NFL Now: How much will you pay for on-demand NFL content?

For some time now, we here at Mobile Sports Report have been predicting that the NFL would eventually bring its digital assets in-house and market them to fans, for an additional fee. The first step in that process appears to have arrived today with the announcement of NFL Now, an Internet-based TV service designed to provide exclusive NFL content that includes just about everything EXCEPT live game action.

We’ll get to the game-action part later. While NFL Now, which will launch this summer, will include a lot of free content accompanied by a lot of ads, for now, what has yet to be announced is how much the NFL will try to charge its fans for access to the “good stuff,” a subscription tier called NFL Now Plus. Part of what “Plus” will provide is all the in-game highlights packages produced by the league’s media arm, as well as access to all the NFL Films archives that are available in digital format.

So how much will NFL fans pay for such archived gems? And how much will this experiment affect the NFL’s relationship with its TV rights partners? Though some fans may express disgust over the feeling of being charged even more, my guess is that many will just pay whatever it costs to have an easier way to view what matters to them — highlights and information about their teams and fantasy players, a level of customization that may be the key to NFL Now’s success. Is that worth $5 a month? $10? What would you pay for a direct pipeline to NFL content? How much TV time could that save you?

When it comes to watching highlights, sports fans everywhere know the frustration of having to sit through numerous SportsCenter segments that aren’t the ones you want to watch. (In fact, most of the modern world outside New York and Boston hates it when the Boston Red Sox and New York Yankees are both competitive, since when that happens roughly 98 percent of all ESPN highlights are Yankees, Red Sox, or blowhards talking about the Yankees and Red Sox.) If we are reading the reports of NFL Now correctly one of the service’s strengths will be allowing fans to customize their feed by team and by player, which should be nirvana for fanasty followers who often have “team” players scattered across the league. You can sign up to receive more information at this NFL page.

But the real digital asset that fans want — live streaming NFL game action — is still a big mystery and a mess when it comes to figuring out which games you can and can’t watch, and on what type of device. Right now a lot of digital-viewing confusion is tied up in NFL rights contracts, like the $1 billion deal with Verizon for NFL Mobile that gives Verizon exclusive access to live action on smartphones. That deal is why nobody could watch the Fox and CBS playoff streams on phones, and why you can’t watch NFL Mobile on tablets.

There’s also a hot mess of digital rights once fans get inside stadiums, an issue exacerbated by the fact that most NFL stadiums simply don’t yet have a wireless infrastructure that is able to handle numerous fans wanting to watch replays or live game streams. My guess on the NFL’s path to live video is that it will wait for technology to get better, which means another few years of fan frustration and confusion over how to best watch NFL content.

Will there ever be a simple way for a fan to pay a single price and have access to all the NFL content possible, no matter what device or access method? Maybe someday, but best guess is that it’s not someday soon. In the meantime, get your wallet ready for another small surcharge for NFL Now Plus.

Norwegian soccer league signs with Cisco for stadium Wi-Fi, StadiumVision Mobile

In a business agreement unique because of its breadth, Cisco has signed a league-wide deal with the Norwegian Professional Football League to put Cisco’s Connected Stadium Wi-Fi infrastructure and its StadiumVision Mobile video system in possibly as many as 16 different stadiums.

In taking a quick look at some video on the league’s site it doesn’t appear that the NPFL has huge stadiums, but signing league-wide deals for its stadium technology is always a win for a provider like Cisco. With many teams, especially smaller operations, not having a lot of technology expertise on staff can mean that banding together as a league makes sense to strike better deals and to help figure out the technology in a way that benefits everyone.

Working with a local integrator called Datametrix, Cisco said it has four teams signed up already to implement the technology, with two scheduled to be finished before the end of the season. Though the overall deal is managed through the league, each team is responsible for funding its own infrastructure so the schedule of deployments is open-ended.

