Report excerpt: SEC moving slowly on stadium Wi-Fi deployments

Jordan-Hare Stadium, Auburn University

Jordan-Hare Stadium, Auburn University

Editor’s note: The following is an excerpt from our recent Stadium Tech Report series COLLEGE FOOTBALL ISSUE, a 40-page in-depth look at Wi-Fi and DAS deployment trends at U.S. collegiate football stadiums. You can download the full report for free, to get more stadium profiles as well as school-by-school technology deployment capsules for both the SEC and Pac-12 conferences.

When it comes to college football, the South- eastern Conference – usually just known as “the SEC” – is second to none when it comes to the product on the field.

But what about the product in the stands, namely the wireless technology deployments in SEC stadiums? With just two of 14 conference schools currently with fan-facing Wi-Fi in their main venues, the SEC isn’t pushing any technology envelopes as a whole. And according to one SEC athletic director, there probably won’t be a wholesale march by the conference to the technology forefront – simply because the SEC’s in-stadium fans have other priorities on what needs fixing first.

Scott Stricklin, the AD at SEC member Mississippi State, leads a conference-wide group that is taking a close look at the in- stadium fan experience, a concern for the SEC even as the conference enjoys NFL-like popularity for its teams and games.

“We are proud that we have a pretty special product in our stadiums, and we want to take steps to keep it that way,” said Stricklin in an interview with MSR. A recent conference-wide fan survey, he said, did highlight the fact that when it comes to wireless connectivity, “none of us from a performance standpoint scored very well.”

Wi-Fi not as important as parking, good food

But Stricklin also noted that the same fan survey didn’t place stadium connectivity at the top of the list of things to fix: Instead, it fell well down, trailing issues like parking, clean restrooms, stadium sound and good food. That lack of press- ing concern, combined with Stricklin’s still-common belief that fans should be cheering instead of texting while at the stadium, means that the SEC will probably take a measured approach to Wi-Fi deployments in stadiums, and continue to rely on carrier-funded DAS networks to carry the game-day wireless load.

Scott Stricklin, Mississippi State AD

Scott Stricklin, Mississippi State AD

“I take more of a Mark Cuban approach – I’d rather people in the stands not be watching video [on their phones],” Stricklin said. “It takes away from the shared experience.”

Stricklin also noted that the two schools that have installed Wi-Fi in their stadiums – Auburn and Ole Miss – haven’t had resounding success with their deployments.

“Some [SEC schools] have done [Wi-Fi], and they’re not completely happy with the results,” said Stricklin, saying the lack of success has reinforced the cautious approach to Wi-Fi, conference-wide. “Those are the issues all of us are facing and grappling with,” he added.

SEC fans setting DAS traffic records

Even as they trail on Wi-Fi deployments, that doesn’t mean SEC schools are putting in dial-up phone booths. Indeed, Stricklin noted the huge video boards that have been installed in most conference stadiums, and did say that the recent installations of carrier-funded DAS deploymentshave somewhat eased the no-signal crunch of the near past.

At his own school, Stricklin said his office got a lot of complaints about fans not being able to get a cellular signal before AT&T updated the stadium’s DAS in 2013.

“Last year, we got very few negative comments [about cellular service],” Stricklin said. “AT&T customers were even able to stream video.”

Vaught-Hemingway Stadium, Ole Miss

Vaught-Hemingway Stadium, Ole Miss

AT&T’s aggressive plan to install as many DAS networks as it can has helped bring the SEC to a 100 percent DAS coverage mark, and the fans seem to be enjoying the enhanced cellular connectivity. According to AT&T statistics, fans at SEC schools have regularly led the carrier’s weekly DAS traffic totals for most of the football season, especially at the “big games” between SEC schools like Alabama, Auburn, Ole Miss, Mississippi State and Georgia.

