Wednesday Wi-Fi Whispers: Niners-Brocade News, Coming Soon

Welcome to “Wednesday Wi-Fi Whispers,” our clever title for a new rumors and news snippets column debuting… right about now. The idea here is to keep this a bit more informal than our regular, solid news coverage, to give a home to those whispers of things we hear that might be happening in the world of stadium Wi-Fi. First up is the yet-to-come formal announcement of the stadium-technology partnership between the San Francisco 49ers and networking gear supplier Brocade.

Brocade and the Niners: It’s all about 802.11ac

When the Niners finally broke ground on their new stadium that is being built in Silicon Valley (Santa Clara, just north of San Jose) back in April, team president Jed York let loose with a tweet that all but announced which Silicon Valley company would get the prized stadium-technology deal. In a bit of a surprise, it wasn’t Cisco Systems, the 900-pound gorilla of networking, whose main corporate campus is seriously “just down the block” from the Niners’ new digs.

If you don’t know Brocade that just means you don’t follow networking technology. Having covered this company in my previous tech-writing lives I was surprised since I thought of Brocade as a core/backbone gear provider, and not a company that had products for things like Wi-Fi access. Silly me. With not a lot of digging I discovered that Brocade had signed a partnership with Motorola several years back and now in fact was heavily into Wi-Fi access points, the key technology in any stadium build.

And though Brocade hasn’t yet commented officially on the Niners deal — a formal press conference is apparently just around the corner — we did speak recently with David Hunt, a senior technical marketing engineer at Brocade, who said that among other innovations you can look to see Wi-Fi gear with the new 802.11ac protocol (which provides much higher throughput than current technology) when the Niners’ stadium is ready. Hunt said that Brocade is already assuming that data loads when the new stadium opens in 2014 will eclipse what is being used now, so look for all kinds of new gear and smart-networking designs to ensure that what will probably be the world’s most wired crowds will stay wirelessly connected.

Cisco, which has an entire building at its nearby HQ that is decked out like a sports bar (as part of its Connected Stadium marketing push) must be smarting a bit to have lost the Niners deal to its smaller neighbor Brocade, whose HQ is also just around the corner from the new site. But in the end Cisco will probably sign up a lot more stadium customers, since Brocade is likely to do the Niners’ arena as kind of a “see what we can do” deal rather than part of a big strategy to go after stadiums. Still, it’s not a bad place to showcase your stuff if you are trying to sell to enterprise technology buyers. Those people spend a lot of time — and money — in Silicon Valley already. Stay tuned to MSR for more when the formal announcement is made. The wait is probably not gonna be long.

Will Time Warner Cable surf from the beaches to the stadiums?

In a cool side-gig thing we did last week we got to hear about how Time Warner Cable has brought Wi-Fi to the beaches in Southern California — according to Rob Cerbone, VP of wireless product management at TWC, the beach Wi-Fi uses solar-powered ACs mounted on lifeguard stands to bring web surfing to the shore.

(By the way, I am shameless about seeing how many times I can milk that web surfing/real surfing line. Twice now, and I’m probably not done yet.)

As we cornered Cerbone after his panel talk we asked the obvious MSR question — if you could bring Wi-Fi to the beach, when can we expect to see TWC bringing Wi-Fi to stadiums? Seems like a natural fit, given the content TWC likes to send over its cables. The official word from Cerbone: No comment. But the body language seemed to say, you might hear something soon. Since TWC plans to have more than 10,000 wireless access points deployed in LA by the end of the year — should be interesting to see where some of them end up. There are a lot of beaches, but more malls… and stadiums.

SEAT Conference — who’s going?

Here’s a free plug for the SEAT 2012 conference, which takes place in Boston the first week of August. With this agenda it looks like a place for MSR and our industry leading stadium Wi-Fi coverage and analysis. We are working on finding a way to get there… if we can, we will see you there.

Is your stadium unwired? Let us know!

Now is the time on Sprockets when we dance. No! Now is the time on Wednesday Whispers when we profile a stadium that has Wi-Fi… but since this is the first time out there are no profiles and we are sad. Is your place “unwired?” Drop us a line and let us know. It could be the start of a grand tour… MSR visits the country’s unwired stadiums! Preferably, with a hot dog and beer in hand. Until next week… stay unwired, my friends.

WSJ: NFL Scrambling to Add Digital Access so Fans Stay in Seats

In more than one story we have noted the main reason for pro teams putting wireless networks into stadiums: The possibility that fans will skip buying tickets if the at-game experience has poor connectivity.

In a story Friday from the Wall Street Journal it’s apparent that even the most popular sport in the country — the National Football League — is feeling the pressure to add to the digital experience, because the number of fans who come to the games is dropping. According to the story, the NFL — which is already on record saying it wants to put Wi-Fi in all stadiums — is considering a host of additional digital-access moves, including expanded in-stadium video replays for mobile devices and lightening up on its ridiculous (our opinion) TV blackout rules.

