Sony hits the market with an 11.6-inch Windows 8 Tablet

vaiotap

Sony continues to search for the right mix in the tablet space and its latest offerings is the VAIO Tap 11, an offering that will be running Microsoft’s Windows 8 operating system and comes with a host of additional features.

Sony is being coy about some details such as exactly which processor it is using, although it does say that it s one Intel’s latest quad-core offerings. The Tap 11 at 9.9mm thick, without keyboard, is one of the slimmest on the market.

It supports a maximum of 4GB of RAM and 516GB storage with a HD 1920 x 1080 11.6-inch display. The display comes with a digital stylus and a magnetically attached keyboard cover, enabling users to have a variety of input and operating options.

It has an autofocus 8 megapixel rear facing camera as well as a front facing HD camera that also includes autofocus capabilities. There is a variety of interconnect capabilities including WLAN 802.11a/b/g/n; USB 3.0 with USB charge (x1); Bluetooth standard Ver. 4.0 + HS.

The tablet s expected to go on sale this fall, with the pricing to be announced at a later date. Microsoft has struggled to establish a solid presence in the tablet space since its introduction of Windows 8 and Sony has struggled to move up into the ranks of Apple, Samsung, and a few others. The pricing on this platform could be key for helping to reverse the fortunes of Sony and Microsoft in this space.

What We Learned at SEAT: Wi-Fi ROI is Elusive, Plan Big for DAS, Apps Not There Yet

Last month we had the great fortune to be invited to the SEAT Conference, which has to be the premier gathering of sports and entertainment facility technology professionals. Over two and a half days we heard many stories of early experiences with technologies like Wi-Fi, DAS, CRM and digital signage, and we left incredibly impressed with both the level of detail and honesty shared at the event.

Quite simply, if you are in the stadium technology business and want to learn what’s happening at the cutting edge, you should put SEAT on your agenda every year, just like all the reps from the biggest stadiums and arenas who make it a regular stop. (Follow this page to find out where and when SEAT 2014 will happen.)

While we are still working on putting together some of the detailed stories from SEAT participants for our Fall technology report, what we can share right now are some overall lessons learned from both the great panel discussions as well as via hallway chats and discussions during the evening events at SEAT. The top three takeaways I had were: stadium Wi-Fi ROI is elusive; you need to plan big for DAS deployment; and stadium apps are still a work in progress.

Apps: Still at the Starting Line

If I move backwards through that list, I can pretty confidently say that the reason many stadium apps are still at the starting line has mainly to do with a lack of deployed infrastructure. Even at facilities where Wi-Fi has been in place for several years, stadium apps both from teams and leagues are mainly just offering basic information and connectivity. The grand dreams of ordering concessions via mobile devices and having them delivered is still a future fantasy for all but a select few facilities now, mainly because most facilities are still just getting their hands around operating a public network.

Wi-Fi ROI: Elusive

And without apps that are tested in live networks, it’s hard to show any bottom-line ROI for Wi-Fi deployments. It’s a real chicken and egg problem, especially now that major cellular carriers are backing away from helping to finance Wi-Fi in favor of paying for DAS deployments. For the most part, stadiums are going to be on their own when it comes to paying for Wi-Fi deployments, since any benefits of putting in such a network will eventually go straight to the team. But that might not happen in a big way until more apps arrive. While pretty much everyone in attendance at SEAT was in agreement that Wi-Fi is going be as necessary and as basic as liquid plumbing, it’s largely a faith-based argument right now.

DAS: Plan for Space

That leads us to DAS, aka Distributed Antenna Systems, which are being deployed just about everywhere mainly because the large cellular carriers (AT&T and Verizon) are paying most of the bills. If there has been a strategic shift in the stadium business the past year it has been the wireless carriers’ change in emphasis from Wi-Fi offload (where Wi-Fi is used to supplement cellular coverage) to DAS, which brings true cellular connectivity to an array of small antennas spread throughout a facility.

There’s a lot of interesting technical and business nuances around DAS, including whether or not a neutral third party should build and host the network. We’ll be covering these issues in much greater detail going forward, because of their immediate and considerable bottom-line impact. But the biggest takeaway we had from DAS had to do with physical space — as in the space needed to host all the DAS equipment on site. Bottom line: You are going to need a lot of room for DAS. (AT&T antenna group guru Chad Townes showed us pictures of the DAS equipment room at the Dallas Cowboys stadium, and it looked like something out of the Matrix — a huge room completely filled with servers and telco gear.)

Why does DAS take up so much room? Basically for every carrier — think Verizon, AT&T, Sprint and T-Mobile — you need to install, on site, a separate cellular base station, with all the networking gear to handle call ideintification and authentication. Then there is more gear to simply manage the connections in all the antennas, plus gear to connect all that to the public networks. And lots and lots of power and air conditioning to keep everything cool.

