Commentary: Time to rethink in-seat delivery?

A beer vendor at Wrigley Field this summer. Credit all photos: Paul Kapustka,, MSR (click on any photo for a larger image)

I have a major scoop: Even though Wrigley Field doesn’t have its new Wi-Fi network installed yet, I can confirm that the Friendly Confines has food and drink delivery to fans in all seats.

And you don’t need an app to order a frosty malt beverage. You simply say, “Hey! Beer man! One over here!” And he walks over and pours you a cold one. Apparently this is not new, but has worked for many, many years.

Though I do jest a bit I hope my point is clear: Sometimes there is a bit too much fascination with technology, especially on the stadium app front, which has not yet been warranted. The main question of this essay is whether or not it’s time to rethink the in-seat ordering and delivery phenomenon, to find what really matters to fans and where technology can deliver better options.

Who really wants in-seat delivery?

Editor’s note: This profile is an excerpt from our latest STADIUM TECH REPORT, our Fall 2017 issue that has in-depth profiles of network deployments at Notre Dame Stadium, Sports Authority Field at Mile High, Colorado State’s new stadium, and the Atlanta Falcons’ new Mercedes-Benz Stadium. DOWNLOAD YOUR FREE COPY of the report today!

I will be the first to admit to being guilty as charged in being over-excited about stadium apps and the idea of things like instant replays on your phone and being able to have food and drink delivered to any seat in the stadium. When the San Francisco 49ers opened Levi’s Stadium four years ago, those two services were fairly unique in the sporting world, and it was cool to see how both worked.

The Niners did a lot of human-engineering study on the food delivery problem, knowing that it was more an issue of getting enough runners to deliver the goods than it was to get the app working right. Even a big glitch at the first-year outdoor ice hockey game at Levi’s Stadium was sort of a confirmation of the idea: That so many people tried to order food deliveries it screwed up the system wasn’t good, but it did mean that it was something people wanted, right?

Turns out, no so much. Recently the Niners officially announced that they are taking a step back on in-seat concessions ordering and deliveries at Levi’s Stadium, limiting it to club areas only. Whatever reasons the Niners give for scaling down the idea, my guess is that it mainly had to do with the fact that it turns out that the majority of people at a football game (or basketball too) may not want to just sit in their seats the whole game, but in fact get up and move around a bit.

The end zone view from the beer garden at Colorado State Stadium.

That may be why most of the new stadiums that have opened in the past couple years have purposely built more “porch” areas or other public sections where fans can just hang out, usually with somewhat of a view of the field. The Sacramento Kings’ nice beer garden on the top level of Golden 1 Center and the Atlanta Falcons’ AT&T Perch come to mind here. For the one or two times these fans need to get something to eat, they are OK with getting up and getting it themselves.

Plus, there’s the fact that at the three or four or more hours you’re going to be at a football game, if you’re drinking beer you’re going to eventually need to get up anyway due to human plumbing. We’ve been fairly out front in saying stadiums should spend more time bringing concession-stand technology into the 21st century, instead of worrying too much about in-seat delivery. It’s good to see there are some strides in this direction, with better customer-facing interfaces for payment systems and things like vending machines and express-ordering lines for simple orders.

While there may be disagreement about whether or not in-seat delivery is a good idea, there is certainly universal disgust for concession lines that are long for no good reason. It’s beyond time for stadiums to mimic systems already in place at fast-food restaurants or coffee shops and bring some of that technology spending to bear in the place that everyone agrees still needs work. Even at the uber-techno Levi’s, regular concession stand lines have been abysmal in their slowness. Maybe the Niners and others guilty of the same crimes will pay more attention to less flashy fixes in this department.

Is drink-only delivery the right move?

The Niners’ revolutionary attempt to bring mobile ordering and in-seat delivery to all fans in a big stadium was part of the app suite from VenueNext, the company the Niners helped start as part of their Levi’s Stadium plans. While VenueNext is regularly adding new pro teams to its stable of customers (in September at Mobile World Congress Americas, the Utah Jazz announced they would switch to VenueNext for the upcoming season), not a single one has tried to copy the Niners’ ambitious deliver-anywhere feature.

The end-zone AT&T Perch at Mercedes-Benz Stadium in Atlanta.

And for Super Bowl 50, the signature event that Levi’s Stadium was in part built for, remember it was the NFL shutting down the idea of in-seat delivery of food and drink, limiting the service instead to just beverage ordering and delivery. It probably makes sense for Mobile Sports Report to put together a list sometime soon about the various attempts at in-seat ordering and delivery around the pro leagues, to see what’s working and what hasn’t. To be clear we are talking here about widespread delivery to all seating areas, and not the wait-staff type delivery systems that have been widely deployed in premium seating areas for years.

