Report excerpt: SEC moving slowly on stadium Wi-Fi deployments

Jordan-Hare Stadium, Auburn University

Jordan-Hare Stadium, Auburn University

Editor’s note: The following is an excerpt from our recent Stadium Tech Report series COLLEGE FOOTBALL ISSUE, a 40-page in-depth look at Wi-Fi and DAS deployment trends at U.S. collegiate football stadiums. You can download the full report for free, to get more stadium profiles as well as school-by-school technology deployment capsules for both the SEC and Pac-12 conferences.

When it comes to college football, the South- eastern Conference – usually just known as “the SEC” – is second to none when it comes to the product on the field.

But what about the product in the stands, namely the wireless technology deployments in SEC stadiums? With just two of 14 conference schools currently with fan-facing Wi-Fi in their main venues, the SEC isn’t pushing any technology envelopes as a whole. And according to one SEC athletic director, there probably won’t be a wholesale march by the conference to the technology forefront – simply because the SEC’s in-stadium fans have other priorities on what needs fixing first.

Scott Stricklin, the AD at SEC member Mississippi State, leads a conference-wide group that is taking a close look at the in- stadium fan experience, a concern for the SEC even as the conference enjoys NFL-like popularity for its teams and games.

“We are proud that we have a pretty special product in our stadiums, and we want to take steps to keep it that way,” said Stricklin in an interview with MSR. A recent conference-wide fan survey, he said, did highlight the fact that when it comes to wireless connectivity, “none of us from a performance standpoint scored very well.”

Wi-Fi not as important as parking, good food

But Stricklin also noted that the same fan survey didn’t place stadium connectivity at the top of the list of things to fix: Instead, it fell well down, trailing issues like parking, clean restrooms, stadium sound and good food. That lack of press- ing concern, combined with Stricklin’s still-common belief that fans should be cheering instead of texting while at the stadium, means that the SEC will probably take a measured approach to Wi-Fi deployments in stadiums, and continue to rely on carrier-funded DAS networks to carry the game-day wireless load.

Scott Stricklin, Mississippi State AD

Scott Stricklin, Mississippi State AD

“I take more of a Mark Cuban approach – I’d rather people in the stands not be watching video [on their phones],” Stricklin said. “It takes away from the shared experience.”

Stricklin also noted that the two schools that have installed Wi-Fi in their stadiums – Auburn and Ole Miss – haven’t had resounding success with their deployments.

“Some [SEC schools] have done [Wi-Fi], and they’re not completely happy with the results,” said Stricklin, saying the lack of success has reinforced the cautious approach to Wi-Fi, conference-wide. “Those are the issues all of us are facing and grappling with,” he added.

SEC fans setting DAS traffic records

Even as they trail on Wi-Fi deployments, that doesn’t mean SEC schools are putting in dial-up phone booths. Indeed, Stricklin noted the huge video boards that have been installed in most conference stadiums, and did say that the recent installations of carrier-funded DAS deploymentshave somewhat eased the no-signal crunch of the near past.

At his own school, Stricklin said his office got a lot of complaints about fans not being able to get a cellular signal before AT&T updated the stadium’s DAS in 2013.

“Last year, we got very few negative comments [about cellular service],” Stricklin said. “AT&T customers were even able to stream video.”

Vaught-Hemingway Stadium, Ole Miss

Vaught-Hemingway Stadium, Ole Miss

AT&T’s aggressive plan to install as many DAS networks as it can has helped bring the SEC to a 100 percent DAS coverage mark, and the fans seem to be enjoying the enhanced cellular connectivity. According to AT&T statistics, fans at SEC schools have regularly led the carrier’s weekly DAS traffic totals for most of the football season, especially at the “big games” between SEC schools like Alabama, Auburn, Ole Miss, Mississippi State and Georgia.

During Alabama’s 25-20 home victory over then-No. 1 Mississippi State, AT&T customers at Bryant-Denny Stadium used 849 gigabytes oftraffic, the second-highest total that weekend for stadiums where AT&T has a DAS. The next two highest data-usage marks that weekend came at games at Georgia (676 GB) and Arkansas (602 GB), highlighting that SEC games typically have huge crowds, and those crowds like to use their cellphones, no matter how good the game on the field is.