The money quote from the story, which can probably be applied to any major sport these days:

With declines in ticket sales each of the past five years, average game attendance is down 4.5% since 2007, while broadcast and online viewership is soaring. The NFL is worried that its couch-potato options—both on television and on mobile devices—have become good enough that many fans don’t see the point of attending an actual game.

“The at-home experience has gotten better and cheaper, while the in-stadium experience feels like it hasn’t,” said Eric Grubman, the NFL’s executive vice president of ventures and business operations. “That’s a trend that we’ve got to do something about.”

MSR Profile: San Francisco Giants, AT&T Continue to Push the Wireless Envelope at AT&T Park

It’s fun to look back at the news from 2004 to see just how novel an idea it was to put a Wi-Fi network into a ballpark. “SBC Park a hot spot for fans lugging laptops,” said an article in the San Francisco Chronicle, complete with a photo of a fan hunched over a laptop. According to the story, some 200 fans per game might have used the network right after it was launched. Woo-hoo!

Fast forward to 2012, and here are some eye-popping stats from a recent Giants homestand against the Cubs: According to the Giants and AT&T, at one game there were 10,000 fans using the stadium’s Wi-Fi network, and another 10,000 connecting via the various cellular antennas — all using a data app, not even counting phone calls. Still think this is just something for power geeks trying to program in between innings? Or has the wireless fan finally become mainstream?

As impressive as those totals are, what’s a more compelling story is the fact that the Giants and AT&T were ready for that bandwidth demand, with a layered cellular and Wi-Fi network that overdelivers, instead of dropping connections. Why did they put the network in, and how did they make it a success — and a role model for stadiums and teams everywhere? To get the answer to those questions, Mobile Sports Report recently spent a couple hours at the ballpark with Bill Schlough, senior vice president and chief information officer for the San Francisco Giants Baseball Club, and Terry Stenzel, vice president and general manager for Northern California and Reno for AT&T, to hear about lessons learned and where wireless and sports are headed in the future.

The Super-Connected Fans of San Francisco and Silicon Valley

Back when AT&T was still known as SBC, the ballpark with its name seemed as likely a place as any to put in a wireless network. Though it wasn’t even the first in the Bay area — Candlestick Park, former home of the Giants and still host to the football 49ers, had some limited wireless access back in 2000 thanks to then-stadium-naming sponsor 3Com — the network that went live at the China Basin ballpark in 2004 was well received by the wired constituents of the greater SF Bay area. After all, this was Silicon Valley — where folks didn’t mind going to Best Buy to get a wireless LAN card to put in a PCMCIA slot.

The Giants' Bill Schlough, in orange shirt, talks about stadium Wi-Fi. Credit: John Britton, AT&T.

For the Giants and Schlough, every year afterward it became apparent that the initial outlay of 121 Wi-Fi access points wasn’t going to be enough. The 50 bearded guys with laptops from the Valley became a few hundred a night, then pushed into the thousands. By 2010, the network-use number was up to 3,300 per game, with no end in sight to its growth.

“I point to the fans” when asked about where the vision for the network comes from, said Schlough. “In any other city it’d probably be different — anywhere else is probably a couple years behind [in network demand]. Fans here are making it apparent that if they can’t stay connected they’re going to stay home. What we need to do is stay one step ahead.”

Lately, that means staying ahead by blending cellular and Wi-Fi networks, using a “layered” approach that improves not only Wi-Fi coverage inside the stadium, but also reception for 2G, 3G and 4G LTE cell phones. It even means reaching out to rival Verizon Wireless, which is in the process of attaching its own wireless services to the Giants’ stadium network, so that Verizon customers can enjoy improved coverage just like AT&T customers do when in their seats. Even with network loads of 20,000 combined users, the Giants and AT&T right now seem like they’re ahead of the technology curve; but even fairly recently, that wasn’t always the case. Take the start of the 2009 season, when the network became, as AT&T’s Stenzel said, “an absolute disaster.”

A Network Brought to its Knees — by Apps and the iPhone

Perhaps fueled by the twin arrivals in 2008 of the iPhone 3G and the accompanying Apple Appstore, the fan demand for in-stadium bandwidth completely overwhelmed the AT&T Park network at the start of the 2009 season, an epic fail that was quickly noticed by many. The surge in wireless data demand — which also caught AT&T by surprise at that year’s South by Southwest Interactive conference, where iPhones and Twitter brought the network in Austin to a halt — was a harbinger of the future, forcing cellular providers everywhere to scramble to upgrade their networks.

AT&T VP Terry Stenzel points to a Wi-Fi antenna inside a suite at AT&T Park. Credit: John Britton, AT&T.