Though Cisco has been the equipment provider for Wi-Fi services in many stadium deployments worldwide, its StadiumVision Mobile technology — which “broadcasts” as many as four separate channels in-venue, which in the sports world is usually live camera feeds or replays — is fairly new. A signature deployment of StadiumVision Mobile is at the Brooklyn Nets’ Barclays Center, where the stadium app shows live video from different camera angles.

Why the NFL is blocking streaming at the Super Bowl: Blame the network, not the fans

In case you are wondering why you won’t be able to watch the Super Bowl live on your phone while you’re at the game, Jon Brodkin at Ars Technica has a good story about why the NFL is blocking streaming video inside MetLife Stadium. To quickly recap, NFL CIO Michelle McKenna-Doyle told Brodkin that streaming video takes up too much bandwidth, and that it could hamper overall wireless communications on game day, so the league is proactively blocking live feeds at the game.

While I agree with her assessment of the situation and the solution (blocking live video), I don’t agree with her claim that the “vast majority of our fans want to watch the game on the field, watch the replays on the jumbo board, and participate in the event more than they want to be checking their phone,” and I’m surprised that Brodkin didn’t put up more of a challenge to this claim. Her follow-on claim that the league is doing the “vast majority” a favor by blocking the few video viewers rings hollow and reminds me of the old “data hogs” arguments the carriers used to use against people who were exercising their rights to their unlimited data contracts. My point: don’t blame fans who want to watch live video as being the people ruining the network for everyone else. Put the blame where it deserves to be, namely on the in-stadium networks that can’t yet handle the demands of a large crowd that wants video at the game.

We’ve talked before about why people want to stay connected while at the game. It’s not for everyone, but the desire to be online in your stadium seat is way more widespread than just a few people. Trolls will comment and say “watch the damn game and shut up” but plenty of real sports fans want the replays and closeups they are now accustomed to on TV. And not every seat has a good view of the big screens inside the stadium, and many times those things are showing ads, not replays. Then there is the time standing in line for a beer or bathroom. Why shouldn’t you be able to watch the game you are paying big bucks to be at, instead of being penalized because the stadium doesn’t have enough beer vendors or urinals? How about watching a replay while the game is in one of its lengthy TV timeouts? Or catching up on a play that you missed during halftime? Isn’t just having to listen to Bruno Mars punishment enough?

It will be interesting to see what the user statistics are like when the San Francisco 49ers’ new Levi’s Stadium opens this year, if its much-touted network delivers as hoped. The cynic in me is also guessing that when the NFL finally gets its digital video strategy figured out — meaning they clear the rights contracts and find a way to start charging fans more to watch more video online — the stadium network problems will suddenly be solved, and you’ll be able to watch all the live video you can afford.

We’ll be the first to acknowledge that putting networks in stadiums isn’t easy. Our recent Stadium Tech Reports series is designed to profile those in the industry who are trying to bring a quality wireless experience to their fans, so that others may follow. Already, we see places like Barclays Center and Gillette Stadium pushing the envelope when it comes to features like streaming video. In many ways, getting there is a long road that we’re just at the start of. If there is one bit of analysis I can provide after covering this field for the past 3 years, it’s that I don’t think anyone has gotten the stadium-network thing completely figured out just yet — and that any network put in over the past couple years is probably already in need of an upgrade, due to user demands already exceeding capacity. And that’s before most places are even thinking of providing live video feeds.

So sure, go ahead and block live video if it’s going to crash the network. But stop saying it’s something that just a few fans want, because there’s no proof behind that idea. Until the league and carriers like Verizon offer up real data on stadium network usage, there’s no way of telling exactly how many people at a game want to watch video, and whether it’s just for a replay or two or if they want a constant stream going at their seat. I’d be willing to bet more than a pint with McKenna-Doyle that if she polled an average NFL crowd and asked them if they’d like replays at their seats, a “vast majority” would vote for replays on their phones, and not in favor of settling for jumbotrons and PA announcers as she claims. So again, if you need to block the video, fine, but put the blame for the action on the network’s lack of capacity, and not on the fans who are just trying to enhance their own experience.

