Stadium Tech Report: World Series set new wireless records at AT&T Park

AT&T Park during the World Series. Photo: SF Giants (click on any photo for a larger image)

AT&T Park during the World Series. Photo: SF Giants (click on any photo for a larger image)

The most-connected park in all of baseball is still finding ways to serve more people more data, as proven by the wireless consumption records set by the San Francisco Giants during last year’s World Series.

The traffic generated at the three games at AT&T Park was “definitely more than anything we had ever experienced before,” said Bill Schlough, senior vice president and chief information officer for the Giants. The combined download and upload numbers for both the park’s Wi-Fi network and AT&T traffic on its DAS network averaged 2.08 terabytes per game, Schlough said, with a high of 2.14 TB of total traffic for Game 4.

Since AT&T Park has had Wi-Fi longer than any sports stadium in the U.S. – this season will be its 12th with stadium-wide Wi-Fi – and since last year was the Giants’ third World Series in five years – Schlough’s team was perhaps a bit more prepared than most IT staffs for the expected demands.

“The traffic followed the standard trend, where each round [of the playoffs] saw successively higher demand,” Schlough said. Upload totals also increase as the team progresses through the playoffs, he said, perhaps more so now that fans of all types are getting more adept at adding multimedia to their messaging.

“You don’t just send a text anymore,” Schlough said. “The expectation is that you will send a picture and or a video.”

Replacing Jay Z and Beyonce at the top

Editor’s note: This story is reprinted from our latest Stadium Tech Report, the BASEBALL (and Soccer!) ISSUE, which is available now for free download from our site. The report includes a focus on baseball and soccer stadium technology deployments, and team-by-team coverage of technology deployments for all 30 MLS teams — AND all 20 MLS teams. DOWNLOAD THE REPORT now and read for yourself!

The spoils of victory. Photo: Paul Kapustka, MSR

The spoils of victory. Photo: Paul Kapustka, MSR

Prior to last year’s games with the Kansas City Royals, the top Wi-Fi traffic event at AT&T Park had been a couple concerts earlier in the sum- mer starring Jay Z and Beyonce, where Schlough and his staff saw upload totals of 410 GB on the second night of the show. The World Series games blew by that previous record total with an average of 700 GB uploaded per game, with a high of 750 GB for Game 5.

Wi-Fi download numbers for the three series games averaged 890 GB, Schlough said, with a max of 940 GB during Game 3. For the AT&T customers on the park’s DAS, download num- bers for the Series averaged 320 GB per game with a maximum of 350 GB for Game 4. DAS upload totals were an average of 170 GB per game.

Not even knowing you’re on Wi-Fi

What amazed or satisfied Schlough even more than the raw data numbers was the Wi-Fi take rate, or the number of fans connected to the network. For the Series it hovered right around 50 percent, meaning that every other fan in the 42,000-seat venue was using the network.

The view from left field corner. Photo: Paul Kapustka, MSR

The view from left field corner. Photo: Paul Kapustka, MSR

Regular-season Wi-Fi take rates, he said, were usually in the 30-percent range, climbing to 40 percent as the playoffs progressed. One thing that helps people connect to the Wi-Fi network at AT&T Park is the overall ubiquity of AT&T hotspots – “If you’ve accessed another AT&T hotspot anywhere else, you get automatically activated when you’re here [at AT&T Park],” Schlough said.

Fan surveys, he said, showed that many people didn’t even know they were connected to the Wi-Fi network instead of the cellular networks. “I think that’s cool,” Schlough said. “Fans should come to an event and be universally connected, without having to think about it. They should just be able to turn on their phones and share.”

More APs for the upper deck

For 2015, Schlough and his team will finish off the latest Wi-Fi upgrade with the installation of another 400 under-seat APs for the stadium’s upper decks, which will bring the park’s AP total to almost 1,700 when it’s finished. Already this year Schlough said that fans at Giants games are using more data than last year – an average of 1.1 TB per game over the first 10 games of the 2015 season, compared to an average of 650 GB per game over the same time period in 2014.