Our guess, just from tracking this phenomenon the past several years, is that while such services make sense in premium and club areas, simple logistics and stadium real estate (like narrow aisles or packed, sellout crowds) make in-seat ordering and delivery a human-factor nightmare in most venues.

One experiment worth watching is the system being deployed by the Atlanta Falcons at Mercedes-Benz Stadium as part of the team/stadium app developed by IBM. Instead of working online, the app will let fans pick food items and enter payment information, and then take their phone to the appropriate stand to scan and fulfill the order. Nobody knows yet if this will speed up lines or make the concession process faster, but it is at the very least an attempt to try something new, using technology doing what it does best to eliminate a pain point of going to a game — waiting in line.

And while I will be excited to see the new networks being planned for Wrigley (Wi-Fi and a new DAS are supposed to be online for next season), I’m just as sure that whenever I visit there again, I won’t need an app to have a beer and hot dog brought to my seat. Maybe having more choice in items or having that instant gratification of delivery when you want it is where the world is going today, but on a brilliant summer afternoon at Wrigley Field somebody walking down the aisle every now and then works just fine. With the Cubs winning, the organ playing and the manual scoreboard doing its magic in center field, it’s a welcome reminder that sometimes, technology isn’t always the best or neccessary answer.

Cubs fans on AT&T networks use 1.4 TB of cellular on opening night, more than World Series games

Bleacher fans at Wrigley Field use their mobile devices to record the team’s World Series banner celebration. Credit: Screen shot of ESPN broadcast

As we found out last fall, having a World Series game at your venue can generate large amounts of wireless traffic, on both cellular and Wi-Fi networks. But as it turns out, celebrating a World Series victory can generate even more traffic, especially when the celebration includes an on-field ceremony made for fan photos from the seats.

According to AT&T, Cubs fans at Wrigley Field for Monday night’s home opener used 1.4 terabytes of wireless data on AT&T’s cellular and DAS (distributed antenna system) in and around the Friendly Confines. That was almost 400 GB more than the biggest AT&T usage report from last fall’s World Series, when Wrigley Field saw 1.006 TB of data used on AT&T networks for Game 3, the first game in Chicago.

Before the Cubs and Los Angeles Dodgers played on Monday night, there was a lengthy rain delay where a packed house of fans was waiting for the Cubs to unveil their World Series and National League pennant banners.

The flags, which were mounted on four poles at the back of the centerfield bleachers, became the center of attention when the entire Cubs roster still with the team from last season climbed up into the stands to each take a pull at hoisting the World Series champion banner aloft. As you can tell by the pictures we snapped off the ESPN broadcast, it was a made-for-mobile-device moment, with some lucky fans able to get up close and personal photos of the Cubs players.

After hoisting the banners the Cubs players emerged from the tunnels behind the outfield walls with the World Series trophy and paraded it onto the field, again no doubt attracting more of the photos that eventually were sent over the AT&T networks. It’s a lot of wireless traffic, but no doubt a problem any team in Major League Baseball would be willing to tackle each spring.

Verizon: Series fans used 5.3 TB of cellular data at Wrigley Field, 15.4 TB at Progressive Field

Cubs victory celebration in Chicago's Grant Park. Credit: KIICHIRO SATO/AP from Cubs.com.

Cubs victory celebration in Chicago’s Grant Park. Credit: KIICHIRO SATO/AP from Cubs.com.

We now have the Verizon Wireless stats for cellular usage by fans at Chicago’s Wrigley Field during the recent World Series, and according to Verizon fans on its cellular network in the stadium used a total of 5.3 terabytes of data for the three games at the Friendly Confines. Verizon also said that for the four games at the Cleveland Indians’ Progressive Field, Verizon saw a combined 15.4 TB of wireless data on its cellular network.

Combined with AT&T’s previously announced total of 3 TB on its network over the three games gives us a total of 8.3 TB of DAS usage for the top two wireless carriers for the three Chicago Cubs home games during the Fall Classic. For the Cleveland games, the 15.4 TB on Verizon and 2 TB on AT&T comes to 14.4 TB combined.

Outside the games, Verizon added that Chicagoans used another 6.5 TB of data along the World Series celebration parade route last Friday. According to a published report, AT&T’s network in Chicago saw 10.5 TB of traffic during the parade; we haven’t been able to confirm that number with AT&T directly but with 5 million fans estimated taking place in the celebration, 17 TB of combined data usage sounds about right.