During Alabama’s 25-20 home victory over then-No. 1 Mississippi State, AT&T customers at Bryant-Denny Stadium used 849 gigabytes oftraffic, the second-highest total that weekend for stadiums where AT&T has a DAS. The next two highest data-usage marks that weekend came at games at Georgia (676 GB) and Arkansas (602 GB), highlighting that SEC games typically have huge crowds, and those crowds like to use their cellphones, no matter how good the game on the field is.

Would Wi-Fi help with some of the traffic crunches? Possibly, but only two schools in the conference – Ole Miss and Auburn – currently have fan-facing Wi-Fi in their stadiums. Texas A&M, which is in the middle of a $450 million renovation of Kyle Field, is leaping far ahead of its conference brethren with a fiber-based Wi-Fi and DAS network and IPTV installation that will be among the most advanced anywhere when it is completed this coming summer.

But most of the SEC schools, Stricklin said, will probably stay on the Wi-Fi sidelines, at least until there is some better way to justify the millions of dollars in costs needed to bring Wi-Fi to a facility that might not see much regular use.

“If you only have 6 home games a year, it’s hard to justify,” said Stricklin of the cost of a Wi-Fi stadium network.

Other sports may move before football

Stricklin, the man who wants fans to keep their phones in their pockets at football games, is no stranger to technology-enhanced experiences in stadiums. He claims to “love” the in-seat food delivery options at MSU baseball and basketball games, and notes that the conference athletic directors will have a meeting soon where the game-experience panel experts will walk the ADs through the facets of wireless technology deployments.

“They’re going to lay out what are the challenges, and what are the costs” of wireless deployments, Stricklin said. What Stricklin doesn’t want to see at MSU or at any SEC school is the return of the “no signal” days.

“When fans from other schools come here, we want them to have a good experience,” Stricklin said.

But he’d still prefer that experience is real, not virtual.

“I still just wonder, is anybody really doing this?” he asked. “Are you going to pay what you pay to come to our place, and then watch your phone? What I hope is that we produce such a great experience, you’re not going to want to reach for your phone.”

AT&T: Bills fans using almost 400 GB of data per game on Ralph Wilson Stadium DAS

Ralph Wilson Stadium

Ralph Wilson Stadium

The new DAS deployment at Buffalo’s Ralph Wilson Stadium is getting a workout from Bills fans, according to data from DAS operator AT&T. According to AT&T, fans on AT&T’s cellular network are using an average of 397 gigabytes of data per game so far this season, a figure that might drift a bit higher after the Bills’ big upset of Green Bay this past weekend.

The DAS, part of a $130 million stadium renovation project at Ralph Wilson Stadium for this season that also saw the installation of new HD video boards (but no Wi-Fi), has 33 sectors with 11 cell sites worth of AT&T equipment, according to news reports.

One of just 10 NFL facilities that doesn’t have fan-facing Wi-Fi, Ralph Wilson Stadium clearly now has less of a “no signal” problem, if fans are finding ways to use nearly 400 GB of data per game. We’ll circle back with the Buffalo folks to see if there is any news on future Wi-Fi plans.

Big AT&T DAS weekend in Miami: 2.7 TB of traffic for two mid-November games

Screen Shot 2014-09-12 at 2.21.51 PMWe’re a couple weeks behind in catching up here, but it’s worth backtracking to look at a huge weekend of DAS traffic at Miami’s Sun Life Stadium that took place earlier this month. According to DAS traffic figures from AT&T, the two games held at Sun Life on Nov. 13 (Miami Dolphins vs. Buffalo Bills) and Nov. 15 (Florida State vs. Miami) generated a total of 2.735 terabytes of traffic on the AT&T-specific cellular DAS in the stadium — a pretty high mark for cellular-only traffic.

Since we know there’s also a high-capacity Wi-Fi network at Sun Life, it’s interesting to wonder how much total traffic there was for the two events. While we wait to see if the fine folks who run the stadium network will eventually provide us with the Wi-Fi details, we can drill down a bit more into the DAS numbers that AT&T is seeing across the largest stadiums this fall.