Giants fans check out the three WS trophies, at a 2015 season game. Photo: Paul Kapustka, MSR

Giants fans check out the three WS trophies, at a 2015 season game. Photo: Paul Kapustka, MSR

Though he didn’t want to dive into details, since last year Schlough said the network is seeing “a lot more photos and a lot more videos.” He also said his team is on the lookout for use of livestreaming apps like Periscope and Meerkat,
which he expects might happen at AT&T Park before it happens anywhere else, perhaps due to the overall technological bent of the local populace.

“We feel we have a relatively unique fan base,” Schlough said. “If anyone is going to do it [livestream during games] it’ll probably happen first in this region.”

AT&T: Hawks, Warriors fans are tops when it comes to DAS data use during championship series

Though we didn’t get a game-by-game breakdown, according to our friends at AT&T the fans for the Stanley Cup Champion Chicago Blackhawks and the NBA Finals Champion Golden State Warriors are also the respective “winners” in their sports for having finals-series games with the most DAS data use.

In a blog post outlining some stats for data usage on AT&T networks on distributed antenna systems (DAS) inside the championship venues, the Chicago fans filling United Center had the single highest DAS total for any game in either sport, with 386 gigabytes crossing the network during the Cup-clinching Game 6 on June 15. Warriors fans captured the highest AT&T DAS total for the NBA Finals with a 249 GB mark on June 7 at Oracle Arena, the Game 2 overtime loss to the Cleveland Cavaliers. Remember, these totals are only for AT&T customers on AT&T networks at those arenas. (Any other carriers who want to report results, you know where to find us!)

We are working to get Wi-Fi totals as well since we know all four venues — Chicago’s United Center, Oakland’s Oracle Arena, Cleveland’s Quicken Loans Arena and Tampa’s Amelie Arena all have Wi-Fi, courtesy of our recent HOOPS AND HOCKEY ISSUE. Now all we need are some final stats, so if the folks at each arena are done celebrating or weeping, send your finals Wi-Fi stats our way.

And… THREE! 🙂

Screen Shot 2015-06-22 at 8.34.33 PM

(photos credit Chicago Blackhawks team site)

Stadium Tech Report: San Francisco’s AT&T Park lives up to its wireless reputation

Another tough day at the office for MSR. Credit all photos: Paul Kapustka, MSR. (Click on any picture for a larger image)

Another tough day at the office for MSR. Credit all photos: Paul Kapustka, MSR. (Click on any picture for a larger image)

Many times here at Mobile Sports Report we’ve referred to AT&T Park as the “most connected” or “best connected” stadium in baseball, if not for all sports anywhere. But even after multiple network tours and numerous reports from stats given to us by Giants CIO Bill Schlough and his staff I realized that one thing I’ve never done is to roam around the park on a game day, checking to see if its renowned Wi-Fi and DAS networks perform as promised.

Now after attending a recent day game as the guest of AT&T, I can tell you that the stadium that first put in fan-facing Wi-Fi for every seat is still at the forefront of ballpark connectivity, with Wi-Fi and DAS performance that knocks the ball out of the park almost every time. I say “almost” because during my walkaround tour I was able to find one place in the park that had almost no connectivity at all — but I will also bet you that as soon as this story is published, Schlough and his team will likely be out there the next day installing some kind of coverage since he and they have an almost unmatched enthusiasm for making their fan-facing network the best it can be. That, plus a strong partnership with AT&T, gives fans at Giants games perhaps the best stadium network anywhere, with performance so good for so long that it has almost become somewhat of an afterthought, one of the best kind of compliments a network staff can receive.

Nothing beats a strong team

Dynasty is a word fans like to use around Third and King Street in San Francisco, especially after the Giants won their third World Series title in 5 years last fall. Schlough, who loves baseball and the Giants as much as he loves networks, used the press-day gathering to show off his most recent Series ring, a chunk of gold and diamonds that probably gives you a wrist-curl workout when you put it on.

AT&T Park CIO Bill Schlough shows off his World Series bling.

AT&T Park CIO Bill Schlough shows off his World Series bling.

(Point of reference: Schlough offered the ring to me to try on, but as a dyed-blue Cubs fan I refused. “Waiting for one with ‘Cubs’ on it,” I told him. As we say in Chicago, “if it takes forever.”)