Cubs see 3 TB of cellular data on AT&T network during World Series games at Wrigley

Screen Shot 2016-11-03 at 12.08.20 PMAs expected, the just-concluded 2016 World Series between the Chicago Cubs and the Cleveland Indians saw big totals for in-stadium wireless data use, with AT&T customers using almost 5 terabytes of total data, with 3 TB recorded during the three games at Chicago’s Wrigley Field and another 2 TB in the four games at Cleveland’s Progressive Field.

According to statistics of traffic on AT&T’s DAS (distributed antenna system) cellular networks in and around the stadiums, the biggest single-game total was a mark of 1+ TB at Wrigley Field for Game 3. While there was less overall traffic on the AT&T DAS at Progressive Field, some of the fan data in Cleveland most likely was carried by the stadium’s Wi-Fi network; Wrigley’s new Wi-Fi network is still under construction and was not available to fans for this season.

Thanks to AT&T, here is a game-by-game breakdown of the DAS traffic totals. Remember, this is for AT&T customers only on AT&T networks. Any other carriers out there who want to add their totals to this mix, you know where to find us!

Screen Shot 2016-11-03 at 12.17.15 PM

World Series fans will have Wi-Fi + DAS at Cleveland’s Progressive Field; cellular only at Wrigley

Screen Shot 2016-10-25 at 11.00.32 AMIf you are lucky, loaded or devoted enough to have tickets to any of this year’s World Series games, you will have more connectivity choices at Cleveland’s Progressive Field than at Chicago’s Wrigley Field. Thanks to a Verizon-built Wi-Fi and a separate DAS network that both came online in 2014, the home of the AL champion Indians should be ready for the bucket-list traffic pressures that come with hosting World Series games.

When the series moves to Chicago later this week, the Wrigley cell network will need to carry the full load, as renovations that are bringing new Wi-Fi and DAS systems to the Friendly Confines are not yet in place (and may not be finished until 2018, according to the Cubs).

However, the cellular networks at Wrigley Field seem to be working just fine — according to AT&T, during the three league championship series games in Chicago, fans who are AT&T customers used 2.6 terabytes of data on the AT&T networks at the ballpark. For the three games at Dodger Stadium, AT&T said it saw a total of 2.0 TB used on its networks. Fans at Progressive Field, meanwhile, used a total of 340 GB during games 1 and 2 of the ALCS on AT&T networks. Expect that number to grow this week.

For fans attending the games in Cleveland (Game 1 is Oct. 25 and Game 2 is Oct. 26; games 6 and 7, if necessary, will also be in Cleveland) there should be plenty of local cellular capacity thanks to the beefing-up brought by carriers ahead of this summer’s Republican convention; we are also guessing that all the big wireless providers are doing their usual big-event preparations, which usually means portable cellular equipment for placement around the stadiums and in other fan areas. Anyone attending the games, send us a speedtest… so we can keep score on the networks!

Rangers fans lead postseason baseball DAS usage on AT&T networks

Screen Shot 2015-10-14 at 11.43.57 AMFans at the Texas Rangers’ Globe Life Park in Arlington have so far topped the charts for cellular traffic totals on AT&T networks during baseball’s postseason, with an average of 992 gigabytes of data used in two games played.

Across all the series, DAS totals for postseason play showed big leaps in data use compared to regular-season totals, in one case almost six times as much. And while you can’t really compare apples to oranges it looks like DAS traffic for games this year might eclipse last year’s record wireless traffic totals at places like AT&T Park.

According to statistics provided by AT&T, game 3 of the divisional series between the Rangers and the Toronto Blue Jays saw 1,109 GB of data move across the AT&T DAS network at Globe Life Park, the highest single-game DAS total across all baseball venues this fall. Remember, stats mentioned here are ONLY AT&T customer traffic on AT&T networks in the stadiums mentioned. According to AT&T, the 992 GB average of the two games so far in Arlington are 51 percent higher than the average DAS use from the season’s opening series back in the spring.

Over in the National League, AT&T customers at Citi Field in New York used 617 GB of data during game 3, which AT&T said was an increase of 600 percent compared to average use during the Mets’ season-opening series. At games 1 and 2 in Dodgers Stadium, AT&T saw an average of 532 GB of data used per game, a 34 percent jump from the season-opening average in Chavez Ravine.

Game 3 in the Chicago Cubs vs. St. Louis Cardinals at Wrigley Field saw 500 GB of data used, a 120 percent jump compared to the season-opening series (which may be skewed since Wrigley was still undergoing construction at that point). For games 1 and 2 in Busch Stadium in St. Louis the AT&T networks saw an average of 586 GB per game, with 617 GB used during game 2.

For the Royals-Astros series, AT&T did not have any stats for games in Kansas City (perhaps because the Kauffman Stadium DAS is still being deployed) but for game 3 and 4 in Minute Maid Park in Houston AT&T saw an average of 237 GB per game.

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