The two games in Miami that weekend were the tops for DAS traffic in both college and pro for AT&T networks, which according to AT&T is the first time one town has held the DAS crown for both spots. The FSU-Miami game, where the Hurricanes kept it close to the end, was the biggest single DAS traffic event of that weekend, college or pro, with 1,802 GB of data crossing the AT&T DAS network. What’s kind of stunning is to remember that these stats are for AT&T customer traffic only; full game traffic from the 76,530 in attendance at the FSU-Miami game was likely much higher but alas — we get no such comparable stats from other cellular providers.

Other big games between highly ranked teams also scored high in AT&T’s DAS rankings that particular weekend — Alabama’s home win over then No. 1 Mississippi State was second on the list with 849 GB of DAS traffic, while Georgia’s win over visiting Auburn that Saturday recorded 676 GB of DAS traffic.

On the pro side, the second-highest AT&T DAS traffic came interestingly from San Diego, where the Chargers eked out a 13-6 win over the Raiders. We’re wondering if the DAS mark from San Diego — 730 GB, which trailed only Miami’s Thursday night mark of 933 GB in its win over Buffalo — was higher because Qualcomm Stadium still doesn’t have Wi-Fi. And again, remember that traffic at some other stadiums might have been higher — these numbers reflect only AT&T stats from venues where AT&T has an operating DAS.

Stay tuned as the football seasons come to their conclusions — with any luck we’ll get some more DAS and Wi-Fi stats to get a more complete picture of stadium traffic this season, which — surprise! — seems to be continually growing. Verizon, Sprint and T-Mobile… lend us your stats!

Levi’s Stadium ‘NiNerds’ get high-visibility wardrobe upgrade

NiNerd sporting the new neon vest. (Click on any photo for a larger image) Credit all photos: Paul Kapustka, MSR

NiNerd sporting the new neon vest. (Click on any photo for a larger image) Credit all photos: Paul Kapustka, MSR

I needed a one of the NiNerds Sunday at Levi’s Stadium, and thanks to a new wardrobe addition, they were a lot easier to find.

Discovering a problem with the Levi’s Stadium app, I looked around for one of the stadium’s walk-around technology helpers — aka the “NiNerds” — and found one quickly thanks to the new neon-yellow vests many were wearing during Sunday’s game between the San Francisco 49ers and Washington.

Earlier this season, the NiNerds were much more nattily dressed in their gingham-check shirts, bow ties and fake horn-rim glasses. While cool and cute, the outfits proved hard to recognize in the crowd, especially since the NiNerds’ red check shirts looked a lot like the jerseys and t-shirts worn by the many faithful fans. Perhaps in order to make the NiNerds stand out more, the team dressed them in neon Sunday, like Wi-Fi “coaches” in other stadiums have done.

Unfortunately, the NiNerd I talked to wasn’t able to solve my problem (it seems to be related to a known bug in the newest Android release of the stadium app) but I did notice during my visit Sunday that the NiNerds in general seemed to be more numerous and visible, and they even got a nice shout-out on the Levi’s Stadium big screen (see photos below). Below are some thoughts and observations on the network performance, the app performance and the overall fan experience at Levi’s, which I hadn’t visited since the season opener back on Sept. 14.

Wi-Fi network struggles at 2.4 GHz, soars at 5 GHz

Speed test results from outer concourse location, Levi's Stadium, pregame

Speed test results from outer concourse location, Levi’s Stadium, pregame

On the network-performance side of things, the Wi-Fi system seemed as robust as ever for new devices, including the AT&T LG Optimus G Pro I’ve been test-driving lately. With the Android device and its 5 GHz Wi-Fi connection I hit speeds of 31 Mbps download and 29 upload before the game on the Levi’s Stadium outside concourse, and then had a 14 Mbps download connection in my seat in section 229 (south end zone) at kickoff. In the third quarter I wandered up to the top (7th) level of seats, and got a 28/33 Mbps reading while waiting in a concession-stand line.