So how much space do you need? Estimates ranged from 5,000 square feet (about the size of a hotel ballroom) to just a bit smaller. Some facilities said they were putting DAS in buildings nearby, using fiber to connect those buildings to the stadium. But the big takeaway seemed to be, whatever space you think you need for DAS, you probably need more.

Look for more info on these topics in our upcoming Fall technology report. Best way to know when that comes out? Sign up for our email list, via the button in the upper corner of the home page.

Verizon Suffers NFL Mobile Failures on Opening Day

Did you have problems connecting to the Verizon NFL Mobile app Sunday? If so, it’s not your phone — it’s Verizon, which once again proved that it wasn’t ready for the opening day of the NFL season.

As a Verizon customer and a longtime NFL Mobile customer as well, I’ve experienced much frustration over the past couple years due to glitches with the app and programming for it. When it works I am amazed at the ability to watch live football on my phone. But how can two companies, the NFL and Verizon, which make billions in profits each year, have such consistent failures? Does anyone there care if the app actually works or not?

On Sunday I downloaded the new version of the NFL Mobile app, then tried to connect to watch RedZone for the afternoon game endings. I got an authentication failure, which surprised me since I had done everything possible beforehand (turned on all location services, turned off Wi-Fi) to make sure Verizon knew where my phone was.

After going through a half-hour of support hell waiting (including, ironically, a Drew Brees commercial telling me how great NFL Mobile is) I finally got a technician to tell me that because “so many people” were using the NFL Mobile app, Verizon’s network basically went kablooey, and that massive amounts of NFL Mobile users weren’t able to connect. Imagine that! People wanted to watch the NFL today! That’s like not stocking Elmo toys the week before Thanksgiving, or any similarly stupid move. The Verizon rep also told me that “because of high call volume” Sunday there weren’t enough technical reps at work to handle the NFL Mobile outage.

I will give the Twitter reps at NFL Mobile customer support a small bit of respect for finding my tweets and trying to respond, but really — this just shouldn’t happen. Not when the NFL itself says that more people are going to its websites via mobile than via desktops. The biggest app for the biggest sport simply shouldn’t have network failures. And reps shouldn’t be whining that too many people are trying to use it as the reason why it failed. Unless we all get a month’s credit on our Verizon bills.

Is “hiccups” on a server a new technical term? Is there a “hiccup reset” button?

As of 5 p.m. Pacific Time, it still wasn’t working for me. But the support folks found time for humor.

So — Verizon can pay the NFL a billion bucks for NFL Mobile rights, but can’t keep enough engineers on staff on Sundays to make the thing work? That’s fail with a capital F. Which is the grade we give Verizon for its performance on what is probably the sports world’s most-used app. And they’re locked in for four more years. Now I know what a Cleveland Brown fan must feel like.

UPDATE: At 5:42 p.m. Pacific Time NFL Mobile finally authenticated my device. Just in time to watch Tony Romo be Tony Romo.

New Tablets from Samsung, Asus and Amazon

Samsung Galaxy Note 10.1, 2014 Edition.

Samsung Galaxy Note 10.1, 2014 Edition.

As expected a number of new tablets have started to hit the airwaves this week and Samsung, Asus and Google are among the players that have brought new products to see the light of day, with LG already having been covered here. This is just a sampling of the latest announced and we plan to follow up next week with additional coverage.

Leading off is the Samsung Galaxy Note 10.1, 2014 Edition. The tablet features a 10-inch 2560 x 1600 pixel display, a choice of either a 1.9GHz Octa Core processor for the LTE version and a 2.3GHz Quad Core for other versions and 3GB of RAM. It has a feature called Multi Window that enables users to run separate instances of the same and use the new enhanced S Pen to drag and drop content from one window to another.

Other features include an 8 MP rear facing camera and a 2MP front facing camera, a choice between 16/32/64 GB of storage with an optional MicroSD card also available. It will come in three connectivity options: Wi-Fi Only, Wi-Fi and 3G, Wi-Fi and LTE and will be available starting from Q3, 2013.

Asus MeMO Pads
If you are looking for budget offerings then Asus might have what yu are looking for, in both 8-inch and 10-inch formats. The company is showing off its MeMO Pad 8 and 10, both touted as budget offerings that it expects to ship my year’s end.

Both feature a 1280 x 800 resolution display, with the MeMO Pad 8 powered by a 1.6GHz quad core processor with a 5MP rear facing camera and 8GB of storage. The MeMO Pad 10 has a 2MP camera and an option for either 8GB or 16GB of storage. They each have an expansion MicroSD slot and a 1.2MP front facing camera. Pricing and availability will be announced at a later time.

