Archives for 2011

Twitter Scores KO of ESPN in Harbaugh/Schwartz Tiff

It was get-our-pumpkins day here at the MSR main household so I pretty much missed the NFL in real time Sunday, leaving me with a lot of catch-up viewing as I settled in to watch the Bears dismantle the Vikings. With all the headlines screaming not about the Niners’ upset win over the Lions but some apparent scuffle between the head coaches, I went default and hit the ESPN recap of the Niners-Lions to see what happened.

Here’s what I did see: A few IBM commercials, a Farmers Insurance commercial and some ESPN folks talking about the scuffle, but no actual video of the fracas itself. Though several of the video headlines on ESPN’s Lions-Niners page mention the postgame bout (gotta love that sportswriter copy-edit classic: “Tempers Flair Following 49ers’ Win”) none of them show the actual footage — even the one titled “Coaches Scuffle” is just the two coaches talking about their embarrassing encounter.

No money shot. No video. I understand what ESPN wants me to do here. Leave the website, and go turn on my TV. Where I will watch SportsCenter for an hour.

OK, did that. Then I got back to the computer and tried to find the video online. Next default move was a Google search, which turned up a YouTube video that had already been pulled down due to NFL copyright infringement. Strike two.

For my third choice I went to where I should have gone first and where sports fans should increasingly turn to when it comes to breaking news — check the Twitter trending list, and simply (like I did) click on “Jim Schwartz.” Within seconds I had several different news-station feeds and replays, closeups of the “fight,” takes and commentary… all courtesy not of the “Worldwide leader in sports” but from the new real-time sports network that delivers faster, more comprehensive links to real coverage than ESPN does… right now.

And ESPN… while we’re kvetching let me say that I understand this is a business and I don’t mind watching one online ad before viewing video highlights. But a new pre-roll every time I click on a new link is brutal. In TV land that would be a 30 second commercial for every minute of air time. Like I said before — seems like ESPN’s web strategy is designed to get you to turn off your computer and turn on your TV. Twitter, save us!

Thanks to NFL.com for putting the fracas first in the video highlights. Another new go-to spot instead of ESPN.

Friday Grab Bag-How is your QB rated?

Apple stays hot
The demand for the new iPhone 4S is so great that even Apple co-founder Steve Wozniak had to stand in line to get one, and not just in line, but over night! That might show the popularity of the latest phone offering from Apple, but reports from AT&T, Verizon Wireless and Sprint Nextel is that they all sold out of the phone during the preorder period. A visit to their web sites shows that versions of the phones can be back ordered with a wait ranging from one to four weeks.



While RIM keeps cooling

Research in Motion was flying high just a few years ago as its RIM platform was a must have by corporate execs who used it to free themselves from their desks. The company had an overwhelming market share and no viable competition. However it looks as if the market has bypassed the company and it is feeling pressures that it is unused to and questions are arising as to if it can react properly and in time to save itself. That is the issue that is examined by Forbes and should be a warning to all companies that get complacent about their technology and market share. The recent three day outage that RIM recently experienced will not help its standings.

Sony brings video library to Tablet S
Sony is attacking rivals on multiple fronts with the rollout of its Video Unlimited for its Tablet S platform. The company is leveraging its strengths in multiple fields ranging from technology to movie distribution. The company will offer its Video Unlimited feature, which includes more than 6,500 films and 40,000 TV episodes from a wide array of film studios and networks, and will be available not only on the S Tablet but also on Sony Ericsson phones. Now you never have to miss “Friday Night Lights!” The company will eventually move the feature to other Android based devices, but not all of them and currently has no plans to support Apple’s iOS platform due to the high fees that Apple charges.


ESPN’s QB Ratings cause a Stir.
Ever wonder if ESPN’s much ballyhooed Total QBR system would give us a true look at how well a quarterback did in any one game? Here is a look at two QBs from last week. One was 26 of 39 passes for 396 yards and two touchdowns and his team won, the other completed four of 10 passes for 79 yards and a touchdown while also running the ball six times for 38 yards and a touchdown and his team lost. Which one do you think had the better game according to QBR? People have been raging about this all week around the sports world; however my position changed after I read this well thought out piece from The Big Lead. For a slightly different look go to the stats guys at FootballOutsiders.

Monday’s Tech Tidbits ( day late version)

Online ad growth targets tablets
From the Forbes newsletter files: Efficient Frontier, which manages about $1 billion in search, display, and social advertising for agencies and advertisers reported that tablets captured 77% of retail mobile ad spending last month. The overall mobile ad spending space has been growing and is expected to hit $1 billion for the first time in 2011. Currently the ads are primarily in SMS form but expect more banner ads and video in the future.