With my older Verizon Droid 4 device, however, I struggled to connect to the Wi-Fi network. Since the phone only runs on the 2.4 GHz Wi-Fi frequency, it doesn’t do well at Levi’s Stadium, where the Wi-Fi is more heavily tuned for newer, 5 GHz-capable devices.

Full charging station... before the game starts

Full charging station… before the game starts

The best Wi-Fi speedtest I could get with the Droid device was a 1.06 Mbps download/3.04 Mbps upload mark, from the same spot on the outer concourse where the newer device recorded blazing connectivity speeds. Switching it over to its Verizon 4G LTE radio, I was able to get much faster connectivity, including one mark of 21.60/9.58 on the main level inside concourse.

I also ran out of juice on the Verizon phone before the end of the game — which could have been either the device draining due to its inability to get a solid connection, or due to the fact that it’s getting old and the battery doesn’t hold a charge that well anymore. Judging from the crowds around the Levi’s Stadium recharging stations (the picture to the left was taken during pregame) I am not alone in my device-energy woes.

App problem derails beacon test

One of the main tasks I had planned for Sunday was to see how well the beacon-assisted wayfinding feature in the stadium app worked. Only problem was, in the new update of the Levi’s Stadium app that was released in the past week (which I downloaded to both devices Sunday morning), several features were missing, including the “Maps” feature.

Picture of app fail in Levi's Stadium Android app

Picture of app fail in Levi’s Stadium Android app

A NiNerd I talked to outside the stadium on the Faithful Mile area showed me the maps/wayfinding feature on his iPhone, and pulled up a GPS-supported direction message that pointed the correct way for me to enter the stadium. But neither he nor the NiNerd I talked to inside the stadium could figure out why both of my Android devices weren’t showing the maps feature, or several other features on the left-upper-corner pull-down menu.

According to Louise Callagy, vice president of marketing for app developer VenueNext, the new version of the app released this week did have a known Android bug. In an email response Sunday night Callagy said, “we know we have a bug where Android gets confused and won’t return results from the network,” adding that rebooting the device might have fixed the problem; however, I did reboot both devices during the game and the problems were not corrected.

Callagy said the Levi’s network also had issues Sunday in getting location information from the beacons. “Our plan is to re-write the code [for the app] and solve this issue, releasing a new version before the Seahawks game on Thursday,” Callagy added in her email.

On the good-news side the replay function of the Levi’s Stadium app was more impressive than earlier versions, with highlights appearing in the app in mere seconds after the original play had concluded. After the Niners’ first TD pass of the day, I was able to view the highlight of the Colin Kaepernick-to-Anquan Boldin pass just after the extra point had been kicked.

I was also able to see the red light/green light system for restroom wait times that drew so much attention when it was talked about earlier this year. However, in real-life practice it’s doubtful anyone thinks of looking at the app when it’s time to go. (It’s also quite likely that while you are looking at the app for a short restroom line, a natural break in action will occur and restroom lines will predictably lengthen everywhere.) I found a quick trick for Levi’s attendees that might pay off in the future: If the restroom you’re aiming toward has a long line, walk a small bit farther to find its back door — where there is often no line at all.

New version of app, with clearer icons on main screen

New version of app, with clearer icons on main screen

I messed up later in the game, however, in thinking that it would just be easier to find a concession stand than to use the app’s express window ordering function. At least the 10 minutes I spent in line behind three women who were apparently ordering for their entire row (five hotdogs, six orders of fries, two orders of wings, two beers and one large ice water) gave me time to conduct a couple more Wi-Fi speedtests. Next time, I’m using the food-ordering features on the app.

