Super Bowl Advertisers Ready to Target Mobile Users

Are you a fan of football but do not watch the Super Bowl for the ads? There may be no escaping them this year as increasingly advertisers realize that there is an untapped market for them in the online world during a game known for its broadcast ads.

A recent survey by Harris Interactive that was commissioned by mobile marketing firm Velti, as reported by MediaPost, shows that a full 60% of mobile phone users plan to also use and view their phone while watching the game.

While the news that people will use their phones is hardly earth shattering, another part of the report shows that people are twice as likely to use their phone during the ads and during the half time show. This might not be great news to companies that are shelling out an average $3.5 million for a 30 second ad, up 17% from last year.

As mobile usage soars advertisers target new space

According to Forbes the price on Super Bowl ads has increased an average of 5.7% annually, and it is predicting that the going rate will double again within the next decade making online increasingly appealing.

A late comer advertiser or a company that delays in buying the time, which sold out prior to Thanksgiving this year have an option, and one that companies that are advertising on the game telecast are taking as well- targeting mobile users in what is now being called the second screen market.

Already the bulk of the ads that are slated for broadcast on the airwaves are available online as either an ad targeting users or as a YouTube video to attract more fans. However there is an entirely different class that is just sticking with the less costly mobile ad space.

The broadcast ads are dominated by major corporations, centering around 5 market segments: automotive, beer, motion picture, soft drinks and tortilla chips, according to a recent Nielson study. Many of these will replicate their presence online as well, but there is opportunities for others as well.

The popularity of Super Bowl ads is amazing. Simply head over to YouTube’s Ad Blitz, a site dedicated to Super Bowl ads, to get a feel for just how popular this is. As of Thursday morning prior to the game there were 39,000 subscribers to the channel and 800,000 video views.

Go to Coke’s Facebook page and you can see a group of polar bears, one set in each team’s uniforms, reacting to the game in real time. The loss of eyeballs during the broadcast could be part of the broadcast advertisers own doing since many seem prepared to drive broadcast viewers online.

The Harris study found that sites like Shazam, Subway and Chevrolet have specialized apps that will support viewers driven from broadcast ads to on-line and present the opportunity to win prizes or participate in some activity.

Then if you have seen an ad that seems worth viewing again on the broadcast, you can always head over to iTunes to get an app that allows you to view past favorite Super Bowl ads as well as new ones as soon as they are available on YouTube.

I expect that the number of ads that are designed to be viewed by mobile devices only will be a strong growth category in the future, particularly as tablets continue to grow in popularity. A sharp advertiser does not care if you continue to watch the game after you have viewed their ad, so why not try and snare your attention via some focused programs online at a corporate web site?

Who’s Going to Get the Tablet Rights for NFL Games?

We all know by now that the Super Bowl is going to be streamed live by NBC, and also to Verizon Wireless smartphones via Verizon’s NFL Mobile app. It will be interesting to see what the viewer metrics are after the fact. But the bigger item on the horizon is who will snag the tablet, aka iPad rights for NFL broadcasts going forward?

I was thinking about this potential conflict earlier today when I read a report from my ex-GigaOM collegue Liz Gannes who was covering a talk with ESPN president John Skipper at the D: Dive Into Media conference. Skipper’s crew seems like it has clear vision on what the Worldwide Leader needs to do with mobile, which as we heard yesterday is the prime platform ESPN develops for.

Inside the industry ESPN is unique since it not only is a network, it is also a content creator as well as a clearinghouse for overall information. The latter is mainly SportsCenter, its enormously popular highlights show that dominates the sports world. But more recently ESPN has become a content creator/provider by bidding for broadcast rights to games themselves, across all major sports and a lot of minor ones too.

While finding broadcasts on TV is fairly easy — you just look up to see which network is broadcasting the game — on digital devices the access has been murky. Verizon does have an exclusive deal to show live games on phones, but that’s only covered Monday Night Football, Thursday night NFL Network games and the Sunday NBC games. ESPN, meanwhile, retains MNF rights for tablets but won’t show the games on phones because of Verizon’s deal. DirecTV Sunday Ticket customers this year could opt for a package that gave them access to the Sunday Ticket via mobile — an interesting twist but as a subset of a subset not really a mass-market solution.