Stadium Tech Report: Verizon, AT&T DAS upgrades at MetLife Stadium await Super Bowl Sunday

Verizon branded gate at MetLife Stadium. Credit: Verizon Wireless

Verizon branded gate at MetLife Stadium. Credit: Verizon Wireless

Super Bowl foes the Seattle Seahawks and the Denver Broncos have only had two weeks to prepare for each other. But Verizon Wireless and AT&T have been preparing for the roman-numeral date at MetLife Stadium for more than a year. Will the Verizon Wi-Fi and DAS, and AT&T’s separate DAS be able to handle the wireless needs of the fans at the NFL’s biggest game? Tune in Sunday to see!

We might be one of the only news outlets who care more about the wireless networking at Super Bowls than the game itself, but for many in the stadium tech industry the biggest single game in America’s most popular sport is always somewhat of a wireless watershed. Perhaps at no other event do attendees spend so much time shooting selfies and posting them as they do from the site of Super Bowl Sunday. Even in the expected cold, it should be no different this week at Super Bowl XLVIII at MetLife Stadium in New Jersey, where game time is scheduled for around 6:30 p.m. Eastern.

But well before that, fans will be testing the Verizon-built Wi-Fi network and both of the big carriers’ DAS deployments inside MetLife. According to reps from both companies that we spoke with last week, the carriers are ready.

Verizon spokesman David Samberg told us via email last week that an upgrade of the Verizon DAS in MetLife this past season means there are now more than 500 DAS antennas inside the facility. See some of the photos provided by Verizon that show the clever hiding spots Verizon engineers have found over the last 18 months as they’ve added capacity to a network built just a few years ago.

AT&T has also put in a brand-new DAS over the past year, with another 500-plus antennas of its own. “For the last year or so we’ve been working on our pre-game and game day network playbook in an effort to provide the best possible wireless experience for our customers,” said Michael Maus, assistant vice president of network services at AT&T, via email. “In anticipation of the huge volume of data and voice usage expected [for the Super Bowl], we’ve built a new state of the art antenna system inside the stadium, we’re rolling in portable cell sites both at the stadium, and to support the tailgate areas, and we’ve augmented coverage in New York City to support the activities there.”

Rooftop DAS equipment. Credit: Verizon Wireless

Rooftop DAS equipment. Credit: Verizon Wireless

For Verizon’s own customers, 4G LTE capacity at MetLife has been quadrupled since last year, according to Samberg, who said that all stadium upgrades were completed by October, giving Verizon multiple chances to test its system against crowds at New York Giants and New York Jets home games. So far, Samberg said, so good.

More traffic than last year’s Super Bowl already

While yours truly opined earlier this year that this year’s Super Bowl might not set a wireless traffic record, we didn’t take into account some simple numbers — mainly, that MetLife Stadium’s official capacity of 82,566 is bigger than the Superdome’s 72,003. So, even if it’s cold, having 10,000 more people on hand probably means more bandwidth consumed, even if this year’s game doesn’t have a power blackout in the second half. (And even if it does, Samberg said the network shouldn’t go down since Verizon has backup power supplies on hand.)

Find the DAS antenna! Credit: Verizon Wireless

Find the DAS antenna! Credit: Verizon Wireless

Our only problem with record wireless numbers from Sunday’s game is that we probably won’t ever see an actual number, since Verizon historically shies away from providing a score. Instead it just issues press releases saying things like “way more traffic this year than last!” and then expects us all to believe that without numbers. The good news for fans at the game is that the in-stadium Wi-Fi network, also built by Verizon, is free and open to customers of all carriers, or basically anyone with a device that has a Wi-Fi chip. But Verizon, like big competitor AT&T, has been beefing up its DAS installations significantly because most people try cellular first, even at stadiums, before instructing their phones to find a Wi-Fi network. AT&T, to its credit, usually does deliver a wireless scorecard quickly after big events. So at least from AT&T’s perspective we should find out if this year’s game sets another record.