I also made great use of the app’s ability to let fans watch live game action (I chose the feed from the main video screens in the stadium). Since I had to leave early I was on the first VTA train when I saw the game-winning TD run courtesy of the app’s live action broadcast. The live video, incidentally, kept playing seamlessly over the AT&T 4G LTE network as I sped away from the stadium, allowing me to watch the final game-sealing sack as I beat most of the traffic home.

VTA trains a smooth ride, once you figure out how to get on

I also had another smooth ride to and from the stadium using the VTA light rail trains from Mountain View — once I was on the train it took just a little over 30 stress-free minutes both coming and going. Getting on the trains, however, is a process that could still use some work. The Mountain View station, which is logistically hampered by having to share space with the Caltrain tracks and station, has very little signage on game day, and has a lot of confusing temporary gates to try to flow foot traffic toward the ticket-verification checkers.

Packed VTA train en route to Levi's Stadium

Packed VTA train en route to Levi’s Stadium

Once I figured out the maze and was guided across the Caltrain tracks I was directed to one of two waiting trains — but then a VTA staffer looked into the train and told people there were also express buses that wouldn’t stop on the way to Levi’s (unlike the trains, which stop at numerous stations en route). The quizzical advice — nobody said if it was any faster to take the buses — had many people wondering what they were supposed to do, causing a delay in closing the train doors as people made up their minds without any more information.

Once we arrived at the stadium, on the exit platform there was no person or sign directing fans in the proper direction. Good thing for the many newbies on the train (the train 2 hours before kickoff was packed) several of us were veterans and directed everyone down the proper ramp. For the return trip the Mountain View line suffered from similar lack of information and signing — and after one train passed the station with signs that said “Not in Service” we got on a second train that also said “Not in service” but whose doors opened anyway and one person in a yellow vest told everyone, “get inside.”

Overall impressions: Levi’s experience and technology still a work in progress

While I continue to be impressed by the network and app performance at Levi’s Stadium, I also felt several times on Sunday like the technology, the stadium and the entire fan experience is still a work in progress — perhaps something to be expected for a venue in its first year of events. But I have to wonder a bit about releasing a new version of the app in midseason, without apparently testing it enough to make sure it worked well on all devices that might want to use it.

I’m also still skeptical on how well the wayfinding feature will work in real world situations; though it sounds great to be able to get GPS-like directions to places inside the stadium, the reality of trying to walk around looking down at your phone on one of Levi’s Stadium crowded concourses is more likely to lead you into someone’s backside. Anyone with tales to tell of Levi’s Stadium technology experiences, please chime in below in the comments or send me an email to kaps at mobilesportsreport.com. I’d be especially interested to know if anyone else saw my app problems Sunday on Android phones. More Levi’s pictures below.

A NiNerd (no vest) helps fans outside the stadium.

A NiNerd (no vest) helps fans outside the stadium.

Kickoff view from Section 229. Thanks to the Niners for the free media access.

Kickoff view from Section 229. Thanks to the Niners for the free media access.

Niners fans get their phone cameras busy for kickoff ceremonies.

Niners fans get their phone cameras busy for kickoff ceremonies.

Scoreboard plug for the app.

Scoreboard plug for the app.

Scoreboard promo for the NiNerds (one in a series)

Scoreboard promo for the NiNerds (one in a series)

Second in the series. This one got laughs from the crowd.

Second in the series. This one got laughs from the crowd.

Probably the first time many fans heard the term "NiNerds"

Probably the first time many fans heard the term “NiNerds”

Nothing says geek like a bow tie

Nothing says geek like a bow tie

NFL’s CIO says teams need to share technology know-how

Michelle McKenna-Doyle, CIO, NFL

Michelle McKenna-Doyle, CIO, NFL

Editor’s note: the following interview with NFL CIO Michelle McKenna-Doyle was featured in our most recent long-form report, THE FOOTBALL ISSUE, which is available for free download. In addition to team-by-team capsules of technology deployments for all 32 NFL teams the issue also has several in-depth stadium technology profiles and an extensive look at the technology behind the San Francisco 49ers’ new Levi’s Stadium. Get your copy today!