You might have heard some of the early Wi-Fi stories from AT&T Park before, but they’re fun to repeat. Then known as SBC Park, after the sponsoring “Baby Bell” that would later revive the family name of AT&T, the Wi-Fi network that debuted in 2004 attracted an average of about 94 fans a game, Schlough said, diehard geeks who would have to put up with people mocking them for bringing laptops to a ballgame. Remember, the iPhone was still 3 years away from existing, and you had to stick a PC card in a laptop to connect to Wi-Fi.

Fast forward to 2015, and now for regular season games the Giants see an average of just more than 13,000 people connecting to the Wi-Fi network, a number that has basically leveled off over the past 3 years, Schlough said. What hasn’t leveled off, however, is data use — even from last season, when fans used an average of 591 gigabytes of data per game, so far this season they’re averaging 915 GB per game. That’s why this season Schlough and team will be busy adding another 400+ Cisco Wi-Fi access points to the park, a total that should hit 1,700 by the time October rolls around.

“We’ll be working hand in hand with AT&T trying to stay one step ahead of demand,” Schlough said.

AT&T Park cabling runs are SRO

AT&T Park cabling runs are SRO

Scott Mair, AT&T’s senior vice president of technology, was on hand to help lead network tours before the game and to talk about how AT&T was using a new device called the EchoBOT to help gauge network performance in the park. Though it’s a bit of inside baseball, EchoBOT — which is basically an off-the-shelf cell phone that sits in a ruggedized box — is the kind of thing that can come out of the smart-person pool at a technology giant like AT&T. Invented in-house, the EchoBOT basically gives network operators an on-the-spot way to determine not just how the network is working, but what the actual user experience is like from the end-user point of view.

With 18 EchBOTs scattered throughout AT&T Park, Schlough and AT&T can get a much more granular view of how the stadium’s network is performing, just another way of using the resources of one of the world’s biggest telecom companies helps the fan experience at AT&T Park.

The one place without Wi-Fi

With our network tours concluded and some crispy chicken fingers inhaled in the comfy confines of the AT&T suite just above the third-base line, it was time to go to work to see if the AT&T Park network could deliver as promised. Since I’ve sat in seats at the park many times and had great connectivity there, I spent my time during the afternoon game seeking out what I thought might be some of the hardest places to bring connectivity. The first, in the second-level concourse, looked like it might be a tough antenna spot, with narrow halls and lots of concrete. But bam, on my Verizon iPhone 6 Plus I got a Wi-Fi signal of 31 Mbps down, 21 Mbps up; on my companion loaner device from AT&T, an LG Optimus G Pro, I got a 4G LTE connection of 26.15 Mbps down, 18.02 up. (For all remaining measurements I’ll just use the down/up convention to save time; I was using the standard Speedtest.net app from Ookla for all measurements.)

So yeah, you can connect while you’re in line to get a hot dog.

Here's the only place we couldn't find decent Wi-Fi. #firstworldproblem

Here’s the only place we couldn’t find decent Wi-Fi. #firstworldproblem

Strolling through the concourse toward right field, I saw several Wi-Fi advertisement signs, letting fans know they should definitely connect to the network. That’s a sign of deployment confidence, unlike many parks that install Wi-Fi but don’t really promote it, perhaps in order to keep user numbers down. After walking outside to get a view of McCovey Cove and the kayaks waiting for home-run balls to clear the park’s fences for a “splash landing,” I found a spot with almost zero connectivity — in the standing-room-only area backed up against the wall overlooking the bay.

With a Wi-Fi reading of 0.93/2.23 on the Verizon device and a 0.94/3.24 on Verizon 4G the SRO perch on the promenade was easily the poorest connection I found all day. But looking around, it’s kind of a silly place to be looking at your phone since from one direction a well-hit ball might be landing on your head and in the other direction there’s great views of the San Franicsco Bay. But still it does go to show that even in the most-connected stadium perhaps on earth, it’s not easy to get a signal everywhere. With no roof overhead and no railings close by, there simply isn’t a place to put an antenna out there. (But I bet Schlough and team will soon come up with a solution.)

Concourses covered, and upper deck too

I kept wandering around the outfield concourse and found decent connectivity at the centerfield Coors Light bar, 9.32/17.31 for Wi-Fi on the Verizon device and 14.21/43.00 for Wi-Fi on the AT&T device, as well as outside the Giants’ social media cafe in left-center, 14.32/32.20 for Wi-Fi on the Verizon device and 13.61/34.70 for Wi-Fi on the AT&T phone. Unless you’re a Wi-Fi geek like me you probably won’t ever see the APs since they are painted to match the structures they’re attached to. But I could see multiple APs hanging off the centerfield scoreboard structure, a piece of architecture that helps to deliver such solid connectivity to the open outside areas.