Aside from the stadium improvements, Verizon will be showing a demonstration of a technology this week that could make DAS more of a competitor to Wi-Fi on the high bandwidth side of things. Called LTE multicast, the technology basically establishes set channels for LTE devices that will “broadcast” video, like a TV channel. (This idea is similar to the StadiumVision Mobile technology Cisco uses at stadiums like Barclays Center.) Theoretically, LTE multicast could let fans use a cellular connection to view multiple video streams, something you would need to use Wi-Fi for it to have any chance of working. But the multicast demo won’t take place at MetLife, but instead at Bryant Park in Manhattan this week. If you are in the city, check out the demo and let us know what you think.

No NFL Mobile at MetLife

And here’s something else you won’t be able to use at MetLife during the Super Bowl: Verizon’s own NFL Mobile app, which outside the stadium will be the only smartphone platform you’ll be able to watch the game on. (The Fox streaming site and app will only work with tablets and desktops or laptops, per the league’s rights agreement with Verizon.) Next year, the rights for NFL Mobile will change and if the local game (like, say, the Super Bowl) is on TV, you’ll be able to use NFL Mobile to watch it even if you’re at the stadium. But not this year! (To give one answer as to why, if you are at the game, you might want to watch it on your cell phone, we say: Bathroom or beer lines!)

More stadium infrastructure photos below:

AT&T DAS antennas at MetLife. Credit: AT&T

AT&T DAS antennas at MetLife. Credit: AT&T

AT&T's new head-end building at MetLife, where its DAS gear is housed. Credit: AT&T

AT&T’s new head-end building at MetLife, where its DAS gear is housed. Credit: AT&T

Inside the AT&T head-end building at MetLife. Cables! Credit: AT&T

Inside the AT&T head-end building at MetLife. Cables! Credit: AT&T

Fox: We’re ready for big Super Bowl streaming audience

While nobody can predict how things like a stadium blackout or a polar vortex might affect the broadcast of an event like the Super Bowl, executives at Fox are doing all they can to prepare to make sure this year’s online coverage of the NFL’s championship game goes off as well as possible.

With viewership expected to exceed last year’s total of 3 million unique online viewers, the live stream of Super Bowl XLVIII will be available on iPads in the Fox Sports Go app and via a browser at FoxSportsGo.com. The online feed will be available free to anyone with an Internet connection starting at 12 a.m. ET on Sunday, Feb. 2, and will also include access to a Spanish-language broadcast.

But remember: The live streaming from Fox is only available for desktops or laptops, or via an iPad using the FoxSportsGo app. Because of NFL rights contracts, to watch the game live on a smartphone you need to be a Verizon customer and have the $5 per month premium version of the NFL Mobile app installed.

No matter which platform you choose to use, as always the Super Bowl should be a compelling story, even if that tale is something other than the game between the Denver Broncos and the Seattle Seahawks. Super Bowl XLVIII is scheduled to start around 6:30 p.m. ET from MetLife Stadium in New Jersey, where snow and cold may be part of the equation.

“It should be interesting, with [possible] weather in New Jersey,” said Clark Pierce, senior vice president of mobile and advanced platforms for Fox Sports, in a phone interview earlier this week. “We’re ready for traffic to spike at some moment when something happens, and we get a lot of concurrent users. We’ll see how we do.”

Tablet audience keeps fueling growth

Granted, the online viewer numbers for the Super Bowl are completely dwarfed by the regular TV viewers, which for last year’s game totaled 164 million. But having 4 million unique viewers online is a huge digital audience, and it’s one that Pierce said Fox has been planning for over the past few years.

“We know what CBS did [for streaming] and we know what NBC did,” Pierce said of the networks which had the Super Bowl broadcast the past 2 years. “And we’re working with [content delivery network provider] Akamai, and it’s not their first rodeo. So I think we’re ready for whatever can happen.”

