Archives for October 2011

Fans, Teams Win With AT&T Stadium Wi-Fi Push

Fans and teams may be the big early winners in the cellular industry’s nationwide push to bring better phone reception to crowded places, an effort currently led by AT&T’s aggressive plan to build localized Wi-Fi networks inside major sporting venues like San Francisco’s AT&T Park and Chase Field in Phoenix.

To alleviate the bandwidth crush caused by the relatively new phenomenon of fans who want to shoot and instantly share pictures, videos and text messages from their seats, AT&T is partnering with teams and schools to build Wi-Fi networks directly inside the stadium walls, providing a better, faster Internet connection to those in attendance. Atlanta’s Turner Field, Stanford Stadium and Minute Maid Park in Houston have also received AT&T network attention, part of a Ma Bell strategy to improve cellular coverage by bringing in Wi-Fi and other network improvements right to the fans in the seats.

“The dynamic of what fans are doing with their phones has changed dramatically just over the last year,” said Dennis Whiteside, assistant Vice President for marketing and technical sales in AT&T’s Wi-Fi group. “People want to share the experiences of being at the game as it’s happening. And, they also want ubiquitous cellular coverage wherever they are.”

As anyone who’s ever attended a big trade show or a sporting event in the past knows, cellular coverage often deteriorates rapidly whenever a big group of folks congregates in a small geographical area, like a stadium or convention center. But the explosion of fans with smartphones like Apple’s iPhone, Whiteside said, has created a unique phenomenon of mobile use: At many games now, fans send out more cellular data then they receive, putting a whole new demand on networks that were never designed to handle big chunks of mobile video and picture-sharing in both directions.

“The whole social media phenomenon of instant sharing has led to us seeing instances where upload traffic from stadiums is greater than the download traffic,” Whiteside said. “That was something we didn’t see even just one year ago.”

While AT&T and other cellular providers are constantly upgrading and adding regular cellular towers to improve performance, the sheer numbers of fans inside a stadium makes it nearly impossible to provide sustained connectivity via the regular cellular network. Not only is it extremely costly to build out regular cellular towers — each location can cost in the hundreds of thousands of dollars — but even if you put antennas everywhere including on the goalposts, the physics of wireless spectrum at celluar frequencies still wouldn’t be able to keep up with the bandwidth crush of tens of thousands of fans all wanting to update their Facebook page.

Enter Wi-Fi, which solves the local bandwidth problem by allowing network providers to build fast networks with many inexpensive antennas and access points, using unlicensed spectrum. The best news for fans is that since almost every device made these days has a Wi-Fi chip, their phone or pad will probably connect without any modification or upgrade needed. And, in most cases, the Wi-Fi access is free, especially if you are already a paying customer of the provider running the network.

“Wi-Fi is great because it provides capacity where we need it most, either in the walkways under the stands or in the tight bowls of the stadiums,” Whiteside said. “And for the customers it’s great because using Wi-Fi doesn’t count against their [cellular] data plans.” AT&T also uses a technology called Distributed Antenna System, or DAS, to bring a greater number of smaller cellular antenna endpoints closer to crowds. Traditionally used inside buildings, DAS is now making appearances outside as well and is often used by AT&T as part of an overall network-improvement strategy.

For many new smartphone users, just figuring out how to switch to Wi-Fi can be a challenge given all the new buttons, screens and icons they have to learn. That’s why AT&T and other providers like Verizon are doing their best to make it easy for users to switch over to Wi-Fi, even automating the process in some cases. In AT&T networked parks, Whiteside said, AT&T customers can configure their devices to switch automatically to a Wi-Fi network if one is available, a kind of simplicity he said is becoming the expected norm.

“Our customers expect us to deliver great wireless access, and they don’t want to have to figure out where that is,” Whiteside said. “Awareness of Wi-Fi as a feature is very high — people know they can use it at home or when they are on the road. But letting them know exactly where they can go and where they can use it in non-standard places [like stadiums] is still a challenge.”

For teams and schools, the benefits of a souped-up stadium network may just be emerging in features like the ability to communicate with fans at the game, to offer wireless concessions orders, show instant replay video, and maybe just to help with ticket sales.

“People want to be at the stadium and have the game-time experience, but they also want to be able to communicate,” Whiteside said. “The competition for buying a ticket is usually the home theater or the couch. For owners of stadiums, having a solid network is a great benefit.”

Friday Grab Bag: No More MRIs on Twitter for Arian Foster

Just a quick roundup of some Mobile Sports-related topics today, including Arian Foster telling Jim Rome that he probably isn’t going to put any more MRI photos on Twitter anytime soon.

