Despite Macintosh Issues, NBC Records Record Audiences for Sunday Night Football Online Streams

Even though Macintosh users are now second-class citizens when it comes to watching NFL games online, NBC this season has still racked up record numbers of online streams of live action, according to NBC.

The NFL’s season opening game, carried by NBC on Thursday Sept. 5, accounted for more than 20 million minutes of online streaming, making it the biggest-ever online sports event that wasn’t a Super Bowl or Olympics, according to NBC. And this past Sunday’s game between the San Francisco 49ers and the Seattle Seahawks racked up another 18 million-plus online minutes, making it the new #2 such online event (surpassing the Week 1 Sunday night show, which totaled nearly 12 million online minutes, according to NBC).

“It’s safe to say we’re definitely seeing a significant increase in online viewing,” said an NBC spokesperson, who spoke with us via phone on Tuesday.

In regards to the issues we (and some of our readers) had in accessing the live game streams from Macintosh computers, NBC had this official response:

“We [NBC] have the ability to stream our linear Sunday Night Football coverage to all desktops, and to tablets through the browser. However, for the 2013 season, we do not have the ability to stream our enriched package, which includes alternate camera angles, to non-Microsoft operating systems.”

Why are Mac platforms second-class citizens this year? It’s an educated guess, but it can probably be traced to the NFL’s deal with Microsoft made earlier this year, though we have no official confirmation of that being the reason. You make the call. What does that mean for Mac users? On Sunday night online, only Windows devices will have access to the “enhanced” online features, including multiple camera angles and social media links. Mac users should still be able to view live action, but only using Safari browsers — Chrome or Firefox won’t work.

So why do some Mac users see no video at all? In my case, I suspect that my reluctance to upgrade my desktop OS or an older version of Safari (which I only use sparingly) is behind my inability to see live video. While some readers said that de-installing Safari AdBlocker allowed them to see live video, others were like me, and couldn’t get the stream to work at all. The NBC spokesperson said they aren’t seeing or hearing about any widespread problems; readers who still have problems next week Sunday, please let us know!

It’s possible that all the problems of favored or shunned client platforms could become a thing of the past in the short-term future, when new NFL TV contracts kick in next year. Part of the problems are simply that technology is moving faster than TV rights contracts — the last time the NFL signed TV deals, tablets didn’t exist at all, so there was no legal language spelling out who could and who couldn’t use them to access live action. Verizon’s NFL Mobile package suffers from similar restrictions, with viewers able to only use cellphones and not tablets via a cellular connection to view live action via the NFL Mobile app. It’s a mess right now, and viewers are paying the price in more ways than one.

What is clear is that many more viewers see online as just another method to access content they have already paid for, either via a cable contract or a cellular or a satellite deal. The onus, I think, is on the league and its content partners to take better care of its customers, who are just trying to watch their favorite sport. They shouldn’t have to both pay and experience the pain of little or no support.

Sunday Sermon: More Support and Execution Needed for Mobile Sports Apps

So far this NFL season, we’ve had two weeks and two big failures on the mobile football-viewing application front. For the opener there was the (still unexplained) meltdown of Verizon Wireless’ NFL Mobile app, a snafu that probably caused millions to miss live coverage that they had paid for on their phones.

This weekend, we’re still not sure of the extent of the problem (or whether it was something NBC knew about) but I was unable to view NBC’s Sunday Night Football game on the web, even though as a Comcast subscriber and a Mac user NBC’s own site tells me that I can. Attempts to watch in Chrome or Firefox met with error messages pointing me to Safari. And while some of our readers said that disabling an ad-blocking extension allowed them to use Safari to watch SNF online, even using Safari I wasn’t able to connect and neither were other readers. The bigger question is, why, in 2013, is a major network restricting access to different browsers and OSes? Aren’t we past all that?

Apparently not. The bigger problem, I think, is that there’s too much money and attention being spent promoting online and wireless sports-viewing apps, and not enough spent on the coding and technical support. When I finally got through to a Verizon support rep on opening day that person tried to say that errors couldn’t be fixed because “high call volume,” as if that’s a believable phrase anymore, was taking resources away from tech support. And even the NFL Mobile support’s efforts to pass off Verizon’s errors as a “server hiccup” are lame. Verizon makes something like $40 billion a quarter, and can pay $1 billion just for mobile NFL rights. But they can’t keep their phone banks staffed or their biggest sports app working on opening day? That is a priority decision that is a head slap to the users who pay $5 extra a month for NFL Mobile. But it’s apparently about the norm for mobile sports viewing apps.

NBC’s apparent decision to alienate Macintosh users is harder to figure out. At the very least, if they are going to take money from Microsoft and that is behind why NBC is “enhancing” things for Windows viewers online, be honest and tell Mac users upfront that you’re not going to get access.

If I can send any advice to teams thinking about putting in stadium apps, it would be to make sure you also have budget for technical support. I know it’s not easy to design an app or a web service that works with the dizzying amount of client devices and software install versions out in the world today. But when the biggest companies out there now are falling down on the job, it’s not a good sign for the industry overall. More support for mobile apps, please — before users stop trying them out of sheer frustration.