The big question still out there is who will get tablet rights for NFL broadcasts going forward? Right now Verizon can’t offer NFL Mobile on an iPad, which would seem to be a bit of a no-brainer except it isn’t. The tablet market, aka iPad, is getting bigger every moment and it will be interesting to see how the tablet rights get broken out, or whether they are bundled into the overall broadcast rights for a hefty increase in fees. According to Liz’s report, ESPN won’t buy rights without all platforms included:

Since 2005, ESPN has made sure that all its content deals include rights for every device. As Skipper put it, “We don’t cannibalize ourself, we use those platforms to cross-promote.”

After several digital stops and starts ESPN seems to have crystalized its mobile thinking behind the WatchESPN idea, where you download an app and have access to all ESPN programming — so long as you also have a contract with a qualifying cable provider. This is a smart move because it keeps the people paying ESPN the big bucks happy, while giving the cable customers the kind of access that is commonplace for all other kinds of media.

Maybe sometime in the future ESPN will offer a non-cable-customer price to access all its content digitally, but for now it seems content to keep its window open only to those customers willing to pay.

Here’s the link to Liz’s story again. Good stuff, wish I was at that conference.

Pre Play Sports Scores Subway Sponsor Deal for Super Bowl

Screen grab of a typical Pre Play app, where you predict the play before it happens.

In a field that’s going to become extremely competitive, predictive-gaming startup PrePlay announced a sponsorship deal with sandwich giant Subway, just in time for this Sunday’s Super Bowl.

If you’re not familiar with predictive gaming, don’t feel alone. It’s a new category of apps that allow smartphone or tablet users to challenge each other in trying to predict play-by-play outcomes of sporting events as they are happening live. MSR identified several of the players in the space last year, but with Subway sponsor dollars in its pocket Pre Play has clearly done something to attract attention. Even so, the company is using the Subway deal to “re-launch” its app, usually a sign that the initial iteration didn’t quite catch on.

The iOS-only Pre Play app can be freely downloaded from iTunes. Then you assemble a group of friends or family members with Apple devices and can compete to see who can better predict plays before they happen, earning points in the process for correct calls.

To perhaps better explain how it all works, here’s a Pre Play demo video. Maybe this is better than me screaming “FAKE! FAKE!” at the TV screen on every field-goal attempt. At least my neighbors might be happier.

OK, Here’s Your Pro Bowl Tweet Parade

We mocked it, just like everyone else. And I didn’t watch the game. But does that mean I’m going to deprive MSR readers from getting their fill of Pro Bowl tweets? Would we take a snarky stab at the event that nobody really wants except the players who get paid 50 grrr just to fly to Hawaii? Hell no! Here ya go!

First up is the Steelers’ Mike Wallace, who loved himself some Twitter. To which we say: Suck up.

Having a great time out here with some awesome players!! Plus we get to tweet on top of that!!!! #Steelernation #Probowl

@Wallace17_daKid

Mike Wallace

Apparently Cardinals wideout Larry Fitzgerald was having a monster day, no surprise in the no-D thang that is the Pro Bowl. Larry even got out a shout to his grandmama:

Whos having fun watching the game? #ProBowl? I’ve got more unfinished business 2day.Still hungry, get well grandma #FaithFocusFinish! #Aloha

@LarryFitzgerald

Larry Fitzgerald

MVP Brandon Marshall tried to explain his lucky catch. And here you thought the big guy only paid attention when Tebow was playing:

The ball just fell in my hands!! All glory to god. I promise it wasn’t me. Fins up! #probowl

@BMarshall19

Brandon Marshall

I guess New Orleans QB Drew Brees tried a drop-kick? He didn’t get to the sideline to tweet about it, but everybody else did. Don’t know who this is but I like his take:

Tom Brady would have made that kick. #probowl

@dN0t

Rob Spectre

Before the game Drew (or the assistant who handles his Twitter account) got in a sterile plug for Verizon’s NFL Mobile app. (Hint to Verizon PR: If you are shooting for that “authentic” Twitter pitch try to at least change the wording a bit from player to player if you know what we mean.)

Watch me Sunday in the Pro Bowl live on #NFLMobile – only from Verizon! Call **NFL to get it and watch the game on your Verizon phone.

@drewbrees

Drew Brees

Watch the @ at the Pro Bowl LIVE Sun. 1/29 on #NFLMobile only from Verizon! Call **NFL to get it & watch on your Verizon phone

@HoustonTexans

Houston Texans

You can also watch @ and Chad Greenway in the Pro Bowl LIVE on #NFLMobile, only from Verizon! Call **NFL to get it today.