You can see Wi-FI APs -- if you know where to look.

You can see Wi-FI APs — if you know where to look.

Taking a break in a standing area behind the left field foul pole I got a smoking result for Wi-Fi on the Verizon phone, 22.46 Mbps on the download side and an amazing 52.05 on the upload. (I think it’s important to note that some of the best signals were on a device from an AT&T competitor, a sign that the facility does a great job of ensuring that any customer will get a good signal, no matter where you purchased your phone or service plan.) Climbing the stairwells to the view deck I still got a good signal on the concourse behind the seats in upper left field — 7.24/8.75 on the Verizon phone.

Since it was getting windy and cold (summer in SF!) I ducked back inside and found an empty seat in section 332, near the upper left field corner of the park. There I got a Verizon Wi-Fi mark of 17.52/24.33, and a Verizon 4G LTE mark of 5.62/6.81, again showing that the AT&T Park DAS is also delivering solid performance for customers on other carriers. The AT&T phone at that location saw 12.46/18.79 on Wi-Fi and 12.68/17.06 on 4G LTE. According to Schlough, the AT&T neutral-host DAS, which uses CommScope ION equipment, is so good that many fans don’t even bother to switch their phones to Wi-Fi. The upper deck, or view level, is scheduled to get many of the APs slated for installation this summer, in the under-the-seat enclosures that bring the network right into the seating areas.

Conclusion: Like the Giants, AT&T Park is tough to beat

Here at MSR we get the question a lot — “what’s the park with the best network?” — and I would have to say that like its tenants, AT&T Park is tough to beat. Schlough and the impressive IT team down at AT&T Stadium have a friendly rivalry, and you can’t have the most-connected discussion without mentioning Levi’s Stadium. But the park that did Wi-Fi first continues to improve year in and year out, never resting on its historic laurels. That’s a “dynasty” that is perhaps as impressive as the one built by the team on the field.

(More AT&T Park visit pictures below)

A little hard to see, but if you look closely you can see the Giants showing fan social media posts on the big screen.

A little hard to see, but if you look closely you can see the Giants showing fan social media posts on the big screen.

These signs are up all over the park

These signs are up all over the park

EchoBOT enclosures (white) next to a Wi-FI AP

EchoBOT enclosures (white) next to a Wi-FI AP

View from the Coors Light concourse walk-up bar in center field

View from the Coors Light concourse walk-up bar in center field

Good connectivity here in left field. Maybe the buttons on the hat improved reception?

Good connectivity here in left field. Maybe the buttons on the hat improved reception?

MLB app ads greet you as you walk up the stairs at AT&T Park

MLB app ads greet you as you walk up the stairs at AT&T Park

Nice place for a ballpark, don't you think?

Nice place for a ballpark, don’t you think?

For Giants fans only: I swear that thing weighs about 3 pounds

For Giants fans only: I swear that thing weighs about 3 pounds

MSR editor Paul Kapustka, your man on the Wi-Fi scene.

MSR editor Paul Kapustka, your man on the Wi-Fi scene.

NBA stadium tech reports — NBA East, Southeast Division

Editor’s note: The following team-by-team capsule reports of NBA stadium technology deployments are an excerpt from our most recent Stadium Tech Report, THE HOOPS AND HOCKEY ISSUE. To get all the capsules in one place as well as our featured reports, interviews and analysis, download your free copy of the full report today.

Reporting by Chris Gallo

NBA EAST: Southeast Division

Atlanta Hawks
Philips Arena
Seating capacity: 18,118
Wi-Fi: Yes
DAS: Yes

Philips Arena features a different kind of video board this season. The court. That’s right, the Hawks are using a 3D projection system to display video on the hardwood and create an experience fans can’t find anywhere else. Atlanta can even use the projection system to bring tweets and Instagram posts from fans on the floor. Imagine seeing your selfie on the court, how cool is that?

The experience is even better after Boingo Wireless outfitted the 16-year-old facility with Wi-Fi and a robust neutral DAS system. The upgrades couldn’t have come at a better time given how the Hawks are performing on the court this season.