Would Wi-Fi help with some of the traffic crunches? Possibly, but only two schools in the conference – Ole Miss and Auburn – currently have fan-facing Wi-Fi in their stadiums. Texas A&M, which is in the middle of a $450 million renovation of Kyle Field, is leaping far ahead of its conference brethren with a fiber-based Wi-Fi and DAS network and IPTV installation that will be among the most advanced anywhere when it is completed this coming summer.

But most of the SEC schools, Stricklin said, will probably stay on the Wi-Fi sidelines, at least until there is some better way to justify the millions of dollars in costs needed to bring Wi-Fi to a facility that might not see much regular use.

“If you only have 6 home games a year, it’s hard to justify,” said Stricklin of the cost of a Wi-Fi stadium network.

Other sports may move before football

Stricklin, the man who wants fans to keep their phones in their pockets at football games, is no stranger to technology-enhanced experiences in stadiums. He claims to “love” the in-seat food delivery options at MSU baseball and basketball games, and notes that the conference athletic directors will have a meeting soon where the game-experience panel experts will walk the ADs through the facets of wireless technology deployments.

“They’re going to lay out what are the challenges, and what are the costs” of wireless deployments, Stricklin said. What Stricklin doesn’t want to see at MSU or at any SEC school is the return of the “no signal” days.

“When fans from other schools come here, we want them to have a good experience,” Stricklin said.

But he’d still prefer that experience is real, not virtual.

“I still just wonder, is anybody really doing this?” he asked. “Are you going to pay what you pay to come to our place, and then watch your phone? What I hope is that we produce such a great experience, you’re not going to want to reach for your phone.”

Stadium Tech Report — NFL stadium technology reports — NFC South

Editor’s note: The following team-by-team capsule reports of NFL stadium technology deployments are an excerpt from our most recent Stadium Tech Report, THE FOOTBALL ISSUE. To get all the capsules in one place as well as our featured reports, interviews and analysis, download your free copy of the full report today.

NFC SOUTH

Reporting by Chris Gallo

Atlanta Falcons
Georgia Dome
Seating Capacity: 71,280
Wi-Fi – Yes, approximately 500 access points
DAS-Yes
Beaconing – No

Last year’s 4-12 record came as a surprise to Falcons fans after three straight playoff seasons. With lots of talent on the field, the fans are looking forward to a rebound year. And they’ll get to follow the team with ease as the multi-venue Georgia Dome features 500 Wi-Fi access points from Cisco.

Carolina Panthers
Bank of America Stadium
Seating Capacity: 74,455
Wi-Fi – Yes, 645 access points
DAS-Yes
Beaconing – No

Bank of America Stadium receives a Wi-Fi boost from AT&T in 2014. Now with 645-plus Wi-Fi access points, Panthers fans should find it a little easier to share that photo of Cam Newton’s touchdown celebration. Will they be able to do so for another home playoff game?

New Orleans Saints
Mercedes-Benz Superdome
Seating Capacity: 76,468
Wi-Fi – Yes, 600+ access points
DAS-Yes
Beaconing – No

Remember the blackout from Super Bowl XLVII? How could you forget? The Superdome doesn’t. Good thing the versatile venue was prepared to keep fans connected with a robust DAS and more than 600 Cisco Wi-Fi access points. Saints fans will have plenty to share on game days with a high-powered offense back in 2014.

Tampa Bay Buccaneers
Raymond James Stadium
Seating Capacity: 65,890
Wi-Fi-Yes
DAS-Yes
Beaconing – No

After installing Wi-Fi in 2012 and releasing an updated team mobile app in 2013, Tampa Bay delayed plans to enhance the stadium’s video boards in the offseason. The reason? The organization wants to supersize the upgrades with larger screen sizes and video replay capability. Owned by the Tampa Bay Sports Authority, Raymond James Stadium has secured the 2017 College Football National Championship game. This means Bucs fans can expect the game day experience to continue to improve in the coming years.