While Schlough and AT&T responded by doing what they could to fine tune and increase wireless bandwidth, the duo also started installing what is known in the cellular industry as DAS — short for Distributed Antenna System, basically an array of small cellular antennas that improve coverage by bringing the wireless signal closer to the customer. For AT&T Park, that means as close as inside the hallway of the stadium’s suite level, where DAS antennas disguised by small plastic inverted cones keep the well-heeled fans and their inevitable iPhones connected to the outside world.

The DAS antennas help provide what Schlough and Stenzel call their “layered” approach to wireless connectivity, meaning that a blend of Wi-Fi and improved cellular is the best way to achieve the highest level of connectivity. With a layered approach, some fans can use the Wi-Fi network while others use the cellular network — hopefully, using the best signal where it is available.

“The stadium is the perfect example of what’s going on in the outside world,” said AT&T’s Stenzel, whose company of late is investing heavily in both DAS and Wi-Fi for public hotspots in cities, big buildings and campuses to offload some of its cellular-network demand. “You can’t build a network with Wi-Fi only or [4G] LTE only. You need layers of technology.”

The Giants' Bill Schlough in front of some hard-working wireless network hardware. Credit: John Britton, AT&T.

“Cellular sometimes flows better around obstacles or people,” Schlough said. And he should know, since he said he’s always finding new ways to improve the network.

“Thank god we’re not football,” said Schlough. “This isn’t something that you plug it in and it works. We have 81 games a season here, and every day we’re learning something.”

Trials, Errors, and ‘Leaky Coax’

For Giants fans or even other visitors, Schlough has a wireless quest: “I’d challenge anyone to walk in here and find 100 antennas,” he said. With 334 Wi-Fi access points and 196 additional DAS antennas scattered about that seems like it might be easy. But even certified network geeks probably couldn’t spot the DAS antenna that Schlough said was in plain sight, providing access to the outdoor seats on the suite level.

Can you spot the DAS antenna? Look inside the pipe. Credit: Paul Kapustka, MSR.

While your reporter valiantly looked for a telltale wireless box, it was in vain. Schlough finally solved the puzzle by turning us around and pointing at a black-painted conduit pipe just above the seagull net — inside which Schlough said was some leaky coax, or partially unshielded networking cable that allows a signal to pass through parts of its length, in essence acting as a long, thin “antenna.”

“You’ve got to get creative” to solve stadium networking problems, said Schlough, whose team needed to point Wi-Fi antennas upward to serve three rows of upper-deck seats that are located in front of a thick concrete wall. In some parts of the stadium, Wi-Fi antennas are painted dark green to match the stadium metalwork. In the suites, Wi-Fi antennas are tucked into plastic housings that look like smoke detectors, and some DAS antennas are inside small inverted plastic cones — all painted the same color as the ceilings to blend in like wireless chameleons.

“The biggest challenge may be in hiding all the wires” connecting the antennas, Stenzel said. “Nobody wants to see wires hanging down in a stadium.”

One App Will Rule Them All — Unless the Giants get to Tinker

Perhaps the only place where Schlough, the Giants and AT&T have had to take a step backwards — our opinion, not theirs — is on the application side. Until last year, the Giants led in the app innovation arena as well, with a service called “Digital Dugout” which provided lots of AT&T-specific information, like park maps, food ordering, and extended Giants video highlights, among other features. But as part of Major League Baseball the Giants are now in lockstep with the rest of the league and only offer MLB.com’s AtBat app as the in-game app of choice — a strategic move made by the league last year to increase the profitability of its flagship online app and service.

The white inverted cone? A DAS antenna in the AT&T Park suite level hallway. Credit: Paul Kapustka, MSR.

“When we were building the network up and had 3,300 users per game in 2010, there was nobody else doing what we did, and nobody had an eye on us,” Schlough said. Now, with in-game network usage nearing 30 percent plus, the moneymen of baseball aren’t just looking at in-stadium apps, they already have a strategy to put a network in every stadium, and get every fan there using AtBat. What Schlough hopes is that MLB will let teams leverage and add their own features and garlic-fries flavor to the AtBat app, an idea that hasn’t yet reached any conclusion.

“We’re working with MLB to see if we can add any [local] functionality to AtBat,” Schlough said. “We’re the first team to dip our toes into that water.”

Internally, the Giants have become big wireless users themselves. According to Schlough the team now uses its wireless network to run tasks like ticketing, some concession kiosks, the media needs and digital message boards. That’s probably why the team now has two full network-operation rooms in the bowels of AT&T Park, crammed with every flavor of telecom gear from 2G, 3G and 4G cellular to Wi-Fi controllers and a whole assortment of Internet routers, servers and other associated rack-mounted hardware sporting the logos of companies like Cisco, Juniper, Dell and HP.