AT&T Adds Wi-Fi to Xcel Energy Center in Minnesota:

While we will have a longer feature coming up soon about AT&T’s push to bring Wi-Fi to more stadiums we didn’t want to pass up the news of Ma Bell adding enhanced Wi-Fi access to the Xcel Energy Center, home of hockey’s Minnesota Wild. Among the features added by AT&T are on-site access to video replays and the ability to order food from your seat. What more does a fan want? Like we said, stay tuned for a longer feature on AT&T’s Wi-Fi stadium strategy.

Is Twitter Video the Next Big Thing?

Twitter pros already know how to put photos on the web for instant sharing, but what about video clips? According to GigaOM a company called Keek has just raised $5.5 million to help build out its short-video messaging service. Get ready for a lot of “Dude, we’re here at the game!” posts soon.

Fanatic Fans: An Insider’s Look at Mobile Applications for Live Events

Brian Holmes, a driving force behind Calibrus' breakthrough Fanatic Fans application

If you ever wanted a good look into the infancy of sports social media, you could get it by taking a look at Calibrus Inc. Fanatic Fans application.

Fanatic Fans debuted at Arizona State University home games last month, and today fewer than a thousand people have it on their smartphone or other mobile device. Yet that’s enough momentum to convince the 26-year-old developer of the application, Brian Holmes, he’s on to something big – a concept that could fundamentally change the fan experience at live sports events and concerts.

“We feel there is a real opportunity to tap into this marketplace to grow a significant brand with large numbers of users,” Holmes told MobileSportsReport.com.

 Indeed, Fanatic Fans marks one of the most aggressive moves to date by a major college athletic program to mirror sports social media innovations occurring in the NFL, according to MobileSportsReport.com. The Miami Dolphins are among the leaders in pro pigskin with an application developed by Mobile Roadie LLC, but the college market is wide open. Beyond ASU, Fanatic Fans is now being made available to University of Grand Canyon and University of Denver sports fans. Calibrus also sees Fanatic Fans as potentially a big winner in the live music space, Holmes said.

While ESPN, CBS Sports, SB Nation and numerous others have won big user numbers for mobile sports applications that provide news and buzz, applications that facilitate live event experience are just emerging. Indeed, the implications of mobile sports applications at live events are often misunderstood even by the experts, as evidenced by the South Eastern Conference’s recent decision to revise such impossible-to-enforce social media policies as the prohibition of mobile devices use at games.

For business, Fanatic Fans and other applications are promising because they can be used to provide offers to consumers at the moment they are ready to buy whether that’s before, during or after and event, according to Fast Company.

Available for Android and iPhones, Fanatic Fans works this way: Users download the application, and log in with user name and password whenever they go to a game. At present, check-in at a game qualifies them for prizes. At University of Denver games that includes a seat upgrade, and at ASU games there’s a $500 cash prize. During timeouts, fans are also prompted to respond to scoreboard contests via text. At ASU, that’s currently a contest to name the MVP of the game. Ultimately, applications like Fanatic Fans can be used by fans to interact with other fans when they are tailgating or at the stadium.  

Fanatic Fans took shape quickly, and the speed with which it went from concept to in-game experience underscores how nimble dot.com companies and sports teams will need to be in order to capitalize on the growth of sports social media. Fanatic Fans began to take shape in February, when Holmes took the idea to Calibrus management.  At the time, Holmes was working as a project manager on a website called JabberMonkey, which allows people to post questions, videos, pictures and articles that others can respond to via chat, webcam, email or VOIP. Calibrus used its development team in Saudi Arabia to turn the idea into a reality, and quickly won the support of ASU. Its business model is to create an avid user base for Fanatic Fans, and reward affinity marketing points for sports fan participation, Holmes said.

Pew Research says sports viewing on smartphones, iPads has room to grow

Nonpartisan fact tank Pew Research issued Tuesday Oct. 4 a report that said 20 percent of U.S. adults get sports scores and updates on smartphones or iPads, but only a small percent of Americans use social networks as their primary source of information, sports or otherwise. The research indicates that sports viewing on mobile devices and sports social media is a market primed for growth, but that it is also early enough for new competitors to get into the fray.

Sports information trailed weather (36%), locating restaurants or local business (31%) and news (25%) as a smartphone activity, but outpaced community news alerts (13%) and news via smartphone applications (11%) in the Pew Research study. A total of 16 activities were measured, and 2,251 adults age 18 or older responded.

The report dovetails with research from eMarketer Inc., which reported Sept. 15 that the sports audience must grow in order for sports content providers to expand the number of mobile subscription and ad-supported online offerings to viewers. eMarketer said the sports audience is perfect for mobile applications because they are loyal, passionate and large in number.