Have iPad sales peaked already?
Is the bloom of the iPad? According to a research note from JPMorgan Chase that was reported by Bloomberg, Apple has cut its iPad orders by 25% after months of struggling to meet demand. However it is still expected to sell between 10.9 and 12 million of the device in the second half of this year. Still the research raises some interesting questions since it will occur in part during the holiday buying season.

Does Social Media buzz equal TV Ratings? You guessed it.
Ever wonder if there is any relationship between on-line social media buzz and TV ratings? Then wonder no more as an analysis conducted by NM Incite, a Nielsen/McKinsey Company, and Nielsen conducted a survey that found a significant relationship between the two. Hopefully they will take a look at sports hype and TV ratings at some time in the future.


AT&T expands its Android lineup

Are you a fan of both Motorola and AT&T? Then you will be happy to know that the Motorola Atrix line has been expanded on AT&T with the addition of the Motorola Atrix 2 as well as four additional smartphones, all on the Android operating system, including the Samsung Captivate Glide and the Pantech Pocket. Courtesy of Intomobile

Is a new version of Apple TV in the cards?
Apple rumor of the day (no it has anything to do with resurrection). It seems that some enterprising Apple news site has found traces of next generation Apple TV in a version of Apple’s iOS 5 operating system. According to the site 9to5mac, it found a reference to Apple TV 3.1 in the iOS 5 file system. Apple’s current rev for Apple TV is in the 2 range so it looks to be a major upgrade. It should be noted that not all deceives that are referenced in the file system ever see the light of day.

Fans, Teams Win With AT&T Stadium Wi-Fi Push

Fans and teams may be the big early winners in the cellular industry’s nationwide push to bring better phone reception to crowded places, an effort currently led by AT&T’s aggressive plan to build localized Wi-Fi networks inside major sporting venues like San Francisco’s AT&T Park and Chase Field in Phoenix.

To alleviate the bandwidth crush caused by the relatively new phenomenon of fans who want to shoot and instantly share pictures, videos and text messages from their seats, AT&T is partnering with teams and schools to build Wi-Fi networks directly inside the stadium walls, providing a better, faster Internet connection to those in attendance. Atlanta’s Turner Field, Stanford Stadium and Minute Maid Park in Houston have also received AT&T network attention, part of a Ma Bell strategy to improve cellular coverage by bringing in Wi-Fi and other network improvements right to the fans in the seats.

“The dynamic of what fans are doing with their phones has changed dramatically just over the last year,” said Dennis Whiteside, assistant Vice President for marketing and technical sales in AT&T’s Wi-Fi group. “People want to share the experiences of being at the game as it’s happening. And, they also want ubiquitous cellular coverage wherever they are.”

As anyone who’s ever attended a big trade show or a sporting event in the past knows, cellular coverage often deteriorates rapidly whenever a big group of folks congregates in a small geographical area, like a stadium or convention center. But the explosion of fans with smartphones like Apple’s iPhone, Whiteside said, has created a unique phenomenon of mobile use: At many games now, fans send out more cellular data then they receive, putting a whole new demand on networks that were never designed to handle big chunks of mobile video and picture-sharing in both directions.

“The whole social media phenomenon of instant sharing has led to us seeing instances where upload traffic from stadiums is greater than the download traffic,” Whiteside said. “That was something we didn’t see even just one year ago.”

While AT&T and other cellular providers are constantly upgrading and adding regular cellular towers to improve performance, the sheer numbers of fans inside a stadium makes it nearly impossible to provide sustained connectivity via the regular cellular network. Not only is it extremely costly to build out regular cellular towers — each location can cost in the hundreds of thousands of dollars — but even if you put antennas everywhere including on the goalposts, the physics of wireless spectrum at celluar frequencies still wouldn’t be able to keep up with the bandwidth crush of tens of thousands of fans all wanting to update their Facebook page.

Enter Wi-Fi, which solves the local bandwidth problem by allowing network providers to build fast networks with many inexpensive antennas and access points, using unlicensed spectrum. The best news for fans is that since almost every device made these days has a Wi-Fi chip, their phone or pad will probably connect without any modification or upgrade needed. And, in most cases, the Wi-Fi access is free, especially if you are already a paying customer of the provider running the network.

“Wi-Fi is great because it provides capacity where we need it most, either in the walkways under the stands or in the tight bowls of the stadiums,” Whiteside said. “And for the customers it’s great because using Wi-Fi doesn’t count against their [cellular] data plans.” AT&T also uses a technology called Distributed Antenna System, or DAS, to bring a greater number of smaller cellular antenna endpoints closer to crowds. Traditionally used inside buildings, DAS is now making appearances outside as well and is often used by AT&T as part of an overall network-improvement strategy.

For many new smartphone users, just figuring out how to switch to Wi-Fi can be a challenge given all the new buttons, screens and icons they have to learn. That’s why AT&T and other providers like Verizon are doing their best to make it easy for users to switch over to Wi-Fi, even automating the process in some cases. In AT&T networked parks, Whiteside said, AT&T customers can configure their devices to switch automatically to a Wi-Fi network if one is available, a kind of simplicity he said is becoming the expected norm.

