and robust back-end connectivity provided by Comcast as part of their blitz of networking improvements, and this past fall, AT&T joined in by upgrading its connection to the stadium’s DAS. By next year the Broncos hope to add AT&T and Sprint to its roster of Wi-Fi service providers, reflecting what vice president of information technology Russ Trainor sees as a “never ending growth” of wireless in-stadium consumption.

All carriers on board, slowly

One of the biggest problems with DAS deployments in stadiums is convincing major cellular carriers to work together. Since each carrier wants to deploy systems to do the best job for its customers, there is often a difference in opinion on strategy and operations, which is often followed by similar snags in contract negotiations. Trainor said that the stadium, built in 2001, presented unique RF challenges to wireless with its primarily exposed-steel construction. Verizon and Sprint were the first carriers to sign up for the neutral DAS, followed by AT&T this fall.

DAS equipment at Sports Authority Field. Credit: Denver Broncos

DAS equipment at Sports Authority Field. Credit: Denver Broncos

“It was tough to get them [all the major carriers] to agree on DAS, but we have good engineers on the back end and we came up with a nice solution for everybody,” said Trainor. While the antennas and stadium network are neutral, each carrier provides its own back-end gear, much of which at Mile High had to be placed in a building built outside the facility specifically to house telecom gear. In many stadium DAS deployments, the telecom gear can take up thousands of square feet, which can be challenging to find in facilities built before such needs were known.

“There’s no room inside for all the space they [the carriers] wanted,” Seifert said.

The Wi-Fi network, deployed by Verizon, uses Cisco equipment and is also a neutral host infrastructure, meaning that other carriers could use it to provide Wi-Fi connectivity to their clients if they so choose. According to Seifert, AT&T and Sprint will offer Wi-Fi services to customers next season, in part to answer the consistently growing demand. Like in other stadiums, fans at Sports Authority Field know what to do when they finally find bandwidth: Use more.

Steady growth in wireless use

When Sports Authority Field is at its listed capacity of 76,125 on game days, it becomes the 14th-largest city in Colorado, Trainor said. The team has already seen 525,000 downloads of its mobile application, which provides such in-stadium features as four different video replay angles, a connection to the NFL Network’s RedZone channel, and a direct link to the radio feed from hometown sports station KOA. The application is geo-fenced to ensure that the video rights are only used inside the stadium, and to give fans there a unique game-day experience.

Wi-Fi antennas on stadium overhang. Credit: Denver Broncos

Wi-Fi antennas on stadium overhang. Credit: Denver Broncos

According to Trainor, the team usually sees an average of 4,000 simultaneous connections on the Verizon Wi-Fi network on game days, though on colder days when fans need to wear gloves that number can drop in half. Trainor said the Cisco infrastructure is designed to accomodate 25,000 concurrent connections, a number the team hasn’t yet reached. However, the team did have to double the back-end capacity already for the Wi-Fi network, which is being used more as more fans find it.

“Word of mouth really gets [usage] going,” said Trainor, who noted that at a Kenny Chesney concert last year, the stadium crew saw data uploads outpace data downloads for the first time — a sure sign that fans in attendance were using the network to do things like share pictures and videos with their social-network connections.

“We haven’t seen any true bottlenecks yet, but usage is consistently rising, game after game, for concerts, soccer and football,” Trainor said.

Rick Seifert

Rick Seifert

A good sign from the Wi-Fi networking statistics is a shift in usage from the often crowded 2.4 GHz bands to the 5 GHz bands, which Trainor said is likely due to fans using the latest 5 series iPhones, which support the 5 GHz Wi-Fi frequency. And no matter what happens to the Broncos in the playoffs, Trainor and Seifert know what they will be doing this summer: Upgrading the network components, in the never-ending battle to provide bandwidth.

“Verizon and Sprint have already made significant upgrades to their DAS deployments because of demand and changes in technology, like LTE,” said Seifert. “And next year we’ll probably see AT&T circle back again. It’s very dynamic.”

“As smart phones get smarter it’s a never-ending challenge” to provide connectivity, Trainor said. “It’s a job that’s never finished.”

‘Big Four’ wireless carriers sign on to use DAS at Niners’ Levi’s Stadium

Levi's StadiumWhenever you are putting a neutral DAS in a stadium, one of the biggest challenges is convincing the major cellular carriers to participate in your deployment. Even before their new arena has opened, the San Francisco 49ers have scored a victory of sorts with the news that the four biggest U.S. cellular carriers — AT&T, Verizon, Sprint and T-Mobile — have all agreed to use the neutral-hosted DAS at Levi’s Stadium.

According to DAS Group Professionals, who are behind the DAS deployment at Levi’s, the system of small cellular antennas will also be synchronized with the stadium’s Wi-Fi coverage to produce “seamless” coverage for fans. Though we are historically wary of promises made before networks go live, the fact that the big players in U.S. cellular all agreed to use the neutral DAS shows at least in some way that the folks putting together the technology at Levi’s have a convincing story.

We’ll have more from DGP and the Levi’s DAS deployment at some point in the future, so stay tuned for the stadium launch that has everyone in the stadium tech marketplace watching and waiting.