In a league known for its intense rivalries, is it possible to get teams to work together and share information for the betterment of all? In the area of stadium technology, that task is on the to-do list for Michelle McKenna-Doyle, who is now in her third season as chief information officer for the National Football League.

In an interview with Mobile Sports Report, McKenna-Doyle outlined some of the league’s recent accomplishments in technology-related areas like instant replay and digital content, while also explaining how the league oversees stadium technology deployments. According to McKenna-Doyle, one of her office’s jobs is to act as a best-practices and lessons-learned clearinghouse, to better move the state of NFL stadium technology forward faster as a whole.

“One of our roles is helping teams help themselves” with technology deployment strategies, McKenna-Doyle said. “What we want is to provide a forum where clubs can share information with each other. If somebody’s done something and learned it doesn’t work, we can tell other clubs not to waste their time doing the same thing.”

The business use of technology

Focusing on the business uses of technology and not the 1s and 0s is somewhat of a natural fit for McKenna-Doyle, who spent 13 years at the Walt Disney Company in disciplines including finance and marketing before becoming a VP in IT for two years. During CIO stints at Centex Homes and Universal Orlando Resort, McKenna-Doyle said she focused on using technology to enhance the guest experience, a goal the NFL sought when it brought her aboard in September 2012.

Wi-Fi access point antennas visible on poles at CenturyLink Field, Seattle. Credit: Extreme Networks

Wi-Fi access point antennas visible on poles at CenturyLink Field, Seattle. Credit: Extreme Networks

“Part of my job is making sure our in-stadium experience for mobility meets the needs of our fans,” McKenna-Doyle said. While it is true that commissioner Roger Goodell said he wanted all NFL stadiums to have fan-facing Wi-Fi, and that the league does expect teams to meet a minimum set of connectivity standards, McKenna-Doyle said the NFL’s overall stadium-tech strategy is to be more of a guide than to dictate exactly which technologies or apps teams should deploy.

“People really are fans of their own team first, and we encourage clubs to have that engagement, and help them interact with fans,” McKenna-Doyle said. “There are minimum standards and we do grade their [technology] experience, and report that back to the club. But they manage it. We are more of a guide.”

Putting out a plan for stadium Wi-Fi

In the area of Wi-Fi, for example, McKenna-Doyle said that last year the league put together “a really deep-dive spec” that laid out all the basics necessary for stadium Wi-Fi deployments. “That was so teams didn’t have to start at square one for design,” McKenna-Doyle said.

The league also helped move Wi-Fi deployments forward faster by signing a preferred-supplier deal with Extreme Networks, under which teams get a discount on pricing in exchange for the league-wide sponsorship exposure. (Editor’s note: This week, the league announced that Extreme is now the official Wi-Fi technology supplier for the NFL.) Though teams are not required to use Extreme’s Wi-Fi gear, new Extreme-based Wi-Fi networks are in use this season at Seattle, Jacksonville, Tennessee, and Cincinnati, joining two previous Extreme installations in Philadelphia and New England.

“It’s a great option if teams choose Extreme, and it [the league deal] also creates a competitive environment for other suppliers like Cisco to step up,” McKenna-Doyle said.

Fans take pictures at Levi's Stadium. Credit: Paul Kapustka, MSR

Fans take pictures at Levi’s Stadium. Credit: Paul Kapustka, MSR

If necessary, the league can also play Wi-Fi matchmaker, as McKenna-Doyle said it did in bringing partner Verizon into Seattle, where the carrier deployed a Wi-Fi network at CenturyLink Field that is live this season.

At the writing of this report, 10 of the NFL’s 32 teams still had no fan-facing Wi-Fi services at their stadiums, a list that includes Green Bay, Baltimore, Cleveland, Buffalo, Houston, Oakland, San Diego, Washington, Minnesota and St. Louis. While McKenna-Doyle said that there are “a few more Wi-Fi announcements coming,” she also noted that some teams with lease uncertanties still don’t have firm plans to deploy Wi-Fi.