Report excerpt: AT&T’s Donovan talks stadium DAS

Editor’s note: The following excerpt from our exclusive interview with AT&T senior executive vice president John Donovan comes from our Stadium Tech Report for Q2 2014, which includes a wealth of information, research and analysis about the stadium tech marketplace. With a focus on Major League Baseball technology deployments, the report is available free for download so get your copy today. Enjoy the excerpt that follows.

AT&T senior executive vice president John Donovan

AT&T senior executive vice president John Donovan

John Donovan: The ‘network chief’ talks about AT&T’s successful stadium strategy

In a strategy borne by necessity, AT&T has become far and away the leader in deploying distributed antenna system (DAS) technology in stadiums and other large venues across the country. In a recent phone interview, Mobile Sports Report spoke with the man behind the plan, AT&T senior executive vice president John Donovan, who told us the hows and whys behind AT&T’s DAS strategy, and how AT&T is continuing to innovate to improve DAS performance. Donovan also offered some interesting insights about large-venue wireless consumption patterns, based on AT&T’s thorough and varied operator experience, which is likely second to none.

With 670 DAS systems deployed in large venues, including 150 in the past year, AT&T has no plans to slow down. In fact, Donovan said AT&T will deploy another 250 DAS systems this year, adding to its impressive totals for presence in large public venues. According to Donovan, AT&T DAS systems are currently active in 75 percent of the “big 4” professional sports venues in the U.S. (football, baseball, basketball and hockey), a list thaat includes 90 percent of NFL stadiums. AT&T also has DAS deployments in a large number of top college stadiums, making Donovan confident that his company is far and away the top provider of enhanced cellular services in stadiums.

“We are absolutely crushing the competition on performance in venues,” said Donovan, who 5 years ago spearheaded a move inside AT&T to create a team that specifically targeted large public venues. Now, the fruits of that team’s labors are paying off.

Building the DAS group

The several-hundred strong group, which Donovan said included employees with experience in tower rental operations, building right-of-way negotiations, and “young, aggressive wireless” technicians, had a mandate, he said, to target all the premium venues in the U.S., and get them a world-class wireless architecture.

“The objective was, to wire them all, really,” Donovan said. Armed with a large budget (“in the early days, it was ulimited,” Donovan said), the group started ranking every large public venue, calculating stats like “seat minutes,” a value of how often a seat in a stadium would be filled.

“The Staples Center [in Los Angeles] blew everyone away — one year they had 367 events,” said Donovan.

The main reason why AT&T had to improve cellular connectivity at large venues had to do mainly with the company’s legacy as the initial, exclusive carrier for the Apple iPhone. Though Verizon Wireless and other carriers eventually got access to the iPhone in 2011, AT&T’s early lead meant that many iPhone owners were still AT&T customers — and according to Donovan, the kind of people who bought iPhones were also the kind of people who went to sporting events and concerts.

“In the early days, we were the only ones with the problem [of congestion in arenas],” Donovan said. “If you take the demographic of an event, and map it to the demographic of an iPhone buyer, you get a big overlap.” While AT&T may have only had 30 percent of the overall wireless market share, in some arenas Donovan said AT&T’s “internal” market share could represent as many as 75 percent of the fans in attendance.

In those early days of a few years ago, with many of AT&T’s iPhones still using older 2G and 3G technology, making them work in crowded arenas was a challenge, Donovan said.

“We were really forced to innovate around architectures and manage RF [radio frequency],” Donovan said. “We got really good at design.”

Fast-forward to 2014, and the team is in a much different space, innovating ahead of the curve instead of scrambling to respond to pressures. One example of the new thinking is the debut of some large, spherical antennas that AT&T used at the Coachella music festival in April.

“We had this huge thing that looked like a human-sized bowling ball with 12 [antenna] sectors in it,” Donovan said. “We’ve got a 20-sector version coming out next year.” AT&T in the last couple years has also debuted antennas that allow the carrier to focus signals into smaller geographical space, to better target the packed crowds in arenas and large venues.