Charlotte Hornets
Time Warner Cable Arena
Seating capacity: 19,077
Wi-Fi: Yes (120+ antennas)
DAS: Yes (524 antennas)

With a not-so new name, the Charlotte Hornets continue to benefit from having a cable giant’s name on the front of their arena. The franchise plans to make Time Warner Cable Arena a bigger attraction in the future, and it should have no trouble as the city of Charlotte approved an estimated $33 million renovation project over the next decade. The buzz is indeed back.

Miami Heat
American Airlines Arena
Seating capacity: 19,600
Wi-Fi: No
DAS: Yes

The Miami Heat depend on a powerful Distributed Antenna System (DAS) to keep fans connected during home games at American Airlines Arena. There’s no fan-facing Wi-Fi in the arena yet, but it’s something the franchise is considering for the future, possibly first in a new bar/gathering area attached to the arena. Despite losing LeBron James to free agency, fans are still finding their ways to games, as the Heat rank in the top 10 in the league in attendance this season.

Orlando Magic
Amway Center
Seating capacity: 18,846
Wi-Fi: Yes
DAS: Yes

Orlando Magic in action at Amway Center. Credit: Orlando Magic

Orlando Magic in action at Amway Center. Credit: Orlando Magic

Only in its fifth year, the Amway Center is still one of the newest arenas in the NBA. Orlando partnered with AmpThink last year to give its Wi-Fi and DAS coverage a boost. This season, the Magic have joined forces with Chase and E15 Group to be one of the first NBA teams to incorporate Apple Pay into their home arena. Fans were able to make concessions and retail purchases from their phones throughout the arena.

Washington Wizards
Verizon Center
Seating capacity: 20,356
Wi-Fi: Yes
DAS: Yes

Mobilitie brought upgrades to the Verizon Center’s Wi-Fi and DAS systems over the past year, and it’s helping the Wizards connect with fans. Already with free iPhone and Android mobile apps, the Wizards released a native iPad app to help encourage fans to use the franchise’s digital ticketing system. And as a unique thank you to fans, the Wizards placed over 3,000 names of season ticket holders in the baseline logo of the Verizon Center’s court. Nice touch, Wizards.

Stadium Tech Report: Los Angeles Angels and 5 Bars build ‘wireless halo’ of Wi-Fi & DAS for Angels Stadium

The iconic sign outside the "Big A," aka Angels Stadium of Anaheim. Credit all photos, even tilted ones: Terry Sweeney, MSR (click on any photo for a larger image)

The iconic sign outside the “Big A,” aka Angels Stadium of Anaheim. Credit all photos, even tilted ones: Terry Sweeney, MSR (click on any photo for a larger image)

Every baseball team wants to notch a win on opening day, and the Los Angeles Angels of Anaheim are no exception. So while the number of runs scored was important to Al Castro, the franchise’s IT director, his eye was also on wireless performance in Angels Stadium, since 2015 will be the first full season with both Wi-Fi and DAS technology in place. The Angels may have lost their opener against the Kansas City Royals, but their wireless networks scored big by handling more than 1.3 TB of data that afternoon.

“Fans expect connectivity these days,” Castro told Mobile Sports Report during a tour of Angels Stadium, aka the Big A, which was built in 1966. Once the home of the NFL’s Los Angeles Rams, the stadium went through and extensive renovation in 1997-98 and now seats about 44,000 for baseball and serves 3 million visitors annually. “If they’re going to come to a ballgame for four hours,” said Castro of today’s fans, “they won’t tolerate not being connected.”

Adding wireless to the ‘Big A’

To get the wireless ball rolling last year, teams of engineers on scaffolding started on the uppermost tier of the Big A (the “View Level”) to mount DAS and Wi-Fi antennas to the stadium canopy. Working from outermost edges of the C-shaped stadium, two sets at of scaffolding at each end leapfrogged each til they met in the middle – a five-week process, according to Castro.

Angels IT director Al Castro, in front of his wireless deployment map

Angels IT director Al Castro, in front of his wireless deployment map

The 15-zone DAS network went live in June 2014 with Verizon, AT&T and T-Mobile on board; Sprint is expected to add some antennas in the next several weeks. Currently, there are 122 DAS remotes in 33 locations. Angel Stadium Wi-Fi went live in September 2014 and now counts more than 400 access points around the stadium, according to team figures. Ruckus Wireless is the Wi-Fi vendor; the DAS gear is from Teko Telecom, now part of JMA Wireless.