Help on the app side with partner YinzCam

McKenna-Doyle said the league also provides assistance in stadium application development via YinzCam Inc., a Pittsburgh-based company that has developed mobile apps for a number of pro sports teams. The NFL, which was an investor in YinzCam, uses the company’s technology in its league mobile apps, and McKenna-Doyle said YinzCam is also developing an app for the upcoming Super Bowl XLIX that will be “like nothing we’ve ever had before.”

Though teams are not required to use YinzCam – the San Francisco 49ers, for example, turned to newcomer VenueNext to develop their Levi’s Stadium app – McKenna-Doyle said that YinzCam may be a fit for other teams.

“For quality and speed to market, [YinzCam’s] product is very strong,” McKenna-Doyle said.

It’s about the fans, not the technology

Following a summer that saw her office overseeing the new method for on-field official review of replay calls – “which meant building a new system for 32 teams, 31 stadiums, and training all the officials” – as well as the launch of the NFL Now digital content site, McKenna-Doyle is back spending time with teams, counseling them on technology deployment resource management – “what to prioritize, and what to put on the back burner,” she said.

That includes technology ideas that might not work operationally, like a food-ordering service that isn’t staffed properly. For the in-seat food ordering feature at Levi’s Stadium, for instance, the 49ers said they did extensive research, hiring and training to make sure they had enough feet on the ground – runners carrying orders – to make the tech-inspired feature work.

If teams don’t do the human engineering behind the scenes, McKenna-Doyle said, the technology may not be that cool.

“We stress that it’s not about the technology, but about the fan experience,” McKenna-Doyle said. “It has to be operationally sound, and it has to be integrated with being at the game. If it’s not something that’s operationally sound, you might be better off not doing it.”

AT&T: Getting busy with multiple college football DAS deployments

In an interview with AT&T’s John Donovan earlier this year the company’s senior executive vice president told us that AT&T would continue to be aggressive in its deployment of stadium DAS systems. True to his word, here are announcements from no fewer than eight new top U.S. universities (and one that was announced earlier in the year) that got an AT&T DAS in time for this fall’s football season.

Included in the list of DAS deployments that AT&T either is leading or has joined another operator’s infrastructure are Baylor University, which has a whole new stadium and a new stadium Wi-Fi network as well; Big Ten schools Indiana University, Ohio State University, Michigan State University, the University of Minnesota and the University of Wisconsin (where AT&T also installed a new Wi-Fi network and some IPTV systems); the University of Missouri from the SEC; and Pac-12 schools the University of Washington as well as the University of California, an installation plan that we covered last year. AT&T also participated alongside Verizon in a unique joint DAS deployment at the University of Oregon, also announced earlier this year.

Why so much DAS? As we are finding out in the process of doing a lot of reporting for our upcoming Q4 Stadium Tech Report on college football stadium technology deployments, Wi-Fi deployments are still somewhat of a rarity, even at some of the biggest schools. As we’ve said before, bringing in a DAS deployment makes a lot of sense for schools since A) you can usually get the carrier to pay for most if not all of the cost of building the DAS; and B) a good DAS goes a long way toward eliminating the feared “no signal” problem that can still be found on many major college campus facilities.

How much have fans already been using the new networks? According to AT&T the new Mizzou DAS has done the biggest amount of traffic so far, with 290 gigabytes of traffic crossing the DAS system with its 150+ antennas at one game this season. Cal was close behind with an average of 253 GB per game so far in 2014, while up in Seattle at UDub the fans are generating an average of 190 GB per game. Remember, these stats represent ONLY AT&T traffic on the AT&T part of the DAS; since we still can’t convince Verizon to provide similar statistics we’ll just have to guess what the total-totals are.

Stay tuned for more information about college stadium deployments… look for our Q4 STR report in early December!