“We’ve gotten a lot better at design,” Donovan said.

To read the rest of the interview, download your free copy of our Stadium Tech Report for Q2 2014.

Stadium Tech Report: Read why we think MLB is the sports digital experience leader

STRQ@_thumbIs there any doubt that when it comes to the digital fan experience, Major League Baseball is in first place? That’s the way we see things, and research we did for our second quarterly long-form STADIUM TECH REPORT issue bears that opinion out. Thanks to a far-sighted strategy that kept league control over all Internet content, and some innovative, forward-thinking technology leaders at several MLB teams, baseball is ahead of all other U.S. sports when it comes to delivering a consistent, enriched fan experience through technology. But will the lead last?

You can find some of the answers to that question in the second issue in our STADIUM TECH REPORT series which you can download for free right here. If you’ve already registered with us, all you need is a username and password; if you’re new to MSR, we just need an email address and title and you’re on your way to the best long-form compilation of research and analysis, as well as in-depth interviews with industry experts in the stadium technology marketplace. We’d also like to thank our Stadium Tech Report sponsors, which for this issue inlcude Crown Castle, SOLiD, Corning, ExteNet Systems and TE Connectivity — without their support, we couldn’t make all this excellent content free for readers.

AT&T senior executive vice president John Donovan

AT&T senior executive vice president John Donovan

MLB tech profiles, interview with AT&T’s John Donovan

What’s in our issue #2 of STR? Glad you asked! Inside the report our editorial coverage includes:

— MLB stadium tech research: This editorial research provides a technology update on stadiums used by all 30 MLB teams, gauging the level of deployment of Wi-Fi, DAS and beaconing technologies.

— MLB tech deployment profiles: These mini-case studies will take an in-depth look at technology deployments at MLB facilities including AT&T Park in San Francisco, Target Field in Minneapolis, and Miami’s Marlins Park. This issue also includes an in-depth interview with AT&T senior executive vice president John Donovan, the man behind AT&T’s successful DAS deployment strategy.

— MSR exclusive stadium tech analysis: The report also includes MLB stadium tech analysis from MSR editor in chief Paul Kapustka, as well as a bonus mini-case study of DAS deployment at historic Churchill Downs, home of the Kentucky Derby.

White box at bottom is one of the under-the-seat Wi-Fi access points at AT&T Park.

White box at bottom is one of the under-the-seat Wi-Fi access points at AT&T Park.

MLB stadiums: Wi-Fi and DAS deployment is strong

Since last year, 8 more MLB teams have added fan-facing Wi-Fi to their ballparks, bringing the league total to a respectable 67 percent, with 20 out of 30 stadiums with Wi-Fi. On the distributed antenna system (DAS) front things are even better, with 25 out of 30 parks having enhanced cellular connectivity thanks to a DAS (our report currently erroneously shows that the Washington Nationals don’t have a DAS — we learned late this weekend that they do, so DAS is doing even better than we thought). Though the adoption rate is lower than that found in the NBA (where 26 of 29 stadiums have fan-facing Wi-Fi), baseball as a league does a much better visible job of promoting the service, which is more impressive when you consider that deploying Wi-Fi in an open-air arena is a considerably tougher task than in a building with a ceiling, like an NBA stadium.

Perhaps it’s no surprise that the National League West Division leads the pack in MLB connectivity, with all 5 teams having both Wi-Fi and DAS deployments in their park. The adoption rate in that division may have something to do with other teams following what is perhaps the overall connected-stadium leader in any sport, AT&T Park in San Francisco. The first with Wi-Fi (since 2004), AT&T Park continues to lead in innovation and experimentation, as witnessed by their embrace of new tricks like under-the-seat Wi-Fi APs and the new iBeacon technology, which is being tested in 20 MLB parks this season.

All of this is explained in greater detail in our STADIUM TECH REPORT for Q2 2014 — so download your free copy today!

Can the NBA’s stadium networks handle live Google Glass camera views?