@VikingsPromos

Vikings Promos

Is this really the real Warren Moon? Are we the only people reading this old enough to remember who Warren Moon is? Never mind, it’s a good sum-up tweet:

#ProBowl, what a bad display of effort by both squads! The fans deserve much better!! Where is the pride?? @ @

@WMoon1

Warren Moon Official

Dear NFL: We Want On-Field Tweets, Not Just Sideline Stuff! C’mon, Man!

The game that nobody watches, aka this weekend’s NFL Pro Bowl, is all of a sudden more compelling because — in the No Fun League — players will be allowed to use Twitter during the game, for those random on-field thoughts that us fans just can’t do without.

In typical NFL fashion (see: instant replay) however the apparent way-cool thing is gummed up with controls — players won’t be able to use their mobile device of choice, but will instead be forced to use sideline computers to send their tweets out to the tweetosphere. Putting aside the obvious misstep and head-scratching decision to usurp potential mobile device sponsors (“Ray Lewis here on the Motorola Droid RAZR, LOL!”) the bigger question is if you are going to allow Twitter during games, why not go all the way?

Get coach Ditka on the line for a big C’MON MAN! Commish Rog, here’s the message: WANT LIVE TWEETS! Tweets from the bottom of the pile. Tweets during the snap count. (“One thousand one, Aaron Rodgers! Double-check this blitz!”) Tweets during the play (any wide receiver: “IM OPEN MOFOA!!!”) If anything the league should go completely in the other direction and REQUIRE all players to be using mobile devices at all times, while on the field of play. That would introduce a degree of difficulty that might make the Pro Bowl entertaining, instead of the flag football snoozefest it regularly becomes.

The possibility for new rules are endless… you have to send a tweet while the punt is in the air before you can catch it… if you want to blitz the entire D-line or the blitzing player has to send a DM to the quarterback before the ball is snapped… but instead we have the sanitized, red flag for coaches thinking from the NFL. (And get real: these guys are going to SHARE a computer? Riiiight.) Here’s the money quote on this “innovative” twist:

“This is an innovative way to further engage our fans who have an insatiable appetite for football,” league spokesman Brian McCarthy said. “NFL players have been very active on social media and enjoying talking to fans. The nature of the Pro Bowl enables us to have players tweet during the game.”

If we get some uncensored sideline emotion (like Tom Brady’s outburst earlier this year) then maybe the experiment will be worthwhile. But our guess is that the “sideline tweets” will be as useless as the Pro Bowl itself. #bringbackthecollegeallstars.

Super Cellular Battle II: AT&T, T-Mobile Beef Up Indy Coverage; But What About Twitter?

If your call, text or tweet doesn’t get through from the Super Bowl in Indianapolis, you probably won’t be able to blame the phone companies. Today AT&T and T-Mobile joined Verizon Wireless and Sprint in announcing special plans to increase wireless capacity for the Feb. 5 showdown between New England and New York, which is expected to attract enough folks to completely fill the 70,000-seat Lucas Oil Stadium.

From the info provided so far it looks like AT&T has done the most in terms of bringing wireless resources to the Indy table: According to the press release AT&T is not only expanding the DAS antenna coverage inside the arena, it is also firing up a public Wi-Fi hot zone in the adjacent neighborhood, while also adding some outside DAS deployments as well as driving nine COWs (cell towers on wheels) in for the party. Indy is also one of the select cities where AT&T has launched its new 4G LTE network, so it’s a good guess that the infrastructure there is new and ready to rock. Safe to say, AT&T probably isn’t going to experience a SXSW style cellular fail at the Super Bowl this year.

T-Mobile, the nation’s fourth largest wireless provider, had sort of a me-too feel to its announcement but things like free charging stations (at the T-Mobile store that is near the stadium) and a T-Mobile sponsored relaxation zone with couches and hot beverages might come in handy if you are in the area. T-Mobile says it has also beefed up backhaul inside the stadium and throughout Indianapolis in general, so if you are a T-Mobile customer you should be OK come game day.

Still unanswered is the question of whether or not popular Internet sites like Twitter are making similar infrastructure preparations for the expected surge in traffic. We still haven’t seen any explanation or mea culpas from Twitter in regards to Sunday’s multiple fail whale appearances, other than a small status report that says everything got fixed. As Jim Rome says, better head to Fry’s, guys, and beef up that server farm.

Awesome day for the NFL, terrible day for Twitter. Better hit up Fry’s for a server or two before the Super Bowl.

@jimrome

Jim Rome