Kindle Paperwhite

Kindle Paperwhite

Kindle Paperwhite
Amazon is not one to be left behind and it has released an upgraded Kindle Paperwhite e-reader that includes new display technology with higher contrast, a faster processor and a host of enhanced features. One that stands out is its Kindle Page Flip that lets a user skim through pages or chapters. Another is the ability to read footnotes without leaving the page with its In-Line Footnotes feature. The Paperwhite is now available for preorder at Amazon.

Friday Grab Bag: New iPhones Next Week-FIFA Qualifiers this Weekend

The Major League Baseball Advanced Media arm has signed a multiyear deal with baseball sabermetrics research firm Baseball Prospectus that will call for the two of them to share data and analysis that will result in new features from both parties.

The relation starts immediately with Postseason Probabilities, an interactive visualization of each teams’ current standings and their chances of winning the division or wild card, or securing a postseason berth. If you have never heard on Baseball Prospectus before, it is where ESPN analyst Nate Silver got his start.

Apple having press event next week
For those waiting for the official announcement of the next generation iPhone from Apple, it looks like that wait is just about over as the company has sent out press invites for an event that is scheduled to take place Sept. 10, kudos to All Things Digital which was the first to nail the date.

If you are considering buying a new iPhone, traditionally available about two weeks after introduction, Apple and some of its partners are doing a buyback program on older phones. Now about the pending iPads — well the rumors seem to indicate that there will not be a September rollout so don’t hold your breath for one just yet.

Microsoft’s next–gen tablet details leaked
Amid all of the hubbub of new tablets this week was a rumor about the features for the next generation tablets from Microsoft, called the Surface Pro 2. According to Slash Gear it will be powered by a next generation Intel Haswell-based Core i5 processor.

Other details are that it will go from 4GB to 8GB in memory, improved battery life and will have a new kickstand. No pricing or rollout date was mentioned. Meanwhile the current Surface Pro now has a permanent $100 price cut.

Don’t bite this Kit Kat
New versions of Google’s Android operating systems have been named after candy for some time — most reading this are running a version of Jelly Bean right now. Well in the future it looks like you will be Kit Kat.

It looks like Google and Hershey, the candy bar maker, have entered into a financial relationship that allows Google to use the trademarked name.

ESPN to develop RedZone for Soccer?
Fans of the NFL know the program called RedZone, a program in the NFL Network that switches between games as teams enter the Red Zone, or inside the opponents 20 yard line for those of you not on the know, and shows the team scoring, or failing to.

Now it looks like ESPN is taking that successful format and moving it to to its broadcasts of the World Cup qualifiers this weekend. It is launching a program called “FIFA World Cup Whiparound-Quest to Qualify” for 36 matches, mostly of which are only available on ESPN3 that will feature live look-ins and highlights from all of the major matches taking place, according to Awful Announcing.

Samsung Starts the Clock on the Smartwatch Battle

galgear

Samsung the first among the major consumer electronics players to take the wraps off of its smartwatch with its unveiling yesterday of the Galaxy Gear smart watch as that space takes a major step forward becoming a reality.

The Galaxy Gear features a 1.63-inch display and is designed to connect to a Galaxy phone providing e-mail alerts and news routed from that device. However it is more than a glorified pager as it also features a 1.9 megapixel camera that will enable point and shoot photography. It has a built-in microphone that can be used for composition of memos, emails, calendar appointments and more.

One of the areas that early smartwatch pioneers have worked to cultivate has been in the exercise and training field and the Galaxy Gear is designed to compete in that space as well and will support a number of popular apps in that space such as RunKeeper and Life360 and can function as a pedometer.

Last but not least the Galaxy Gear also serves as a wristwatch and includes several face options and will come preloaded with 10 different clock options and more choices will be downloadable via Samsung Apps. It will be available in six colors that will be available at launch: Jet Black, Mocha Gray, Wild Orange, Oatmeal Beige, Rose Gold, and Lime Green. The company said it would ship on September 25th and it will listed at under $300.

There has been a great deal of talk over the last year about smartwatches-which companies will or will not release one, when that will occur and if this means the death toll to the smaller players such as Pebble that have been working to pioneer this space.

Apple has been another of the players that have been rumored to be in development in this space, and recently Google announced made a major move into the space (which actually closed last year) with its purchase of WIMM Labs, a company that first showed its smartwatch design in 2011. Expect others to follow suit in the near future.

It will be hard to predict how this space will pan out. Will the devices be viewed as a fad with a fast adoption rate and an equally fast abandonment rate? Remember a few years back when the race in smartphones was to see who had the smallest form factor? Then as apps started to make them multifunctional they went to larger and larger formats, and now the phablet space is a huge one with oversized screens.

Watches will have small displays. They are good for quick updates and alerts and a surprising range of other features, but they also duplicate everything that is on a smartphone, and so will the majority of users want to carry two pieces of hardware when they have one that already does all of the tasks and more?

It will also be interesting to see if their is a backlash like there appears to be for Google Glass. Will casinos ban smartwatches and how will they do that?