STR coverThe news that NBA teams are now partnering with San Francisco’s CrowdOptic to deliver Google Glass views to stadium big screens is a pretty interesting development to contemplate, on the heels of our Stadium Tech Report for Q1 2014, which looks at wireless network deployments in NBA stadiums. Done in a team-approved, controlled fashion, a few Google Glass streams could be pretty interesting. But CrowdOptic’s capabilities, as I understand them, are much bigger, and could theoretically allow for fans to see what other fans are seeing, if both are wearing Google Glass. The question we have for that latter idea is: Can the stadium networks handle all that traffic?

A good place to start to figure out the answer to that question is by downloading our Stadium Tech Report for Q1 2014, available free right now from our site. The 35-page PDF report delivers a capsule profile of each and every NBA team and whether or not it has Wi-Fi and DAS services in its stadiums. In our research we found Wi-Fi to be almost universal, with 79 percent — or 23 of 29 NBA facilities — all having fan-facing Wi-Fi. There is also a DAS (Distributed Antenna System) for enhanced cellular in almost every arena, and the ones that don’t have it are either installing it now or plan to soon.

But can those networks handle a crowd of Google Glass wearers, all broadcasting video of their court views? A good question for the next report, maybe. But you’ll need to know what the current network deployment situation is first, so… DOWNLOAD THE REPORT!

Has CrowdOptic found its niche with Google Glass and the NBA?

Screen shot of Google Glass footage from Indiana Pacers practice. Credit: Indiana Pacers

Screen shot of Google Glass footage from Indiana Pacers practice. Credit: Indiana Pacers

While we’re still far away from knowing whether or not wearable devices will really take off, the integration of personal-view video into stadium situations seems like a quick win. And San Francisco-based CrowdOptic appears to be ready to benefit from the latter idea, as its technology is being used in a couple announced deployments where Google Glass is being used to bring interesting video looks to big-screen displays in NBA arenas.

Both the Indiana Pacers and the Sacramento Kings have been using Google Glass to bring “personal” video views to the big screens in their arenas recently. Though players haven’t yet worn Google Glass during an actual game, in Indianapolis the wearable technology and its built-in camera was used to provide video feeds from a practice, as well as game-day views from cheerleaders and from a courtside PA announcer’s seat.

CrowdOptic, which had previously developed a unique mobile-device triangulation technology (which it somewhat unsuccessfully tried to market as a security or analytics-gathering tool) has seemingly found a perfect fit with Google Glass. According to a partnership announcement made with Wi-Fi gear and software provider Extreme Networks last week, CrowdOptics’ technology is helping weed out the best views from the devices to produce a watchable video stream.

This paragraph from the CrowdOptic press release with the Pacers actually describes it pretty well:

Another Google Glass view from an Indiana Pacers practice. Credit: Indiana Pacers

Another Google Glass view from an Indiana Pacers practice. Credit: Indiana Pacers

“The experience will be powered by CrowdOptic, a software platform which analyzes the real-time Google Glass feeds and curates them by their subject matter and quality, exporting only the highest quality live footage to the scoreboard. CrowdOptic’s ability to analyze where mobile and wearable devices are aimed allows future opportunities, such as optimizing in-seat arena services or providing fans the option to control their own broadcast.”

According to a recent Fortune Business article, CrowdOptic is charging NBA teams $25,000 per deployment, but some of that arrangement may change with the new Extreme partnership. Some new deals with additional NBA teams are also expected to be announced soon.

What will really be interesting to watch from a stadium technology perspective is how Google Glass use, for both team-approved activities as well as casual fan use, will affect things like in-stadium networks. Though our recent Stadium Tech Report for Q1 2014 found that most NBA stadiums already have fan-facing Wi-Fi, few seem ready for advanced applications, especially high-bandwidth generating ones like streaming Google Glass videos. What’s also unclear is how NBA broadcast rights may or may not affect the ability of teams or fans to record or stream live action via technology like Google Glass. Add another item to the stadium IT department and team legal department to-do lists!

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