Sunday Night Football Online — Not Available to Mac Users?

We’re still trying to contact NBC Sports for an explanation, but for some reason we aren’t able to watch Sunday Night Football online using either one of the two Macs we have here at MSR headquarters. It may very well be that we haven’t downloaded the appropriate crappy extra plugins needed, since NBC online stuff is terrible for asking you to add junk to your computer that you don’t want.

And though the NBC Sunday Night football online site says Mac users can use any browser they want, when I use Chrome to try to log in I get a message that tells me I need to use Safari instead.

Screen shot 2013-09-15 at 5.46.13 PM

When I switch to Safari, all I get is a blank screen (other than the banner ads, which display fine) and a message that says “For additional features and the enriched Sunday Night Football experience please use your Windows-enabled PC browser and launch the video player from NBCSports.com/liveextra” — which isn’t much help and really surprising in an era when more Mac PCs and laptops are being sold.

Anyone at NBC who can explain what’s going on? Maybe we can get it figured out before the weather clears in Seattle, where play is delayed?

QUICK UPDATE, 9/17: Just spoke with an NBC representative (more info coming in separate post) who said that streaming IS available to Mac users, but only with Safari browsers. Check back for a longer post with some technical guidelines — not sure yet but guessing my inability to see live video even in Safari (which some other readers also experienced) is probably due to my using an older version of Mac OS or Safari. So: Macs aren’t shut out for SNF, but they are definitely second-class citizens now, in part no doubt due to the deal signed earlier this year between the league and Microsoft. NBC, for example, can now only offer its extended features (multiple camera angles, social media stuff) to Microsoft client devices; wonder what other restrictions the shield agreed to for Microsoft cash?

Wi-Fi News: Chiefs Announce New Wi-Fi Stadium Network and Mobile App; Enterasys Sold for $180M

Can they get another one? The Chiefs' trophy from Super Bowl IV is on display at Arrowhead Stadium. Credit: Paul Kapustka, MSR

Can they get another one? The Chiefs’ trophy from Super Bowl IV is on display at Arrowhead Stadium. Credit: Paul Kapustka, MSR

For the attendees of the SEAT Conference in Kansas City last month one of the highlights was an evening tour of Arrowhead Stadium, home of the NFL Chiefs. The Chiefs have a very cool history/museum area in one part of the stadium, with lots of gear, programs and assorted memorabilia from the old AFL days.

And now, the Chiefs and Arrowhead have one of the newest toys, a brand-new Wi-Fi network that will officially go live this weekend along with a new Chiefs mobile app. At the SEAT Conference one of the more outspoken proponents of Wi-Fi in stadiums was Mark Donovan, president of the Chiefs. The Chiefs, he said, were moving to Wi-Fi now because they wanted to upgrade the in-stadium fan experience sooner rather than later — “We’ve got to challenge the HD experience fans get at home,” Donovan said at SEAT. “We need to make the stadium experience better.”

With a mobile app from YinzCam, the supplier to most of the NFL teams who have apps, Chiefs fans using the stadium Wi-Fi network will have access to a lot of live video, including the NFL Network’s popular RedZone channel. For Donovan this is only the beginning of what he sees as a host of possibilities to bring the game closer to fans via technology.

One idea Donovan talked about at SEAT was the idea of making the coach-to-quarterback radio conferences available to fans, much like NASCAR makes its crew-to-driver conversations public. Though NFL coaches are probably unanimous in their opposition to such moves, Donovan said “those questions need to be asked” if the NFL wants to make the stadium a special place to visit.

“Two years ago, we put the official replay videos on our [stadium] replay boards, and the positive response to that was overwhelming,” Donovan said at SEAT. Using Wi-Fi to make available features like RedZone or updated fantasy app stats are just recognition that fans in the stands are not only Chiefs fans, but “fans of the game,” Donovan said. Cheers to the Chiefs, the newest addition to the wired world of stadiums.

Enterasys Sold for $180 Million

We had no idea that stadium Wi-Fi provider Enterasys was on the block, but then in this world everything is for sale, and it makes sense that there would be some consolidation on the equipment provider market. That happened today with the news that Enterasys was being acquired by Extreme Networks. We’ll dig some more to find out what this means for Enterasys’ stadium network business but in the meantime read this post by ZK Research’s Zeus Kerravala, which nails down the whys and hows of the purchase.

Wi-Fi News: Big Traffic Surge at AT&T Stadium, New Network in Philly, Cisco Video at Barclays

Jerry jonesStill think the Wi-Fi in stadiums thing is a fad that will pass with time? If so we’re not at the peak yet; according to the folks at AT&T, wireless traffic for the NFL season opener at their new namesake AT&T Stadium (aka Cowboys Stadium in Dallas) jumped considerably from last year, with three times the amount of Wi-Fi data used this year compared to last year’s opening game.

According to AT&T network statistics, fans at the Cowboys-Giants Sunday night game made more than 25,000 Wi-Fi connections, using up 1.3 million Mbytes of data in the process. Another 207,000 MBytes were used on the cellular and DAS networks in the building, 30,000 more MBytes than used during last year’s opener, according to AT&T. Good thing AT&T spent the offseason improving the networks inside the stadium, which were almost brand new. So even if your facility has Wi-Fi, it might already need an upgrade. Blame the device makers!