Can you see the Wi-Fi antenna? It's the green box on the left with two tubes. Credit: Paul Kapustka, MSR.

But after spending some $10 million to build the network over time — a cost shared by the Giants and AT&T, whose unique relationship is intertwined in the stadium sponsorship — in the end, it’s about the fan experience and ensuring fans stay for the experience that keeps Schlough, Stenzel and their teams running to stay in the lead.

“The most common app we see used at the games is maps,” said Stenzel. “It’s all about, ‘where am I going from here,’ for dinner or drinks. A ballgame is a social event, a fan experience that you’re going to remember.”

As long as you stay — and stay connected, that is.

“Now if the DAS goes down, people leave,” Schlough said. And you get the feeling that he was only half joking.

SF Giants: 12,000 Fans per Game use Stadium Wi-Fi at AT&T Park

If there is a poster child for the Wi-Fi in stadiums movement it’s AT&T Park, home of Major League Baseball’s San Francisco Giants. According to the team’s chief information officer, approximately 12,000 fans use the stadium’s free Wi-Fi service at every game, up from just a few hundred several years ago.

“In 2004 when we first provided Wi-Fi we maybe had 50 geeks from Silicon Valley doing their email at the games,” said Bill Schlough, senior vice president and CIO for the Giants. “By 2008 there were 400 or 500 a game [using the network] and now we see around 11,000 or 12,000 fans on the network during games. It’s a challenge to stay in front [of the usage].”

Schlough, speaking at InformationWeek’s live Valley View show last week, also said that network traffic at the ballpark is “doubling every year,” which means that his team is in a perpetual state of busy, adding capacity not just for Wi-Fi connections but also for 3G and 4G cellular links.

“You think it [traffic] is going to stop growing, but it’s not,” Schlough said. “Every year we have to keep investing [in infrastructure] to stay in front.”

Goodell: Wi-Fi Needed in Every NFL Stadium

At a press conference Tuesday NFL commissioner Roger Goodell left no doubts about where the league stands on Wi-Fi in stadiums: He wants league-wide networks in every NFL venue, so that fans “don’t have to shut down” their mobile devices.

Too bad the video from the NFL isn’t embeddable (hint, guys: sharing is good) but you can view it here to get Goodell’s no-questions-about-it take on Wi-Fi in stadiums as a neccessity. If you listen to the video you hear Goodell talk about all the things the NFL wants its fans to be able to experience digitally while at games — like access to the Red Zone channel, other highlights, and social media.

The devil, of course, is in the details and when asked about how much it would cost to equip every stadium with Wi-Fi, Goodell joked, telling the questioner “you sound like an owner.” While the cost of putting a wireless network will vary at each location, Major League Baseball has a similar impetus and has roughed out the cost at around $3 million per stadium, which is pretty much in line with what we’ve heard and seen.

While some NFL stadiums have Wi-Fi in various areas, like luxury suites, we’re not aware yet of an NFL venue with full blown Wi-Fi, like baseball’s AT&T Park in San Francisco. Lucas Oil Stadium in Indianapolis got a bunch of upgrades for the Super Bowl but that was mostly quick-fix stuff like DAS, small cell antennas that are mainly a band-aid type solution for bandwidth and not something like full-blown Wi-Fi that can handle, say, multiple video streams.

As such Goodell admitted the Wi-Fi initiative wasn’t something that would arrive by the 2012 season, though there might be some test situations where Wi-Fi gets unveiled. Certainly there is no shortage of service providers like AT&T and Verizon who are interested in stadium networking, as are gear suppliers like Cisco, Xirrus, Meru Networks, and possibly others like Brocade, which has apparently signed a deal to be the networking supplier for the new San Francisco 49ers stadium.

The good news is for the industry and for fans — with approval from the top of the league, Wi-Fi in stadiums is now a priority. App developers, integrators and others — start your innovation engines now.

Verizon Puts DAS Network Into Miami’s New Ballpark

An example of a Distributed Antenna System (DAS) antenna atop a light pole. Credit: Sidecut Reports.

Verizon Wireless announced it has installed a Distributed Antenna System (DAS) inside the new Marlins Park in Miami, to better serve fans who want to use their Verizon phones and tablets at the games.

Though Verizon also notes that its new 4G LTE wireless network is up and running in the Miami area, big crowds with cellphones can easily swamp the regular cellular network in and around stadiums. One of the steps providers like Verizon and AT&T are now taking is using DAS deployments to install a number of small cellular antennas inside and outside arenas, to provide more connection points.

While today’s press release doesn’t try as hard as previous ones, it is still interesting that Verizon tries to make good news about the fact that their previous network installation simply can’t handle the new demands of the always-connected fan. Still, any capacity increases are good news for the fans who have in the past been frustrated by the lack of connectivity at the ballpark.

Here’s a look at the new ballpark, with its fish tanks and retractable roof.