Perhaps the biggest number of online viewers for this year’s Super Bowl will come via Apple iPads, the market leader in the tablet form factor. While Fox has not yet released viewer numbers by device or platform for its restricted streaming of the NFC playoff games, it did say it had a record 2.4 million visitors to its FoxSports.com website on championship Sunday, a 53 percent increase over the previous year. Pierce said increases in digital viewers are partially due to the expanding tablet market, and tablet owners getting more comfortable watching sports on a smaller screen.

“The concept of watching TV on a smaller screen is another year down the road and people are just that much more used to it,” said Pierce, who also said that online viewers may choose tablets over laptops or desktops due to clearer pictures.

“People are getting spoiled by Apple and Android devices with really high screen resolution,” Pierce said.

Streaming delay inevitable

What doesn’t work so well with any live streaming option is trying to use it as a “second screen” alongside a live TV broadcast. Because of the technical necessities of putting a live signal online — which includes mainly taking the TV feed and encoding it to the Internet — delays between “live” TV and the show online can be from 20 seconds to a minute or more, Pierce said.

“It does take time to take a big HD picture and encode it into IP,” Pierce said. “There’s just no way around it.”

In the future, Pierce hopes to help Fox add more features to its online offerings, maybe making them something like what broadcast engineers see in the event production studios, with multiple monitors offering different feeds and live stats. Still, just having a free online broadcast is a huge leap forward from the recent past.

“It’s been exciting to build it, and in the future our team hopes to add more content and features,” Pierce said. “The horizon is pretty exciting.”

Comcast to power free Wi-Fi at Niners’ new Levi’s Stadium

Who’s got better Wi-Fi than we do? Nobody! Under terms of a 10-year deal announced today, cable giant Comcast will provide backbone services and free Wi-Fi to the San Francisco 49ers’ new Levi’s Stadium in Santa Clara, Calif., scheduled to open this summer. The wide-ranging agreement, which also will see Comcast providing in-stadium video and Internet services as well as voice services for the stadium operations, includes an on-site studio where Comcast’s regional sports network will produce shows, invariably including a lot of 49ers-based content, especially on game days.

No terms of the deal were announced, but for fans who want to stay connected at Levi’s, the twin 10 Gbps backbone pipes Comcast will bring in should be sufficient bandwidth even if everyone in all 68,500 seats fires up an iPhone, iPad or Android device. The sponsorship deal also answers one of the questions surrounding the Niners’ ambitious networking plans for Levi’s, mainly how they were going to pay for their robust Wi-Fi. Answer: They’re letting Comcast foot the bill, partially in exchange for the rights to control video feeds to all of Levi’s extensive digital displays.

The mission for Levi’s Stadium has always been to create an unparalleled gameday experience through the use of innovative technology,” said 49ers CEO Jed York in a prepared statement. “Comcast is the perfect partner to help us achieve that goal, as the services they provide will allow our fans to customize their individual stadium experience through the use of their own mobile devices.”

“Located in the heart of Silicon Valley, Levi’s Stadium will feature new and exciting ways for the team’s fervent and tech-savvy fan base to experience a live event, from ubiquitous WiFi to innovative mobile applications and rich video content,” said Bill Stemper, President, Comcast Business, in the same press release. “This partnership is representative of how Comcast, by deploying our full suite of consumer and business products, can deliver reliable, high-capacity Internet connectivity for fans, media and stadium employees while supporting various multimedia initiatives.”

Comcast now joins a growing list of technology sponsors for the Niners’ new digs, including software giant SAP, networking hardware vendor Brocade, semiconductor giant Intel, and TV maker Sony. What should be interesting is to see how the Niners’ deal with Yahoo over digital content either conflicts or doesn’t with the new Comcast deal.

While there’s probably still room for more vendors on the sponsor train, the Comcast deal is a huge one when it comes to the big question facing a lot of stadium owners and operators these days, namely how do you pay for Wi-Fi and other networking installments? The answer here is, find a dedicated partner who already does this for a living and who also has a related business — a regional sports network — that can also benefit from a close relationship.