Enterasys Scores Network Win at Philly’s Linc

When Enterasys emerged as the network builder for the New England Patriots’ Gillette Stadium last year, there were questions throughout the industry wondering whether the company was a player in the big-stadium game, or whether it got the deal because of its local presence in New England. Now Enterasys can talk about its next big win, a network for the Philadelphia Eagles’ Lincoln Financial Field. Todd Weiss has a good story with all the details over at CITEWorld, one of our new favorite sites for enterprise IT information.

Cisco Video at Barclays

It’s not exactly news, but the video embedded below is a good explanation of how Barclays Center and its technology leader Chip Foley is making use of Cisco’s stadium video technology to be one of the few cutting-edge arenas that is really offering powerful applications to fans in the building. Look for an extended interview with Chip in our upcoming Fall Technology Review. We met Chip at the SEAT Conference last month, and can’t wait to share his enthusiasm and ideas for bringing a better experience to fans.

What We Learned at SEAT: Wi-Fi ROI is Elusive, Plan Big for DAS, Apps Not There Yet

Last month we had the great fortune to be invited to the SEAT Conference, which has to be the premier gathering of sports and entertainment facility technology professionals. Over two and a half days we heard many stories of early experiences with technologies like Wi-Fi, DAS, CRM and digital signage, and we left incredibly impressed with both the level of detail and honesty shared at the event.

Quite simply, if you are in the stadium technology business and want to learn what’s happening at the cutting edge, you should put SEAT on your agenda every year, just like all the reps from the biggest stadiums and arenas who make it a regular stop. (Follow this page to find out where and when SEAT 2014 will happen.)

While we are still working on putting together some of the detailed stories from SEAT participants for our Fall technology report, what we can share right now are some overall lessons learned from both the great panel discussions as well as via hallway chats and discussions during the evening events at SEAT. The top three takeaways I had were: stadium Wi-Fi ROI is elusive; you need to plan big for DAS deployment; and stadium apps are still a work in progress.

Apps: Still at the Starting Line

If I move backwards through that list, I can pretty confidently say that the reason many stadium apps are still at the starting line has mainly to do with a lack of deployed infrastructure. Even at facilities where Wi-Fi has been in place for several years, stadium apps both from teams and leagues are mainly just offering basic information and connectivity. The grand dreams of ordering concessions via mobile devices and having them delivered is still a future fantasy for all but a select few facilities now, mainly because most facilities are still just getting their hands around operating a public network.

Wi-Fi ROI: Elusive

And without apps that are tested in live networks, it’s hard to show any bottom-line ROI for Wi-Fi deployments. It’s a real chicken and egg problem, especially now that major cellular carriers are backing away from helping to finance Wi-Fi in favor of paying for DAS deployments. For the most part, stadiums are going to be on their own when it comes to paying for Wi-Fi deployments, since any benefits of putting in such a network will eventually go straight to the team. But that might not happen in a big way until more apps arrive. While pretty much everyone in attendance at SEAT was in agreement that Wi-Fi is going be as necessary and as basic as liquid plumbing, it’s largely a faith-based argument right now.

DAS: Plan for Space

That leads us to DAS, aka Distributed Antenna Systems, which are being deployed just about everywhere mainly because the large cellular carriers (AT&T and Verizon) are paying most of the bills. If there has been a strategic shift in the stadium business the past year it has been the wireless carriers’ change in emphasis from Wi-Fi offload (where Wi-Fi is used to supplement cellular coverage) to DAS, which brings true cellular connectivity to an array of small antennas spread throughout a facility.

There’s a lot of interesting technical and business nuances around DAS, including whether or not a neutral third party should build and host the network. We’ll be covering these issues in much greater detail going forward, because of their immediate and considerable bottom-line impact. But the biggest takeaway we had from DAS had to do with physical space — as in the space needed to host all the DAS equipment on site. Bottom line: You are going to need a lot of room for DAS. (AT&T antenna group guru Chad Townes showed us pictures of the DAS equipment room at the Dallas Cowboys stadium, and it looked like something out of the Matrix — a huge room completely filled with servers and telco gear.)

Why does DAS take up so much room? Basically for every carrier — think Verizon, AT&T, Sprint and T-Mobile — you need to install, on site, a separate cellular base station, with all the networking gear to handle call ideintification and authentication. Then there is more gear to simply manage the connections in all the antennas, plus gear to connect all that to the public networks. And lots and lots of power and air conditioning to keep everything cool.

So how much space do you need? Estimates ranged from 5,000 square feet (about the size of a hotel ballroom) to just a bit smaller. Some facilities said they were putting DAS in buildings nearby, using fiber to connect those buildings to the stadium. But the big takeaway seemed to be, whatever space you think you need for DAS, you probably need more.

Look for more info on these topics in our upcoming Fall technology report. Best way to know when that comes out? Sign up for our email list, via the button in the upper corner of the home page.