The Angels worked closely with technology partner 5 Bars, a builder of turnkey wireless networks for sports venues’ wireless needs. Castro would not disclose the budget for the wireless upgrades at Angels Stadium.

In addition to using Major League Baseball’s Ballpark app, Angels fans can post to social media, surf the Web and check email from the stadium’s wireless networks. On the stadium’s club level, spectators can wirelessly order food and beverage from their seats; Legends, which operates the stadium’s concessions, uses an unpublished SSID for 150 wireless-enabled moveable cash registers and more than two dozen handheld point-of-sale devices. Similarly, TicketMaster has its own invisible SSID for wireless scanning of tickets at the stadium’s entry gates; the SSID for the press box is also masked, according to Castro.

Hiding in plain (or painted) sight

The DAS antennas and APs have been strategically installed and well concealed; they’re as discrete as chameleons. Working with Ruckus gear, 5 Bars installed narrow-beam, sectorized-beam and high-capacity APs, all centrally managed by Ruckus’s SmartCell Gateway 200.

A nice view of the field -- with antennas in silhouette

A nice view of the field — with antennas in silhouette

The Angels also use SmartCell Insight, a reporting and analytics package that helps the team track number of unique connections to the Wi-Fi during the course of a game, device types, total and average data uploaded and downloaded, and their speeds, Castro said.

Angel Stadium Wi-Fi has been engineered for 20,000 simultaneous users; there’s no throttling of user bandwidth and no filtering for streaming media like Spotify — “yet,” Castro was quick to add with a laugh. Download speeds vary depending on crowd size, according to Tommy Taylor, senior manager, engineering services for 5 Bars. For a game with 36,000 in attendance, for example, average download speed for devices using 2.4 GHz bandwidth is 8-12 Mbps, while 5 GHz connections can run as fast as 18-24 Mbps. On the traffic side, currently the network is seeing upload volume of about 20 percent of the download average volume, Taylor said, in an email to Mobile Sports Report.

The Angels will continue to fine-tune the network and add or re-point APs as necessary. “We are in the process of adding additional APs to cover some areas that, when the stadium is full, do not receive the high level of coverage we are targeting to provide,” Castro said. Those additions should be done by mid-June. Management has an eye on monetizing the network through sponsorships, and extending the in-seat ordering system beyond the club level of the ballpark, according to Castro.

He also wants to add streaming video to the network so that fans can watch replay from multiple angles, which Castro described as “a good incentive — something you can’t get at home.” He also intends to expand his use of analytics and report generation on a game-by-game basis. It’s the sort of thing that the owners and managers of the team are increasingly interested in, Castro added.

AT&T: Kentucky Derby DAS traffic doubled from last year, hits 5.1 terabytes

The iconic twin spires of Churchill Downs, home of the Kentucky Derby. Credit all photos: Churchill Downs

The iconic twin spires of Churchill Downs, home of the Kentucky Derby. Credit all photos: Churchill Downs

An upgrade to the Mobilitie-run DAS at Churchill Downs let AT&T record record wireless traffic at this year’s Kentucky Derby, as horse racing and hat fashion fans used 5.1 terabytes of cellular data over the racing weekend, according to AT&T.

The total wireless traffic (which is only AT&T customers on AT&T networks) for the events including the Friday Kentucky Oaks race as well as the first leg of horse racing’s Triple Crown, the Kentucky Derby or Run for the Roses on Saturday, May 2, was more than double last year’s total of 2 TB of overall traffic, according to AT&T. This year’s gathering also saw a new AT&T record for the most data used in a specific hour on an AT&T in-venue mobile network during any sporting event, when 474 GB of data crossed the AT&T networks between 5 and 6 p.m. Eastern time during Saturday’s races.

AT&T did not specify what it exactly did to upgrade the Churchill Downs DAS, but it did say that it also deployed a cell on wheels (COW) to help with the traffic crush from the 170,513 fans who watched the race. The hour-long record, which happened just before the race’s start, included data only on the in-venue DAS network, AT&T said.