“Our customers expect us to deliver great wireless access, and they don’t want to have to figure out where that is,” Whiteside said. “Awareness of Wi-Fi as a feature is very high — people know they can use it at home or when they are on the road. But letting them know exactly where they can go and where they can use it in non-standard places [like stadiums] is still a challenge.”

For teams and schools, the benefits of a souped-up stadium network may just be emerging in features like the ability to communicate with fans at the game, to offer wireless concessions orders, show instant replay video, and maybe just to help with ticket sales.

“People want to be at the stadium and have the game-time experience, but they also want to be able to communicate,” Whiteside said. “The competition for buying a ticket is usually the home theater or the couch. For owners of stadiums, having a solid network is a great benefit.”

Friday Grab Bag: No More MRIs on Twitter for Arian Foster

Just a quick roundup of some Mobile Sports-related topics today, including Arian Foster telling Jim Rome that he probably isn’t going to put any more MRI photos on Twitter anytime soon.

AT&T Adds Wi-Fi to Xcel Energy Center in Minnesota:

While we will have a longer feature coming up soon about AT&T’s push to bring Wi-Fi to more stadiums we didn’t want to pass up the news of Ma Bell adding enhanced Wi-Fi access to the Xcel Energy Center, home of hockey’s Minnesota Wild. Among the features added by AT&T are on-site access to video replays and the ability to order food from your seat. What more does a fan want? Like we said, stay tuned for a longer feature on AT&T’s Wi-Fi stadium strategy.

Is Twitter Video the Next Big Thing?

Twitter pros already know how to put photos on the web for instant sharing, but what about video clips? According to GigaOM a company called Keek has just raised $5.5 million to help build out its short-video messaging service. Get ready for a lot of “Dude, we’re here at the game!” posts soon.

Fanatic Fans: An Insider’s Look at Mobile Applications for Live Events

Brian Holmes, a driving force behind Calibrus' breakthrough Fanatic Fans application

If you ever wanted a good look into the infancy of sports social media, you could get it by taking a look at Calibrus Inc. Fanatic Fans application.

Fanatic Fans debuted at Arizona State University home games last month, and today fewer than a thousand people have it on their smartphone or other mobile device. Yet that’s enough momentum to convince the 26-year-old developer of the application, Brian Holmes, he’s on to something big – a concept that could fundamentally change the fan experience at live sports events and concerts.

“We feel there is a real opportunity to tap into this marketplace to grow a significant brand with large numbers of users,” Holmes told MobileSportsReport.com.

 Indeed, Fanatic Fans marks one of the most aggressive moves to date by a major college athletic program to mirror sports social media innovations occurring in the NFL, according to MobileSportsReport.com. The Miami Dolphins are among the leaders in pro pigskin with an application developed by Mobile Roadie LLC, but the college market is wide open. Beyond ASU, Fanatic Fans is now being made available to University of Grand Canyon and University of Denver sports fans. Calibrus also sees Fanatic Fans as potentially a big winner in the live music space, Holmes said.

While ESPN, CBS Sports, SB Nation and numerous others have won big user numbers for mobile sports applications that provide news and buzz, applications that facilitate live event experience are just emerging. Indeed, the implications of mobile sports applications at live events are often misunderstood even by the experts, as evidenced by the South Eastern Conference’s recent decision to revise such impossible-to-enforce social media policies as the prohibition of mobile devices use at games.

For business, Fanatic Fans and other applications are promising because they can be used to provide offers to consumers at the moment they are ready to buy whether that’s before, during or after and event, according to Fast Company.

Available for Android and iPhones, Fanatic Fans works this way: Users download the application, and log in with user name and password whenever they go to a game. At present, check-in at a game qualifies them for prizes. At University of Denver games that includes a seat upgrade, and at ASU games there’s a $500 cash prize. During timeouts, fans are also prompted to respond to scoreboard contests via text. At ASU, that’s currently a contest to name the MVP of the game. Ultimately, applications like Fanatic Fans can be used by fans to interact with other fans when they are tailgating or at the stadium.  

Fanatic Fans took shape quickly, and the speed with which it went from concept to in-game experience underscores how nimble dot.com companies and sports teams will need to be in order to capitalize on the growth of sports social media. Fanatic Fans began to take shape in February, when Holmes took the idea to Calibrus management.  At the time, Holmes was working as a project manager on a website called JabberMonkey, which allows people to post questions, videos, pictures and articles that others can respond to via chat, webcam, email or VOIP. Calibrus used its development team in Saudi Arabia to turn the idea into a reality, and quickly won the support of ASU. Its business model is to create an avid user base for Fanatic Fans, and reward affinity marketing points for sports fan participation, Holmes said.