“The situation will change dramatically as more fans assimilate streaming into their media consumption routines, which, in turn, will compel leagues, broadcasters and marketers to make better use of digital platforms to reach their target audiences,” said eMarketer senior analyst Paul Verna.

EMarketer said 2010 digital revenues for the top U.S. Sports leagues was $1.295 billion. Courtesy of eMarketer, here is how the NFL, NBA, MLB and the NHL measured up: 

Source eMarketer.com, by permission

 

Madonna at Super Bowl exposes SB Nation news gambit

SB Nation.com, a social-media collective of 300 sports communities, already rates as one of the sports industry’s most innovative mobile applications. And increasingly, it is edging into the arena of breaking major sports news.

On Oct. 3, SBNation.com moved an exclusive that Madonna has signed on to perform at halftime of Super Bowl XLVI. While that may seem like a fluffier scoop than most hard-core sports fans really care about, the Madonna story ranked No. 1 under sports news on Google Results through Oct. 4.  

SB Nation’s ability to move exclusive news ahead of traditional sports outlets is a trend worth watching because it could make or break the sports social media start up. In fact, the traditional media, including the NYTimes, views SB Nation as a blog network with attitude, and Wall Street and others typically value the company as a blog content play. However, SB Nation has more going for it than traditional media and Wall Street give it credit. SB Nation’s publishing platform is specifically designed to make it easy for sports fans to comment and interact. It is certainly an easier place for the average sports fan to get noticed than ESPN, CBS Sports or a hometown newspaper website. So, if SB Nation is consistently able to break exclusive sports news, while continuing to provide social media services superior to established media companies, it could emerge as an unstoppable force as sports on mobile devices and iPads grows and evolves.

On the other hand, if Madonna is a no show for Super Bowl XLVI, as she has been twice previously, then SB Nation’s credibility is thrown into question. Sports fans are serious about their league and team news. And, if SB Nation misses the mark on enough of its newfangled sports news exclusives, consumers may come to consider SB Nation as no better than a secondary source for sports news. In other words, sports fans may continue to choose to interact on SB Nation, but content billed as news on the website would simply drive the audience to other sources for verification.

No matter what happens, the sports social media start-ups are clearly chasing journalistic legitimacy. The Madonna story was reported and written by SB Nation editor Andrew Sharp, one of a growing number of in-house journalists SB Nation has added. And, SB Nation is not alone in its attempt to build a legitimate news operation. Competitor Bleacher Report Inc. has recently stepped up to hire big-league journalists as part of a “lead writer program” launched in August.

Big dollars are involved. In October, 24/7 Wall Street listed SB Nation as the eighth most valuable blog in America at $30 million, behind Perez Hilton at $32 million and ahead of FunnyorDie at $24 million. Gawker Properties was No. 1 on the 24/7 Wall Street list at $240 million.  

 

ESPN Tests Casino Advertising Through Soccer Sponsorship

In-Running

ESPN agrees to provide advertising space to online casino

Sports betting company William Hill said Monday that it has reached an agreement with ESPN to sponsor Italian Serie A, Dutch Eredivisie and Russian Premier League soccer. The deal marks the most aggressive move to date by ESPN to cater to a sports book, and increases William Hill’s profile among U.S. consumers.

Under terms of the deal, William Hill will sponsor all ESPN television coverage of the three leagues. In addition, it will be the exclusive betting partner of ESPN’s upcoming ESPNsoccernet mobile application. It will also have banner advertising on the ESPNsoccernet website.

In striking the deal, ESPN is tip-toeing into the potentially lucrative arena of selling advertising and providing direct marketing links to people interested in opening online betting accounts with sportsbooks. Although soccer is a niche market, ESPN could eventually enter into similar advertising and sponsorship agreements for football, basketball and baseball coverage.

Based in England, William Hill purchased in April 2011 the Leroy’s and Cal-Neva chain of sports books for $39 million. That deal that is awaiting regulatory approval to be completed. With Leroy’s and Cal-Neva, William Hill will be positioned to compete in the domestic market for legal sports betting on mobile phones and iPads, if federal laws are overturned that make wagering in any state other than Nevada illegal.

Eventually, largely because of the innovations forged by Cantor Fitzgerald subsidiary Cantor Gaming, it is possible that sports fans will be able to conduct on-going prop betting at games they are attending (called In-Running). Cantor Fitzgerald is a Wall Street investment firm that was devastated by large losses to its workforce during the 9-11 Attacks. As a means of survival, the firm branched into proposition sports betting built on the same analytics platforms once used to manage its hedge funds. Today, it provides “in-running” bets for a growing number of Las Vegas casinos, and real-time proposition betting is the largest growing segment of Nevada’s annual sports bet handle.